View Full Version : The Ultimate Turnoff - What You Don't Want to See in a Hack
Deokishisu
November 16th, 2007, 11:36 PM
What's your ultimate turnoff? What makes you never want to open a hack's thread again?
I was wondering what other people absolutely hate when they look at a hack, so I made this thread not just for people to express their opinions, but also so people tailor can their hacks to please more people, if they want to. So, what's your ultimate turnoff? What makes you never want to open a hack's thread again?
Mine would probably be bad grammar. I can deal with the occasional mispelled word or forgetting a period, but if a hacks filled with these mistakes, I just don't think it's a good hack. What about you guys?
EDIT:
Okay, in the interest of making this easier to head through and less... repetitive, I've decided to compile a list and tack it onto the end of this post. It's just so people can see other people's opinions and expand on them if they have something to add. I think it'll also cut down on seeing the same thing over and over. So, here it is in no particular order...
1. Grammar
- major and repeating grammar mistakes
- missing punctuation
- mispelled words
- using "internet slang" in hacks (example: "your" is spelled like "ur")
2. Mapping- tile errors
- bare and/or unoriginal maps
- maps that have obvious similarities to the originals (example: you can tell that that was once Pewter City and you just made slight changes)
3. Storyline
- The repetitive Nintendo storyline
- Underdeveloped storylines
- Storylines that fade or seem to go away during a hack
- People who have no reason to give you items or Pokemon but do so anyway
- People who are aware that they are in a game (example: the man who gives you Eevee on top of Celadon Mansion in R/G/B/Y/FR/LG)
- People who know that you have to save and force you to do so (example: the Battle Frontier receptionists who force you to save your life without a real reason.)
4. Graphics, Sprites, & Tiles
- A mix of R/S/E and FR/LG tiles and Overworlds
- Minor sprite changes (example: a person who looks almost exactly like Brock but with minor changes)
- Tiles that don't flow well together
- Unattractive or unnatural looking palettes (example: red grass which would not appear naturally due to the fact that chlorophyll absorbs red light and almost none of it is reflected back.)
- Hacks based soley on a graphic, tile, or palette changes
5. Pokemon
- Pokemon that are too strong to be found in early parts of the game (example: a wild Skarmory on the first route)
- Use of Fakemon
- Use of unrealistic or unattractive Fakemon
- Ledgendaries introduced too early or ones that can be found wild on routes
- A hack that "claims" to have shiny Pokemon but it's just a palette change
6. Miscellaneous
- straying too far from Nintendo's standards (example: extreme cases of violence, profanity, and other morally debatable topics)
- Repetitve regions (i.e. the same regions that were covered in Nintendo's games with no/minor edits)
- Remakes
- Rushed Gyms, Storylines, etc.
- Too many or too strong trainers and/or wild Pokemon
- unattractive hack threads
- hackers that put themselves and their work down (example: "I am a n00b and this is my first hack so go easy on me.)
I know I probably missed some things, but this is just a list of things I saw over and over and OVER again. I also think it represents the majority of opinions pretty well. Oh, and if I did miss something important, I'm only human.
Blazichu
November 17th, 2007, 12:47 PM
Stuff that can turn me off a hack, is graphics/tiles, how empty and dull some of the maps can be and if the hack has a bad storyline(especially non-original ones).
destinedjagold
November 17th, 2007, 02:54 PM
I get irritated in hacks with tile errors, though. I care less about script errors, new/old tiles or whatever, but the mapping errors really annoys me, and misuse of tiles... Also the misuse of the Movement Permissions.., causing to walk through solid stuff and invisible walls.
Lady Berlitz
November 17th, 2007, 05:39 PM
For me, I'd just say grammar/spelling mistakes. I'm a bit of a perfectionist, so whenever I see a huge grammar or spelling mistake, I flip.
Naoshi
November 17th, 2007, 07:16 PM
Very bland and uncreative scripts like trainers giving you a pokemon for no reason and never explained why they did.
Example:
*you talk to a trainer*
Trainer: Here's a pokemon!
YOU'VE RECEIVED A POKEMON!!!!!111
Characters that are basically unoriginal recolors/edits of an existing character. (No offense to anyone. I see alot of it...Like say you see a character that looks exactly like Brock for no reason and the only difference is the shirt color and slightly different hair style! Come on...be creative.)
Sprites/Tiles clashing. Like let's say a RSE sprite in a FR/LG overworld. Wouldn't that look odd to you? Or how about 8bit sprites in any of the GBA hacks. (Unless they have a real reason why...)
Wild legendary pokemon in grasses. (And I'm not talking about pokemon that roams, I mean legendaries that are just regulars in areas...it's odd and dumb.)
Unoriginal gyms. Gyms looking exactly like the official ones, oh and the first gym using a rock type pokemon. (Seriously...this has been done 3 times already. The only game without a rock gym leader as the first is GSC.)
That's about it for now, I'll complain more later :P
Bombah!
November 18th, 2007, 06:10 PM
1.Johto Starters.
I don´t know why, but I don´t like Johto...
There are a few good Hacks with Johto starters, but I wanna see smth new.
2. PIKACHU!!!
I don´t like it...
EarthsVisitor
November 18th, 2007, 06:38 PM
People who hack topics and screenshots look okay, but when you go to play the game, almsot everything is exactly like the original game, except maybe a few text, and some minor changes to the map.
Bad Story Development.
Example:
So there's this hero and Team OMG is out to destroy the world and kill pokemon, and you need to kill them all!! MUFUFU.
oh.. and mine as well collect 8 badges for the hell of it.. cause I have to. Dunno what that has to do with SAVING THE WORLD.
I also don't like Fake Pokemon, unless they are really good.
And please use at least somewhat good grammar in your topic posts. It doesn't need to be perfect, but I don't like to see.
"Dur u r a pkmen mast0r hu save z the world, mi hak is supa specila"
there's more, but I'll rant about that stuff later.
Cursed
November 19th, 2007, 01:23 PM
Personally, I hate it when people think that they shouldn't keep working on their hack because attention to it wavers. If they would keep working on it and actually get it done, attention would come back.
Binary
November 19th, 2007, 03:29 PM
I hate hacks that are dumb,
and have a story that is wierd and groosome pals,
Else I will think that its good :)
Gilgameish
November 19th, 2007, 08:08 PM
Movement permissions not done properly, and the ability to go into wild grass before you have a Pokemon, that sucks. I'm more forgiving of mapping errors. Simple as this: Don't release a Beta unless it has been throughly checked for bugs! I have great respect for Pokemon: Rockets Revenge for doing this, unless they're stalling for time ;) Just kidding
Erimgard
November 19th, 2007, 08:18 PM
Bad grammar, UNLESS it's because it's someone from WAH and their English needs improving. In that case, it's bothersome, but I'm willing to be patient until a new translation comes out.
Boring/same storyline. I LOVE new stories. Playing the same thing over again. Blah
G/S/C remakes. Be original please
Went
November 20th, 2007, 09:24 PM
-Games solely based on graphics (yes, I prefer Wind Waker to Ocarina). If a game's strong point is graphics, it won't interest me.
-Games featuring the story. If you can't come up with a good story, fill it up with jokes -quartz-. If you still can't do anything better, sorry, buut...
-Insanely hard games and absolutely easy games. I don't like spend hours training, nor beating the game just with the starter. Try finding a middle place between any of the official games and Shiny Gold X.
-Spelling errors. At least, amazingly noticeable spelling errors. And I hate people who can't find the difference between "Your" (possesive) and "You're" (verb).
wmoor0826
November 21st, 2007, 03:53 AM
(yes, I prefer Wind Waker to Ocarina)
WHATS WRONG WITH YOU?!
lol. The worst ones are when people use the phrase, "I could care less," in a hack, every single time I hear or see that phrase it's being used wrong. When people have bad scripts, like talking to someone, looking in your party and seeing a bulbasaur. DP starters, I dont know why, but ever since RSE, I've been disapointed with starters. Ugly fakemon. People claiming there is shinies in their game, but its just pallete changes, I mean, come on, they figured out how to make actual shinies months ago. I have more A LOT more, but thats it for now.
Erimgard
November 21st, 2007, 04:01 AM
-Games solely based on graphics (yes, I prefer Wind Waker to Ocarina). If a game's strong point is graphics, it won't interest me.
-Games featuring the story. If you can't come up with a good story, fill it up with jokes -quartz-. If you still can't do anything better, sorry, buut...
-Insanely hard games and absolutely easy games. I don't like spend hours training, nor beating the game just with the starter. Try finding a middle place between any of the official games and Shiny Gold X.
-Spelling errors. At least, amazingly noticeable spelling errors. And I hate people who can't find the difference between "Your" (possesive) and "You're" (verb).
I agree with most of this...but....WINDWAKER OVER OCARINA?!?! went...you cut me deep
[/offtopic]
Another pet peeve of mine is games with bad starters. Ya know, when people make the starters something like Groudon, Charizard, and Haunter. wtf? why would you do that
a2h
November 21st, 2007, 06:42 AM
1. Text like this...
OMGMMG HAI PROFESSOR MLE CAN I HAZ POKEMANS? OKEIS YAY I GOTSA TOTDILESoneone
2. Text like this...
Dude... F*** you you motherf***ing son of a f***ing *****
3. Lame maps
4. Lame characters
5. MS Paint'd sprites
Can't think of anything else...
Sgt. Custard
November 22nd, 2007, 07:55 AM
People behaving completely differently to how they would in real life (this is a problem in the officials too) like imagine saying to your mum aged ten, "Oh I'm gonna leave home forever now with a bunch of unruly pokemon without luggage or a place to sleep and throw myself into obscenely dangerous circumstances." and then instead of making some huge fuss and forbidding you she just says, "Oh that's mice darling. OH! I forgot your PokeNav repaired there you go." Gahhh!.
I also find it annoying when complete strangers say like "Hey, I don't need this coin case anymore. You can have it." and how your rival hates you for no apparrent reason.
I also hate it that you NEVER talk: "Hello, where are you from? Pallet town? How nice."
Of course, I also find it annoying with repeated stories, "You're aged ten and you do a favour for professor (INSERT NAME OF PLANT/TREE HERE) who gives you a pokemon and you leave on a pokemon adventure to collect gym badges, beat the elite four and destroy the Evil Team (Meh?).
I agree that completely lopsided starters are stupid.
But my pet hate has to be remnants of scripts from the original game: walking into grass and Oak suddenly appears, meeting Brendan on route 103, being give the town map by your rival's sister. The list goes on. It's just so stupid, if you are able to script at all, just remove these things or the whole map if it's built in and make your own darn scripts which are invariably better than ingame ones.
flygonbreloom
November 22nd, 2007, 08:04 AM
I'll be honest, I don't like Fakemon or Fusions in a hack. Or spelling and grammar mistakes.
And please ignore my user names irony =P
Ooka
November 23rd, 2007, 06:47 AM
The main thing for me is people that hardly change the maps. I can understand if you're making a hack based in the same region but if it's supposed to be a new region and you're still walking around in Kanto you have problems.
thethethethe
November 23rd, 2007, 09:49 AM
The main thing that annoys me is when the beginning in a hack of a fire red rom is still the same(I don't mind if it's R/S/E because of the whole "truck" thing). With the knowledge of scripting today (and easy to use tools), general scripting has become a reasonably basic thing. A new beginning will pick up people's interest really easily because it's something they wouldn't have seen before. (That's one of the good things about remake's, it's always going to have to be full of brand new scripts)
Here are the other little things that will make me, not want to look at the hack.
Bad Grammar
Bad choices of Starters
Not a fan of hacks full of Fakemon. 100 is a good number.
Pretty bored of the whole "Stop the Evil Team"
Legendaries being made available too early
Green Charizard
November 28th, 2007, 08:52 PM
For me a big one is when they put "my first hack, sorry" in the title / description of there thread. To begin with that discourages people from opening the the thread in the first place. (No offense - but you know what to expect) For me it shows they have little confidence in their hack, for them to have to put that. Maybe if they put it in the small print at the base of thread, yes, maybe it'll stop bad comments. But in their actually title, it's really shooting themselves down, so its likely that they'll stop the hack.
I do feel guilty for it, but I have ignored hacks that have had that in their title or description.
But in hacks, it's always nice to see loads of screens, when you see one and it shows something hardly changed, your not going to look at it again...
Using R/S tiles is another one. They are so clichéd now and it's makes mapping much better if you use FR ones.
If the threads not layed out neatly, that's something else that might turn you away.
Grammar is not a big issue I don't think, look at the quality of Spanish hacks, some of them can hardly speak English, but they are incredible sometimes. But I think formal threads get more attention.
Coolboyman
November 28th, 2007, 09:13 PM
Oh god, where do I start?
- Spelling and Grammar mistakes. Some are fine, everyone makes mistakes, but PROOF READ your stuff
- Having legendaries as starters.
- Selling rare items like masterballs and rare candies in marts.
- Having Rare Pokemon on the first route (which can also be high level)
- Maps that tiles that DON'T blend together.
- PEOPLE WHO DO NOT ERASE THE ORIGINAL MAP BEFORE MAKING THEIR OWN!
- Remakes, especially ones where poeple CLAIM they have original things when they don't.
- Nothing redeming except graphics
- Empty/Bare maps
- Hacks with no point. (Like Remakes that the only point is "OMG U CAN GO 2 JOHTO AND SINNOH" and thats it.)
- Remakes that only show screenshots of New Bark town. OOOH BIG WHOOP WE'VE SEEN THAT A MILLION TIMES.
- Hacks that are made just for an attempt for the author to become popular.
- Hacks that promise things that the author hasn't even attempted to do yet. (Which usually results in failure).
Jack_Maddocks
November 28th, 2007, 09:22 PM
I hate looking at half finished hacks that people have just left and wont complete.
cooley
November 29th, 2007, 12:21 AM
What I hate is that:
The author makes a storyline just to for the have one.
The story has nothing to do with the gameplay
Bad choice of starters(ex. Blaziken, Mew, Dialga)
Bad Grammar( i = I, ur = Your, etc.)
Can't think of anymore, people already I have to said What say.
