View Full Version : The Ultimate Turnoff - What You Don't Want to See in a Hack
Masterge77
March 10th, 2009, 12:44 PM
What I do NOT want to see in a Pokemon Hack and why:
Profanity- Sure, it's okay to have an occasional "crap" or "damn", but hacks like Quartz, which had a LOT of swearing, including F and S bombs, just says that it was poorly done.....
Adult Content- Like I mentioned above with Quartz, adult content like sexual references is bad......
Poor Grammar and spelling- I don't like it when people mispell things, and say sentences poorly, like "It must be sedge" or "Are you selected one?" for examples, It's much like "All your base are belong to us", But refrences to AYBABTU would be awesome!
Netspeak- Like I mentioned above with the poor grammar and selling, netspeak like "Who r u?" or "So i herd u liek Mudkips", or even stuff like "OMG" and "WTF" drives me mad............
GSC Remakes- Face it, it just gets tireing..........
Poorly done sprites- Quartz had some poorly done sprites, some made you just want to puke, In fact Quartz had an entire Pokedex full of (poorly done) Fakemon, although a few Fakemon are okay, but an entire dex consisting of only fakemon (especially ones badly done) makes me sick to my stomach.....
Pokemon in dumb locations- For example, ledgendaries on the first route, or Pachirisu's living in a dark cave, or even shinies being more common
Pikachu/Eevee as the starter- Like GSC remakes, this gets tireing......
Overusage of Internet memes and Anime in Jokes- Sure, It is funny that Pikachu zaps and chars Misty/May/Dawns bike, but overusing the same joke just makes a hack look bad
Other things- Such as talking Pokemon, etc.
And yes, I do not like Pokemon Quartz
QuilavaKing
March 10th, 2009, 03:06 PM
If a game has a lot of spelling errors or cursing, I can't play it... it's just too difficult. I also really like to see a well developed story.
Masterge77
March 12th, 2009, 01:00 PM
There's more I forgot to mention:
Hacks based on the Pokemon anime (not particulary Orange/Naranja, it's okay if your hack takes place in the Orange islands, but please don't give it the same storyline as the anime during the Orange Islands arc, make it more original)
Ash Ketchum as the Champion (the first Ruby Destiny game for example)
Hacks that have DPPt Pokemon or Fakemon, but DON'T bother changing the cries (for example, in the first Ruby Destiny game, Riolu has a Phanpys cry, instead of it's usial yapping sounds, meaning that Phanpy was replaced), It is okay to have DPPt Pokemon or your original Pokemon, but PLEASE change the cry patterns so we can't tell what pokemon was replaced (Fakemon with your original cry sounds makes the hack more original)
Confusing world maps (Ruby Destiny's world map confused me)
Hacks that simply change tiles or maps, but nothing else, it's okay to have your games story similar to the main games (gym leaders, elite 4, villian team, etc.), but DO NOT just change tiles or maps, make up your own region, your own characters, make it more original people!!!!!!
futrchamp
March 14th, 2009, 07:37 PM
Bad spelling and grammer. In, fact, on the hack I'm working on right now, the first thing I did, because all Pokemon being capitalized drives me crazy, changed every name from BULBASAUR to Bulbasaur and DEOXYS to Deoxys in Y.A.P.E., which took me a lot of time
CrazyLuigi
March 15th, 2009, 12:42 AM
I was going to type up a list of things that irk me in a hack, but fortunately Masterge did it for me. Especially with his points about Quartz, as I was going to use it as an example as well. Except maybe not be as nice about it.
ckret2
March 15th, 2009, 01:50 AM
Bad spelling and grammer. In, fact, on the hack I'm working on right now, the first thing I did, because all Pokemon being capitalized drives me crazy, changed every name from BULBASAUR to Bulbasaur and DEOXYS to Deoxys in Y.A.P.E., which took me a lot of time
Agreement on the bad spelling and grammar.
And, to your second point (capitalization), it doesn't bother me if someone uses the same style as the original games, and leaves names, items, attacks, Pokémon, etc. capitalized. But what DOES bother me is if someone does it halfway; like, sometimes a character will talk about "MISTY" but then later on another character talks about "Misty", like the person making the game can't decide if they want to use Gen I/II/III capitalization or Gen IV capitalization and so they do it halfway; or, all the dialogue talks about "Bulbasaur" and "Cut," but when you're in an actual battle, the dialogue box still says "BULBASAUR used CUT!" If you're going to switch from Pokégrammar to proper grammar, great, but do it correctly.
Masterge77
March 16th, 2009, 12:41 PM
I was going to type up a list of things that irk me in a hack, but fortunately Masterge did it for me. Especially with his points about Quartz, as I was going to use it as an example as well. Except maybe not be as nice about it.
Oh, I'm sorry about that, I hate Quartz just as much, you can do your list anyways, I also hear that Quartz had a sequel, and I bet it's even WORSE........
HentaiHentai
March 17th, 2009, 03:36 AM
Agreed on bad spelling, grammar, internet talk, etc.
However language if used correctly can add a more adult feel to a game as well as adult-like situations.
Which would draw in the "unusual" crowd of gamers to the genre. Thus expanding the community.
People complain about that because no one is mature enough to be friends with everyone.
One thing if a game uses Adult content, refrences, and dialog. It should be specifically stated to keep anyone who may be offended by it.
Lastly , anything "plain" is a turn off.
Be original, who cares if people hate it. You like it? Good! Thats what matters.
Mortar
March 18th, 2009, 03:02 PM
I hate it when people put Pokémon Pearl/Diamond Pokémon in their GBA hacks.
Tropical Sunlight
March 18th, 2009, 03:11 PM
I hate it when people put Pokémon Pearl/Diamond Pokémon in their GBA hacks.
But why would you hate that?
-----------------------------
I'm not saying that you can't, I'm just asking: Y?
Mortar
March 18th, 2009, 06:36 PM
But why would you hate that?
-----------------------------
I'm not saying that you can't, I'm just asking: Y?
Because they're not supposed to be in there. Most D/P Pokémon sprites look retarded when they're inserted into GBA roms and they can't have their own cries/moves.
ckret2
March 19th, 2009, 01:11 AM
However language if used correctly can add a more adult feel to a game as well as adult-like situations.
Which would draw in the "unusual" crowd of gamers to the genre. Thus expanding the community.
Agreed that language can help if used correctly. But there are hackers that go "the kind of adult subject matter I'm dealing with here won't have the right tone if I refuse to use four-letter words," and then there are hackers that go "Let's see if I can out-cuss South Park!" It depends on how they're used.
Keylord777
March 21st, 2009, 10:58 PM
Pokemon appearing too often (unless for good reason)
Cap10Planet
March 22nd, 2009, 03:28 PM
I hate hacks that try to be funny, but come across as stupid and immature instead.
MegaMaccer
March 23rd, 2009, 09:42 AM
Hacks with bad Grammar and spelling, and appalling scripts. I myself find nothing wrong with fakemon (man I hate that term) so long as they are well done. Little 2D scribbles just get on my nerve, but well done ones can make a hack awesome.
Pokemon Nigh tBlack Version
March 31st, 2009, 09:56 AM
Hmm. I must say, that there is not much that I can say that hasn't already been said. I have played through all the original pokemon games, and I don't like seeing lightly edited ROMs. If you are gonna hack a game, it should be an overhaul. If I have to walk through Mt. Moon again, I instantly get turned off of the hack. I really don't like hacks that are much too hard. or easy/short ones. having more than one region in a hack is good, but the story should be changed in BOTH of the regions included. I absolutely despise fakemon that have ridiculous names. In my hack, there is only one fakemon named LABRYN. I have it there to compliment the legendary dogs. it is very hard to obtain. and the starters, I did not change. I don't like seeing different pokemon as starters. I just made new moves for the starters, to make them more interesting. I also ripped the cries of the starters from the tv show, so that the starters actually say "charmander", "charmeleon" etc, instead of vague noises.
Final Destination
March 31st, 2009, 10:04 AM
What turns me off in a hack is:
Trainer is not changed (I'm not to give examples.)
ALL OF THIS SORT! ex: What the F*** man? I don't like it. DON'T POST IT HERE,OR I'M NOT GONNA PLAY IT. (Sheesh, I know it's a hack but it's Pokemon, not cuss-your-way-out-of-here.)
Too orignal.
Cid
March 31st, 2009, 10:32 AM
I don't like Fakemon in hacks, though it really depends on how they're made.
If they're better than the official 4th Generation Pokémon, then those Fakemon are fine with me.
Again, as many people here have said, bad grammar can make your hack less appealing.
Joosh
April 3rd, 2009, 09:25 AM
DEFINETELY Bad sprites/tiles. And a repetitive storyline (resembling the nintendo one). Those 2 things really do make it the worst for me.
GreenGoblin
April 3rd, 2009, 09:33 AM
DEFINETELY Bad sprites/tiles. And a repetitive storyline (resembling the nintendo one). Those 2 things really do make it the worst for me.
Don't like that too and also The same old nintendo title screen and same old starters and bad looking fakemons
Masterge77
April 3rd, 2009, 04:34 PM
Most D/P Pokémon sprites look retarded when they're inserted into GBA roms and they can't have their own cries/moves.
Unless you actually use a pallete that is true to the actual DPPt Pokemons colors, and it IS possible to change the cries/moves, you just have to delete content that you don't need in the hack.......
Agreed that language can help if used correctly. But there are hackers that go "the kind of adult subject matter I'm dealing with here won't have the right tone if I refuse to use four-letter words," and then there are hackers that go "Let's see if I can out-cuss South Park!" It depends on how they're used.
It is nearly impossible to out-cuss South Park (unless you're Furanki, who watches SP too much and actually made an SP Pokemon hack), Like I mentioned in an earlier post, an occasional "crap" or "damn" is ok, but using F and S bombs (like Quartz, which I think was inspired by SP as well, It even spilled out a CS bomb) is just plain vulgar and rude.
YellowAdventure
April 4th, 2009, 04:07 AM
i hate to see bad mapping and internet slang
luigirulze
April 4th, 2009, 05:55 AM
Bad spelling/grammar is one of the things i absolutely detest in a hack. I don't really care if you make a small spelling mistake here or there or miss an apostrophe or whatever boo-hoo. It's the serious ones that really annyo me. Pokemon Kanto is a shining example of a great hack idea, well scripted but absolutely ruined by bad spelling and grammar plus the massive amount of major bugs. It's often the small things, the extra effort put in that really make a hack shine.
Alasteir
April 4th, 2009, 06:01 AM
Anvilicious storylines. I get it; the bad guys are bad, the good guys are good, and the legendary Pokemon can't seem to accomplish anything without being controlled by mysterious orbs in the possession of those signifigantly smaller than themselves.
Micro SD
April 5th, 2009, 11:56 PM
Well,
1. Bad spelling/Grammar: I really wish people would learn to spell better, because it's not that hard to catch onto bad spelling and other Grammar errors.
2. Relatively Unchanged Storyline: If goes something like the normal story of the Base game, I'm uninterested.
3. Bad Storyline- Ya, like some T.V. shows or video games, if it has a boring storyline, I just don't like it.
LunaticHigh
April 6th, 2009, 05:05 AM
-when the story is absurd or bizarre, like: the world was destroyed and now you live in the moon and have to find a way of going to the sun beat groudon (???)
That actually sounds really cool lol
Umm yeah, my list would have to be
1. Bad story - I'll only do the Pokemon League thing for Nintendo games...
2. Bad dialogue (includes bad grammar) - Self explanatory? I don't wanna be confused.
3. Fakemon - I didn't like it when they went past 151 pokemon... I'm not gonna like it when theres more than 386 or whatever the amount of current pokemon is.
4. Bad sprites - I prefer new and original sprites for the main characters but I'll accept using old ones too. I just don't like BAD sprites lol
monkeysrcool
April 7th, 2009, 04:20 PM
lets see...
1. Bad grammer
2. fakemon
3. pokemon too good too fast
4. too easy or too hard (extra medium!! lol)
5. poor storyline
6. having legendaries too early or not having them at all
this looks a lot like all the others lol
0m3GA ARS3NAL
April 8th, 2009, 01:50 AM
Well, I don't like Fakemon so much... Grammar is important, bad is bad, unless it is a translation, then it is ok.
And I don't like the time traveling thing that arose a while back... That was pretty lame...
Shadow
April 8th, 2009, 10:40 PM
I for one am getting tired of "GIRATINA, DARKRAI, CHIMCHAR ALL IN R/S/FR/LG!!!1!!" in every. Single. Hack.
Gaaaaah.
mineowyn
April 11th, 2009, 02:14 PM
I'm tired of being sucked in by hacks that have an interesting, unique intro to the plot (you start off the game being kidnapped and taken to a forest, you're telepathically contacted by a legendary who needs you to go on a mission, you live in a dystopian Kanto 70 years in the future where people struggle to survive...) and then discover that beyond the backstory it's the same old plot: go to the Professor, get your choice of starters (or, when they're being unique, one starter zomg), then go off and defeat 8 gym leaders/elders/mob bosses/fighting gurus/a-gym-leader-by-any-other-name-would-smell-as-stale, followed by 4 Elites/super-elders/kingpins/whatever. Originality in the plotline doesn't have to stop just because gameplay starts. In fact, it shouldn't.
