View Full Version : Tutorials
- [Other] Looping Tutorials (I) : How To Find,simulate & marke a loop point
- [Graphics] knizz' beginner-unfriendly tut for adding more lines to the copyright-screen (ruby)
- [Other] Custom DS music. Using Midi's
- [Graphics] Hacking the Fire Red TS and Logo
- [Scripting] Penguin’s Super Uber Mega Awesome Scripting Tutorial
- [Other] Putting back Mystery Event in Emerald
- [Graphics] Pokemon RUBY - Copyright Intro Tutorial
- [Other] The Guide To NSE
- [Other] Obtaining MIDI Music From Other Platforms
- [Mapping] Super Mario World Hacking-Lunar Magic Basics
- [Graphics] 256/240 color Titlescreen (Firered)
- [Scripting] Controlling the sound "manually" + a demonstration of it's uses
- [Other] NDS Music Editing
- [Graphics] How to put a D/P or fakemon sprite into your ROM + backsprites
- [Scripting] PPRE Trainer Script
- [Other] Trainer editing in G/S/C
- Starting out, tutorial directory.
- [Other] GBA ASM Programming
- [Other] Yet another ASM-Tutorial
- [Other] PEDRO12's Everything Tutorial
- [Other] PEDRO12's EVERYTHING TUTORIAL PART 2
- [Scripting] Instant movecamera script tutorial
- [Other] Changing map music in DPPt
- [Other] Pokemon G/S Trainer Editing
- [Other] GB/C Pointer Tutorial
- [Other] IDA Pro Tutorial
- [Other] ADDITIONAL MOVES TO POKÉMON'S (R/S/E/Fr/Lg)
- [Other] Basics of Hex Editing
- [Other] Nintendo DS Music Hacking [LOOPING INCLUDED, FULLY EXPLAINED]
- [Graphics] Fr girl backsprites Tutorial
- [Other] How to insert cries with Pokecry
- [Graphics] changing/hacking the world map in fr/lg
- [Other] ROM Hacking Tutorial
- [Other] Music Hacking WITHOUT Sappy
- How to compile optimized C, C++ Code for GBA
- [Other] GSH's GBA Music Knowledge
- [Other] MikeMatt15's Ultimate World Map Hacking guide
- [Graphics] Inserting sprites for Emerald using unLZ-GBA
- [Graphics] Editing graphics in Pokémon Black and Pokémon White with Crystal Tile 2
- [Graphics] Macromedia Fireworks Tutorial
- [Mapping] how to ride the WAILORD
- [Other] FireRed: Fixing the trainer's facing
- [Scripting] Pokémon Gold/Silver Scripting Tutorial
- [Scripting] Bits and Bytes.
- [Graphics] 100% New FireRed Titlescreen
- [Mapping] Replacing Fire Red tiles with RBY tiles in Advance Map
- [Graphics] Editing or Adding Symbols to the Alphabet (RBY/GSC)
- [Scripting] Pokemon Hacking Tutorial (V 0.1) Black Swan
- [Other] 1st Gen Hacking: Useful Links
- [Scripting] Help! I can script a little but i need help!
- [Other] Pokemon D/P - Changing EVERY aspect of a Pokemon
- [Scripting] PokeMart as debugging number input / Recreating "Eval" in XSE
- [Other] Item Creation in FireRed: Step by Step, From Start to Finish
- [Scripting] Assembly Tutorial.
- [Other] Adding Songs to FireRed: A Dreadful Tutorial
- [Other] Using C language to hack Pokemon (3rd Gen)
- [Graphics] Editing Trainers (Image + Palette)
- [Graphics] Trainer Backsprite Editing, a simple guide.
- [Scripting] TUTORIAL TO DIFFERENTIATE THE DAYS OF NIGHT
- [Graphics] Editing and Creating new Animated Tiles!
- [Scripting] Eevee's Beginner Guide [pt. 1] The FRLG Starters
- [Graphics] How to see NDS models in 3D and how to extract its textures.
- [Other] G/S/C Map Connections With Johtomap
- [Other] FINALY A TUTORIAL FOR UNLZ GBA AND EXPLANATION ON HOW NOT TO MESS UP COLORS.