Gilgameish
November 29th, 2007, 01:38 AM
I LIKE the whole 'Stopping the evil Team' thing, as long as its a new motive. not "You must stop TEAM ANYNAME, they are cruel to pokemon!/Destroying the world!
axlefoley
November 29th, 2007, 11:19 AM
What really gets my goat is when hacks are not completed when they start another 1, Work on 1 at a time. Rares/ Legendaries given in common/ unrare ways i.e. "Man I don't want this Deoxys you can have it" or on Route 245 there is an abundance of Dialgas. They are rare and legendaries for a reason let them live up to the status. Showing 3 maps as screenshots and thats it ok fair enough if thats all you've done but update with a plethora of others like a new script or battling or heaven forbid a Fakemon (which I am actually a fan of is done nicely and in the correct way).
lanturn 550
December 1st, 2007, 09:04 AM
ok well probably, lame story, and probably own made pokemon... they just kinda suck ya know....
zel 2.0
December 1st, 2007, 02:47 PM
I'll simply say: "Hacks that do not show enough dedication by the creator, and hacks that do not seem to have a clear goal"
You should also remember that improvising on a hack is not good, you should have at least quite a lot of stuff planned before starting to hack.
Basically, when I see the hacker is really serious about his/her work, that's enough to get me interested, the rest, it doesn't matter that much...
Νιτραμ
December 1st, 2007, 05:34 PM
Oh god, where do I start?
- Spelling and Grammar mistakes. Some are fine, everyone makes mistakes, but PROOF READ your stuff
- Having legendaries as starters.
- Selling rare items like masterballs and rare candies in marts.
- Having Rare Pokemon on the first route (which can also be high level)
- Maps that tiles that DON'T blend together.
- PEOPLE WHO DO NOT ERASE THE ORIGINAL MAP BEFORE MAKING THEIR OWN!
- Remakes, especially ones where poeple CLAIM they have original things when they don't.
- Nothing redeming except graphics
- Empty/Bare maps
- Hacks with no point. (Like Remakes that the only point is "OMG U CAN GO 2 JOHTO AND SINNOH" and thats it.)
- Remakes that only show screenshots of New Bark town. OOOH BIG WHOOP WE'VE SEEN THAT A MILLION TIMES.
- Hacks that are made just for an attempt for the author to become popular.
- Hacks that promise things that the author hasn't even attempted to do yet. (Which usually results in failure).
My reply doesn't mean to be offensive or insulting in any way, so please don't get angry or rude at me just for showing my opinion. When I read your post (after a friend told me about it), I got the image of you thrashing 95% of hacks around. That's shame. You don't remember yourself as being newbie, right? Here in Slovakia we have nice proverb for this case. But back to the topic. I noticed that you really like to be rude to people wo post hacks of a bit lower quality than expected. It happens since a thread which criticises lowering quality of hacks around. I don't like the way you give criticsm. By being rude, you will get absolutely opposite effect than the one that was expected. Think about it.
~Martin
And adding my two cents, I don't like hacks lacking scripting and maps that are empty.
Lady Berlitz
December 1st, 2007, 05:58 PM
On some of your points I agree with you, Coolboyman, and some I don't.
Here are the points I'd like to give:
- Hacks that give release dates and end up releasing them months later. This has happened several times before, though I'm not blaming anyone who's done this... if you're not sure that you're releasing your hack at that time, don't give release dates.
- People who open up 2-3 threads for different hacks. That means you have 2-3 constructing hacks, therefore it will take forever to release them.
- Having each city with a million trainers/battles, or even high-rate of wild battles. I have also seen this on a couple of hacks, though I will still not point any... mouses.
I'm not being harsh at you if you have done this, because if you have your are probably a newbie at the hacking business.
Erimgard
December 1st, 2007, 06:05 PM
My reply doesn't mean to be offensive or insulting in any way, so please don't get angry or rude at me just for showing my opinion. When I read your post (after a friend told me about it), I got the image of you thrashing 95% of hacks around. That's shame. You don't remember yourself as being newbie, right? Here in Slovakia we have nice proverb for this case. But back to the topic. I noticed that you really like to be rude to people wo post hacks of a bit lower quality than expected. It happens since a thread which criticises lowering quality of hacks around. I don't like the way you give criticsm. By being rude, you will get absolutely opposite effect than the one that was expected. Think about it.
~Martin
And adding my two cents, I don't like hacks lacking scripting and maps that are empty.
one of the reason's CBM gets mad is because...he popularized pokemon hacking. I believe his hack Brown was the first ever completed pokemon hack. He only uses Hex and his OWN tools that HE made to hack...so he gets angry over the fact that any village idiot can download a few programs and call themselves a hacker. He doesn't like to see something that he practically invented get tarnished by bad hackers. I agree that he is a little harsh on some of his posts, but not because he's wrong in any way, but because sometimes he neglects to give constructive criticism. although, for the most part, he tries to give them advice.
pkmnmaster69
December 1st, 2007, 09:47 PM
Well heres the list of stuff i dont wanna see in a hack
Fakemon that looks completly messed up (thats the one i completly hate to see)
Lots of mapping error
Sloopy map
A mixture of r/s/e and fr/lg OWS
Johto starters (ive noticed loads of hacks use them)
I dont want to see a hack without clearing your rom out
Bad spelling/grammer
Hackers work on graphics rather then working on scripts and maps
Catching final formed pokemon/legendarys in the first route or something like that.
Completly messed up ow sprites
A unintresting story
Beating the league and thats it game over (very short just like those nintendo nerds made R/S)
Teh Baro
December 1st, 2007, 10:01 PM
I absolutely hate the "yet another jotho based hack because I'm a mega super califragilistic freakawesominglihäusen fan of shiny gold" hysteria. WTF?
And more extensively, hacks that have place in already existing regions.
Coolboyman
December 1st, 2007, 10:53 PM
My reply doesn't mean to be offensive or insulting in any way, so please don't get angry or rude at me just for showing my opinion. When I read your post (after a friend told me about it), I got the image of you thrashing 95% of hacks around. That's shame. You don't remember yourself as being newbie, right? Here in Slovakia we have nice proverb for this case. But back to the topic. I noticed that you really like to be rude to people wo post hacks of a bit lower quality than expected. It happens since a thread which criticises lowering quality of hacks around. I don't like the way you give criticsm. By being rude, you will get absolutely opposite effect than the one that was expected. Think about it.
~Martin
And adding my two cents, I don't like hacks lacking scripting and maps that are empty.
Me trashing 95% of the hacks on this site? Damn, I only meant for that post to trash 90% of the hacks on this site.
I only trash hacks that deserve to be trashed, like remakes by "people" who don't know what the hell they're doing and people who sprout obvious lies just to get people interested.
This topic's title is "The Ultimate Turnoff - What you don't want to see in a hack." and I put my opinion in it. I want people to try NEW things instead of things people have done over and over and over and over and OVER (like remakes).
People are scared to try new things because they're afraid they might fail. So instead, they copy other ideas that they know is already popular so they'll make sure people like their hack. This needs to stop.
Naoshi
December 2nd, 2007, 04:00 PM
No offense everyone but I actually agree with Coolboyman...
I really don't see the problem with his list, it's his opinion after all and it all makes sense to me.
Personally, I actually agree with that list alot.
BlackRainbow*
December 2nd, 2007, 07:29 PM
Well CBM you're totally right. But many peoples can't try new things because they don't have knowladge like you. You know.. You can do ASM..More then half peoples here can't.
Coolboyman
December 2nd, 2007, 07:54 PM
Well CBM you're totally right. But many peoples can't try new things because they don't have knowladge like you. You know.. You can do ASM..More then half peoples here can't.
You don't need to know ASM to make a good and original hack.
BlackRainbow*
December 2nd, 2007, 07:56 PM
You don't need to know ASM to make a good and original hack.
Yeah i know but you can't make soo good things without ASM
Erimgard
December 2nd, 2007, 08:01 PM
The point CBM is hitting on is that you need to be original. If you can't ASM hack and put in new features, FINE, but at least make unique maps, a new storyline, etc..
Things to make it interesting. What's the point of playing a hack that's nothing new? Might as well just play the old games if the 'new' hacks don't have anything original
EmpoleMew
December 2nd, 2007, 08:31 PM
The ultimate turnoff for me is Fakemon. The only exceptions are Quartz and Marble. Most others are unoriginal and uncreative. Other than that, I can be led away from a hack if all the regular scripts are there but in some retarded place. I remember playing one FR hack and everything is the same. Then while exploring the cave at the beginning of the game, you meet some scientist. You talk to him and then "your dex was Upgraded!" pops up. Uncreative way to recieve the National Dex. On top of that, the spelling of that sentenced ticked me. That's the other thing that peeves me. Simple mistakes in grammer. It's one thing if you don't speak English fluently(sp?), but when you have a lack of punctuation marks, it gets annnoying. Also, the common confusion between "your" and "you're" I'll see something like after beating a trainer and they say "Your strong!" instead of "You're strong!" "Your" means you own something. "You're" means "you are".
And I HATE when people make a "hack" and say something like:
ZOMG so liek in this game yuo can git leik all teh Pokemanz and go 2 jhoto. it's gonna be liek so aewsomez and stuffz.
Don't do stuff like that. Srsly. (Yes, that was to refer to that quote)
Also, TYPE SLOWLY! Whwn you aer tyin like thsi, you'er bounfd tpo amke mistkes.
stead573
December 4th, 2007, 07:31 PM
Well, where do I start? I would say that I have high standards to meet when it comes to hacks.
Here's a short list of things that turn me off:
Bad Storylines - Why do "hackers" try to make a game which has a storyline that they are not capable of sticking to? I hate to read a huge paragraph of text of a quite appealing storyline, then go to play the hack and it just fades as the game goes on.
Bad Fakémon - If you haven't got the skills to create decent quality looking Fakémon then I'd suggest you stick to the standards. I'm not having a dig at people who really try, it's just that a game is not very appealing if the graphics aren't of a certain standard.
Remakes [to a degree...] - I hate to see people try to create a remake which just doesn't seem like the real thing. I just think that the majority of "hackers" can't pull it off, and for these people, I think they should try to be creative as they can with a new storyline, etc...and to the people who can, Well Done! :)
They're the main things that put me off certain hacks. I hope I haven't offended anyone too much, and if I have, who am I to say, I can't hack for s**t...yet! ;)
Luck
December 5th, 2007, 02:37 AM
a short crappy mapped game with a terrible storyline and horrible and/or dull graphics and an old storyline that everyone has heard before.Also a very easy game with terrible writing like this: Helo my nmae is prf.o brich.(original writing hello my name is prof. birch)bad fakemon,and i just want just a tiny bit of profanity in it so the story doesnt dull quickly.
Blazichu
December 6th, 2007, 04:38 AM
CBM is right, if anything it is just simple constructive criticism. It allows the user to see what it wrong and then they improve there hack upon themselves. Some good hacks don't even use Hex let alone ASM, they use scripts and very limited hex as possible, like Shiny Gold(no offense, zel). The main reason these type of topics are appearing is because more people hack's, which contains the same stuff over and over are getting more attention then the ones that are completely changed. If people don't accept this constructive criticism and get mad instead then there hack will possibly fail or will struggle.
Matt Silver
December 6th, 2007, 10:51 AM
In a Pokemon Hack? I never want to see South Park in it... unfortueatly, we already have that. Also, I don't like seeing overuse or availbility of legendaries... it's just too nooby to have it that easy to get.
I'm no fan of script or tile errors, or little things like spelling errors. I also don't like eye-blinding colours, bad spriting (With two excepticons), but I'm just reallly picky. I'm also not a fan of repitivitive stories (Like having nothing extra to the boring gym storyline). ALSO, I do not like the amount of Johto remakes (Except the one - of course)... if Gamefreak ever releases a "proper" one - will this hacking section crumble - maybe we'll lose some noobs without original storylines.
I'm feeling *****y today. :P
axlefoley
December 6th, 2007, 01:42 PM
I do agree with CBM to a certain extent with the originality. How ever it gives people a chance to learn from experts by creating something like a remake but if scripts and everything like that are the same then they aren't learning anything. I myself am making a GS remake however it is for my own amusement and I don't plan on releasing it simply because it is so I can get my footing and so I can learn that way I can come up with more original ideas. I am trying what works then see if I can do what hasn't been done before. I don't care if I succeed in the impossible personally, part of the creative process is learning from mistakes that is why I like this thread it is telling people where they have gone wrong so they learn and fix the problem.
spenceroone3
December 6th, 2007, 10:08 PM
I'm surprised I haven't posted yet!
1. Bad grammar. If you notice, I always make sure that my text is perfect, nto leik tis ya no and egeverthing ?
2. I actually would like a hack with the Gym Leader storyline, and a new team, and a new region. Everything else I only like if it has had a lot of effort put into it.
3. Bad graphic attempts and pallete changes. For example, if you look at Naranja's pallete, I think it sucks a lot. It's too orangy. It needs a bit of red, blue and green as well. Also, some of Naranja's tiles and people sprites suck with graphics and pallete.
zel 2.0
December 7th, 2007, 02:07 AM
Some good hacks don't even use Hex let alone ASM, they use scripts and very limited hex as possible, like Shiny Gold(no offense, zel)
I wont take it as an offense, Blazichu. However, don't forget that scripting is basically a pseudo way of using Hex, like, you don't go writing a full program on machine language (binary), instead, you use some programming language like C++ or Java. It's the same thing, and programmers don't get "hey, you use C++ and not machine language", that'd be crazy.
It's the same thing, so both ways: hexing and scripting should be respected, thanks ;)
And who says I haven't used Hex on my game...? I may not use it much, but be sure I have used it more than you think...
(And by the way, using ASM is not something for everyone, I have too much stuff in my head to start learning asm, and it's not like it's needed. That, unless you are really some extremist hacker... I congratulate you if you are one... XD) *Gives thanks to Mastermind's help*
Skeetendo, Inc.