True I agree with most of what you've said, but IMO in order for a hack to be truly original would be when it is possible to completely tweak the gameplay system. I mean most games from pokemon to final fantasy to zelda have a end-game or stage bosses, and mostly turn-base battle gameplay system. It's hard to break the mold even if you change the number of stage bosses. Why do you think the official game series hasn't deviated from the usual storyline premise? The same formula - Protaganist (of either gender) has a Rival, gets Starter Pokemon from Pokemon Professor or Authority, starts adventure journey, fights Stage Bosses then End-Game Bosses and captures Legendary Pokemon..The only way a truly original hack could work is if it overhauls quite a bit of the gameplay system and introduces new features, which will probably involve heavy scripting and game engine hacking.
What I dislike most (and this goes for the official games as well) is when a mind-numbing grind-fest is required: I need to catch more than 2 Pokemon and level them up for the sole purpose of clearing a gym or stage. I don't mind if the game is too easy as long as the story's script is engaging. Neither do I mind if a stage is challenging as long as the reward (aka story) at the end of the stage is good. But mind-numbing training grind= NO!
I also hate getting stuck due to scripting errors.
I don't really mind more mature storyline content as long as it stops short of explicit and obscene sexual/violent depictions/references.. and doesn't have unnecessary usage of expletives (e.g. OOC usage, excessive usage)
Sumirelove
April 12th, 2009, 05:09 PM
I'm not too fond of:
-Fakemon
-poor storyline
-little or no scripting
-remakes
-bad mapping
-and I REALLY hate bad starters (i.e. Minun or Aron (I also dislike the Hoenn and Sinnoh starters too))
CollinP
April 16th, 2009, 07:34 PM
I'm not too fond of:
-Fakemon
-poor storyline
-little or no scripting
-remakes
-bad mapping
-and I REALLY hate bad starters (i.e. Minun or Aron (I also dislike the Hoenn and Sinnoh starters too))
I Completely Agree With You- Mostly On The Fakemon Part- If They make Their Own Pokemon, The Should Make Them Look Like Pokemon- not characters from a bad tim burton movie (not saying that they are bad, i like most of them)
Penumbra
April 17th, 2009, 02:01 AM
I would prefer a remake with a few nice extras as opposed to
an overhyped storyline that turns out to be utter bull.
Bad grammar/spelling is also a big no no. Typical
characters are hideously overused and boring (like
a random shady guy who seems to know you
yet he has a ridiculously simple backstory like
'I met you at the grocery store one time, and
I hated you ever since. You took the last orange."
Also, random battles like a random rival appearing.
"You. I despise you. You're a total failure as a trainer.
-DEW DEW DEW DEW DEW!-
PkMn Trainer Weirdo wants to battle [for no real reason!]"
Pokemon on steroids is also bad, likewise with pokemon that
can be killed with splash -_-'
Overused story like you see the professor, he seems some odd
form of 'potential' in you, he gives you your first pokemon, you
complete his ridiculously repetitive task of filling up the Pokedex,
and then somehow get caught up in "collecting the 8 League Badges".
Evil Teams are annoying. I'm tired of the same grunts, admins, and leaders
over and over and over and over and over (squared) again. It get's so old,
especially if in the end, you don't even find the reason they started causing
havoc throughout the region.
Speaking of regions.. Stupid Region names/city names/towns/caves/maps
that are just weird. They often have no relation to the actual place, and they
just put it there to look cool.
Fakemon are hideous. They're usually AWFULLY sprited. I may be quite
hypocritical as I'm planning to add fakemon to my hack, but that's
a different case. I can tolerate some kind of "Alternate Forme" of pokemon,
but whole new disgustingly typical pokemon just to make a cool-typed pokemon
is stupid..
Off tiles. When you're immersed in tonnes of 3D graphics, then all you see
are basic grass tiles on the routes.
Bad starter pokemon. Hmm what are my choices..
In best case scenarios:
Something unique and original, and relative to the storyline.
In worst case scenarios:
Salamence, Flygon, Metagross...
Oh level 5 wow!
simple maps. are ew. I want something original and creative!
I don't want to walk down the common straight paths with a few ledges
along the way, or maze-like forests, etc.
Too lazy to think of more, but there's A LOT of turn offs in a hack.
Then again, it's hard to get the perfect, ideal hack.
Shadow2by4
April 27th, 2009, 12:36 AM
Outdated technology(i.e. a blue/red hack made this month)
lack of uniqueness
no challenge
too little info
too few pokemon(anything above the original 151 is fine, but the more the merrier)
nonsensical, cliched or nonexistant story
Ninja Caterpie
April 27th, 2009, 01:43 AM
Outdated technology(i.e. a blue/red hack made this month)
Whoa, you're kicking something bad there. Using Red and Blue is BAD now? What?! Just because Advance gen has better "technology" means absolutely nothing. This is the entertainment business, not technology. Thus, the DS gets so much sale when the PSP is much better "tech".
Master Terrador
April 27th, 2009, 02:19 AM
-Bad Story
-Grammar
-Spriting Errors
-Tile errors
-HORRIBLE FAKEMON!
That covers it...
notbob
May 1st, 2009, 02:36 AM
These are my 1# pet peeves:
-Grammar
-Story
-Fakemon
SwiftSign
May 1st, 2009, 10:12 PM
I have decided that I have quite a few hack turn-offs:
1. Neon grass. I need pretty subtle maps, not radioactive waste!
2. Bad grammar. The odd spelling mistake etc. is O.K., but I really can't be bothered to decipher code.
3. 2D Fakemon. However good Fakemon grab my interest.
4. Eevee as a starter, its been done to death already.
5. 'Catch 'em all!' Games where every Legendary is accessible for no good reason.
.Tactic.
May 2nd, 2009, 08:39 AM
For me ... i absolutely hate it when a hack uses swear words.
they are inappropriate and just no good.
curtiss375
May 2nd, 2009, 08:44 AM
`the thing i dont like about ROM hacks is like when u need to cheat or hack more to get past a certain part like mt. moon on chaos black
Banjora Marxvile
May 2nd, 2009, 09:56 AM
`the thing i dont like about ROM hacks is like when u need to cheat or hack more to get past a certain part like mt. moon on chaos black
To be honest, that was the end of the beta, so it was blocked off due to incompleteness.
Anyway, I remember posting bad grammar before. I really hate bad mapping, bad tiles and... Yeah. In fact, my biggest turn off is when people ave very stunning graphics (like tiles) but very poor scripts. Graphics aren't necessary in a hack, sure it will help if they were unique, but normal FR or Ruby tiles are unique nowadays. Scripting is most important.
Ninja Caterpie
May 2nd, 2009, 11:38 PM
I've got one of the unique tilesets in all of the ROM Hacks in the Hacks Showcase...except for the ones with customs, of course. I'm using half of Emerald and half of FR, 6 of Wesley's tiles and a few of Fangking's, every one of which is Nintendo styled. And they don't look bad at all together.
Oxnite
May 3rd, 2009, 12:09 PM
I hate bad grammar. Oh, and (bad) fakemon. I don't really like fakemon in a hack at all, but bad fakemon are even worse.
PaulH
May 3rd, 2009, 12:55 PM
1. Bad grammar.
2. Poorly laid out maps.
3. Having Pokémon in bizarre places, for example (though abit of an extreme one) finding a Goldeen in the middle of a desert without water.
4. Changing a Pokémon's elemental types in poor ways.
5. Having every legendary being easy to gain, having all legendaries in it, and not having any enjoyable build up to the confrontation with them.
Chibi Robo
May 12th, 2009, 03:05 AM
~ Kyledove tiles (No offense kyledove but these tiles are being WAYYYYYYY overused)
~ Bad Sprites (Recolors are not considered a "new" sprite)
~ bad mapping ( I can map better then most of these mappers that work for these hacks)
1# Turnoff
~ Ruby tree tiles (NEVER EVER USE THOSE TILES!)
QuilavaKing
May 12th, 2009, 03:09 AM
The ultimate turnoff for me would be a name like HeartGold or SoulSilver.
SwiftSign
May 12th, 2009, 11:30 AM
I somehow missed this turnoff:
Events that don't make sense!! :P
(Or Stories as the case sometime is)
U_Flame
May 24th, 2009, 09:12 PM
I hate hacks that have themes that have too much child themes or too much adult themes. Same thing with language. Keep it balanced like Ruby Destiny. If your best friend dies in front of you, you don't say "Nooo! Darn it! Why did this happen?!" Or if
your Pokemon got stolen, you don't say " You mother****er! Go to hell you *****bag fat sack of ****! I hope you ****ing die! I will go to your house and slit your mother****ing balls off you piece of goddamn ****!!!"
Also, finish your hack. I don't care if it's unfinished as long as you're working on it. I think a person who makes a hack thinking of only himself/herself (like me) equals a finished hack. It sounds selfish but think about. If people don't like my hack, I won't give up! If my hack is unpopular, I won't give up! If my hack has glitches in every corner,(which it does) I will NOT give up! Finish your hacks people!
Another thing, Fakemon. I just don't like it. It gives me a weird feeling, I just don't like Fakemon. There are only a few exceptions, Pokemon Quartz, the Pokemon Ruby Destiny series, Pokemon Opal, and a few others. If I like your Fakemon(don't count on it, out of the millions of hacks I've played, there are only a few I like) then congratulations, you did a good job on them. Other than those few hacks, Fakemon are the biggest turnoffs ever for me.
0m3GA ARS3NAL
May 24th, 2009, 09:31 PM
A new fad has come up I have to bring to attention... Hacking a Hack...
It is ANNOYING, and disgraceful, and just plain rude. I mean, Why would you alter someone elses work? I have people in the Simple Questions thread asking for help hacking a hacked ROM, so they can get legendary and stuff, that should not be gotten in game at that time. Anyone else agree?
Pokepal17
May 24th, 2009, 10:06 PM
A new fad has come up I have to bring to attention... Hacking a Hack...
It is ANNOYING, and disgraceful, and just plain rude. I mean, Why would you alter someone elses work? I have people in the Simple Questions thread asking for help hacking a hacked ROM, so they can get legendary and stuff, that should not be gotten in game at that time. Anyone else agree?
Yeah and adding to that, hacking the hack to make it look totally crap. I mean do we really want DP Pokemon and the Sevii Islands in SG. And I also hate hacks which have really bad maps and hacks which have no storyline change e.g 386 hacks and are attempts at getting the author famous. In reality a good hack just has to show true dedication from the author :P
toastman
May 25th, 2009, 07:29 AM
I dont like a hack if the sprites and maps are too much like the original game.
i like the pokemon games made on rpg maker XP. they look cool.
Oh and to the guy that said MSpaint sucks...
you should see me and my friends drawings on it.
Bulbasaur!
May 31st, 2009, 10:52 AM
Take the anime. Ash has been training for years, but he's still several levels below the Elite Four.
That's because their anime is their business. They need to keep it going in order for the $ to flow in.
In the case of a ROM, the player can reach the end of the game in a few hours/days because there is a limit to ROM hacking. You can't go on and make the game several years long, as long as Ash has been training. That ROM would take 93105859013 years to make.
---
What I don't want to see in a hack:
Pointless tunnels/caves that are laid in a maze, that take you hours to walk through to find that it is a dead end.
Rayquaza/Deoxys encountered while taking a stroll along Route 1
Copied and pasted graphics (e.g. Oak's head on Gary's body, etc.)
Grunts, especially with Zubat and Golbat and Raticate, etc.
What I want to see in a hack:
Simplicity. Nintendo intended to make Pokemon simple. That's how Pokemon gained popularity. Simple gameplay, simple interaction.
[PLAYER]'s mom doing something else than healing you.
[PLAYER]'s dad actually appearing. (Like in R/S/E)
The evil organization actually doing something evil, like destroying towns.
Pokemon following player around. (e.g. Heart Gold/Soul Silver)
The player actually doing normal stuff such as sleeping and eating.
Good Fakemon.
Super Pichu
June 1st, 2009, 08:28 AM
The main turn off for me is that the storyline doesn't flow, amd things that make no sense. (Legendary pokemon randomly appearing)
mattwo
June 1st, 2009, 12:09 PM
I have to disagree with the list on the first post here's what I agree with
1. Grammar
- major and repeating grammar mistakes
- missing punctuation
- mispelled words
- using "internet slang" in hacks (example: "your" is spelled like "ur")
2. Mapping- tile errors
- bare and/or unoriginal maps
- maps that have obvious similarities to the originals (example: you can tell that that was once Pewter City and you just made slight changes)
3. Storyline
- The repetitive Nintendo storyline
- Underdeveloped storylines
- Storylines that fade or seem to go away during a hack
- People who have no reason to give you items or Pokemon but do so anyway
- People who know that you have to save and force you to do so (example: the Battle Frontier receptionists who force you to save your life without a real reason.)