- [Mapping] Turn Gen. IV interiors into 3D
- [Mapping] SM64 Mapping Tutorial
- [Graphics] How to change the Font
- [Other] Pokemon G/S - How to create a new region
- [Scripting] A PKSV Extra Scripting Tutorial
- [Other] Add Pokemon... Easy
- [Scripting] Adding Trainers to G/S
- [Graphics] BootScreen Editing [FR/LG]
- [Other] A Beginner's Guide to Shiny Hacking
- [Scripting] jonahs XSE tutorial
- [Mapping] jonahtans mapping tutorial woth advance map
- [Other] New palettes in Fire Red for OW's!
- [Other] Some Tips and Tricks
- [Other] Dive in FR, LG/BG
- [Graphics] [Repost] Ruby Title Screen Editing (Ruby Version logo only)
- [Graphics] Indexing sprites and inserting trainer sprites into your ROM
- [Scripting] tajaros Xtreme Scripting Tutorial
- Hacking the Diploma Screen
- [Graphics] How To Insert An OW Sprite In NSE Classic Step By Step.
- [Graphics] Hacking Ruby Title Screen Completely Step By Step
- [Scripting] Pokemon BW: Scripting Lessons.
- [Graphics] Hacking the Emerald Title Screen - Tutorial by KhaosKnight
- [Graphics] [Advanced] Hacking the World Map without the Glitches!
- [Graphics] How to insert trainer sprites using NSE 2.X
- [Graphics] Editing NSCR files (how to map the graphics on NDS ROMs)
- [Graphics] Pokemon Fr/Lg Edit Gamefreak text/Logo on intro
- [Graphics] How to edit graphics in Pokemon Gold, Silver, and Crystal with Lunar Compress
- [Other] Overworld Inserting Tutorial (Pokemon Blue Flames project)
- [Graphics] Making and Indexing the Curvy "VERSION" text on title screens
- [Graphics] Hacking/Editing the Fire Red Title Screen [NO GLITCHY TILES]
- [Graphics] Index Sprites the other way around!
- [Mapping] Pokémon 4th Gen Mapping (Still in the works, Importing is not done yet)
- [Other] Adding New Moves and Creating New Move Effects
- [Mapping] How To Import Maps!
- [Mapping] Pokémon 5th Generation Map Editing
- [Other] How-to Use VBA Emulator Online to Trade/Battle with People
- [Other] Running Indoors The easy way. (FR/LG/R/S/E)
- [Graphics] Super Easy Sprite/Map/Image Inserting (FR/LG)
- [Other] Pokemon Gold/Silver: Editing Moves/Evo Data
- [Graphics] Pokemon Ruby Hacking- Inserting New Houses Easier!
- [Other] Hex (Byte) / Binary (Bits)
- [Other] A Beginners Guide To Hexadecimal Numbers
- [Other] GBA/NDS: Looping! Never touch a text editor ever again!
- [Other] Manipulating Map Banks
- [Graphics] Overworld Inserting (Remake)
- [Other] How to edit RUBY and SAPPHIRE Voicegroups
- [Other] [Fire Red]: Class Based Trainer Battle Music
- [Other] How to insert HIGH QUALITY cries using Sappy (no Pokecry here)
- [Graphics] how to change the trainers back sprite Hg/ss
- [Other] HG/SS : Edit the starters !
- Pokémon Red & Blue - Music Hacking
- [Other] How to Create New Evolutionary Stones: Step by Step
- [Other] Adding New Custom Animation Backgrounds
- [Other] How to Change the Start Map with a Hex Editor (FireRed only)
- [Other] GB/C Hacking Video Tutorials
- [Other] Editing the ending credits (Fire Red)
- [Scripting] (BW2) Editing Text with PPTXT and random PPTXT numbers.
- [Other] Advanced Over World Sprite Editing: Part 2
- [Graphics] Making Tilesets from Tilemaps: The Super Easy Way
- [Graphics] Easy Pokemon Importing Guide to PKMN Ruby
- [Scripting] [Gen III]: Battle Scripting with BSP
- [Other] [Fire Red]: Controlling/Extending Trainer Encounter Music
- [Graphics] Edit Trainer Backsprites in Pokemon Emerald
- [Scripting] PKSV FULLL!!!
- [Other] Time-Based Events
- [Other] [Fire Red]: Controlling Legendary Battle Music (Special 0x138)
- [Other] The Concept of ASM
- [Other] How to make a trainer's picture appear over textbox
- [Other] Convert Midi to Sappy file (E/R/S/FR/LG)
- [Other] gogojjtech's MEGA-HUGE SAPPY TUTORIAL
- [Graphics] RBY Complete World Map Editing
- [Other] [Fire Red]: Adding New Incense Items