December 7th, 2007, 02:42 AM
I would have to say that the biggest turn off for me (Mateo) is when you see these retarded emo stories for the storyline. To me, any Pokémon Fangame should while being original, still remain realistic. No Pokemon that are Gods, no mention of people going out and killing everyone, no random doomsday, unless it is along the lines of RSE's flooding and things. Also, I don't so much mind some typos here and there in the post, because Lord knows I make more than my fair share and even though I try to read my posts some still make it in, although when you see them in the game text that is another story. And Also unoriginal/poor mapping as well. A new region should LOOK and FEEL new. If you have a hack where you are off in the new region of, we'll say, ROFLIO or whatever, and you sart off in, we'll call it LMAO TOWN and it looks exactly like New Bark Town with a few trees in the middle for no reason and it is made with the Kanto tileset instead of Johto (if we are lucky) there is no point, it isn't original. My philosophy is: If it's new, don't make it look like anywhere else unless it abslolutely cannot be helped, and if it is a region you have visited before, change things and add thigns to make it WORTH visiting again. For example, when we bring back Sterling Silver, yes it will have you starting off in part of Johto, and then it will be different by a long shot, and new and fresh. Also, one last thing I dislike are random pointless hundreds of poorly done remakes, which give a bad name to the good remakes, and also people who come up with outlandish or entirely made-up element names for their version. Also, play as Team Rocket has kind of been played by now, people. </rant> okay, I'm done. lol
Red
December 7th, 2007, 02:42 AM
Really, it is that you should plan and be dedicated. And if you don't know how to script, then stop while you're ahead. (Or learn.)
I personally don't like fakemon, but that's just me.
I don't care if people want to make remakes, but they tend to not be professional.
Hackers, look at Zel's Shiny Gold, it's done well. My only issue with it was the missing spaces after "MR." or "PROF."
Also, the text was colored inconsistently, the text is supposed to be blue when a male talks, red when a female talks and gray for narration. (And it's not that hard to do.)
Anyways, now I'm ranting about Shiny Gold. I mean, I want all hacks to not be that way.
Anyways, now the only real thing that make hacks fun is a good, well-planned storyline. (Just make everything else in the game contour to the storyline after you've developed the storyline.)
Godot
December 7th, 2007, 03:04 AM
I hate those piece-of-crap hacks that you see... example "AhH 0MG D00d5 I JUST Sm0K3D L0T5 0F p0T5 H3r3 Hav3 th1s Sh-(censored) an1mal cAll3D A p0k3M0n!!!"
Another thing I do not care for is remakes, with the exception of ShinyGold because zel is very far into it and I think he will complete it someday.
I think if your going to HACK, you should do just that. It just isn't called ROM Remaking. You should let your imagination do the talking(as long as your imagination is not stupid.)
Jolteonmaster2
December 8th, 2007, 01:36 AM
I have no reason why, but I really hate fan pokemon and regions. They just seem so...ungenius. I'd rather have something in the future of a Nintendo region. Or a new island that cracked off the place, just keep the game within Nintendonian.
And rushed gyms, where the gyms just keep on coming at you like wildfire, instead of a slow, steady beat. Some villainy in the middle, if you please.
Coolboyman
December 8th, 2007, 03:16 AM
I have no reason why, but I really hate fan pokemon and regions. They just seem so...ungenius. I'd rather have something in the future of a Nintendo region. Or a new island that cracked off the place, just keep the game within Nintendonian.
And rushed gyms, where the gyms just keep on coming at you like wildfire, instead of a slow, steady beat. Some villainy in the middle, if you please.
Yes because it's so fun playing through the same region 500 times.
zel 2.0
December 8th, 2007, 05:34 AM
I personally think that the region is not whats important. It's what you make of this region whats important. If you could make a lot of new implementations over an old region, then, why not?
But... Of course, you'd need to put a lot of new stuff there, else it turns boring... Ehhhmmm... Kanto in GSC, anyone?
Of course, CBMan is joking on his number... If I were to see the same region 500 times, then I'd be bored by playing the 3rd time if there weren't enough changes, I guess :laugh:
axlefoley
December 8th, 2007, 08:07 AM
Yes because it's so fun playing through the same region 500 times.
if you play it 500 times i would say that is sad lol just kidding coolboyman coz u are right but the post above this one makes a point so long as there are enough script changes and the like i wouldn't mind playing it.
thethethethe
December 8th, 2007, 09:10 AM
Just because it's a Nintendo created region doesn't mean it still can't be interesting. If enough is done to make it a new story and the maps aren't Nintendo's, they're yours, I've got no problem with a hack in a Nintendo made Region.
Coolboyman
December 8th, 2007, 10:13 AM
Well hacks in existing region -CAN- be done right, but most of what I've seen are crappy remakes, or slightly altered storylines where the character starts in the same city and takes the same path and other things we've seen many many times.
axlefoley
December 8th, 2007, 10:30 AM
yeah thats a good point coolboyman
zel 2.0
December 8th, 2007, 12:21 PM
Well hacks in existing region -CAN- be done right, but most of what I've seen are crappy remakes, or slightly altered storylines where the character starts in the same city and takes the same path and other things we've seen many many times.
I guess they just need time, to improve their remakes, or to alter their storylines more. I think that, on the current status of many of the hacks you indirectly mention, it's still too early to judge them... (specially to give them the word "crappy" D:<)
Hope!
[EDIT]: To what CBM says below, maybe the level of exigence for getting the hack threads approved should be raised? What do you think?
Coolboyman
December 8th, 2007, 12:32 PM
Well it's just cliche of a hack to go "Wow you get to start in johto here's some screenshots of New Bark, Route 29, and Cherrygrove." and to just show us things that we've seen countless times in almost every other remake. I understand newbies, and I understand people just starting, but they need original ideas put into their hack.
A good starting point and first impression is important, and even if you haven't done much, post what you are going to do in the hack (BUT MAKE SURE YOU KNOW HOW TO CONTRIBUTE SUCH IDEAS TO THE HACK.) I'm not going to look at every hack and remake and expect that it'll be the best hack ever. First impressions are important, and if you aren't done with something, let the people know what's going to be added on. People need to think before posting their hack threads.
EvilCrazyMonkey
December 8th, 2007, 02:48 PM
um... well there's a ton of stuff i hate to see in a hack even though im a noob...
~an exact remake
its ok if you actually add stuff and make the story longer
~fakemon
its just me, but i hate them(no offense if you've made them)
~no storyline
come one people, the tools were developed to add to the game...
~little storyline
[see above] and we need to fight someone besides a gym leader/E4 person every once in a while, don't we?
~pointless
seriously, no one likes these
~unoriginality in storyline
we need something other than waking up, beating 8 gyms and the elite 4 while chasing some evil team and then having the storyline end
~horrible grammar/spelling
its already been explained in this thread
~manipulation of hacking tools
what I mean is--using the tools to make the game super-easy, like to catch legends and then defeat the E4
and yes, i am a noob and am hacking FR right now, but I try to follow these as best as I can (come on, in my game, the stuff that is needed in the official games is optional in this game, however not to complete the pokedex, that would take a while)
SSJ4 Furatman
December 8th, 2007, 08:23 PM
For me it's:
-Sinnoh Starters, Seriously people we've seen them in DP and in about 100 other hacks we don't need them again.
-Unaltered and or really ****ty Maps, Text Wrttn liek tihs or they use things ROFL, OMG I found 2000 Arceus's on Route 123456, I hate Big Grammar Mistakes, small mistakes don't bother me neither, does using the words owned or noob as long as they're written correctly.
-This doesn't have to do with hacks themselves but people who think GSC and RBY Hacks suck because of Cough*Graphics*Cough, those people need to get over it that GSC hackers put way more effort into hacking then they ever will.
-The Traditional Gym Storyline, if you don't spice it up.
-Playing as already used hero's if it isn't a remake. Like I've seen tons of hacks with Dawn and Lucas, I get so Damn tired of Sinnoh. I actually hated Sinnoh out of all the Regions. Hoenn and Kanto are tied as my Favorites.
-Not enough effort or dedication of the Hacker to finish the hack, or the hack is just really crappy, in terms of Trainers, Tiles, Gameplay Palletes etc.
axlefoley
December 9th, 2007, 01:38 PM
Oh yeah I thought of something else a hack that doesn't take itself seriously I hate it and Gamefreak are guilty of this as well, e.g. When you save at Battle Frontier in Emerald "I just have to save your game" I hate this because if you immerse yourself in a game and it's like Ok save game now it stops you dead in your tracks. another example is When you see those sprites that are playing the game in the game. If you make stuff like that make it the context of the story. Make up games that people in the Pokemon world would play because they wouldn't play a game like Pokemon Firered in that world they would live it. In BF they wouldn't be like ok save game now they would be like we have to register you or something and we need to record some details or something to that effect.
P.S. Sorry if this made no sense
Alistair
December 10th, 2007, 08:53 PM
For me, the real turnoff is the real lack of effort. If you are going to show off your work, make sure you did it right. I mean, you can easily create a good, worthwhile hack if you really try. Look at ShinyGold and Liquid Ocean. Both are splendid hacks, with exceptional demos. Zel and Christos put a lot of effort into making these hacks a new experience, rather than the same, bland thing. The storylines are not clichéd (too much) and are good, the graphics and look spectacular, the spelling and grammar is spot on, and the scripting is simply amazing. These hacks are also extremely well balenced, gameplay-wise. Both of these hackers show that they obviously took a lot effort in creating these hacks. Also, even though hacks like Plasma Red and Prism use older ROMs, they are better then many of the new FR/LG/RSE hacks here (Including mine, i'll admit it). Alot of hackers (noobz) will not put any effort, and just post whatever they can for attention. Boring, uninspired and highly flawed maps, too cliché or nonexistant storyline, legendary starters, and terrible palettes and/or sprites are a plague among hacks. The only reason they get the attention is because they post rushed and terrible betas. So, put some thought and effort into your hack before posting it.
natanel
December 11th, 2007, 10:18 AM
to me, a turnoff is:
low quality,
over powerred pokemon(one's that the ods to beating them = way out of your league).
low plot,
------------------------------------------------------------------------------------
and that's more or less it.
Hahahaohwow
December 11th, 2007, 09:37 PM
WHATS WRONG WITH YOU?!
Nothing at all is wrong with him. I prefer it over OoT myself, too.
I guess some of my peeves would be grammar, as I'm a grammar fanatic. And unoriginal hacks. A fresh, creative, interesting storyline is always a plus in my book.
Deokishisu
December 12th, 2007, 03:01 AM
I like alot of the points you guys have brought up throughout the thread. So, to make this easier to go through, I've compiled a short list of the things I saw pop up over and over again and attached it to the first post. Keep 'em coming! People need to know what's not liked in a hack!
Yingxue
December 14th, 2007, 05:13 AM
Most, most, most hacks with Fakemon I see s-u-c-k. No offense, but offense.
I hate them because they look so awful and tacky, which is why I tend to stay far away from them. Plus they have stupid names, too.
zman27
December 24th, 2007, 07:05 AM
What I hate is when people, in an attempt to create a new look, will create horrid tilesets which make my eyes cry out in protest every time that I look at them. I may be new to hacking, but I feel that the original tiles are perfectly fine, make an adjustment here or there, but dont change it into a horrid color scheme
Whatthehell
December 28th, 2007, 03:21 PM
things that turn me off a hack is made up Pokemon :( i really hate them
+Sneasel™
December 28th, 2007, 03:33 PM
Normally i don't like playing with fakemon, except when i played Quartz, that made me realize that if done right, fakemon can turn out really well. Now im waiting to play Battle fire because those fakemon look great.
I also hate bad grammer, i mean once in a while its ok to make a mistake, but like when its every person you talk to it just gets really annoying.
S_Vaporeon
December 30th, 2007, 12:53 AM
One thing which I just LIKE to see: if your character can talk.
So...
1. It's fake when ( for example ) Gary says: " I'll be the Pokémon Master!
Huh? You? NO!!! "
2. Fakemon which REALLY looks like eachother.
This is in Pokémon Quartz.
ALL Pokémon looks like the other one.
I'll forget which Pokémon is which!
Ice Lightning
December 30th, 2007, 11:37 PM
I hate it when:
1.Pokemon are clamed to be new pokemon but are really just two pokemon combined (Like Charizard with a Starmie jewls all over it)
2.Really bad grammer (EX(this is the opening of the game were it explains what your doing): Hi there, this is like a pokemon (sends out pokemon), your sopposed to like catch them, and make them fight others, and maybe get some shiny things, I think there called bages, or somethin', you get them then you take on these like really tought guys called the elite four, and maybe you could like deafeat the evil dudes called team whatever. So what is your, duh, name.)
I hate that because the person talking mostly takes up the time you could be playing saying "Like, dude, maybe, and I guess" all the time.
+Sneasel™
December 31st, 2007, 12:03 AM
I hate it when:
1.Pokemon are clamed to be new pokemon but are really just two pokemon combined (Like Charizard with a Starmie jewls all over it)
2.Really bad grammer (EX(this is the opening of the game were it explains what your doing): Hi there, this is like a pokemon (sends out pokemon), your sopposed to like catch them, and make them fight others, and maybe get some shiny things, I think there called bages, or somethin', you get them then you take on these like really tought guys called the elite four, and maybe you could like deafeat the evil dudes called team whatever. So what is your, duh, name.)
I hate that because the person talking mostly takes up the time you could be playing saying "Like, dude, maybe, and I guess" all the time.
Yeah, i hate bad beginnings.
Example:
Hi, welcome to pokemon. You will battle and collect badges, then battle the elite four. I'm prof. oak. I like pokemon. You will go on a big journey!
[name]
[rival]
Be careful of team rocket!
It's so basic that it's boring.
SilentWing
January 13th, 2008, 04:48 PM
The vast majority of the points made here make a good impression on me, but there are some exceptions I'd like to mention (caveats, if you will):
1. "Use of Fakemon" shouldn't be listed as a category in and of itself. Perhaps appending "shabbily drawn," "unoriginal," or "repetitive" to the general category of Fakemon is in order. Clearly, one of the most compelling features of a hack such as Battle Fire is the "Use of Fakemon" of very high standards.
2. "Remake," for what it's worth, can't possibly exist alone as an undesirable trait. Shiny Gold, for instance, is loved by so many fans worldwide that naming such a category as "undesirable" is effectively counterproductive. If the remake truly does bring something new to the proverbial table, or it is in some way unconventional, it is highly sought, supported, and cherished. Although some fans here identify themselves as fans of any and all G/S remakers, as a classic example, it is obvious that some such remakes are of much higher merit and warrant significantly higher attention than the majority of said remakes.