4. Graphics, Sprites, & Tiles
- Tiles that don't flow well together
- Unattractive or unnatural looking palettes (example: red grass which would not appear naturally due to the fact that chlorophyll absorbs red light and almost none of it is reflected back.)
- Hacks based soley on a graphic, tile, or palette changes
6. Miscellaneous
- Remakes
- Too many or too strong trainers and/or wild Pokemon
- unattractive hack threads
Here's what I don't agree with and why
- maps that have obvious similarities to the originals (example: you can tell that that was once Pewter City and you just made slight changes) /// as long as you don't have to go through the maps they are based off of then it's fine
3. Storyline
- The repetitive Nintendo storyline /// Please tell me you're joking?
- People who are aware that they are in a game (example: the man who gives you Eevee on top of Celadon Mansion in R/G/B/Y/FR/LG) - It's the 4th wall, it's meant to be broken and when done right it can cause a lot of humor... don't believe me? look at Deadpool from marvel comics
4. Graphics, Sprites, & Tiles
- A mix of R/S/E and FR/LG tiles and Overworlds /// I don't get it why not?
- Minor sprite changes (example: a person who looks almost exactly like Brock but with minor changes) /// Why do people even care?
5. Pokemon
- Pokemon that are too strong to be found in early parts of the game (example: a wild Skarmory on the first route) /// as long as you have the power to beat or catch it I could care less
- Use of Fakemon /// As long as they are related to existing pokemon other than plotwise then it's fine
- Use of unrealistic Fakemon /// See use of fakemon
- Ledgendaries introduced too early or ones that can be found wild on routes See Pokemon that are too strong to be found in early parts of the game
6. Miscellaneous
- straying too far from Nintendo's standards (example: extreme cases of violence, profanity, and other morally debatable topics) /// wait now that I think about it I agree...
- Repetitve regions (i.e. the same regions that were covered in Nintendo's games with no/minor edits) /// hey as long as we don't have to go through the same or similar regions over and over or more than once I could care less
- Rushed Gyms, Storylines, etc. /// As a cheater I could care less :P
- Too many or too strong trainers and/or wild Pokemon /// given the power to beat them IDC
- hackers that put themselves and their work down (example: "I am a n00b and this is my first hack so go easy on me.) /// Because half the time it's the truth
E3DaMeX
June 20th, 2009, 07:39 PM
Grammar mistakes, weird Pokemon and bad storyline really make it worse for me. That's about all I can think of.
snap12
June 22nd, 2009, 02:26 AM
i hate when i am talking to someone and they walk away or turn around. doesnt happen that often i guess though...
NatureKeeper
June 25th, 2009, 07:00 AM
I do not like to see:
1- Editions of FireRed: People went crazy after they took the note Shiny Gold was based on it.
2- Mapping or Tiling Errors: They really annoy
3- Advanced Scripting Error that might freeze the game or stop the storyline and flags.
sab
June 25th, 2009, 10:51 PM
what I hate is, ledgendarys (if there's only one in the world then what are the chances that you will find it?), a lack of that fine balance between simplicity and complexity//there is some thing in all noobs that makes them want to over pack maps, and you do need some of this to make a game good. there is also something that makes vetrans over simplify maps. the final thing is that the tiles in a lot of hacks don't get change which makes even a good game a boar.
Ephraim
June 26th, 2009, 05:29 AM
-I'm kind of biased when it comes to grammar. Minor grammar mistakes are fine. Be it the spelling or the grammar itself. But when it comes to massive grammar issues, playing the hack kind of gets awkward.
-Too many Fakemon. The Pokemon world already has enough Pokemon in the franchise. Leave it to Nintendo to add more. Good Fakemons are fine. Just, not too many of them.
-Generic storyline. Where you wake up, go downstairs and do your usual routine of picking your starter, then becoming the Pokemon Master.
-Bugs/Glitches, self-explanatory.
-Awkward Map designs. " ".
Jokoman
July 17th, 2009, 07:15 PM
For me, the worst possible one is one that's map AND text barely changed. I actually saw that once
raffitz
July 17th, 2009, 11:26 PM
The thing I most hate is when people use unrealistic and aesthetically ugly fakemon that look like mushy stuff with different colours, sometimes without even shading...
birthday
July 18th, 2009, 01:51 AM
imba long cut scenes!!! I want to play not wait for 3 minutes!!!
"People who have no reason to give you items or Pokemon but do so anyway"
- RIP Pokemon Yellow's Charmander give away
BananasGoMoo
July 18th, 2009, 03:00 AM
FAKEMON, with only one exception: pokemon torzach
monkeyman2092
July 18th, 2009, 04:40 AM
Let's see... What I hate in a hack?
When things that are cut off can be seen past the top of it.
Scripts that don't work
Texts getting mixed up together
Hyperpulse
July 18th, 2009, 04:50 AM
My biggest turn off would probably be when a little kid
says he will make a rom hack but never does.
zepher1206
July 18th, 2009, 09:23 PM
My turnoffs are bad grammar, a bad storyline, and bad starters.
Sleepwalker
July 19th, 2009, 10:12 PM
What I absolutely hate in hacks:
When they state there's 386 Pokémon - Your not supposed to know (Even though we do). Your supposed to play to find out. That ruins the point in the Pokédex.
Grammer - Why would anyone even want bad grammer?
Storyline - When the creater doesn't go deep enough with his story. (Example of bad: Our goal is to capture Kyogre and flood the world.)
Ninja Caterpie
July 19th, 2009, 10:49 PM
Grammer - Why would anyone even want bad grammer?
I love it when someone says this.
Wait, I mean hate.
"Grammar" is what you're lookin' for, pal.
PlatniumPiano
July 20th, 2009, 02:50 AM
I love it when someone says this.
Wait, I mean hate.
"Grammar" is what you're lookin' for, pal.
... Isn't that spelling? *shot for being a wise-ass*
I personally hate the hacks that are just fakemon+new dialouge. Very few maps as well.
thethethethe
July 20th, 2009, 12:02 PM
... Isn't that spelling? *shot for being a wise-ass*
Taken from dictionary.net
1. The science which treats of the principles of language; the study of forms of speech, and their relations to one another; the art concerned with the right use and application of the rules of a language, in speaking or writing.
That includes spelling and punctuation if I'm not mistaken.
*Disappears before being shot for being a bigger wise-ass*
I'm just sick of seeing the same thing over and over and over again. I hate seeing one original idea pop up, and then viewing copies follow soon after. So I'm tired of seeing people attempting to replicate what were original ideas.
Trainer 11
July 21st, 2009, 12:44 PM
I won't want to see:
Bad spelling/grammar (Examples: Wat is ur name? or You can have this berries!)
Too much curse words (Example: F*ck! You f*cking stole my Pokemon! YOU ARE AN *SSHOLE DIE AND GO TO HELL!)
Ugly kinds of fakemon (Example: Just a stick figure and the evolution is still a stick figure only this time it's green. Lame.)
Boring storyline
That's all I can think of now...
Someguyz
July 22nd, 2009, 05:15 PM
Me?
-Spelling and grammar errors. I mean, if you are going to make a full hack, I would think that you would notice these things. ADN T41KING LEIK TIHS IS JUST UNASSEPTALBE. Seriously.
-Unoriginal Storylines. Story is one of my favorite things about a hack, also, I dispise unoriginality. Remakes (WHEN DONE RIGHT) are the only exception.
-Fading plots. If you're gonna make a EPIC, AWESOME plot and story, keep it strong till the end. Don't let it fade too much.
-Gyms when it makes no sense. If the player is gonna go through gyms, then why? No point, no good.
-Lack of reasons. This is an extension of my previous point, but it applys to everything. I mean, even one or two lines of dialouge explaining something relevant would suffice.
That's it.
FireOutCtrl
July 27th, 2009, 07:54 AM
The lack of a decent difficulty level. I know it must be difficult to estimate Pokemon levels for the player at a certain point in the game, but it should be fairly obvious that the first gym leader should not be carrying level 8 or level 30 Pokemon. If a game is overly difficult, or not challenging enough, what fun is there in playing it? Though admittedly, I'd prefer a game to be hard than easy.
Xatoku
July 27th, 2009, 07:56 AM
When people just take all the so called "cool" characters from the Anime,Games and Mangas and make this fake story about them. I know it's creative butit's just one of my pet peeves. It's as simple as just changing the sprite. Why not just use your own character instead of taking them from Satoshi? Don't take this too personally fellow hackers! This is just a pet peeve of mine.
Wi-fi Battler
July 27th, 2009, 08:06 AM
hmm...what makes me hate hack? well first off...
*use of ANY fakemon. Even good ones. i want to see the offical pokemon not two pokemon combined.
*The first gym leader using pokemon under level 10 or over 20. i want a tough game. tougher game= More Training = more time playing it
*Grammer. I don't want to tack to someone who goes like "Sup dude! ill give you pokemon if you get somethin 4 me!"
That is pretty much it
xSeduction
July 27th, 2009, 03:16 PM
*Grammer. I don't want to tack to someone who goes like "Sup dude! ill give you pokemon if you get somethin 4 me!"
Lol. Yet another "Grammer" fiend.
Anyways, my peeves are:
- Scripting. Scripting, scripting scripting. For the love of God, people. Your storyline must make sense. If you're a part of Team Rocket in your hack, have a reason for battling gym leaders or don't battle them at all.
- Grammar and language. Once again, I hate seeing internet slang and bad grammar used in a hack. This isn't AOL Instant Messenger, people. Also, I hate how many great hacks are made by Spanish people. I've only taken one course of Spanish so far, I don't know how to read all that nonsense! And even if they do get someone to translate the story, it doesn't make sense anyways. Translation is so terrible these days.
- Level difficulty. If a hack proves to be too hard or too easy in the beginning, I lose interest instantly.
Korronensu
July 27th, 2009, 05:26 PM
The ultimate turnoff for me in a hack is the traditional pokemon story which is, :You are now of age to go out on your own, so here's your starter, go defeat some bad guys, complete my dang pokedex, don't let your rival get the best of you, and after beating all the gyms, take on the elite four.
That's all fine and well for the original pokemon games, but hacks... just aren't worth my while if they are just another pokemon game. What I like to see in hacks is a whole new game as if nothing of pokemon existed except the pokemon themselves.
I never even understood the point of the whole trainer, gym leader, Elite Four + Champion deal. Why not have some REAL conflict? I loved the fact that half of FR/LG was revolved around taking on team Rocket, but It's dang hard to be motivated just to go off and become "The best there is" and "Gotta catch em all" is a failed motivator as well.
Saving the universe in D/P was a nice touch to an old franchise, but since it was something you did before becoming the best, it felt kinda odd. Like... why the heck don't the Elite Four go around doing jobs like that? If a game is gonna include the trainers/gym leaders/elite four thing, those should be a small part of the path, and defeating the bad guys should be the final proving point... the final achievement....
Anyways, I rambled quite a bit just to hammer in the depth of my ultimate turnoff...
Aside from the above stated, I despise misspelling, poor grammar, half-assed fakemon designs, and predictable stories.
PocketPika
July 30th, 2009, 03:22 AM
For me it would be the whole "legendary pokemon is being kidnapped/harnessed by a bad group" storyline.
It just isn't very interesting.
The Gambling Gallade
July 30th, 2009, 03:52 PM
Well, I've played many hacks, and they've all inspired me with ideas for my first hack.
But, they have also given me ideas on what NOT to do with my first hack.
For starters, Pokemon Ruby Destiny: Reign of Legends, was an amazing hack! It had so many cool features, epic boss battles, and fun gameplay. But, it was like Ruby/Sapphire too much. It seemed like playing through Ruby with a different plot, and a slightly different world. But overall, it was a great hack.
My MAJOR turn-off in a hack, is Grammar. I am a Grammar Nazi, and as many other people have said, we don't like to see people giving your items or pokemon for random reasons, especially in text talk. "OMG HERE HERE HERE!!!!! THIZ IZ LEGEND POKE CALL ARCEUS HE THE MOST 1337 POKE HE HAS ALL TYPES LOL! TAKE HIM NOWWWWWW HE COOL BUT IT A SECRET!" That just kills me when I see crap like that.
Another Major turn-off in a hack for me, is what the post above me said. "For me it would be the whole "legendary pokemon is being kidnapped/harnessed by a bad group" storyline. It just isn't very interesting" I completely agree! That's the same old storyline. In my hack, I am revolving it around Deoxys, but that's not the evil team's main motive for the whole story. That's their final plan. Their other plans are leading up to that, but the whole story isn't focused around that. I can't stand it when the plot is just "Beat 7 badges, go beat the evil team and catch the legendary, then get badge 8 and beat the E4. Go catch some secret Legendaries, and you're done."
Another thing is that I can't stand the whole 8 badges/E4 deal. There needs to be some creativity in that area of the plot. I'm thinking about taking them out, and finding another way around that issue.
Lastly, HMs. I really want to find a way to script Key Items, to make them do the same thing as an HM. Such as an axe for Cut, or a small Paddle Boat/Raft for Surf. I really think that would add creativity to the hack.
