View Full Version : [Tutorial] Changing Grass Animation

November 3rd, 2007, 01:31 AM
Many hackers at PC have had trouble with this. Here's a tutorial on how to do it.

Let me know if the image 'dies' and I'll re-upload it.

EDIT: The image died and I think I deleted the image from my computer. But I have the microsoft word document I wrote it in.
Download is in the attachments.

November 3rd, 2007, 06:10 AM
Thankx thethethethe your da best.

November 3rd, 2007, 07:04 AM
Wow very nice tutorial thethethethe,
It is very advanced,
thanks for sharing it ;)
It helped me alot

November 3rd, 2007, 11:51 AM
This is definatly helpful, I have always had trouble with the grass tile animation, I never really looked into changing it but I'm glad someone did. I'll make sure to give you credit in my hack.

November 3rd, 2007, 03:46 PM
oh thank. that help me. D::::::::::;

November 3rd, 2007, 07:17 PM
Ah! I was looking for the Grass Animation color in the Palette Viewer! I should have looked at OAM. Thanks alot thethethethe! This will help me alot! ;)

Prof. 9
November 3rd, 2007, 10:41 PM
This is fantastic! =O
I've always wanted to know how to do that =D

November 4th, 2007, 03:48 AM
It is a very good tutorial. Nice job. One thing, though. You only need to edit 5 animations, not 30. Some of the animations in there are from the grass from R/S/, and therefore do nothing. The others are just completely usesless for editing the grass that is shown.

November 4th, 2007, 04:18 AM
Thanks for the feedback. I think you're right about the ruby tiles. But it is definately more than 5 that you should be changed. I think it's probably more along the lines of 10-15. I think it's these ones that need to be changed. Only the ones inside the boxes.
I'll fix the thread once I find out for sure, which ones need to be changed.

Anyway, if you change them all you won't miss any. It shouldn't matter since the Ruby tiles(as far as I know) have no use in an FR rom.

November 15th, 2007, 03:58 PM
Ok, Tx4. I'm going to try this now.

Haile Selassie IV
November 25th, 2007, 03:05 AM
You may call me a n00b for this question:
Which offsets do you look for? The Red ones, the Yellow ones or both?

I just wanted to be sure.

November 27th, 2007, 11:16 PM
Wow,thanx this should really help me with mapping for my hack! Ur tha best!

November 28th, 2007, 12:07 AM
You may call me a n00b for this question:
Which offsets do you look for? The Red ones, the Yellow ones or both?

I just wanted to be sure.

Sorry this took me a while to answer. You can search for either, but since your a self proclaimed "n00b", it might be easier if you search for the red one. That way you can just goto that offset in APE/Hex editor.

Lady Berlitz
December 1st, 2007, 08:53 AM
This is incredibly useful. Though I won't be using this tutorial until I get much further into my hack at the moment, I will use it once I reach a release date. Thanks 100%!

Chimchar 9
May 13th, 2008, 06:58 AM
thanks for this it really helps you have a lot of tutorials!

Platinum Lucario
May 13th, 2008, 07:00 AM
Thanks, that really helped. :)
Now I know how to change grass animation.

May 14th, 2008, 07:41 PM
thats a lot of tiles for a bit of grass, are they all basically part of the same small walking through grass animation?

May 31st, 2008, 12:42 PM
WHAT DO YOU MEAN BY "pair up the colors"

June 12th, 2008, 06:26 AM
What is APE? srry for being a complete dumass

June 12th, 2008, 06:31 AM
What is APE? srry for being a complete dumass
Advanced Palette Editor, I think. Find Hackmew's tool factory in the tools section for more info.

June 12th, 2008, 06:35 AM
Ty. BTW good tut i'm gonna be in use of it

June 12th, 2008, 06:42 AM
hey thanks 4the i'm really havin' problems with the grass ani thingy.. and i might try this tut...

Ninja Caterpie
June 14th, 2008, 09:46 PM
You guys are all lazy, calling him Thex4...xD
Well, thethethethe, it's confusing, but I'll get it...somehow...xD

June 14th, 2008, 10:38 PM
LOL it was hilarious just changing the one lone grass piece,but this will surely be used later on ^^ thx again

July 25th, 2008, 12:01 AM
TheTheTheThe can you reupload tutorial? I really need it, ty

July 25th, 2008, 02:35 AM
Sorry I couldn't find the image on my computer. But I've uploaded the Microsoft word document that I wrote the tutorial in. That can be found as an attachment in the first post.

August 10th, 2008, 05:05 PM
let's say i'm changing the grass to a sort of greyish dead plant.

how would i change the color of the animation?

EDIT: Er... nevermind *duh*

RE-EDIT: OK nevermind, i can't make this work -_-''

September 4th, 2008, 05:01 PM
Call me a n00b but I can't figure out how to change the palletes in tile molester.

May 20th, 2009, 01:54 PM

but im just wondering.
how can you add an animation to a new tile? Like the Pokemon Gen. 4 games' windmills.

June 3rd, 2009, 04:12 PM
Damn good TUT!!!!
Took me a few attempts, but I finally got it

August 2nd, 2014, 12:04 PM
Hey im working on a pokemon hack and i already changed the grass to a different image, adn changed the palette and im very confused on the hex editor and so forth, please help