3. Bear in mind that the Gym Leader Challenge, Elite 4, and professor starting screens (not to mention situations requiring forced saving) are very difficult to remove by novice hackers. Simple sprite changes and text edits are all that can be expected here.
Some hacks based primarily on graphical changes (thus violating other points aforementioned) are still quite appealing if presented and developed correctly. Even if added storyline elements seem flimsy of haphazard, the general sheen of Blue Sea Edition, for example, is hard to ignore, much less pass off as "the ultimate turnoff."
Perhaps it deserves mention that the very reason for my initial infatuation with the Pokemon hacking community were two hacks in particular--Shiny Gold (a remake) and Blue Sea Edition (a graphical tour de force); and, assuredly, I'm not alone in such beliefs. Therefore, before flippant suggestions are made on the spur of the moment, it would be prudent to consider contrary examples and refine the metrics with which "the Ultimate Turnoff" can be differentiated from what may in actuality be considered quite the eminent feature in many a distinctive instance.
demonmike
January 16th, 2008, 07:17 PM
What I dont like to see in a hack?
Dead babies. Nothing worse than playing a hack and an irrelevant dead baby comes up on screen.
That and a terrible script, your either making a remake and using the old one, or your doing a new version with a good story to it, anything terrible script-wise is a turn off.
AntiRellik
January 23rd, 2008, 09:20 PM
Ultimate turnoffs for me in a hack are:
-Graphics that don't blend.
-Map tiles that are used incorrectly.
-Swering in text edits.
But most importantly the bad use of mapping....
bradenm
January 26th, 2008, 08:22 AM
A pokemon rom hacked into a mario, kirby, sonic etc game (imagine having to use mario as your character in the game *shudders*)
andreliu
January 28th, 2008, 11:32 PM
what i really hate in a hack and non hacks is when they give you no choice at all for who your starter is and u just get it. its annoying you might really really like the storyline and everything about the hack but your starter is usually your strongest pokemon for a really long time. but if your starter ends up being something u dont like then it ruins the whole story, so if you cant choose your starter it might be really annoying.
also ppl that hack a game and put the 3 legendary birds/dogs as your starters and you choose which one u want, THATS STUPID! why would you do that legendarys are supposed to be a special if they are one of your starters it ruins the specialness.
GKS
January 29th, 2008, 12:03 AM
I really am thankful for people creating hacks.
Usually these disturbs me the most:
1. Similar story, only the professor and town names are changed.
2. Same tiles and building at the same place.
3. Bad Grammer, does not look professional.
4. Same people saying/ doing the same thing, but only at a different place.
Rashoumon
January 30th, 2008, 02:16 AM
Why do people hate hacks with Fakemon? Personally, I'll only play hacks with them. They're what makes hacking unique.
but yeah, bad grammar and stupid storylines are a definite turnoff.
Commander_Latios
January 30th, 2008, 02:05 PM
hmm.... what really turns me away from a hack...
Badly written or cliche storyline.
really bad sprites (and I don't mean pokemon quartz. The sprites look really wierd, but they're not badly made)
Bad grammar
Bad mapping
The unbalancing of redicoulously powerful starters for the player and rediculously useless ones for the rival. example: Groudon, Kyogre, Rayquaza for player, weedle, caterpie, wurmple for rival.
Scripting errors (I'll admit, i suck at scripting. But since I know that, I don't bother even trying. That certainly makes sure there won't be any errors)
I really don't like it when the story is changed, but not the characters. It just doesn't seem to fit together the right way to see brendan and May save the world from Darkrai or something like that, or for professor Birch to show up in Sinnoh.
And, on a personal note, I don't like it when people overuse words like crazy, insane, etc. Don't bash insanity. Some of the greatest people in the world were considered insane. Christopher Colombus, Albert Einstein, The Wright brothers.... Everybody thought they were absolutely crazy. And yet, they made some of the greatest discoveries or advancements in history.
but I tend to ramble, don't I?
I'm just glad nobody has complained about using real people in pokemon games... It would be rather discouraging to hear something like that.
rellim
February 1st, 2008, 07:06 AM
Two things really bother me about some of the hacks I've played. First, when the player character speaks. A lot of the fun for the games for me comes from the player being an empty canvas, someone I have to speak for, and when a hacker makes the player speak it ruins that whole illusion for me. The other thing is a forced romantic subplot between the player and another character, most often the rival. This again forces my character to act in a way that I may not agree with, and is often done very awkwardly and completely devoid of any subtlety.
Beyond that I can tolerate terrible sprites as long as they are consistent, like in pokemon quartz, unoriginal map design can still work for me if it at least it looks good, and I can even tolerate bland/unoriginal stories as long as the game is solidly put together.
The most important thing to me in any hack is bug and error testing. I know some of the tools we use aren't the most foolproof and can easily lead to some errors making it through the creation process, but if that bug makes it past testing, assuming that the hacker does test it at all, it is pretty bothersome to me. We aren't big corporate game developers, so we don't have any real deadline or financial constraints. We can afford to make sure our product is at the very least well-polished before releasing it.
also ppl that hack a game and put the 3 legendary birds/dogs as your starters and you choose which one u want, THATS STUPID! why would you do that legendarys are supposed to be a special if they are one of your starters it ruins the specialness. I think this can be pulled off if given a logical explanation. I agree with you when it's just "hay look at thees pokeymans i gots! lol!" and they pull out the legendaries that take thousands of pokeyen for absurd amounts of balls and often a very powerful team and competent trainer to catch. But let's say your professor was once a great trainer who traveled the world and managed to catch a few of these. I don't think getting a legendary by default really lowers their value, because I tend to value my starter more than any legendary I catch later on in the game, regardless of how powerful they are or how hard they were to find or catch.
kitana
February 10th, 2008, 05:53 PM
fakemon i don't like fakemon becouse there never as good as the real pokemons
Hellsing
February 13th, 2008, 03:56 AM
I'm sorry, I have to disagree completely with kitana, and I agree with Silent Wing. Pokemon Battle Fire is an amazing hack with amazing new pokemon. sereiously. Only if the sprites suck, like,like chaos black. They weren't too bad, but they weren't very good. especially Bliqu. Ew.
boynapster
February 15th, 2008, 08:59 PM
inappropriate content for something that was originally a childrens game
FHJoker
February 15th, 2008, 09:34 PM
I personaly hate the creation of new types. I also hate if there are a choice of three starters and they aren't in the wild, especially if you can't trade. If you don't want to put the starter in the wild then have only one starter but only make it a good choice.
Virtual Chatot
February 16th, 2008, 12:30 AM
Completely Unchanged Rom Bases
Jack of Bl♠des
February 16th, 2008, 03:53 AM
I don't like when things are carelessly rushed over and unprofessinally done. Though I don't really mind Fakemon (after all, my hack is going to use several), but I'd prefer that they looked like the creator gave a damn. It won't kill a person to mix up colors a little bit or do some decent shading.
Luck
February 17th, 2008, 04:44 AM
Well i think i posted this before but...a short and/or easy game.
Who really wants deoxys,celebi,and mew for a starter?It is incredibly absurd!The point of the game is to be a challenge, not a toy.
Uhh i tolerate your normal fakemon like marble and quartz and especially battle fire, but sometimes people are too blind to notice that they have terrible sprites.
But overall i think the thing that annoys me most is the frequent amount of bugs and glitches in the game.
xhalotrialx
February 24th, 2008, 03:29 AM
okay....lets see
1.Stupid starters(e.g kyogre,groudon,rayquaza or some other stupid starters)
2.Fake Pokémon which learns exactly the same moves as the one u replaced it with and may sometimes not make sense(i.e some thing with really seriously small legs that cant kick using double kick)
3.Exact same storyline....how exciting is that?you won't find anything new if you've played the original game
4.People who jus come in and say....hey youre a pokemon trainer right?then have this
<insert name here>recieved a <insert some incredibly rare pokémon like some legendary>
5.Insanely powerful attacks(e.g blast of destruction Power:250 Accuracy:-- Description:never misses. Raises all stats to its maximum.
6.Game is insanely difficult(i.e Elite four has lv70 when u fight them 1st time and lv100 when 2nd time)
7.You find lots of ultra rare items lying all over the place(i,e 20+ master balls in the game)
8.Maps are messed up and dont make sense
Yeah...i think thats about it
RedYoshi
February 25th, 2008, 05:45 AM
Well I basically look at three things in a hack, the Storyline, the Graphics, and the Gameplay, so if any of these three are lacking then I just won't bother playing it. I won't really care as much about the graphics, as far as the storyline goes I don't want it to be the same thing over and over again, I don't want to play the same game again and again so I really like storylines that are ORIGINAL.
score_under
February 25th, 2008, 07:25 PM
inappropriate content for something that was originally a childrens game
I don't mind this, as long as it is clearly labelled and it is not over the top. Anything like sex should not be used, though.
Britney Spears
February 26th, 2008, 05:23 AM
Terrible grammar turns me off the most. I understand if English isn't your first language and you're trying your best, but if you're just lazy and use internet slang in your hack, I won't like it. Awkward maps also make me angry. If you are walking through a map and it just doesn't flow naturally, the experience seems to diminish.
Prof. 9
February 28th, 2008, 07:27 PM
...I hate it when overworld sprites don't move 1 tile downwards when they walk xD
mistersmeargle
February 28th, 2008, 08:42 PM
Wowee, well let's see:
1. I like well-made and -sprited Fan Pokémon (I refuse to call them Fakemon). The Battle Fire Sprites are really good and original, but Teh Baro's srites in Marble and Quartz are unfortunately riddled with L- and T-brackets (as I call them). He's a decent spriter but he could do with some work. I despise people who do really, horrible, Fan Pokémon, they give the rest of us a bad name.
2. Grammar, spelling, punctuation. Three things that are soooo necessary.
3. Goody-goody story. What kind of organised crime syndicate gets scared of children who get small creatures to attack their small creatures? Hostage situations should seem more threatening, death should not be a taboo subject, considering how many characters have died in the movies and anime and manga and for the love of all that is good and unholy, guns and bombs exist!
4. Bad sprites and tiles in GENERAL.
5. Randomness. People don't give Pokémon away for no reason. People don't give items away for no reason. People don't walk up and talk to you.
6. Starters. Now here is a bit of a touchy subject. I for one think you should either have some new starters that make sense, somehting like Shroomish, Slowpoke and Houndour or something or one Pokémon that acts like the version Pokémon of your Hack.
There's more but I can't think of the moff the top of my head.
Blitzballer
March 22nd, 2008, 07:27 PM
When grammar is atrocious, I say "Heck with it!!!". I absolutely despise grammatical errors in games.
Also this is gonna sound a lot worse than it is but...when I see the words "hack of: ruby" I want to bang my head into a wall. Now like I said, thats an overly simplified statement. What I mean is that RSE graphics are disgusting. Unless someone utilizes new or fire red based graphics, I've already walked away. The trees look bad, the overworlds make me sick and the houses....UGH! It's just not a good idea. Unfortunately, most every tool works with ruby and ruby is easy to hack making it a pretty common "first to hack" rom.
hi sir tomato my password is syvniti
March 22nd, 2008, 08:14 PM
I don't relly see gramars that easay... My english is not that good to see stuff like that, But when people use stuff like "Omg a ****ing rare dexoyss" Or kind of evey internet/phoneslang...
But the thing that relly annoy me is tekst editing... When event's ain't changed, but they only text edited them... When i play a ruby hack, and still have to do this clock thing and see what the mother shows in the televison, and after that go see some one getting chassed by something and chose one of 3 pokemons from a bag... Then usaly stop playing the game... Come on? Then Bad starters also anoys me... Stupit story like "One day all the legends were vesiting eachother, but then came team rocket, team magma, team aqua and team galaxzy! Then whey cacth them all and made a super pokemon called Mewtree..." and then it's that stupit mewtwo sprite from elitemap... I hate people who is just giving items and pokemon all the time... Bad mapping.. Bad spriting... (Well i don't relly like bad stuff that much?"
02magnus
March 22nd, 2008, 08:18 PM
I hate to see things like:
GSC remakes. They get me feel tired =(
Bad drawn Fakemons. NOT JUST BALLS XD
Unrealistic storylines. Like Amnesia and the comet :P
And non-shaded overworlds.
I think these thing is ugly. But i shall not talk, i am very n00bish too xD
Jirachi_961
March 23rd, 2008, 06:16 AM
I hate the boring story line, like this:
You get a starter pokemon
You get a pokedex
You are told to fill the pokedex
You then try to be the elite 4 champion
You go around getting all of the badges
In the process you learn of an organization that is causing problems, involving pokemon
You defeat them, every time.
You get all the badges, and you defeat the corporation
You beat the elite 4
You get the XX amount of legendarys
Then you fill your pokedex and you are done with the game
Its like that for a heck of a lot of games. I mean, dang. Mix it up a little bit, it isnt that hard.
jongpilyun
March 24th, 2008, 07:13 AM
*Hacks that are too easy (ie, original difficulty level, or even easier)
*The same freaking 10,000 Rattatas and Bidoofs and Caterpies always in the beginning of the game.
*The unavailability of certain elements until practically endgame. IMO all regions should have a decent mix of elements, with the exception of ice pokes in a volcano or fire underwater and the like. I mean, think about it. If it were a real ecosystem, for every route overrun by Pidgeys, some freaking Ice pokemon would take up residence to prey on the Pidgeys, fire pokes on the Ice, etc... You could even have prey (common) predator (medium) and apex hunter (rare) levels as the elements. A bunch of Ralts, a few Kirlias (parent/protectors?), and a few Houndoors that obviously make their living off eating the Ralts, you know?
*Unoriginal story. This ties in with the first. I mean, after eight years of playing Pokemon, it gets a little boring, and I also have a pretty good idea of how to play the game -- hence the desire for something harder.
*I actually really prefer having a decent spattering of fakemon, to round out the types and such. There is a pittance of Darks, very few Ice, pure Flying is pretty much incredibly weak, etc.