That's all of my complaints. I hope that some of you share the same opinions as me.
Poketto-Monsuta
July 30th, 2009, 09:38 PM
I can't stand hacks that give you a legendary as a starter. It takes the fun away.
Nor can I stand hacks that all they do is change the character sprites but its the same story.
Misheard Whisper
July 30th, 2009, 10:52 PM
If the thread has spelling/grammar errors, that might well be excusable; the author may have been rushing the thread. What really annoys me, though, is when the demo screenshots (supposedly the hacker's best work) are filled with dumb mistakes, like simple spelling errors, no accent over the 'e' in Pokemon, capitalisation errors etc. Really, it just shows me you don't care.
Kyouya
July 31st, 2009, 02:54 AM
remakes-why would i want to play a remake of red(just an example) when i can just go into my game trunk and play the original
Devamps
example:pearl for gba,or ruby for gb
-same reason as remakes
using the maps that were in the game
-pretty self explanitory
bad grammar
- who wants to have to decode
htsi lilw eb oruy ifsrt okpmeno
overuse of fakemon
-the reason i played pokemon is because of the pokemon dont replace all 386 of them and add 25 to the empty slots
people handing out pokemon
-when i talk to a npc i dont want them to say take this darkrai
No choice of pokemon
-when i go and pick my starter i want to pick
3dd13
July 31st, 2009, 05:49 AM
i would say fakemon.
also, music is a major part in a hack to me, so like in shiney gold where zels music crackles, thats a turnoff.
theres also tiles. if it looks cheap and crappy (like the mohogany gyms pokeball statue in liquid crystal) then its a turnoff.
and last, if you are doing a remake, dont use revamps unless the look realy modernized. i mean, come on... its the gba!!! you can do better at making it look modern.....
SharpPoint
July 31st, 2009, 06:00 AM
For me it's grammar. Period.
hobusu
August 5th, 2009, 01:18 PM
Grammar.
Also, I absolutely HATE IT when the text goes out of the text box!
Illusive
August 6th, 2009, 03:33 AM
I actually quite like Fakemon (provided they are decently designed and fairly balanced). It adds a lot of surprise and mystery to the game. I dream of making a 386 fakemon hack, too bad I can't draw my ideas.
What pisses me off is when they remove the wrong original pokemon. I stopped playing pokemon ruby destiny when I found out that golbat wouldn't evolve. They should have removed the entire evolutionary line if they were going to do that.
Also I hate legendaries. There's far too many of them, and some hacks place too much priority on them. Ruby destiny found it necessary to include every single one. There are too many legendaries to fit into a single pokemon box. I miss the days of just mewtwo, mew and the birds. In fact, in my personal hack (where I make minor changes that I believe in, such as pokemon types and stats), most legendaries have been neutered (eg. the GSC trio are evolutions of eeveelutions, moltres is a common pokemon in MT pyre with nerfed stats, articuno and regice in shoal cave etc.). I hope in the 5th generation they severely cut back on new legendaries, and bring back the old ones (hopefully no more new event legendaries).
Khaz
August 6th, 2009, 03:41 AM
i hate warps that are messed up.... on this dude's hack i walked into a big building and appeared in Prof.Birch's place... i mean what is with that?
Shade007
August 6th, 2009, 04:57 PM
Bad grammar is the worst.
Roxasabridged
August 9th, 2009, 04:44 PM
Game breaking glitches in 'finished' hacks.
Ever heard of a Pokemon Red/Blue hack called Pokemon Neo? It had a 'sibling' game which was the same as the other except you played as the rival.
In both, the first 2 rival battles had Gary using an uber Missingno. In one of the games, Charmander and Squirtle crashed the game if you chose them, forcing you to use Bulbasaur, and Brock's pokemon were level 250+
I gave up here.
~*!*~Tatsujin Gosuto~*!*~
August 9th, 2009, 11:37 PM
horrid grammar and I don't want to see ignorant characters inside of the game
:t354:TG
Otter
August 10th, 2009, 02:32 AM
This has been mentioned a lot, but unoriginal storylines really annoy me. Especially with so many hacks around, it pretty much becomes crucial for your plot to steer away from anything that has to do with "coming of age", "catching them all", etc. Apart from that, lack of reason and explanation for events, motives of characters, and stuff like that which NEEDS a legit explanation.
Also yes, lots of grammar mistakes. Bad.
Ninja Caterpie
August 10th, 2009, 08:33 AM
Well, I've played many hacks, and they've all inspired me with ideas for my first hack.
But, they have also given me ideas on what NOT to do with my first hack.
For starters, Pokemon Ruby Destiny: Reign of Legends, was an amazing hack! It had so many cool features, epic boss battles, and fun gameplay. But, it was like Ruby/Sapphire too much. It seemed like playing through Ruby with a different plot, and a slightly different world. But overall, it was a great hack.
My MAJOR turn-off in a hack, is Grammar. I am a Grammar Nazi, and as many other people have said, we don't like to see people giving your items or pokemon for random reasons, especially in text talk. "OMG HERE HERE HERE!!!!! THIZ IZ LEGEND POKE CALL ARCEUS HE THE MOST 1337 POKE HE HAS ALL TYPES LOL! TAKE HIM NOWWWWWW HE COOL BUT IT A SECRET!" That just kills me when I see crap like that.
Another Major turn-off in a hack for me, is what the post above me said. "For me it would be the whole "legendary pokemon is being kidnapped/harnessed by a bad group" storyline. It just isn't very interesting" I completely agree! That's the same old storyline. In my hack, I am revolving it around Deoxys, but that's not the evil team's main motive for the whole story. That's their final plan. Their other plans are leading up to that, but the whole story isn't focused around that. I can't stand it when the plot is just "Beat 7 badges, go beat the evil team and catch the legendary, then get badge 8 and beat the E4. Go catch some secret Legendaries, and you're done."
Another thing is that I can't stand the whole 8 badges/E4 deal. There needs to be some creativity in that area of the plot. I'm thinking about taking them out, and finding another way around that issue.
Lastly, HMs. I really want to find a way to script Key Items, to make them do the same thing as an HM. Such as an axe for Cut, or a small Paddle Boat/Raft for Surf. I really think that would add creativity to the hack.
That's all of my complaints. I hope that some of you share the same opinions as me.
Ohg- that hurts. Don't change your text colour, please. On Pawlicious, that's horrible. T_T
Oh, and "major" shouldn't be capitalised.
And some things about your storyline hates - the whole badges/E4 deal is usually used badly in conjunction with the legendaries story. If it's all alone, which is really original, actually, it can be used really well. An example would be in the Rijon Trilogy.
pressedlee
August 10th, 2009, 07:37 PM
Fakemon.
There is simply something about these creatures that instantly turn me away from a hack. I can handle one (at the very most) in a game. There are already 490-something Pokemon; I do not need 386 more...
Hamilton
August 10th, 2009, 08:42 PM
1. Fakemon- Just.... Fakemon- They Annoy Me
2. The Fact That There's 27 Hacks Of The Second Gen, And 16 Hacks Of Those Hacks
3. Grammar- omg i lieks hates dits shiz when da pplz ahre lieks alls and talkins like this in da gamez an shiz
And the Most Important------
THE FACT THAT EVERYONE GET'S AWAY WITH STEALING OTHER PEOPLES HARD WORK AND GETS AWAY WITH IT! IT'S OBNOXIOUS!
SiegHart
August 11th, 2009, 07:11 AM
So there's this hero and Team OMG is out to destroy the world and kill pokemon, and you need to kill them all!! MUFUFU.
oh.. and mine as well collect 8 badges for the hell of it.. cause I have to. Dunno what that has to do with SAVING THE WORLD.
"Dur u r a pkmen mast0r hu save z the world, mi hak is supa specila"
there's more, but I'll rant about that stuff later.
-haha those made me laugh
-back on topic. i know these have been said but i would like to repeat
1.i think fakemon that arent professionally done really make me not want to play a hack,not meaning to put ppl down but if you cant make a good one, then learn how to sprite and try again
2. maps that are either similar to the actual game, or are like a perfect square...in my opinion even making a few trees sticking out of the border and a flower garden in the middle of town is better than how most maps are just plain with a few houses a gym and pokecenter/marts and all the buildings are in a perfect line.
3. I hate a hack that has absolutely no storyline at all, or the hacks that follow the typical get 8 badges, beat elite four, finish final dungeon story. Some of my favorite hacks such as prism and a few others have side quests(although what cbm did with sending out pokemon to do sidequests is a lil hard to learn how to do it shows how much he worked on it)
4. i really really dont like having the same starters from any of the generations... its too much like the actual games to start with a fire a water or a grass type...although its semi difficult to find three good starters that would match up pretty well at the least avoid using those types... and if you can do the scripting it would be nice to include even more choices or maybe have it where you start with a pokemon that was handed down through your family or something...
5. change how the buildings look on the inside... having to look at the same pokemart or pokemon center in every town is very very boring, change it up maybe make the store bigger and add in another cashier or add a side area where theres like a small restaurant or something, even if theres nothing to do in the side room its more appealing
6. Change the events and the region...dont stick to kanto and having mewtwo cave after beating elite four, or having deoxys come down and stop groudon and kyogre from fighting... its too similar to the real games
7. Lastly, typos are farely annoying, if you can make a hack you should know proper grammar as well, i might not use proper grammer here but in any hack i make i always make sure it looks proffesionally done
8. o and also back to the starter thing, dont make people start with a crappy pokemon either such as rattata or zubat...no offense to the hack i saw that in, but if i dont like the starting, i wont play longer than an hour
BlitŻ
August 14th, 2009, 08:14 PM
I hate hacks that have there storyline jump all over the place. " well you're walking down a road when all of a sudden some attaks you and you go uncinscious. then when you wake up you naked in a room and there all of these people there"...? wth
Sunnybeam
August 15th, 2009, 11:47 AM
I'm actually fine with a lot of the things that bug people. Hell, I'm working on a Fakemon 'Dex for a hack, I sure don't have a problem with new Pokemon showing up. What I do have a problem with is when the Fakemon just...don't look like Pokemon. And that seems to be the common trend, unfortunately. The Sugimori/Pokemon design style isn't tough to get the hang of, but people insert creatures that just don't belong in these games.
The other big thing that bugs me is when it's wildly obvious you're playing a modded game. Remnants of the original game are my biggest pet peeve...like the Oak's Parcel quest, the Birch Getting Attacked By Poochyena, and others of the kind. If you're going to make a hack, make a hack. Come up with a storyline and do it. A hack shouldn't be built on "oh, what can I change this event into?", it should be "oh, how can I make this happen with the script commands I've got?"
Fendaril
August 24th, 2009, 05:20 AM
This for me is a super turnoff. I go into a thread that has 20 pictures in it of the new "hack" being released. Their is no beta for over a year and oh look..... the original person of the thread decided that he wants to quit the hack. What was the point of getting everyone excited. Seriously if your going to make it to the hack showcase don't be a lazy jerk about it.
1.I can't say this enough times. PLEASE do not post unless you have the intention of FINISHING your hack. Really you can't wait a while until you get a playable beta out before making a decorative and overused css post?
For those of you like ninja who say that things come up that is very true but still. I can make 1 or two maps with some wild pokemon and spend an hour decorating a post with css and say im coming out with pokemon (some weird comination of colors and stones) and then a week later say i'm quitting. Then a week later saying im making another hack. Like seriously
There was this one guy named SSJ Furutman who must have made like 3 or 4 advertisements for hacks. Then come back a day later and say 'nvm i quit this hack lemme start another" and never even come out with an alpha. Then he just said "screw you" and left pokecommunity. People like him push me to the edge.
Im not a hypocrite either. I would NEVER post a hack without some beta to show for no matter what.
All im saying is not to waste the mods time approving and moving your post if you have no other intention other then getting attention for yourself.
2.Hacks that start off in littleroot tile hacked town. I turn the game right off after that. Seriously when I think of a pokemon hack I think of someone who spends effort learning about scripting and figuring out how to rehaul the game completely. This is why i love coolboyman and jagold. They all took the extra step to not reuse scripts but make their own from scratch no matter how long it took.
3.legendaries from D/P games crammed into R/S hacks. This is by far the most annoying thing I encountered. It becomes too easy to beat the game when you can catch darkrai palkia and diagla all before the elite 4.
4. Evil player hacks. Seriously all of them i have seen basically are overworld edits with some modification of scripts. Sorry pokemon topaz(even tho i loved your hack otherwise).
Ninja Caterpie
August 24th, 2009, 12:31 PM
For those of you like ninja who say that things come up that is very true but still. I can make 1 or two maps with some wild pokemon and spend an hour decorating a post with css and say im coming out with pokemon (some weird comination of colors and stones) and then a week later say i'm quitting. Then a week later saying im making another hack. Like seriously
Shooot, that was directed at me, wasn't it? T_T
Fendaril
August 24th, 2009, 05:15 PM
yes but not in a bad way. I know how hard it is to make a hack but saying your going to make one and then quit it a week later. Sooo not in agreement with that.
poopnoodle
August 24th, 2009, 05:21 PM
When I can't choose the starter, or when half of it is in English. Really chaps my a$$.
ThePastaThrower
August 25th, 2009, 03:15 PM
When I see bad sprites in the hack (jagged outlines, bizarre pose, messy shading etc.). Or just recolors of some official sprite.
morrison
August 25th, 2009, 03:54 PM
I don't mind so much if you can see the original town still . I don't mind if it only has a few mapedits either , sure they are probably not great but stlill worth playing ^^. I don't like hacks that are texted badly . I also don't like bad sprites but who after all does xD.
I don#t like if it is over too fast but well that my own fault rather xD.
TehBazzard
August 25th, 2009, 08:40 PM
(yes, I prefer Wind Waker to Ocarina).
You aren't the only one my friend. Although I preferred The Majora's Mask over everything else Zelda.
Anyways, hacks that try mature themes but don't pull it off too well. I mean sure, almost everyone that I know that loves pokemon would love to see an entry in the series that takes on mature tones, but it needs to be done right for me or else I just find it dumb. I am sorta nutral on fakemon, but as long as it is DECENT, well balanced, looks good, and no original pokemon are removed, then yeah I'm fine, but even then I'd only play the hack in private to avoid my brother looking at it and making an insult at it.
Kinda off topic here, after reading some of you guys's posts, I'm concerned for my hack lol. My hack is really just an expansion to FireRed, by adding in a lot of side-quests and allowing all 386 pokemon to be cought. I never planned on changing the game in its pre-E4 areas...
Sarcastic Prince
August 27th, 2009, 01:25 PM
When Hacks have Bad Grammar, and Keep the same ol' texts and scripts. Y'know, it's pretty pathectic if the things above are in a Hack.
giradialkia
August 27th, 2009, 05:49 PM
Hacks are good, but I hate certain aspects..
For example, my biggest pet peeve is First Person speech. It's the most un-Pokemonly thing ever, tbh, and is easily avoided. I mean, they don't do it in the official games, and that's at least one thing i'd like to see carried on into hacks.
Another thing.. Spriting: when edit's are painfully obvious. Now, spriting can be tricky, and I can relate, as I edit myself. But, if you do edit, use at least 3 sprites, to make the new sprite look original. Recolours= bad, IMO.
And.. Remakes, specifically Yellow.
PIKACHU CANNOT FOLLOW, just wait for HG/SS, as they're remakes of better games than Yellow, anyways.
I don't really mind GS remakes, but ShinyGoldX B.5 peeved me off a bit, it was so hard, lol.
DemonParia
September 13th, 2009, 11:59 AM
When someone uses the ! box, and they don't make it wait, like, they'll be surprised, and then they'll do something instantly without waiting for the box to go away.
That makes me want to kill people. Lead developer people. Who make hacks.
...
Makeshiftj
September 20th, 2009, 12:48 AM
I have played quite a lot of hacks in my time and what i personally hate is when people leave the start of the game the same you know when the proffeser is talking To you . And also when The have terrible looking Fakemon that puts me of complety . Then there some hacks that are in spanish.and lastly putting random pokemon where there shouldn't be. I once played a hack with a lvl 70 pokemon next to an lvl 8 pokemon !
Banjora Marxvile
September 20th, 2009, 10:24 AM
Then there some hacks that are in spanish.
Did it ever occur to you that that is their language, and they haven't had it translated yet? You cannot say that is a turn off, as people make English hacks, but others cannot understand it as much. Patience is required.
I hate the use of bad grammar. Also, the script quality and maps and Tiles... Lots of things, but if they don't edit the tiles, I don't really care - it is just if they make them so bad...
OM3GA Umbr30n
September 20th, 2009, 09:20 PM
One thing i hate which ive seen in shiny gold is where you get a pokemon battle just as you enter/leave the begining town at the begining.
Panschop19
September 20th, 2009, 09:34 PM
I hate when the hacks come with a ****** presentation like if made in paint.
hi sir tomato my password is syvniti
September 21st, 2009, 12:48 PM
Did it ever occur to you that that is their language, and they haven't had it translated yet? You cannot say that is a turn off, as people make English hacks, but others cannot understand it as much. Patience is required.
I hate the use of bad grammar. Also, the script quality and maps and Tiles... Lots of things, but if they don't edit the tiles, I don't really care - it is just if they make them so bad...
Languagey... lyl...
You have to define the differens between a beta and complete hack...
If tiles can be a turn down, you can always defend bad tiles with it's gonna be changed...
I don't see any difference between language and tiles...
Mister Flogers
September 25th, 2009, 06:27 AM
THE FREAKING FAKEMONS, SOOOOOOOOOOOO UNCOOL
Larvitar170
September 30th, 2009, 04:09 PM
Bad grammar drives me crazy in a hack. And I'm not talking about ones that are mistranslated. I mean ones that just have bad grammar. (And this is coming from someone in Ky!)
NatureKeeper
October 1st, 2009, 06:05 PM
Hacks are good, but I hate certain aspects..
For example, my biggest pet peeve is First Person speech. It's the most un-Pokemonly thing ever, tbh, and is easily avoided. I mean, they don't do it in the official games, and that's at least one thing i'd like to see carried on into hacks.
Another thing.. Spriting: when edit's are painfully obvious. Now, spriting can be tricky, and I can relate, as I edit myself. But, if you do edit, use at least 3 sprites, to make the new sprite look original. Recolours= bad, IMO.
And.. Remakes, specifically Yellow.
PIKACHU CANNOT FOLLOW, just wait for HG/SS, as they're remakes of better games than Yellow, anyways.
I don't really mind GS remakes, but ShinyGoldX B.5 peeved me off a bit, it was so hard, lol.
Pikachu can follow. You need basic ASM. However, you can't talk to it.
TheDon
October 2nd, 2009, 12:06 AM
What bothers me a lot is impractical interiors of buildings. One hack that I played, the first gym was a lot like the Fiery Path in Hoenn, with rock ranges and lava pits inside the gym. Sure, Wallace's gym has ice everywhere, as well as Claire's gym having lava, but some hacked gyms have far too much stress on the type that you'll encounter. I personally was turned off by the eighth gym in Rijon Adventures (pretty sure this was the one), where you go into a gym, and it looks like you entered a route.
I'd also vouch for the grammar thing. I'm a complete grammar nazi when it comes to hacks. lol
Superkid11
October 6th, 2009, 05:42 AM
1. Bad and numerous fakemon. Fakemon, I think, definitely have a quality over quantity rule going for them. If there are a lot of well-thought out fakemon that's one thing, but it seems to me it's usually just thrown together and quite badly sprited fakemon at that. (granted, I don't play many hacks, I've just read topics.) If I were to make a hack, I would only put in a few fakemon that had a lot of thought put into them. And I would sure as hell get good sprites for them. (The Smogon Fakemon would be very good to add, imo. They have a ton of thought put into them and already have good sprites.)
Tl;dr: A few, good fakemon: Good.
2. Bad spelling and grammar. The occasional mistake is ok, but too much of it is just unbearable.
3. Having your character talk. This is one thing I really really don't like. I guess there are ways in which I can like it but mostly... guh, just imply the character's speech. I don't care if you have to make the npc say something that would be repetitive.
Can't think of anything else. A few other annoyances but nothing as grating as those three.
Haku.
October 6th, 2009, 08:19 AM
welll first thing first...
do you guys know that some of the people here doesn't know much about grammars?
i mean like some of them come from different countries apart from american,english and etc..
you cant blame them for their bad grammar error
0m3GA ARS3NAL
October 6th, 2009, 09:02 AM
welll first thing first...
do you guys know that some of the people here doesn't know much about grammars?
i mean like some of them come from different countries apart from american,english and etc..
you cant blame them for their bad grammar error
On that subject, I agree, I hate bad grammar, but I don't like it when someone from another country tries using English when they aren't so good at it.
Take HackMew for example, he lives in Italy, but his English is nearly flawless, therefore, I would not mind him making a hack completely in English.
But if you are going to make a ROM hack, and you want to do it in a different language than you normally speak, or type, at least be sure you are GOOD at that language, or just make the hack in your own language!
Look at Pokemon Naranja, wasn't originally in English, but was translated... and has been translated since it's initial release.
And it is a great game.
Plus it would be nice to see some hacks done in different language, hehe.
Ninja Caterpie
October 6th, 2009, 09:53 AM
welll first thing first...
do you guys know that some of the people here doesn't know much about grammars?
i mean like some of them come from different countries apart from american,english and etc..
you cant blame them for their bad grammar error
Then either get someone else to help you with the grammar or you do it in your own language.
Zeffy
October 6th, 2009, 11:18 AM
A hack with:
Bad Grammar: I really hate those hackers who puts words I cannot understand in a hack.
Boring Story: pretty much understandable.
Bad/Boring Maps: ^_^
Blaziquaza
October 6th, 2009, 09:08 PM
personally,I hate not-even-touched Titlescreens.It makes people feel like they've been ripped off,no offense to people who can't do it.
Masterge77
October 17th, 2009, 06:43 PM
1. Bad and numerous fakemon. Fakemon, I think, definitely have a quality over quantity rule going for them. If there are a lot of well-thought out fakemon that's one thing, but it seems to me it's usually just thrown together and quite badly sprited fakemon at that. (granted, I don't play many hacks, I've just read topics.) If I were to make a hack, I would only put in a few fakemon that had a lot of thought put into them. And I would sure as hell get good sprites for them. (The Smogon Fakemon would be very good to add, imo. They have a ton of thought put into them and already have good sprites.)
Tl;dr: A few, good fakemon: Good.
2. Bad spelling and grammar. The occasional mistake is ok, but too much of it is just unbearable.
3. Having your character talk. This is one thing I really really don't like. I guess there are ways in which I can like it but mostly... guh, just imply the character's speech. I don't care if you have to make the npc say something that would be repetitive.
Can't think of anything else. A few other annoyances but nothing as grating as those three.
Actually, having a speaking protaganist is pretty mush ok for me, but when he/she curses, and a lot too, even iff the main character is say, 10 years old, I just think that the creator is only trying to outcurse the South Park movie, I hate it when people put swwears in their hacks just to make it "funny", It's ok if they have an occasional "Damn, crap, hell, or ass" but when you put too much in it, such as F bombs, and call it "funny", it's just a poor excuse for a lazy hacker who watches too much South Park.....
For the mispellings and grammar, it just pees me off to no end, espescially if the hack was translated from, say, spanish to english, and only by using google translator (fail translator), this is where "Engrish" comes from in those old mistranslated video games, like Zero Wing and it's famous "All Your Base are belong to us!"
Too much "Fakemon" as many call it, just gives a hack a bad vibe to it, especially poorly drawn ones, just look at Quartz for example. there is not one real pokemon in it, no Pikachu, Vulpix, Eevee, or even Mudkip, just a bunch of poorly drawn fakemon, 386 to be exact, that's all the pokemon thet existed during generation 3 (Ok, I admit, some of them were good, such as Jonic (it will stare into your soul for all eternity), others were so so, but some, however, just make you want to vomit. A few "good" fakemon is okay, but over 9000 poorly drawn fakemon, and you just flushed a good hack right down the toilet.
All 3 of these poor qualities describe hacks like Quartz
romancandle
October 18th, 2009, 04:37 AM
My biggest petpeeves in hacks (and some apply to official games and the developers laziness):
- Cities that are shaped like the original towns. This is most annoying in the starter city. It's always (in the official game, sometimes in the hacks) in a forested area. Change that! Put it on a mountain-top or something.
- Screenshots of pokemon battles. Unless there is a new attack animation, a new pokemon, or something else that is new, a pokemon battle will be virtually the same across every hack. No need to post a picture of one. We all know what they look like! >_<
- A new evil organization with an old sprite (TR, Magma, Aqua). It just bugs me to see "Team Stabby McDeath Grunt" with a TR Sprite.
Thats all I can think of.
Hiroshi Sotomura
October 18th, 2009, 05:11 AM
I personally was turned off by the eighth gym in Rijon Adventures (pretty sure this was the one), where you go into a gym, and it looks like you entered a route.
I don't even remember such an occurrence happening. :( Unless you mean Bugsy's gym, with its puddles caused by a water sprinkler plus trees and hedges abundant - think hydroponics. Might not really be practical, of course.
My experiences with hacks and what I really don't like seeing: tiles in poor scale with the rest of the tiles used. You can't mix FRLG overworld tiles with RSE tiles because the angle is different for the larger objects. You can't mix FRLG overworld sprites, either, with RSE sprites. The only instance where RSE tiles work fine in FRLG, would be say, building interiors. The drawing style may be slightly different, but the angle everything is drawn is the same.
What I dislike most though, is maps with very little color. With most maps (Map Rating Thread, I'm looking at you) a LOT of the basic colors are mere green, green and brown. Oh, and a saturated/desaturated blue. It's just very boring to look at.
Ninja Caterpie
October 19th, 2009, 07:21 AM
I don't even remember such an occurrence happening. :( Unless you mean Bugsy's gym, with its puddles caused by a water sprinkler plus trees and hedges abundant - think hydroponics. Might not really be practical, of course.