*A more mature story would be nice as well. You have two options as the author of a long-running series. Stay with your original audience, and make the story progressively more mature as you go on, or stay with your original age group. Nintendo has obviously chosen the latter. I'd like to see more of the former.
*Trainers in the cities. This is just a little thing that nags me. You'd expect to see at least a few trainers loitering around the city -- they can't ALL be out and about training at the same time, can they?
*Mono-elemental gyms. Seems retarded to me. Fighting gym? Bring a single Psychic sweeper and you're done. I'd rather see a generous mix like the kind you usually see vs your rival. I mean, come on, nobody makes a pure Water team in the meta-game, and it requires serious suspension of disbelief for me to believe they'd have that kind of thing on Kanto or what have you.
blaster911
March 27th, 2008, 10:15 PM
one turn off in pokemon legend of dragons is that your mom tells you to go upstairs when you have to go downstairs
Fendaril
March 30th, 2008, 02:53 AM
This for me is a super turnoff. I go into a thread that has 20 pictures in it of the new "hack" being released. Their is no beta for over a year and oh look..... the original person of the thread decided that he wants to quit the hack. What was the point of getting everyone excited. Seriously if your going to make it to the hack showcase don't be a lazy jerk about it.
Fubb
March 30th, 2008, 04:50 AM
i hate it when people change a town and then when your playing it, characters walk through the buildings. it looks really shotty.
JacobGRocks
March 30th, 2008, 12:35 PM
i dont want to see fakemon (Mewthree, Pikablu, etc.), going too far from Nintendo's standards, and minor edits.
Virtual Chatot
March 30th, 2008, 03:13 PM
This for me is a super turnoff. I go into a thread that has 20 pictures in it of the new "hack" being released. Their is no beta for over a year and oh look..... the original person of the thread decided that he wants to quit the hack. What was the point of getting everyone excited. Seriously if your going to make it to the hack showcase don't be a lazy jerk about it.
You are going a bit over the line at the end. Some people sincerely just lose the motivation for their hacks after such a long time. You can't blame them at all, you don't even understand anything from their perspective.
Xray
March 31st, 2008, 02:14 PM
I never want to see another G/C/S remake, My personal opinion is there will never be a remake like SG, and alot of people want to remake it G/S/C, and have there hack as popular as SG...
mechu95
March 31st, 2008, 09:31 PM
i dont want to see fakemon (Mewthree, Pikablu, etc.), going too far from Nintendo's standards, and minor edits.
I agree with that, but not fully. Mewthree, Porygon 3 and a half, Lameking and stuff...that utter crap. But I don't agree if it's Pokemon you made up yourself totally - for example based off a hawk, a snail, or a wildcat, even a wildebeest. I don't mind that, and TBH I'm making a hack full of Fakemon like that.
What I really don't wanna see is the copying of other people's stories and maps. Thats's just plain sad. Better to make a crap story and glitchy map, and then improve it, rather than steal.
Binary
April 1st, 2008, 05:08 PM
I never want to see another G/C/S remake, My personal opinion is there will never be a remake like SG, and alot of people want to remake it G/S/C, and have there hack as popular as SG...
Yeah, you're pretty much right. It would get boring..But if they added more features and exciting stuff it would be exciting. And you're also making a remake aren't you?
[HoN] Jereziah
April 3rd, 2008, 12:08 PM
I dont want to see legendary pokemons that are starters....
Rare candy in stores-No
Master Ball in stores-No
Joey the Cockroach
April 5th, 2008, 03:54 PM
This for me is a super turnoff. I go into a thread that has 20 pictures in it of the new "hack" being released. Their is no beta for over a year and oh look..... the original person of the thread decided that he wants to quit the hack. What was the point of getting everyone excited. Seriously if your going to make it to the hack showcase don't be a lazy jerk about it.
I would have to agree with that. sometimes that does happen, where it looks good and then they scrap the idea.
And as for first time hackers, i am a first time hacker, give the guys the experience they need. we were all first time hackers, so there is no need to say that first time hackers dont deserve to hack or give them lip. Once you experience something, you learn from it, and become better at it. give everyone a chance.
Nalesnik
April 5th, 2008, 05:09 PM
biggest turn off for me (like other ppl have already suggested) is unoriginal story. (A great story has the power to suck me, even if other aspects of the hack are sub-par) Also I'm not too fond of bland, boring maps. Glitches are ok with me, as long as they aren't too annoying or game-breaking.
No-Name
April 22nd, 2008, 08:16 AM
What really pisses me off is a hack that only uses TOOLS!!
I can't really say that people need to hex edit everything,but I hate the amount of new tools coming in.
Well,for GB\GBC hacks,I really don't care,they do need to popularise
But for GBA,there is a BIG amount of tools.
Come on,no more tools please!!!!!!!
There are so many tools now that anyone can do anything
Now all they need to care about is the GRAPHICS!!!
Come on now,all we need is a trainer editor,graphics editor,pallette editor,sprite editor,mapper,and scripter.
Now there are tools to make a Shiny Routine,Title Screen Cry,AUTOMATIC SCRIPTER GRRR,Some Rom Bases.
An example of a hack with only tool uses is RRROL ~RR
waynes world
April 22nd, 2008, 08:43 AM
What really pisses me off is a hack that only uses TOOLS!!
I can't really say that people need to hex edit everything,but I hate the amount of new tools coming in.
Well,for GB\GBC hacks,I really don't care,they do need to popularise
But for GBA,there is a BIG amount of tools.
Come on,no more tools please!!!!!!!
There are so many tools now that anyone can do anything
Now all they need to care about is the GRAPHICS!!!
Come on now,all we need is a trainer editor,graphics editor,pallette editor,sprite editor,mapper,and scripter.
Now there are tools to make a Shiny Routine,Title Screen Cry,AUTOMATIC SCRIPTER GRRR,Some Rom Bases.
An example of a hack with only tool uses is RRROL ~RR
Don't say which hacks are bad in public!
That will cause trouble you know.
RR is alright.
I think I have already replied here.
I really hate when someone thinks he's teh gratist haxor of all!!
Hat?
April 23rd, 2008, 07:09 PM
Don't say which hacks are bad in public!
That will cause trouble you know.
RR is alright.
I think I have already replied here.
I really hate when someone thinks he's teh gratist haxor of all!!
I don't like that kind of personality, people who think only they make the best hack/s, but some of them actually are good/excellent at making hacks. Some though are saying they're better than they are.
And I agree with the large amount of 3rd gen tools thing, a little bit, maybe 3rd gen hackers could do with organizing all their tools and documents in a beginner-advanced fashion, and not uneccessarily make things that acheive the same thing.
To make sure beginning hackers don't get into bad habits or just get confused and give up.
Maybe some of them who don't use a hex editor should give it a try too, as it allows more control (which is why it's the classic rom hacking tool).
No-Name
April 23rd, 2008, 08:56 PM
Don't say which hacks are bad in public!
That will cause trouble you know.
RR is alright.
I think I have already replied here.
I really hate when someone thinks he's teh gratist haxor of all!!
Well,I hate it when they think there the best hackers and just use tools.
HEX editing ain't that HARD!!
himowa
April 24th, 2008, 01:52 AM
biggest turn off for me (like other ppl have already suggested) is unoriginal story. (A great story has the power to suck me, even if other aspects of the hack are sub-par) Also I'm not too fond of bland, boring maps. Glitches are ok with me, as long as they aren't too annoying or game-breaking.
Same here! x.x I like to see hacks that try to break away from "OMG! team rocket/magma/aqua/galaxy/other are trying to do _____ using (legendarypokemon)'s power D<"
It gets old, even in the original nintendo games. Or if you do have a team make a twist, like your rival joins the team or you have to go undercover and pose as grunt to foil their plans. Something different, y'know?
Ninja Caterpie
April 24th, 2008, 04:05 AM
Well,I hate it when they think there the best hackers and just use tools.
HEX editing ain't that HARD!!
Yeah I agree with the part about thinking they're the best
"ZOMFG Im da bestest haxor eva."
Bad... Although I don't agree with the hex editing part...
I fail at it...
ExtremeFlyer
April 24th, 2008, 01:24 PM
i wont play a game if it has fakemon init. it just doesnt seem right to me. i also hate spelling mistakes.
and i dont like it when authors abandon their projects after so much anticipation
Amonitas
May 1st, 2008, 09:01 AM
I love fakemon the most, if a hack has only original pokemon, there is no element of surprise what it's going to evolve, but I hate it if fakemon only has different sprite, but same stats/moveset and everything.
Yanmega
May 11th, 2008, 11:45 PM
If I may ask a question....
Does "Fakemon" refer to the use of playoffs of Nintendo Pokèmon (Mewthree, Pikablu) or does it refer to made-up Pokèmon (like those that I spend several hours designing)?
'Cause I'll probably be mad if no one likes my made-up ones...
Wichu
May 13th, 2008, 11:26 AM
Fakemon refers to any Pokémon not made by Gamefreak. But don't worry, a lot of people do like new Pokémon.
You won't see those people posting about it here, because why would they post it in a thread titled "What you don't want to see in a hack"?
Nalesnik
May 13th, 2008, 06:50 PM
If I may ask a question....
Does "Fakemon" refer to the use of playoffs of Nintendo Pokèmon (Mewthree, Pikablu) or does it refer to made-up Pokèmon (like those that I spend several hours designing)?
'Cause I'll probably be mad if no one likes my made-up ones...
I really like fakemon, it's gives the hack a more orignal feeling, but only if they're desgined really well. And you see, that's where the problem is: Designing pokemon (and desgining them well) is a really difficult task, even Nintendo has a lot of trouble with it.
I generally am NOT a fan of D/P pokemon, i mean dialga and palkia? wtf? I wanted to throw up when I first saw them. But anyways, it seems to me that the thru out the pokemon games, they seem to get worse and worse at making them. (i still consider the orignal 150 to be the best desgins ever) It seems like nintendo has hired some 5 years old to be thier pokemon desginers now.
So what I'm really trying to say is that if Nintendo has a hard time making new ones, (with all thier experience, resources, paid professional designers) think how hard it's gonna be for the average hacker to make a complete new set of fakemon. (no offence intended)
ExMaikel
May 14th, 2008, 04:34 PM
its not that hard.
for a normal person who finds interest in pokemon and knows the game, it wont be a problem to create an idea for a fake, i mean description, attacks and such.
but the sprite is another thing, but if your are a decent spriter u can make a sprite as good as allmost nintedo's sprites so it wont be hard at all to make fakemons.
i know cause im a spriter, at least i was and not a bad one. =)
ZetKa
May 16th, 2008, 10:51 AM
i dont want to see events from the original rom,..
H2O Turquoise
May 16th, 2008, 12:39 PM
What I don't like to see is not even smelling the maps. For example, Pokemon Quartz was the first hack completed, but Baro only changes 6 or 7 tiles in a map and edited the Pokemon. I know then weren't so many tools, but c'mon...
He didn't even edit the connections...
Platinum Lucario
May 20th, 2008, 11:26 AM
What I don't like is incomplete hacks that never have got completed, which
of course leads to reviving threads that are over 2 years old.
Gold Tom
May 20th, 2008, 01:53 PM
I don't like it when hack creators say, 'Please don't blame me or critisize, it's only a beta.' Isn't that kinda the point of betas, so you can get feedback and critisism?
Hardy Har Har
May 28th, 2008, 01:49 AM
In a hack, I don't want to see the following:
1. When saving the game, instead of "Would you like to save the game" appearing in the text box, "You wanna save yo s***" appears. I don't want to see that message, it only offends others who hate vulgar/censored words in others' hacks.
2. Too much use of Fakemon. Most people love the original Pokemon sprites than using fakes. (Using D/P sprites are okay, so D/P Pokemon are not fakes)
3. Tile errors.
4. Encountering a high-leveled legendary on an early stage of the game, like Kanto's Route 1. Who wants to see a Lv. 80 Giratina, for example, on Route 1?
bruom
May 31st, 2008, 05:07 PM
the thing i mostly hate, that i cant support is fake pokemon. those odd creatures make real pokemon look stupid, also the normal ones are really cool, why to change 'em?
but thats not the only thing i hate in hacks. i hate
-when the legendaries can be found with no plot or story, like finding them in wild
-when the world map is the same of the original game, even if the region itself is other
-when you can predic what will happen in the story -or-a boring story
-when you have to use cheats to complete the game
-when there are "killing" glitches that can be fixied but arent
-when the story is absurd or bizarre, like: the world was destroyed and now you live in the moon and have to find a way of going to the sun beat groudon (???)
-when it plays with serious real life things like racism or religion
ah... thats it...
Xray
June 2nd, 2008, 11:43 PM
I dont want to see anymore hacks with a well put together storyline, with horrible mapping -_-
Jamiras843
June 3rd, 2008, 06:40 AM
I hate fakemon. Period. I also hate fusions. I hate Bad grammar (though i fall prey to this often), bad spelling, uber strong legendary starters, and all around bad hacks. I'm no genius when it comes to scripting or hex editing but with the number of tools available people should be able to come up with a good hack.
Mitchman
June 3rd, 2008, 08:33 AM
Ι dont like to see any pokemon in a pokemon hack! Nah kiddin um I really hate it when the story sucks but the graphics are great!
Quilava's Master
June 3rd, 2008, 08:34 PM
hmm I hate when there is a hack full of swears. Ok so few swears casualli here or there cool but hacks like welcome ******* to ****vile town my ****in mother named me ****face....SO STUPID...uhm hacks with no bacbone (like no real story just another kid with a computer) ...hackers who just want everyone to do their hack for them (like a million of them in the scrapbox) hacks that use lv2 & 3 evolutions as starters (unless the pokemon was just given a baby or evolution i.e Roselia) uhm I love originality so any hack with a well planned story that all ties together im hapopy with
Synyster_Lili
June 3rd, 2008, 11:17 PM
hmm I hate when there is a hack full of swears. Ok so few swears casualli here or there cool but hacks like welcome ******* to ****vile town my ****in mother named me ****face....SO STUPID...uhm hacks with no bacbone (like no real story just another kid with a computer) ...hackers who just want everyone to do their hack for them (like a million of them in the scrapbox) hacks that use lv2 & 3 evolutions as starters (unless the pokemon was just given a baby or evolution i.e Roselia) uhm I love originality so any hack with a well planned story that all ties together im hapopy with
I agree, QM
What annoys me is hacks that have no evidence of decent scripting, which doesn't appeal to me..a hack without scripts is like a dog without fleas!