Must be meaning that Psychic gym in Seashore which is pretty much a replica of Seashore itself. :\
Hiroshi Sotomura
October 21st, 2009, 05:35 AM
Well that's quite deliberate. :( I mean, you could think of it all as an illusion (and I do think I've put in a mention of that.)
GeloVosalv
October 30th, 2009, 01:39 PM
( I'm not sure I alreaady posted, if yes, you can delete both posts )
It's a bit long so open up the Spoiler if you want to read.
I dislike in hacks...
- Same Region ( I like new regions tottally, they make it more original )
- Fakémon ( I see those crappy sketches and they make me sick )
- Same Towns ( only minor changes? Come on! )
- Spelling Errors ( Alright, not anybody can spell good, but don't leave it like that, do something! )
- Same stupid story ( Somebody must save the world from team N00Borz.
and uh.. collect 8 badges... to become the master of pokémon.. Why in the heck you want to become the Champion anyway?! You just sit there "I'm the master of Pokémon! Be aware of my strenghth!" )
- Same OverWorld Sprites ( I mean.. Brock with a different hair look, Red with a orange hat, and it is then a different Character?! )
- Same Pokemon Sprites ( Not that much of a problem, but I like it iff you people set the Pokémon in different poses. )
I will complain later more :)
Skara
October 30th, 2009, 02:11 PM
I hate hacks that are dumb,
and have a story that is wierd and groosome pals,
Else I will think that its good :)
wait, wha?
-Games solely based on graphics (yes, I prefer Wind Waker to Ocarina). If a game's strong point is graphics, it won't interest me.
-Games featuring the story. If you can't come up with a good story, fill it up with jokes -quartz-. If you still can't do anything better, sorry, buut...
-Insanely hard games and absolutely easy games. I don't like spend hours training, nor beating the game just with the starter. Try finding a middle place between any of the official games and Shiny Gold X.
-Spelling errors. At least, amazingly noticeable spelling errors. And I hate people who can't find the difference between "Your" (possesive) and "You're" (verb).
lrnZelda
People behaving completely differently to how they would in real life (this is a problem in the officials too) like imagine saying to your mum aged ten, "Oh I'm gonna leave home forever now with a bunch of unruly pokemon without luggage or a place to sleep and throw myself into obscenely dangerous circumstances." and then instead of making some huge fuss and forbidding you she just says, "Oh that's mice darling. OH! I forgot your PokeNav repaired there you go." Gahhh!.
I also find it annoying when complete strangers say like "Hey, I don't need this coin case anymore. You can have it." and how your rival hates you for no apparrent reason.
I also hate it that you NEVER talk: "Hello, where are you from? Pallet town? How nice."
Of course, I also find it annoying with repeated stories, "You're aged ten and you do a favour for professor (INSERT NAME OF PLANT/TREE HERE) who gives you a pokemon and you leave on a pokemon adventure to collect gym badges, beat the elite four and destroy the Evil Team (Meh?).
I agree that completely lopsided starters are stupid.
But my pet hate has to be remnants of scripts from the original game: walking into grass and Oak suddenly appears, meeting Brendan on route 103, being give the town map by your rival's sister. The list goes on. It's just so stupid, if you are able to script at all, just remove these things or the whole map if it's built in and make your own darn scripts which are invariably better than ingame ones.
(In Bold) That made me laugh a LOT
all your points are true XD
KingCyndaquil
October 31st, 2009, 05:12 AM
i like the stopping evil team thing also. but i HATE-
fakemon and fusions
retarded regions
hard to catch pokemon in the begining of the game (like cyndaquil)
painted sprites and pokemon
early legonds
dumb stroy..........
and dumb evil team
what i do like is pokemon hacked remakes and anime based hacks(like pokemon shiny gold and and the highly anticipated pokemon johto adventures)
pokemon yellow remakes are to over done. i only like the ones that go to johto or pikachu follows
siper x
November 1st, 2009, 12:03 PM
the ultamite turn off for me is when you only get a crappy starter, and you don't get to choose it, or if there isa wide verity (3-4 is all i like), and i also hate it when they base their maps off beauy, not playability. the last thing i hate is when you don't find out what evnt you are supose to do, like find the evil team's hq, or go to the lab and talk to the proffesor, when no one, or nothing tells you to do it.
God-of-Halloween
November 1st, 2009, 05:02 PM
(on-topic) Oh man, Grammar is the worst. I agree with you there.
The fact that Legendaries would be too easy or early on in the game would just make it boring.
Something that I would abosuletly HATE in a hack is for it to contain offensive and/or immature features; racism and sexual themes for example. I like pokemon when it's pure.
(0ff-topic) Yes, I FINALLY learnt how to post! Lol.
Ben.
November 1st, 2009, 06:10 PM
Grammer and using faces like xD xP >_> >_< ;D :)
These two things make a hack so unprofessional.
And generic story lines i have had enough of them. and not the hack but the "newbies" who make them. and post a thread like this.
Lik OMG mi Juzt Hd A idaz 4 a hxhor
ths evl teem had liek amde tis macheni 2 liek kil othr pokmans n stuf.
Masterge77
November 7th, 2009, 10:53 PM
the ultamite turn off for me is when you only get a crappy starter, and you don't get to choose it, or if there isa wide verity (3-4 is all i like), and i also hate it when they base their maps off beauy, not playability. the last thing i hate is when you don't find out what evnt you are supose to do, like find the evil team's hq, or go to the lab and talk to the proffesor, when no one, or nothing tells you to do it.
Agreed, and they are hard to navigate, and most of them are DPPt/HGSS tiles inserted into a FireRed hack, and a lot of the time, Kyledoves tiles, which to me, seem kinda pale looking in pallete
Something that I would abosuletly HATE in a hack is for it to contain offensive and/or immature features; racism and sexual themes for example. I like pokemon when it's pure.
South Park and Family guy anyone? Those are the causes of crude hacks, those two shows (mainly the first one I mentioned), In fact, there have been at least a dozen South Park based hacks of SEVERAL commonly hacked games, including Pokemon, Mario, Zelda, and Sonic, the most dreaded being the god forbidded South Park Hoenn stories by Furanki. and South Park Zelda, I hate that show, and how so many people think it's funny, it burns my butt to see people obbsessed with the show and writing stories, comics, and even hacking, with offensive themes from the dreaded SP
Not meaning to be flammitory, but I HATE South Park, HATE IT!!!!!!!!
Now back on topic, it ticks me off to see when people are immature about their hacks and make it totally immature and crappy, with poorly done graphics, and badly drawn fakemon, Quartz is an example
Then there is the repetitive plots, the professor is always named after a tree, the evil team is always called Team *Insert something obvious to evil plans for world domination here* which always focuses on catching the main legendary to make their goals come true, and the Gym leaders and Elite four and the Champion always being the guy/girl who helped you beat the evil team, like Steven, Cynthia, and EVEN ASH KETCHUM HIMSELF, sheesh, and basically having only a few things to do after the end credits roll
Then comes people having the same sprites or imported sprites from DPPt/HGSS, but recolored and labled "Oh hi, I'm an original character, is'nt my sprite just so original?", It just kills me to see recolors
Steampunk-Ish
November 12th, 2009, 11:56 PM
The way I judge hacks is very similar to the way I judge other things, like webcomics.
1) Professionalism. This includes grammar and spelling and errors. Seriously. If you're going to post something online post something you're proud of, a hack so riddled with errors that I can't even play it is useless.
2) Writing. Something I've noticed that's similar between hacks and webcomics are 'Mary Sues'. Webcomics have Mary Sue characters, super powerful. Logic never has any effect on them. Everyone loves them, etc.
Mary Sue Hacks generally involve the super powerful Pokemon. Bored of the starters from the game? GOOD. YOU GET LUGIA AND DEOXYS AND EVERY OTHER SUPER AWESOME POKEMON EVAR.
Also falling under writing is other stuff, like (Obviously) the scripting. Remnants from the game you hacked shouldn't be there. Things should make some amount of sense, and the story should have some shred of originality. At this point, I really don't care about any of the _____ Teams anymore. They can have the Pokeverse, I don't want it anymore. If the Team is bad enough to get taken down by ten year olds constantly I don't have any worries about them killing all humans or Pokemon anyways, it requires someone smart to do that.
Also: I have no problem with swearing as long as they do it well. There's a difference between a swear word that helps establish mood and a swear word just there because there's a ten year old behind the keyboard who thinks it's funny.
3) Artsy stuff. I don't have a huge problem with boring maps or similar-to-the-game-cities, but I do have a problem with bad sprites. I don't mind Fakemon, but only if they're decently made. If you're going to make stuff up and put it in your game you should be able to do it decently. And trainer sprites should be sufficiently different. If you just edit the sprites I shouldn't be able to tell you which bases you used.
4) Authors attitude. To be honest, this is kind of a big thing for me. If the author can't take criticism or if they take themselves too seriously I'm inclined to dislike their work. Even if their work is good I still probably won't be too interested if the author throws a hissy fit whenever someone says anything that isn't blindly positive. The type of person irritates me just as much online as they do in real life.
Chevalier
November 13th, 2009, 01:51 AM
For me it's:
Fakemon in general.
Badly done tiles.
Grammar.
Undeveloped storyline.
I don't find immediate remakes a mistake because you can come at a game from so many different points of view.
→goon
November 13th, 2009, 02:07 AM
I do not like seeing:
-tile errors
-poor mapping
-boring plot lines
-poor scripting
-original scripts from Fire Red
-tiles and palettes that make my eyes bleed
-unorganized threads
-unappealing screen shots without scripts
-amateurishly sprited fakemon
-unreal starters
-wild legendaries
I can't think of any more at the moment.
~Merilyn
November 17th, 2009, 12:45 AM
-Firstly, I absolutly, totally and completly DETEST Fakemon, I will not even touch a game is it has those evil things in it.
-Grammar, spelling, punctuation ect.
-Hacks that start out wonderful and go downhill very fast.
-Lack of effort, There is no excuse for lack of trying. This includes hacks who's creator quits after the first Beta.
-Hacks that aren't serious ex: Legendary starter, Wild Aggron before the second city, swearing ect.
-Plain and Thoughtless maps.
-The same beginning, I am sick of Prof. Oaks ugly face staring at me and explaining about Pokemon!
-Jhoto remakes... Enough is enough
-Hacks that are too easy or to hard... usually the former
Well thats enough for one day...
~ItsaLie
Superkid11
November 17th, 2009, 12:52 AM
-Firstly, I absolutly, totally and completly DETEST Fakemon, I will not even touch a game is it has those evil things in it.
I know there are a lot of games with badly drawn or otherwise poorly thought out Fakemon all over the place, but what if there are a few fakemon(like, five or six) that have had a lot of effort put into them and fit the game overall?
Right off the bat I can think of Smogon's Create-A-Pokemon projects. Those are some pretty cool fakemon that had weeks of planning put into them.
I do agree with Johto remakes though. Fortunately HeartGold and SoulSilver should kill that.
Pokepal17
November 17th, 2009, 03:04 AM
Yeah. One thing I hate about hacks now is where you can go to every region there is including Rijon, Zehri and other fan made regions. Honestly, we need something fresh. I would recommend a 3 region max limit for hacks or Fire Red (dunno about Ruby).
Also, NO MORE GSC REMAKES EVEN IF YOU KNOW ASM OR HAVE THE BEST SPRITER IN THE WORLD!
We have Shiny Gold to take the place of gba G/S/C remake. And Nintendo have also done HGSS, so I don't see the point of another G/S/C remake, even if it's 100% accurate. How many of us would want to play the same game with improved graphics.
So what I don't want to see in a hack is 5,000,000,000,000,000 regions and no more G/S/C remakes.
~Teh Panda~
November 17th, 2009, 03:25 AM
Yeah. One thing I hate about hacks now is where you can go to every region there is including Rijon, Zehri and other fan made regions. Honestly, we need something fresh. I would recommend a 3 region max limit for hacks or Fire Red (dunno about Ruby).
Also, NO MORE GSC REMAKES EVEN IF YOU KNOW ASM OR HAVE THE BEST SPRITER IN THE WORLD!
We have Shiny Gold to take the place of gba G/S/C remake. And Nintendo have also done HGSS, so I don't see the point of another G/S/C remake, even if it's 100% accurate. How many of us would want to play the same game with improved graphics.
So what I don't want to see in a hack is 5,000,000,000,000,000 regions and no more G/S/C remakes.
Naa... Liquid Crystal takes the place...
Anyways I hate bad mapping... That really makes me get turned off.
Pokepal17
November 17th, 2009, 12:47 PM
Naa... Liquid Crystal takes the place...
Anyways I hate bad mapping... That really makes me get turned off.
I'm not so much as strict when it comes to mapping , although I don't like empty maps which have like one flower in them and maps which are really unplayable, forcing the player to twist and turn.