Recently I've started hating D/P tiles in hacks too, they're so overused
~Divine~
June 10th, 2008, 09:43 AM
i hate when some author say they will include something new in the next release of their hack but when you play it the new feature is not included (How lame!!)
Rashoumon
June 10th, 2008, 01:14 PM
Just something to all you fake haters out there: A hack needs Fakemon to be good in my book. Without them, it's just another boring adventure, no matter how the Pokemon are arranged, or how good the scripting is...
So I guess I would say my 'ultimate turnoff' is a hack without Fakemon.
Mixes don't count.
Binary
June 10th, 2008, 03:26 PM
Just something to all you fake haters out there: A hack needs Fakemon to be good in my book. Without them, it's just another boring adventure, no matter how the Pokemon are arranged, or how good the scripting is...
So I guess I would say my 'ultimate turnoff' is a hack without Fakemon.
Mixes don't count.
Yeah, I would really agree with you. Look at Baro's Pokemon Marble. It's like a whole new adventure with new pokemon. But look at some other hacks...fakemon just spoil the game. So I'm, kind of fifty fifty with this.
Retribution
June 10th, 2008, 08:38 PM
I have quite a few things to moan about ;)
Warning: Long post
-Loads of remakes of the same games. One or two is alright and if you add quite a few new things grabbing the intrest of the player, fine. But if loads of people make the exact remake of the game without adding new stuff, not many people are gonna play it.
-Curse words, racism etc. I dont expect to play a hack and somewhere start swearing at me because I bought a potion saying "What the f***, like why the f***ing potion. I like that s***." (Of course this probably wont happen.)
-Many grammar mistakes. If you have in your game "Hey, what is that guy duing over there." I guess its one even though you want to have close enough to 0. But if its something like "Hey, liek tats sumfing ovar tere. Thet guoy ovar tere doeng liek wot?" No!
-Non original hacks. Hacks saying stuff like "Fire-fire red." and having one more tree next to a house or something.O.o Thats not a hack. More like a edit.
-Drawing a scriggle and saying its a pokemon. No, it is not. It is a piece of mess probably on MS Paint.
-Claiming to be the 'best' hack ever. No hack is the best. Your just making a prat out of yourself. Asking for attention and everything.
-'Glitchy mess world.' When someone completely kills a map and says he/she made a creative map. Yeah, on or two tile errors, fine. But that is a bit overboard.
-Finally, (Yep, finally.) people saying "I'm new so please dont say bad things." Some people have to say bad things, its life. People critize on everything and the sooner you accept that, the sooner you'll find life easier to live.
Thats my five cents. :D
Teh Baro
June 11th, 2008, 04:09 PM
I don't like it when hack creators say, 'Please don't blame me or critisize, it's only a beta.' Isn't that kinda the point of betas, so you can get feedback and critisism?
Also, all the hacks are betas, except less than 10
Pokefan2000
June 14th, 2008, 02:05 PM
Swearing. That's what I don't want.
Binary
June 14th, 2008, 03:56 PM
Swearing. That's what I don't want.
I totally agree with you...
I don't see the need for such swearing in hacks.
ArchsageX
June 14th, 2008, 05:32 PM
I hate unoriginal hacks, I play hacks for a fresh experienced, not a knock-off of a game I've already played.
Darkly the flygon
June 19th, 2008, 12:57 AM
hacks with shadow lugia. he is so overused...
iRawr-x
July 7th, 2008, 03:29 AM
Well for me would be tile errors, and abit of scripting errors as well, Like some could stuff up the game,
jakerman999
July 8th, 2008, 03:08 PM
poor script design. like having people walk through you, or talk to you while facing the other way, or stand a couple tiles away, things like that.
it's okay if it happens once or twice, but if the hack is full of them, it just doesn't work.
Lucario'sShadow
July 9th, 2008, 09:39 PM
i hate hacks that are seem like everything has been changed and then once you get to a certain part of the game everything onwards is just stuff that hasnt been changed from the original rom
e.g. you start off with different starters and then up until lets say cerulean city everything else will not have changed from the original game becuz the hackers are too lazy..
whats the point of making a hack when you only change part of it and then get lazy??
RedOneH28
July 16th, 2008, 11:41 PM
Gah i really hate when HMs are used to frequently. I usually don't teach my pokemon HMs except the really good ones (not rock smash or cut). Constantly going back to get my HM pokemon takes away the experience and the reality of the game.
Also on Fakemon. I do not like them unless they are extremely well done. I'm talking about they have the same colors as normal pokemon and they have the same looks. You know the ones that come out and claim to be part of the next generation but you can't tell because it's so good?
Yeah those are ok.
Rob-120
July 17th, 2008, 08:58 PM
a turn off huh...welll I guess my ultamite turnoffs are random violence, swears, random item handouts, and crazy hard and or just random ultimate pokemon in the wild...
serpent
July 18th, 2008, 05:57 PM
- Bad Grammar (also swearing and internet slang)
- Legendary pokemon easy to catch
- dumb story
- Mapping (huge maps with not much detail)
poddish
July 18th, 2008, 08:24 PM
I agree with most of this...but....WINDWAKER OVER OCARINA?!?! went...you cut me deep
[/offtopic]
Another pet peeve of mine is games with bad starters. Ya know, when people make the starters something like Groudon, Charizard, and Haunter. wtf? why would you do that
I hate hacks that use too many of the original game's events. The only game that did that but had enough new stuff to kinda even it out was ruby destiny
And I agree Wind Waker over Ocarina? The only zelda game that was better than Ocarina was Majora's Mask
Mateo
July 20th, 2008, 01:25 AM
One thing that gets old, and I have to be careful of this myself, is over use of cameos. This can be the form of making friends and whatnot be Gym Leaders and Elite 4, sticking in people just for the sake of walking up to you and saying "Hey, I'm Brendan!" and he does nothing. Now, a better way to do this is to have a guy you can tell is probably Brendan although he never calls himself that and he is there to give you advice about something in the plot and you are left wondering, "Wait, was that Brendan? I think it was!" but you still aren't sure.
Also, re-using old professors for no reason is dumb. You can call him Prof. Zigzagoon or whatever you want, but if he still looks like Prof. Oak or Prof. Birch he is still boring.
Another thing that I find really annoying is when people come up with outlandish storylines. You make a story that is usually:
1) Incredibly Dark, Morbid, and pointlessly violent
2) Impossible to implement the way you talk about
3) Only mentioned in the thread as a back story and if you play the game you have no storyline
4) Storylines where Pokémon are Gods (This is why I dislike DP. I don't believe in Palkia and Dialga)
5) Storylines that just straight-up don't make any sense and are hard to follow
That and new graphics that look horrible. I really appreciate the effort and trying to be original, but I want them to blend with the original tiles and other tiles you use. When they don't it is painful to look at screenshots, and I will not play your hack. My eyes are bad enough already, haha.
I think that about covers it for now.
ultimoechidna
July 23rd, 2008, 07:28 PM
I don't like use of characters from the original game. I've completed THREE GAMES with Brendan! I DON'T WANT TO DO IT AGAIN! I don't mind fakemons, so long as they aren't crappy. Finally: Death. Some promising looking hacks are ruined by dark storylines where the main characters brother/sister/father/mother/best mate dies. It's a kids game, that's not a good idea, it's just plain depressing.
Sportsmaniac1322
July 23rd, 2008, 10:09 PM
I absolutely HATE fakemon! They ruin the whole pokemon experience in my opinion. I do like the dark storylines, though. It's something that makes it different from the normal pokemon games. So, hackers, a good dark game without fakemon WILL get my attention.
BarbblerElf
July 24th, 2008, 12:07 AM
I defiantly do not like Fakemon. It does not feel like a pokemon game with them. I also do not like when they take all the challenge away from the game. They give you too awesome starters or make all original starters catchable in the beginning of the game. I don't like having Master Balls and Rare Candies for $1 at the mart. I am proud to say I have never used a rare candie in any pokemon game after Pokemon Blue. (Glitch ^_^ Come on I was like 8). I like it when a pokemon hack is like the real thing with new maps/story change/wide range of pokemon from many different games. I am going to try to work on my ideal game when I get the chance.
Ninja Caterpie
July 24th, 2008, 07:16 AM
i hate hacks that are seem like everything has been changed and then once you get to a certain part of the game everything onwards is just stuff that hasnt been changed from the original rom
e.g. you start off with different starters and then up until lets say cerulean city everything else will not have changed from the original game becuz the hackers are too lazy..
whats the point of making a hack when you only change part of it and then get lazy??Oh, so you think every godarn hack here is finished???? It's called a BETA. It means they've edited that much for you to play!
I dislike Fakemon (except obviously-typed ones and ones that are reeeaaaally well made). I absolutely hate bad grammar and tile errors. Script errors are alright, although too many spoils a game...
Oh, also, DP starters are WAAAAY overused. They're just like FR or Emerald starters, why not use them?
[HoN] Jereziah
July 24th, 2008, 10:13 AM
I dont like hacks without d/p pokemons except the ones i beta test
BarbblerElf
July 24th, 2008, 12:06 PM
I dislike Fakemon (except obviously-typed ones and ones that are relly well made). I absolutely hate bad grammar and tile errors. Script errors are alright, although too many spoils a game...
Oh, also, DP starters are WAAAAY overused.
I also hate grammar errors and tile errors. I hate the D/p starters. Script errors could get annoying when they force you to restart your game
robie392
July 31st, 2008, 11:11 AM
Tile errors, realy bad grammar, stupid looking or Fakemon that dont even seem like pokemon, stupid story lines, and people who say theres going to be things in the games but it never happens.
destinedjagold
August 3rd, 2008, 02:04 AM
I hate to see a hack thread where the hacker only wishes to be popular, well-known or to be respected as a great hacker.
I also hate it when a hacker competes with another hacker.
Why can't everyone just hack for fun and for bringing a new game for everyone to enjoy?
Now, towards hacks, I don't like boring scripts.
I hate to see misused tiles.
I dislike to see promises got broken.
MantisboyN
August 7th, 2008, 03:04 AM
What bothers me is when somone takes a good hack and tweaks it a little bit to make it super easy.
KurlyFries
August 7th, 2008, 03:17 AM
For me, the hack's plot loses MUCHO originality points when it's centered around Ash/Gary/May/Brendan etc.
Fakemon are generally crap. There ARE some pretty kick-awesome fakemon however.
it's just that sometimes I think they just wanted to say "i have (X amount) new Poke's" but screwed up the individual quality.
AnimalCrossingX
August 16th, 2008, 02:53 PM
I hate terrible grammar/spelling, bad storylines, and crappy Fakemon. Also, maps the are bare/similar to the real map are a major turnoff.
Semblance
August 17th, 2008, 06:17 AM
I hate to see a hack thread where the hacker only wishes to be popular, well-known or to be respected as a great hacker.
I also hate it when a hacker competes with another hacker.
Why can't everyone just hack for fun and for bringing a new game for everyone to enjoy?
Now, towards hacks, I don't like boring scripts.
I hate to see misused tiles.
I dislike to see promises got broken.
Most of those hacks fail because the Hacker wants popularity and their heart isn't into it.
dracolord775
August 21st, 2008, 01:54 PM
I absolutely HATE badly made fakemon, good looking ones are ok, preference to the originals though.
The Original Darkwiz787
August 22nd, 2008, 11:37 PM
Ok.....
1. BAD GRAMMAR ( hai profesor oak can i hav a pokmon . ty dude no im gonna go on a advntr buy)
2.TILE ERRORS ( OMG I hate these! If you have a snowy theme the edge of the cliff should not have grass on them)
3. STUPID Fakemon (Like, every Fakemon is completly random, like a fire/bug type Dog)
4. Overpowered pokemon early (Umm... Agron in route 1????)
5.Bad sprites (So there shaded badly, look the same as another, but mabye a different jaket color)
6. Unrealistic charachter actions ( So your walking, then the champ of the elite 4 is like " let's go but the hell out of team WTF" randomly)
7. crummy storylines (once upan a tim thees ppl wer liek lets go syco nd kill every1 so they like did and u wer chosn 2 beet th crap ot ov them)
I could complain all day. but i won't for your sake!!!
Penumbra
August 23rd, 2008, 12:04 AM
Pretty much what the guy above said. except for 2 and 4. 2) There might be tiles that aren't inveted to fit, or they couldn't find the right tile. 4) Unless it's part of the story like if you started in a region after the elite four or if your pokemon is reasonably leveled close to the wild pokemon, I won't reallly mind.ANYWAY Here's my major list
1) Pls edit the story line. IT SUCKS. I hate storylines that are filled with bull. like "Team Rocket killed all the pokemon now it's up to you to bring all of the pokemon back by defeating team rocket and collecting all the gym badges!" Like, what does the gym badges have to do with anything? honestly... and team rocket killing all the pokemon? That sounds rather improbable impossible
2) Grammatical Errors, hands (feet, head, nose, ears, everything) down. Disgusting. Just plain disgusting. "RYE VULL: PRUH FEZZ ER OKE SEZ U CAN OWN LEE TAYK WUN POKEMON!!1!" or for the champion "Haha your winung streeck endz heer!!!!1" Sort of ruins the whole "FINAL BATTLE EVERY THING HAS TO BE EPIC" Theme...
3) Unrealism. Your rival saying stuff like "HAHA U SUCK I WILL PWN J00 *SHOOT SHOOT* HE HEE U R DED" or beautifully designed city with no background. Like a gorged city with meteors bombarded around the field, or patches of oversized puddles or tonnes of rocks and ledges everywhere but it seems totally unreasonable, unless there's a story behind it and you expect to find out as you progress, but in the end, all it talks about is how the legendarys in the title screen came in. Hate that. You're wondering how this world became the way it is, and then nothing.
4) fakemon. I hate them. I just hate them. They can't replace pokemon. The creators give them such an absurd look, no matter how well shaded and detailed it is, and it doesn't look like a pokemon at all..Some I can stand, but when it comes to the legendaries, they're often way over detailed and they could easily be mistaken for a third evolution.
5) Completely random and useless. example: *guy walks up to you* "You look weak... We'll see who's the best trainer in the world! and then he walks away and you never see him in the story again. WTF?!?!!1!//
6) Stupid rivals. This includes what they say, why they battle you, and how strong they are. Examples: FIRST BATTLE: "Hey you stupid kid. I heard you gots a pokemon. Let's battle and see who's the top trainer!" k. So you talk about how I got my pokemon. and then all of a sudden you want to be the best trainer ever with your level 5 chikorita? mhm...*sends out Lv.42 mew" O_O "WTF!?" and finally
7) Wild Pokemon Problems? Self-explanatory. Hey look a sign! "Magma Mountain. Watch out for fiery pokemon!" Okay! Let's walk in the grass! *WILD FERALIGATR*-_-
Ninja Caterpie
August 23rd, 2008, 01:06 AM
Hey, umm...Awakening, can you use enters?
Virtual Chatot
August 23rd, 2008, 01:28 AM
D/P Pokemon in 3rd gen hacks are starting to get old...
deadlyangel91792
September 3rd, 2008, 12:10 AM
hmmm wat kills a hack for me is when a script is crap and doesnt compel me to continue i love a great story also neat gamplay features like riding alternate things other than bikes is pretty sweet but I ABSOUTELEY HATE FAKEMON they are okay when typed but when drawn kike pokemon quar......i probably shouldnt say it........ but yea i really hate fakemon and bad scripting
One Winged Angel
September 3rd, 2008, 12:19 AM
Hmm, the ultimate turnoff for me would have to be Giratina or lucario being the main Pokemon. I think that they are really overrated and that people use them too much.
Penumbra
September 3rd, 2008, 11:16 PM
Sorry for the people that couldn't read lol.
My computer was screwed. I thought it seemed like that only to me.. *edits*
[HoN] Jereziah
September 4th, 2008, 12:05 AM
Containing bad languages...
Thats what I hate...
RenviLLe
September 4th, 2008, 02:32 PM
I don't care as long as they don't have FAKE POKEMONS
Ninja Caterpie
September 5th, 2008, 06:47 AM
Oh, another thing.
Grammar includes using Pokemon terminology properly so it's Pokemon not Pokemons
maoh4567
September 5th, 2008, 03:59 PM
well for me...
1. Storyline
- I'm tired of seeing storylines that.. "You want to be a pokemon master so you get your starter in prof. lab / you get a starter then you decided to be a master w/ some evil team standing on your way..
2. Mapping
- I dont like to see maps w/ so many unused space
- so many tile errors
- very squarish
3. Palettes and Sprite
- i dont like palettes that so bright, it hurts my eyes
- minor sprite changes
- i dont like sprites w/ no shading
4. Fakemon
- i dont like unattractive fakemon
Ripper
September 7th, 2008, 04:51 AM
1) Bad Grammar/Spelling - It's truely annoying.
2) Non edited Scripts. I hate all the games that basically have exactly the same scripts in exactly the same places.
3) Unoriginal Maps. It hurts me when you can recognise a map from another game that's only been slightly changed.
4) Bad Tiles. Leave the original ones alone, I hate cartoonish looking trees.
BassFace
September 9th, 2008, 06:02 AM
Bad grammar and spelling irks me the most by far. To me, nothing makes a hack look less professional than when it's crammed full of spelling errors, lack of punctuation and capitalization, and grammar errors.
I don't really have anything against Fakemon, but personally, I'd rather be playing with the real Pokemon. I realize though that the creators of Fakemon (for the most part) have put a lot of work into making their Fakemon unique.
Someone mentioned having to fight overpowered Pokemon early in the game. I have to agree that this is annoying, especially when you have to battle fully-evolved Pokemon that are way, way below their normal evolution levels. I was once playing a fairly decent hack, when I ran into a trainer very early on in the game that basically stopped me in my tracks with his team of powerhouses. The levels weren't the problem (my Pokemon were actually at higher levels than his) - it was the fact that they were fully evolved while my Pokemon were still in their lowest evolved forms. Not to mention that this trainer's Pokemon shouldn't have been even close to evolving at their current levels.
It also bothers me when the main playable characters aren't changed. Like a previous poster mentioned, it's kind of boring having to play as Brendan/May again - you've seen enough of him/her in the regular third generation games.
dinosaur77777hacks
September 11th, 2008, 01:40 PM
i hate the fact (i also hate this in the originals)
that you can just walk into someone's house without asking
this is what really shoud happen:
player:hi i've just walked into your house for no reason
person:aaahhh im phoning the police
player:wtf
person:ye hello , police yes i have someone breaking into my house.....yeah......ok.....
(puts phone down) the police are on there way
(police enter the house)
policeman: your under arrest you prick
player:WTF!!!!!!!!!!!!!!??????????????
Binary
September 11th, 2008, 05:18 PM
i hate the fact (i also hate this in the originals)
that you can just walk into someone's house without asking
this is what really shoud happen:
player:hi i've just walked into your house for no reason
person:aaahhh im phoning the police
player:wtf
person:ye hello , police yes i have someone breaking into my house.....yeah......ok.....
(puts phone down) the police are on there way
(police enter the house)
policeman: your under arrest you prick
player:WTF!!!!!!!!!!!!!!??????????????
lol, I pretty much agree. But that's got to happen in the game or it'll be boring XD.
BassFace
September 12th, 2008, 03:52 PM
I have a few more things to add to my list:
-Excessive use of profanity. I find it degrades the hack as much, if not more, than bad spelling/grammar. With one exception – if the hack is intentionally targeted towards an adult audience, it’s stated clearly when promoting the hack, and all other rules of spelling and grammar are obeyed, then it doesn’t bother me as much. But when random profanity is inserted in a hack for no real reason, it really drives me up the wall.
-Legendary Pokemon as starters. What’s the point of calling them legendary if you get them effortlessly at the beginning of the game? Also, I’d much rather play through the game with Pokemon that can grow and evolve, starting off weak but getting stronger with every level and evolution. Starting with ubers really isn’t any fun.
-Lame storylines. No offense… but… I’d rather not play through another game where you’re this kid leaving home to get their first Pokemon, and your goal is to beat 8 gyms and become the champion while saving the world from the obligatory evil team.
On the other hand, it can go way too far in the other direction, the result being an overly-detailed and extremely complicated plot that the average reader would probably just skip over. I like the plotline to stay simple, but interesting and varied.
-D/P Pokemon in Advance Generation hacks are starting to seem a bit old.
-Hacks filled with inside jokes. Face it, the jokes aren’t funny to anyone except to those actually inside the joke.
poddish
September 14th, 2008, 05:16 PM
people that over write real pokemon for fakemon and don't over write ALL the extra spots that have the ?? pokemon in them.
People that over write normal pokemon for legendaries w/o over writing legendaries for normal pokemon. (ok 1 one way or the over won't hurt, but having all the d/p legendaries and not overwriting the ??s or other legendaries for them just upsets the balance of power in the games)
Pointless events that seem to be in there just so you can put legendaries in the story.
bad fakemon
fakemon (good or bad) that seem out of place
fakemon with unedited stats/moves/types/etc. from the pokemon they overwrote.
events that seem too similar to the event you just finished
unedited texts. (in ruby destiny rol in the city that is a hack of sootoplis by the cave of orgin one of the ladies still refered to hoenn) (it just bugs me)
too many events from the original game compared to the new events
jailguard
September 15th, 2008, 03:02 AM
something that irritates me is when the hacks are to easy
Sevre90210
September 15th, 2008, 10:08 AM
I concur with the above,some people just make it too easy. I'd rather "white out" and grind through the game than have it finished in under 4 hours because someone decided that my starter was a lvl100 Cyndaquil.
gothic.child
September 15th, 2008, 03:06 PM
What I hate is people using rombases for their hacks. For god sake make your own tiles, I don't care if its a yellow block and a red triangle for a house, just change them!!! I hate of seeing D/P tiles and overworld sprites(the hero overworld sprite). The Pokemon from 252 to 493, you can trace most of them back to the first 251 Pokemon. The fact that bug Pokemon are so weak, and that most of their moves are crap. Next Fakemon, ones that look like nintendo's Pokemon (adding a couple of things on, changing the colours and fusion Pokemon are just bad, so why do it in the the first place). Oak's intro not changed, as well is the title screen. Grass tile changed, but not the animation for it. I think that all roms hacks should be hard, but not hard like you have to train for hours just to beat one person, and then do it again for the next. Their needs to be puzzles in their, and battles that make you think, if not its just train in the grass and then just beat people, and thats all that you can do...Zzzzzzzzzzzzzz. Poor story line or one thats lets you do nothing but the story line. In game jokes are crap, if we want jokes we be on a joke site, not playing hack rom. Hacks with jokes in it, means that the hack is a joke if you know what I mean. Thats all for now.
poddish
September 25th, 2008, 12:59 AM
Hacks with glitches or spelling errors that hurt game play. ie. a normal tile that forces you to move and the creator didn't intend for it; a spelling error that causes you to think they ment something completly different than intended and confuses the player later
hacks that say they are completly new but are only minor edits like the towns barley changed, or only the text is edited but doesn't seem like the change was worthwhile.
Hacks that only change the wild pokemon.
Hacks that have alot of the same events that were already there, but few new ones.
Hacks that go un finished because the hacker got bored or they got tired of the cluttered 1st generation roms, or the lack of space in emerald.
most g/s/c remakes They usualy only go up so far then stop at an unusual spot and never get finished Shiny gold is good though...
EmpoleMew
September 25th, 2008, 09:14 PM
I'm sure I said this in this thread earlier, but I just despise hacks like this:
"LEIK JOO CAN GETS ALL DA 386 POKEMON AND SOME D/P ONES 2, AND YOU CAN GO FROM HOENN TO KANTO, AND THE SEVII ISLANDS ARE REPLACED WITH THIS RANDOM THING AND" blah blah, etc.
Oh, not to mention hacks that blind you with all caps like Rant A there.
And if that wasn't bad enough, there's those hacks that have absolutely no story at all and the goal of the game is "keep your level 10 Magicarp you get in Pallet Town alive, while crossing a bunch of glitched garbage tiles to Indigo Plateau. Oh, and level 100 Mewtwos and Ho-ohs are everywhere." Seriously, I've seen those.
I think that's enough for now.
dragpyre
October 1st, 2008, 09:31 PM
Things that annoy me in a hack hmmmm...
Storylines which are pointless
games which have nothing to do with pokemon, like the version which someone created in the year 2000 or something and called it Pokemon diamond which involved ringing up fakemon and getting their number (grrrrr)
unfinished hacks
hacks which never get made
grammar is bad
script errors. shiny gold has about 2 or 3 but they're basically insignificant. go shiny gold!!!!
Profanity like "my pikachu is going to zap the s*** out of you totadile, you M*****-******* ***t." "Oh but totadile has this awesome d*** attack which will **** your stupid little t*** of a pikachu up."
(sorry for my very long profanity example)
Hitsu
October 1st, 2008, 10:02 PM
- Bad Spelling.
- Unchanged tilesets and palettes.
Ninja Caterpie
October 1st, 2008, 11:10 PM
Sure, I don't like what most of you said, either. But, for some things, I have to argue. Some small things, such as the title screen, aren't going to be a major priority for all hackers.
And people who can't sprite just can't geta new hero until they find a good spriter. Normally not on anyone's priority until they get past a least one beta.
Those two things are really TINY compared to the two most important facts in a hack:mapping and scripting.
Face it, you're not goin to be staring at the Titlescreen all day. And Red isn't that weird-looking.
If anyone says they don't like hacks that are unfinished, you try finish a hack, eh?
Ok, I've done my picking at stuff, there ya go.
thethethethe
October 2nd, 2008, 12:14 AM
script errors. shiny gold has about 2 or 3 but they're basically insignificant. go shiny gold!!!!
Shiny Gold has far more than two or three.
Okay, this is more about hacking, but do you know what I hate? People who say they dislike bad grammar in hacks, and then use poor grammar in their posts. Hypocrites.
Surf
October 2nd, 2008, 05:45 AM
Like the bad grammar you used there?
Okay this more about hacking
Anyway i hate swearing and really obvious tile errors.
DARKSHADE
October 2nd, 2008, 07:43 PM
lol yeah u did use bad grammar
OK THINGS I HATE IN HACKS:
fakemon: i dont care wether theyre sprites up to the eyeballs i dont like them!!
walking into peoples houses: as said before,maybe u should ring the doorbell of a house then you get to enter it...
bad grammar: yeah doesnt everyone
inserting D/P pokemon: whats the point????????
D/P TILES: everyone uses them!!!!! (i use platinum trees, d/p trees, d/p sand, d/p grass (recolored)...)
so yeah thats pretty much it....
EmpoleMew
October 2nd, 2008, 11:10 PM
walking into peoples houses: as said before,maybe u should ring the doorbell of a house then you get to enter it...
But that's a general RPG cliche, so that can't be hacked around easily, and could crash the game if it was implemented.
The profanity thing is something else I really can't stand. I won't say "unless its a hack made for ages that use it" because the first thing most people do is abuse hacking tools just to fill the game with profanity every two words.
I also hate when people steal ideas from other people's horrible hacks and put it in theirs. If it failed the first time, it won't work the next time.
EDIT: And hacks that use chatspeak and 1337, unless its part of a bad joke that's good enough for a small chuckle. Like my hack which is at 1%.
Ninja Caterpie
October 2nd, 2008, 11:47 PM
lol yeah u did use bad grammar
OK THINGS I HATE IN HACKS:
fakemon: i dont care wether theyre sprites up to the eyeballs i dont like them!!
walking into peoples houses: as said before,maybe u should ring the doorbell of a house then you get to enter it...
bad grammar: yeah doesnt everyone
inserting D/P pokemon: whats the point????????
D/P TILES: everyone uses them!!!!! (i use platinum trees, d/p trees, d/p sand, d/p grass (recolored)...)
so yeah thats pretty much it....