Saiba Aisu
November 20th, 2009, 11:37 AM
Hm, it seems to me that you guys have some serious issues with Fakemon - why, I don't know, as there are truly some lovely artworks and concepts out there. In fact, an ideal hack of mine would consist of 150 new Fakemon, set in a new region, with new attacks, characters, etc. (Unfortunately, this is nigh-impossible to do...)
I would have to say that big turn-offs for me while playing a game are:
- Poor grammar (especially when translated from Spanish to English or some other similar process; this may be because I speak more than one language fluently and cannot conceive anyone who is different in this respect)
- Boring, dull dialogue (The point of the game is to create interest by presenting the player with an engaging storyline and exciting, three-dimensional characters that affect this storyline)
- Over/underleved Pokemon (It's no fun to try and avoid a Level 20 Dugtrio in Pokemon Never's mine segment, when your own Pokemon are barely Level 16/18.
Ivee
November 21st, 2009, 04:52 AM
I've played a few hacks, and came across some things that bug me. Even the highly rated ones may have these turn-offs. But anyway...
-Lack of consistent Check Gender command. I am a girl so I play as one, and I do not like NPC's calling me a young man or a dude or sonny! Strangely, one hack I played, a random NPC thought I was male but later on in an important part I was recognized as female.
-Game breaking trainer battles. I know people beg for beta testers, but shouldn't a lot of the game testing be done by the creator(s)? I feel like I'm playing a King's Quest game, except instead of a new screen bringing instant death, talking to a random NPC causes instant game crash. Do some of your own testing before a beta/alpha release, please, I'm sure many people hate losing their progress suddenly.
-Talking main character. I am so used to the Pokemon series having a silent protagonist, I find it really jarring when the player has dialogue. I don't want to play as a sarcastic little child.
-Wild Pokemon at weird levels. I can't remember what hack this was, but I was in a cave where my team (and the other trainers' teams) were roughly in their late 20's. And suddenly a level 45 Golbat WITH MEAN LOOK appears and kills most of my team. And in one of the Yellow remakes, Viridian forest had a level 20 Pidgeotto. Not cool guys :/.
On the other end of the spectrum, this is more of a minor annoyance and is easier to handle, but it is a pain when the wild Pokemon are about level 4, even several gyms in. It makes them hard to catch since your regular team is so high leveled, even a weak move may knock them out, and it's tough to bring the new Pokemon up to the levels of the other guys since it would take too long to grind them.
And lastly!
-Really common grammar mistakes. Its/it's, there/their/they're, and where/were/we're. The "it's" thing I see the most, this catches even the best hackers. "It's" refers to "it is" while "its" is possessive. So a Pikachu stores electricity in its cheeks, not it's cheeks.
Hinchy
November 21st, 2009, 02:49 PM
When I first read the thread, I thought the list was another sticky-topic-type thread of DON'Ts for hacks on this forum, e.g. don't post hacks with any of these of they will be removed. After re-reading it it's not the case, but in case anyone else new like me comes across it, perhaps there should be a little "this is a list of opinions, not a list of rules" thing at the top of it? Just a suggestion.
My ultimate pet peeves have mostly already been mentioned, but a talking main character and overleveled Pokemon are definitely among them. Also, I don't like in hacks where the storyline in the beginning is woefully undeveloped (e.g. how you get your first Pokemon and stuff).
SonicBlazePlatinum
November 21st, 2009, 08:40 PM
What of a Rom Hacker makes a Rom Hack for fun? Also, there are freedoms called freedom of the press and freedom of opinion.
Things I like in a hack:
Fakemon (Pokemon Quartz)
A game with a Nintendo feel where you have a rival, gym leaders, elite four, and evil team.
Team Magma/Aqua hack would be interesting.
A rom hack with Hoenn starters.
Pokemon Emerald music in a FR Hack.
I said what I like to see in a hack because that thread disappeared somehow.
Ninja Caterpie
November 21st, 2009, 09:27 PM
When I first read the thread, I thought the list was another sticky-topic-type thread of DON'Ts for hacks on this forum, e.g. don't post hacks with any of these of they will be removed. After re-reading it it's not the case, but in case anyone else new like me comes across it, perhaps there should be a little "this is a list of opinions, not a list of rules" thing at the top of it? Just a suggestion.
The thread title has "turnoff" in it. Doesn't that come across as opinion enough?
chrunch
December 1st, 2009, 08:21 AM
What really annoys me in hacks is...
-Random starters, example: Murkrow, Horsea, Seedot.
-People who just give up on a hack for some reason...
That's all for now!
cheerioscereal
December 5th, 2009, 04:58 PM
Well, I have only played a few hacks, but there are a few things, and things other people have problems with.
-The same starters. (Be creative. Don't give legendaries, not random ones. Be creative.)
-Insanely bad grammar/spelling. (I understand minor mistakes, but PROOFREAD.)
-When the hack seems just exactly the same. (I mean if you keep the FR "Wait, don't go" or the same old R/S/E opening. I understand it's hard, but that's what it costs to make a good hack. It's impossible to make a good hack easily.)
-Sometimes I like some grass after a while. (When I played Toxic Purple, It said to go to the Pokemon tower. I wish I could've gotten him a few levels up, but all of the grass was blocked. I know it's a challenge, but sometimes there needs to be an exception. Not thrashing TP, it's one of my favorite hacks, just saying.)
- "My Kid, Dude, Lady" (Remember in Emerald, Professor Birch calls his son / daughter my kid. DON'T. Either use the gender check thing so they will say it correctly, or just use the same type of dialouge as in Fire Red, where they don't call you dude or lady or something.
-I really am tired of swears and offensive jokes in hacks. I understand it is your choice, but what if a kid my age came across a hack with this line?
Bob: Ever heard of the Mexican who went to Pokemon School? Exactly. It is absolutely uncalled for to say anything that offensive, and you should understand many people of that culture have made many EXCELLENT hacks. If I see something like that in a hack, I go crazy, or just delete it off my computer. RATED E for EVERYONE! I've had enough offensive racist jokes from my father.
Sorry if I seem mean, Trust me, I'm not trying to trash any hacks.
Zeta Dimentio
December 29th, 2009, 01:10 AM
Well, this is interesting. What turns me off from ROM Hacks?
-Bad story: (Get pokemon from Prof. (Tree), fight Gyms, beat evil team alone, become champion.) Work on it a little more!
-Bad Graphics: No, I'm not talking about like Pokemon R/B/Y or G/S/C, I'm talking about graphics from people who think they can sprite, but can't and it ends up looking horrible. That is a large turn off.
-Unimaginative Team Goals: Ties in with Bad Story. If your villains want to, say... take over the world with an army of evil pokemon, and everything they do goes up to that point, then you have an 'Unimaginative Team Goal'. Team Enel, from something I'm working on has one of these, but they're not the true villains of the Duology. They're only there to start the corruption of the region.
-Spelling Mistakes: Okay, I know that sometimes one or two of these slip through, but if English is your first language, then there's no excuse for you to make a sentence like this.
"hi, im prof. brtch! I wil giv u a pkmn if u do sumthing 4 me."
-Wild Pokemon Encounters: I do not like them to be at around Level 19, at the Seventh Gym. (Looking at Pokemon Gold/Silver/Crystal) The pokemon should get stronger as you go along, not stay nearly the same! Unless you provide a lot of EXP, then it's going to be tough to level up, and no matter what, it would be tough to catch new pokemon!
-Evil Team beaten before 8th Gym: Again, something I always hated. Ever since G/S/C, the evil team has always been put down after beating the seventh gym! It also brings in some questions. If the team was such a big threat, and the leader was weaker then the Eighth Gym Leader, then why not send in the Elite 4? Or even the 8th Gym Leader? The teams would be too weak at their fullest, and it's just ridiculious.
-Hacks that contain badly made fakemon: Listen, I know you want to make a pokemon, but if you can't make one that looks good, then don't bother. It can turn people off from hacks, and it turns me off from hacks.
-Cursing as every other word: That doesn't make a hack more 'mature'. It's more like when a kid learns the word and begins to say them a lot because they know it. Some in a hack is acceptable, if used in the right context, but if it is in every sentence, then just rewrite the script.
-Easy to catch legends: I know that this probably hasn't been much of a problem, but if the catch rate is easier then Dialga/Palkia (Both at 30, easiest legends to catch if you go by numbers) Then you have a problem.
-Bad Music/No Music: I don't care if all you have is the original music from the game, but if your music that you inserted is crap, then it wouldn't give the hack a mood. Likewise, if there's no music, then nothing entertains your ears, and it gets dull. People want music to set a specific atmosphere.
-Stupid Crossovers: Pokemon x South Park. Nothing needs to be said.
-Hacks by hackers who want to be popular: I'm a little guilty of this, but I got over it. Most people who try to hack for popularity will either...
A: Give up.
B: Make a horrible product
or
C: Get popular momentarily, but lose it, causing him to give up. A combo of 1 and 2.
It's unfortunate, but it's going to happen.
-Hacks that have legends as starters: That just makes the game too easy. What's the point of playing it if it's that easy?
-People promising a bunch of features they can't do: It just ends up failing. All I can really do with my hack is make a new region and events.
-False Finish: When someone says it's done, and there's a bunch of bugs, like there were no beta testers. I'm not saying it should be completely bug-free, because that is impossible. The official games have bugs, but I'm talking about if you talk to someone, and the game shuts down. That is not cool.
That's my list.
Omega Zero
December 29th, 2009, 01:34 AM
I dislike hacks that
1. Have fakemon or fused pokemon i just hate it
2. No new tiles thats pretty boring to me
3. Maps aren't done properly and look poor
4. Movement errors like being able to walk on a solid object
5.When scripts aren't good and are poor
6.When you get crap starters
SonicBlazePlatinum
December 29th, 2009, 10:26 AM
You don't need new tilesets or the original 386 Pokemon to make a good ROM Hack. ROM Hacks were intended to be creative. I like Pokemon Quartz and Pokemon Marble's original-mon/fakemon.
Harry Blue5
December 29th, 2009, 12:00 PM
I don't really like Fakémon. Actually, I don't like MOST ones. If done well, Fakemon are great and imaginative. But not many tend to do good Fakémon.
Also... fusions for no apparent reason... what?
Sela
January 6th, 2010, 04:09 AM
The use of Fakemon is a major turn off.
Awful mapping.
The game it's self not being balanced.
remake
January 6th, 2010, 04:36 AM
1. Poor Balance (Catch every legendary/starter within the first few gyms, new/adjusted Pokemon total stats above 600 IV+, learning powerful attacks too early, adjusting gym leaders to only have weak Pokemon)
2. Poor Plot (at the least, the plot shouldn't be worse than the game you hacked)
3. Bad Grammar (unless it actually serves a plot purpose)
4. Non-geographic regions (Ice Pokemon in the South, tropical Pokemon in the North, grass pokemon growing inside dark caves, etc.)
5. Poorly Designed Towns/Routes (Missing Boundary Layers, Routes that don't follow maps, routes that are illogically linked or have wrong movement permissions)
6. Poorly Drawn Fake Pokemon
558122_DG
January 21st, 2010, 02:20 AM
ok almost everything that everyone mentioned and this:
"He everyone, I just joined pokemon community and i wanna work on this hack, but i need a team
Story: You start with *3 random starters that don't even fit in (i'm guilty of this in my first hack:P)* you go and save the world from team *team name* cause you want to and no one is forcing you. You will also have to defeat random gym leaders cause it's cool and they give you stuff.
features:
New starters
new regoin
new evil people. *
*no screenies*
*no releases*
*skills- I don't know anything yet but I am willing to learn if you teach me and help me!*
Darthatron
January 22nd, 2010, 01:04 PM
4. Non-geographic regions (Ice Pokemon in the South, tropical Pokemon in the North, grass pokemon growing inside dark caves, etc.)
I'd just like to point out the world has more than one hemisphere... In the Southern Hemisphere tropics are in the North and it's colder in the South.
EDIT: Also, some plants grow better in the dark. ;)
0m3GA ARS3NAL
January 22nd, 2010, 01:08 PM
I'd just like to point out the world has more than one hemisphere... In the Southern Hemisphere tropics are in the North and it's colder in the South.
Australia doesn't count as a place.
I'm joking you know, you gotta remember most people from the north are ignorant about that sort of thing. It's a problem I hope is fixed someday in the future, but may just remain a pipe-dream.
Masterge77
January 22nd, 2010, 01:27 PM
-Bad Graphics: No, I'm not talking about like Pokemon R/B/Y or G/S/C, I'm talking about graphics from people who think they can sprite, but can't and it ends up looking horrible. That is a large turn off.
-Cursing as every other word: That doesn't make a hack more 'mature'. It's more like when a kid learns the word and begins to say them a lot because they know it. Some in a hack is acceptable, if used in the right context, but if it is in every sentence, then just rewrite the script.
-Stupid Crossovers: Pokemon x South Park. Nothing needs to be said.
Here's looking at you Furanki with your South Park Hoenn Stories
-Hacks by hackers who want to be popular: I'm a little guilty of this, but I got over it. Most people who try to hack for popularity will either...
A: Give up.
B: Make a horrible product
or
C: Get popular momentarily, but lose it, causing him to give up. A combo of 1 and 2.
It's unfortunate, but it's going to happen.
I don't hack to be popular, I just hack for the heck of it.....
-Hacks that have legends as starters: That just makes the game too easy. What's the point of playing it if it's that easy?
Don't forget hacks that have insane wild Pokemon at the beginning such as Charizard or Deoxys on the first route at level 3 (I'm looking at you Pokemon Pearla)
-People promising a bunch of features they can't do: It just ends up failing. All I can really do with my hack is make a new region and events.
It just angers me when someone tries to put multiple existing regions in one game
Team Rocket's Raichu
January 24th, 2010, 03:18 AM
Were do I start. I know I've never made a good hack (or completed one :P), so I don't get to have as good of an opinion as Coolboyman on the first page.
Spelling and Grammar Mistakes. Everyone makes mistakes, but come on! Some people even use internet slang in hacks.
Maps. Where do I begin on this one? Bare maps with a couple of trees and rocks and flowers, but you get lost in a sea of grass in your 7x7 world, and maps that look like their original counter parts.
Storyline. The classic Nintendo storyline is the best in my opinion, unless it's something real neat like Pokemon Merchant.
Graphics, Sprites, & Tiles. This one is one of the worst possible things people can mess up on. Mixing RSE and FRLG sprites and tiles, non realistic looking tiles (like red water), and hacks solely based on graphics.
Pokemon. Here is where a TON of noobs mess up on. Strong Pokemon on first route (ex. Charizard), horrible looking Fakemon, legendaries introduced before 5th gym (In FR/LG you could access Zapdos and Articuno once you got surf, and that is the earliest they are catchable), and pallet changed Pokemon to make them look original or shiny.
Marts. Some people make it where you can buy Master balls or Rare candies in marts. These are acceptable in certain circumstances. (In Pokemon Amnesia everyone gets amnesia and starts selling them, or since the Master ball is a prototype in the games a game set in the far future might have it where trainers can buy them.)
Remakes. These were okay, but now that HG/SS is coming out they aren't. If someone was to come up with a R/S/E remake or FR/LG/Y remake hacking generation 4 then it's okay since they don't have an updated equivalent.
Length. Short hacks or unfishied hacks are a big no-no unless you have a good reason not just a, "I don't feel like working on it anymore."
I'll update my post if anymore comes to mind.
Ninja Caterpie
January 24th, 2010, 03:56 AM
Graphics, Sprites, & Tiles. This one is one of the worst possible things people can mess up on. Mixing RSE and FRLG sprites and tiles
:O
how could anyone not like the most epical combos of ever
BlitŻ
January 31st, 2010, 10:05 PM
Originally Posted by Team Rocket's Raichu http://www.pokecommunity.com/images/templates/pichusquared/buttons/viewpost.gif (http://www.pokecommunity.com/showthread.php?p=5495542#post5495542)
Graphics, Sprites, & Tiles. This one is one of the worst possible things people can mess up on. Mixing RSE and FRLG sprites and tiles
O__O, dude, that's like saying gold isn't pretty. :/ Or that Kim Kardashian isn't hot because you don't like her or something. RSE tiles and FRLG tiles look like they were made to be together, which they probably were, because their palettes are very similar, I can't say the same thing about the overworlds though, because RSE ones look horrible X_x
Deokishisu
February 1st, 2010, 05:51 AM
O__O, dude, that's like saying gold isn't pretty. :/ Or that Kim Kardashian isn't hot because you don't like her or something. RSE tiles and FRLG tiles look like they were made to be together, which they probably were, because their palettes are very similar, I can't say the same thing about the overworlds though, because RSE ones look horrible X_x
He has a good point. The buildings themselves are a little taller, and to fit with the FR/LG style need to be cut down a bit. Compare the doors in the two games for example. You wouldn't be able to get away with that if you just ported it over to the other game and vice-versa. And you can't say that you don't loathe Hoenn's basic choice of tree.
Ninja Caterpie
February 1st, 2010, 06:49 AM
He has a good point. The buildings themselves are a little taller, and to fit with the FR/LG style need to be cut down a bit. Compare the doors in the two games for example. You wouldn't be able to get away with that if you just ported it over to the other game and vice-versa. And you can't say that you don't loathe Hoenn's basic choice of tree.Oh, but nobody uses the bad tiles...
Do they?
SSJ4 Furanki
February 9th, 2010, 11:53 PM
Here's looking at you Furanki with your South Park Hoenn StoriesI don't blame you for hating those. Looking back, I don't know what the hell I was thinking. Oh, well. Can't change the stupid hacks/things I did about 2/3 years ago. Plus, eh, whatever. It's the internet, no point in taking things seriously. I can take criticism, I'm not that stupid 14 year old anymore. Besides, I like when people speak what they really think, odds are it'll help in the long run.
Besides I shifted all the South Park stuff into original videos I do now, where's it that animation style. You won't be seeing anymore "South Park" hacks anymore, at least not from anyways.
I'd still be hacking DarkCopper, but no computer to actually hack with. Plus, I'm gonna restart on Emerald. But, that's off-topic. I'm gonna change some events in it too that are kinda dumb, like being given Giratina as early as you get it. In DarkCopper I'm slightly guilty of it still being a crossover game, but, this time with Death Note. But, it'll actually tie into the story instead of being just "Oh, there's L, Light, etc.".
What things are annoying in hacks:
Mainly, Remakes: At this point, I know people want to implement their own ideas into older games, but with HG/SS coming out. Is there really a need for that many remakes now? Not saying there still shouldn't be remakes, but there's a lot in my opinion.
Grammar: I can understand the misspellings and every once-in-awhile errors, but when you're typing like you're texting, it's kind of a turn-off.
People wanting release as soon as possible: It's not the fault of the Hack Maker, but, sometimes the pressure of "OMG, when's it coming out?" sometimes you rush to get the hack out.
persian_17
February 13th, 2010, 01:17 PM
Fakemons, i dont wanna see them, they really suck...
Benzee
February 13th, 2010, 08:54 PM
Ugly tiles/palettes. I mean if you want to be different and use original tiles, go right ahead. Just make them good looking. I would rather see a hack with original FR grass tiles than a bunch of lime green bushes.
Leafbarrett
February 14th, 2010, 02:11 AM
Haven't played many pokemon hacks thus far, but my biggest turnoffs are:
-Glitchy graphics. This includes the Town Map.
-Fakemon. I prefer the originals, thank you very much.
-Incomplete hacks. This isn't something wrong. I just don't like being interrupted in the middle of a hack. :(
duckdavis
February 14th, 2010, 02:23 AM
The biggest turn-offs for me are:
1. Poorly done sprites. No shading, no originality, etc
2. Badly made tiles.
3. Cursing in almost every sentence.
4. When they t@lk liek dis.
5. Mapping errors.
6. Fakemon
7. When there's no challenge, and bad plot.
8. Grammar like saying u instead of you, and lots of spelling errors.
tkallab
February 20th, 2010, 09:46 PM
I'm pretty sure everything here has been stated, but I'm bored, so...
1. Fakemons or 4th gen pokemon. The original ones are unoriginal enough (lol).
2. Tile errors. 'nuff said.
3. When scripts don't work.
4. Grammar errors. Especially effect/affect.
5. Bad looking custom stuff. Do it good or don't use them.
Then again, who cares?
Matteron (96)
February 21st, 2010, 04:18 AM
Now, i only don't like fakemon when they are poorly made, and basically fusions, but when you get something like torzach with sprites like nintendo's then you can't really say anything
TB Pro
February 21st, 2010, 04:32 AM
Fakemons, i dont wanna see them, they really suck...
Somebody's a little biased, now aren't they? Can you honestly tell me Samson's Fakemon suck?
Anyways, I do hate poorly-made Fakemon. If they're good sprites and concepts, what's wrong with 'em?
imveryhungry
February 22nd, 2010, 05:33 AM
For me would be lazy sprite modeling (sprites that seem very sloppy and only slightly modified) and unedited title screens.
Chaos Rush
February 22nd, 2010, 11:38 PM
1. Fakemons - UGH. I don't care what anybody else says about them, but I think it's horrible. It makes the hack feel really... lame.
2. Countless glitches...
3. FR/LG graphics. Sorry, even though the majority of the people here disagree with me, I hate the FR/LG graphics. They look horribly cartoony.
big NATE alpha
February 23rd, 2010, 12:52 AM
I can't stand:
1. Ugly fakemon. I love ones that are well done, but when you just slap an ugly sprite in and refuse to change the cry and/or moveset (I'm looking at you, Quartz!), then it really turns me off.
2. swearing/adult content. I don't mind the occasional, milder ones (not that I'll say them) quite as much (even though I still do mind), but F bombs and S bombs are horrible, especially when used frequently. And adult content like sexual stuff is just wrong, it shouldn't be in there. For instance, I played Pokemon Frosty, didn't see a warning for that kind of stuff... and when I first met May, she was looking at porn. I'm not touching that game again.
3. Bad grammar/internet slang; I can understand if the person doesn't know English very well, like the creator of Quartz, but otherwise, horrible grammar and internet slang really tick me off.
Ray Maverick
February 27th, 2010, 11:21 AM
I Like the FR/LG R/S/E graphics, but when I see them in a hack, I think:
1. The owner of the hack can't change them, because they are bored, or just because they aren't graphical artists.
2. It's not a good hack, because the owner probably uses many things from the original ROM. That annoys me.
Also, I don't like seeing typical things. I like original features. Not old features or trends re-made.
Ninja Caterpie
February 27th, 2010, 11:29 AM
I Like the FR/LG R/S/E graphics, but when I see them in a hack, I think:
1. The owner of the hack can't change them, because they are bored, or just because they aren't graphical artists.
2. It's not a good hack, because the owner probably uses many things from the original ROM. That annoys me.
Also, I don't like seeing typical things. I like original features. Not old features or trends re-made.
...so if you think that the tiles Nintendo made are better than anything tile artists come up with, you're a bad hacker...?
giradialkia
February 27th, 2010, 11:41 AM
...so if you think that the tiles Nintendo made are better than anything tile artists come up with, you're a bad hacker...?
No, I don't think that's what he was saying. I think he's made a decent point. The tiles Nintendo made are nice (well, FRLG's ones, anyway), but graphics are a relatively straightforward aspect in hacking, and it can make the hacker seem a bit lazy when it comes to the tiles. Obviously this is not the case for most hackers, whose scripts and maps make up for it and such, however since it is, as I've said, a relatively straightforward aspect in hacking, some people expect, at the very least, new tiles in a hack.
Ninja Caterpie
February 27th, 2010, 11:44 AM
No, I don't think that's what he was saying. I think he's made a decent point. The tiles Nintendo made are nice (well, FRLG's ones, anyway), but graphics are a relatively straightforward aspect in hacking, and it can make the hacker seem a bit lazy when it comes to the tiles. Obviously this is not the case for most hackers, whose scripts and maps make up for it and such, however since it is, as I've said, a relatively straightforward aspect in hacking, some people expect, at the very least, new tiles in a hack.
Well, what he said was that he thinks two things.
The first is that the hacker doesn't know how - ie. they're a bad hacker.
The second is that the hack is bad - ie. they're a bad hacker.
I see what you mean, however, but I don't agree. If you map well, it doesn't matter what tiles you use - unless they're actually bad.
Ray Maverick
February 27th, 2010, 08:02 PM
No, I don't think that's what he was saying. I think he's made a decent point. The tiles Nintendo made are nice (well, FRLG's ones, anyway), but graphics are a relatively straightforward aspect in hacking, and it can make the hacker seem a bit lazy when it comes to the tiles. Obviously this is not the case for most hackers, whose scripts and maps make up for it and such, however since it is, as I've said, a relatively straightforward aspect in hacking, some people expect, at the very least, new tiles in a hack.
Exactly.
The first is that the hacker doesn't know how - ie. they're a bad hacker.
The second is that the hack is bad - ie. they're a bad hacker.
I see what you mean, however, but I don't agree. If you map well, it doesn't matter what tiles you use - unless they're actually bad.
Okay, first of all, I didn't say anyone who doesn't know how to edit graphics is a bad hacker, as hacking has more than graphics.
Second of all. By "bad", I meant "boring", and yeah, if something with entertaining purposes is boring, then it's bad, no matter how awesome its other features would be, in my opinion.
Also, if a hack is bad, that doesn't mean the owner is a bad hacker. I never said that. I know great hackers whose hacks aren't any good.
Ninja Caterpie
February 27th, 2010, 09:54 PM
Eh, my bad, sorta misunderstood what you were saying.
Sorry, generally spaz out when someone says stuff that sounds strange.
Pidgeot is Life
March 5th, 2010, 06:44 AM
Please......no more Gold updates...plleeeeease.
they anger me!
Shiny gold, pure gold, STOP!
PeregrineFig
March 9th, 2010, 05:25 PM
What turns me off to a hack is the player talking. It just destroys the Pokemon feel to me, seeing as there is no real Pokemon game where the main character talks, period. (I have a feeling I'm wrong about that and someone's about to point it out to me)