Darkshade, no matter how bad thethethethe's grammar was, it's nowhere near yours. And you're one of those hypocrites that the's talking about. Gees.
And also, where IS that bad grammar, may I ask? When he used hypocrite as the only word in a sentence?
Surf
October 3rd, 2008, 12:43 AM
Darkshade, no matter how bad thethethethe's grammar was, it's nowhere near yours. And you're one of those hypocrites that the's talking about. Gees.
And also, where IS that bad grammar, may I ask? When he used hypocrite as the only word in a sentence?
He skipped one word and I just decided to annoy him a bit.
By the way i missed one letter on that post.
Ninja Caterpie
October 3rd, 2008, 06:08 AM
Skipping a word is NOT bad grammar. Well, at least his is a hell of a lot better than most people here.
This is goin offtopic so here's another one:
No so much to do with hacking, but I hate it when the creator can't take constructive criticism. It's pretty rare in hacks, but still. Oh, I also really, really hate hypocrites and people who randomly flame or are rude to other people. Or just don't follow the rules. Well, if the author irks me, I probably won't see the hack.
Surf
October 3rd, 2008, 06:34 AM
I HATE really really stupid people posting i hate the maps or the whole idea of the hack without saying why.
Ninja Caterpie
October 3rd, 2008, 12:20 PM
Though that has nothing to do with any hack itself, unless they're a hacker.
EDIT: A fix for the door problem. Well, some people are generally kind so they let people in. And then there are houses with locked doors. Make a signpost. Oh, and people can be surprised that you entered with exclamation marks above their heads!
DARKSHADE
October 4th, 2008, 08:55 PM
i want trying to write in good grammar so i dont care
he was so i was proving a point!
get off my back!
and stop going off-topic
Surf
October 4th, 2008, 10:15 PM
Well lets get back on topic
I hate it when people claim to have great stuff but it's just a game edit
Ninja Caterpie
October 4th, 2008, 10:21 PM
i want trying to write in good grammar so i dont care
he was so i was proving a point!
get off my back!
and stop going off-topic
If you don't TRY to write in good grammar, you shouldn't expect others to. You shouldn't say you don't like hacks with bad grammar.
Yeah, let's stop arguing.
Hmmm... I hate it when people use swearing to gain popularity in a hack. Dunno how it works but yeah. Quartz was swear-filled but I loved every minute of it. So, it's not always swearing that can be bad, it's really how it's used. Quartz owned.
Lunatik
October 5th, 2008, 02:26 AM
Personally, I hate the recycled: Kid gets first POKéMON, beats GYMS, stops Team X's plan to use a Legendary POKéMON for their own gain, and beats the Elite Four.
It works for the official games, because they're cool like that. XP.
But, in hacks, just no. Seriously, let's think logically. In the series, the CHAMPION is the strongest person in the region, and yet a kid who's had their POKéMON a few days beats them? Maybe a shockingly skilled trainer, but when EVERY new trainer is ultra-skilled and can take down the Elite Four, isn't that going to far? Take the anime. Ash has been training for years, but he's still several levels below the Elite Four.
As for the legendary POKéMON. Just how many evil teams in the world have access to ways to summon legendaries, and have the power to control them?
Then, there is also grammar. I hate seeing "lol, look its d pikachu. it use thundershok on muh! ouch." or any thing with similar grammar in a hack. It's degrading. Not only to yourself, but to the POKéMON community as a whole. I've actually seen Anti-POKéMON people cite hacks with horrendous grammar as one of the 'sympoms' of POKéMON - idiocy. Is that a good idea? No.
Let's see... Inside jokes, DP Tiles, DP POKéMON... Yes, let's go with that. People originally used DP POKéMON because it was cool. Why was it cool? Because it was unique and uncommon. Now... It's uncommon to not see them. If the reason they were cool was because they were unique, if everyone uses them, doesn't that make it uncool and overused? In my book it does.
CSS Threads. Too common, and overused. Same way as DP POKéMON.
People who use 'I'm new to hacking,' as an excuse to make simple scripts with obvious errors, like:
#org $My fish
lock
faceplayer
message $A
boxset 6
release
end
#org $A
$A 1 =Hi.\nI lost my fish.\nCan you help me?
Those that missed it, there are two errors. Repeated use of \n and space within the pointer. I havn't seen this particular script, obviously. Also, it's getting better since the introduction of XSE, but still...
Oh, and who doesn't love title screens that have been editted - but not the title screen pallets? Venusaur-green, and Charizard-red, are not universal colors...
...Or worse yet, using different colors, and causing the pink to show up - without fixing it.
Linearity. I hate linearity. Give us some choice.
Re-used scripts. Obviously, you need to reuse POKéCENTER, and HM scripts, but random trainers? Just no.
Abandonment. I hate seeing a promise hack discontinued because of disinterest. If you aren't truly interested in finishing it, don't start it.
Professors. I've seen several Prof. Pine's. Overused. How about a female professor name Prof. Kauri? I've never seen that.
Pallet edits for the sake of pallet edits. In Naranja, it makes sense to have alternate colors as the main color - that's cannon. But... randomly making a Beedrill black with yellow stripes just for the sake of having a Black Beedrill with yellow stripes is bad. If the Beedrill had been genetically altered... Then it would make sense. But, when done for no reason, pallet edits are bad.
I'll add more, eventually.
Ninja Caterpie
October 5th, 2008, 04:16 AM
Peeash! I remembered one.
When a hack-maker hardly knows ANY hacking and starts a hack. Their mapping is normally absolutely horrendous and, while they're enthusiastic in learning, they don't get very far. Please, learn some stuff first.
Then, there's the opposite. A hack-maker knows some stuff in one area, but absolutely mus'n't do anything else for fear of their head A Sploding and they won't work without a team. They don't even try to learn. That's sort of a bit extreme, I know, but it gets like that. The worse part is their hack goes nowhere, not even to their specialty, until the team is fully ready.
Oh, and then there's a hacker who is good at mapping but absolutely won't learn scripting. It's okay the other way around because everyone has their own mapping style and one perosn's may not be as nice-looking, but scripting is literally learning a bunch of words.
EmpoleMew
October 5th, 2008, 04:42 PM
Oh, here's the golden one.
Master Balls for sale in wherever the first Pokemart is for $0. If you're going to sell Master Balls somewhere, make it at the Pokemon League for over 9000 dollars.
Deviation
October 5th, 2008, 04:46 PM
The 3 things that very much annoy me:
1. Mapping Errors. These are annoying as the tiles could look weird, or you can walk on water...
2. Spriting Errors or poor spriting. If you use custom sprites, make them look good, if you can't stop spriting. Simple as. If there are any errors, change them as soon as you notice, and add shading...
3. Scripting Errors. if any script goes wrong, that is a no-no. If you have the writing of jumbled words in a script error, change it BEFORE releasing...
darksword45
October 5th, 2008, 11:22 PM
Does games with storys not related to pokemon count? (ex. my work in progress, JURASSIC PARK: pokemon edition!.)
.Seth
October 6th, 2008, 12:01 AM
@Darksworld45: I'd say no, because it could still have some pokemon in there. Plus, Pokemon Yugioh Edition. In fact, I (and others most likely) think that's very creative.
@babyfireball77: That post was utter spam. PC doesn't allow that.
Anyways, some things I hate:
Obvious Errors: You know, script errors? Tile errors?
Weird events: "Go walk on that cloud. You'll be fine." *walks on cloud* *falls* Dumb events like that pretty much.
Fakemon: Unless they are well-done (not grilled well-done :P), I don't care for them. Most of them are just tiny edits of existing pokemon. Come on people!! Put some thought into it!
darksword45
October 6th, 2008, 12:51 AM
yeah, actually im planning on using the same game play as pokemon (emerald as base. srry changed it) but not really any pokemon (though i might have an area where you could get some). is that still considered as a pokemon hack at all?
torferno lvl-X
October 8th, 2008, 04:16 PM
A. I like new pokemon (fakemon is a non-used term with me)
B. Remakes are awsome, look how popular Zel is
C Parts of other regions is amazing, that's one of the reasons why brown and prism are popular 'cause they are linked up and contain un-edited parts of these regions.
EmpoleMew
October 8th, 2008, 10:39 PM
A lot of real games have bad event scripting in them, like in Final Fantasy VI, where you fight Ifrit and Shiva. It's scripted to send you flying to the right when you examine Ifrit, but if you examine him from his left side you go through him. But that's beside the point.
A REALLY annoying thing I see in hacks is the fact that it seems like a great game all the way through, but then you walk into Veridian City placed as the Pokemon League in Ruby, and there is some minor map change to make a very disturbing image.
And also, tall grass inside the starting town. Maybe its fine in later towns, where you actually have Pokemon, but not where you can find the Placeholder Pokemon. And the fact that these tall grass areas hold every starter Pokemon and Mew. Put Bill's secret garden in Bill's house, not Prof. Oak's lab.
garra911
October 11th, 2008, 06:11 PM
i don't like hacks with the snow patch the first one was cool, but it out of hand now
The Abyss
October 17th, 2008, 09:51 AM
Hacks with Celebi as the main Pokemon are really getting annoying now.
Ninja Caterpie
October 17th, 2008, 09:59 AM
Yah know, DP Pokemon are now starting to turn me off. Unless they are molded perfectly into a game, random DP Pokemon are boring. So are D/P tiles, unless it's the city road tiles, because they look cool. xD
Rafulogics
October 17th, 2008, 12:12 PM
I really get angry of these tile errors! They're allready annoing in un-ready versions but do they have to be in "Ready" versions...
mystery dragon fang
October 18th, 2008, 05:42 PM
unoriginality really bothers me. because, well, you know. it has been mentioned here over and over. only minor or no changes to some things… that makes some things too easy and obvious.
also, fakemons are okay, as long as they are well done, look good, and don't look like original pokemon.
Violense
October 18th, 2008, 10:47 PM
biggest turnoffs:
(i play hacks for fun, i dont care about tile errors and whatnot)
horrid storyline
no change in OW hero/heroine
change in OW hero/heoroine but no actuall sprite of it
no change in starters(if had to chose between a squirtle,bulbasaur or charmander 50 times, gimme something new!)
(not as much but) same starting point,
(very much) no addition maps, as in custom-made maps for your starting point or a whole new regoin
Bigdog
January 28th, 2009, 11:11 PM
Me trashing 95% of the hacks on this site? Damn, I only meant for that post to trash 90% of the hacks on this site.
I only trash hacks that deserve to be trashed, like remakes by "people" who don't know what the hell they're doing and people who sprout obvious lies just to get people interested.
This topic's title is "The Ultimate Turnoff - What you don't want to see in a hack." and I put my opinion in it. I want people to try NEW things instead of things people have done over and over and over and over and OVER (like remakes).
People are scared to try new things because they're afraid they might fail. So instead, they copy other ideas that they know is already popular so they'll make sure people like their hack. This needs to stop.
I totally agree with you on that statement. I'm trying to create a hack that would have more story and substance than the D/P/P generation. Also I think that if you want to introduce fakemon ,then atleast attempt to make them look in the sugimori style. For example in hack, people should try to go into the various niches that were not filled yet such as island regions , more prehistoric and recently discovered animal Pokemon ,and maybe even a new system of catching Pokemon. i refer to that concept as Pokedrive, which you set how many Pokemon you catch can be in your party before they go straight into the PC Cloud , where you can basicly swap Pokemon without going to a Pokemon Center.
Lockmaster24
January 29th, 2009, 12:48 AM
As a new hacker i understand that it is not really easy to create a script when you don't know how. But I think ahead and instead of just putting up a hack and say wow look at this i plan to make a beta first before i release it or anything. (If i ever make one.) People should make a small release first before they release anything. What I hate the most is how people ask "please give your opinion to my hack" when there is no hack to play for an opinion Also not every one is good a spelling (really thats what spell check is for) Most people reuse little scripts of someone saying "I'm spraying repel to keep away the spearow" really it has nothing to do with the story why do you care that much.
Ninja Caterpie
January 29th, 2009, 01:00 AM
Hey, I don't see why "A mix of RSE and FRLG tiles" is a turnoff. I use both, and I've only got positive reactions. :\
Jesse[TB Pro]
January 29th, 2009, 01:34 AM
Hey, I don't see why "A mix of RSE and FRLG tiles" is a turnoff. I use both, and I've only got positive reactions. :\
Agreed. I, myself, think they look very good together.
Turnoff: Bad Grammar. How effing hard is it to use some decent dialect? Not too hard. For real, ya n00bs.
Capt. Couch
January 29th, 2009, 01:38 AM
A big turnoff is strings of text which consistently leave garbage data onto the end of text data and they wind up placing the text in odd positions throughout the screen. Incoherent bits of original text left over also make me go "eugh."
colcolstyles
January 29th, 2009, 04:36 AM
Here's one that really gets on my nerves that I don't think anyone else has pointed out:
Misuse of "\n", "\l", and "\p" in a script.
Seriously, only use "\n" and then a "\l" if necessary in-between "\p"s. If you take a good look at the scripts in the original games, they never go any farther than that. I'm sick of seeing people use multiple "\l"s in a row, or even (god forbid) several "\n"s in succession. It looks incredibly unprofessional and it causes my enjoyment of playing a hack to suffer as it becomes boring to scroll through these long textboxes. Because of the unlimited space for text provided by this error, you are more tempted to create run-on sentences if you can type for as long as you want. But if you are limited to a certain space, you have to choose your words wisely (like a haiku), making the game more aesthetically and linguistically appealing.
Ninja Caterpie
January 29th, 2009, 05:43 AM
Misuse of "\n", "\l", and "\p" in a script.
Seriously, only use "\n" and then a "\l" if necessary in-between "\p"s. If you take a good look at the scripts in the original games, they never go any farther than that. I'm sick of seeing people use multiple "\l"s in a row, or even (god forbid) several "\n"s in succession. It looks incredibly unprofessional and it causes my enjoyment of playing a hack suffer as it becomes boring to scroll through these long textboxes. Because of the unlimited space for text provided by this error, you are more tempted to create run-on sentences if you can type for as long as you want. But if you are limited to a certain space, you have to choose your words wisely (like a haiku), making the game more aesthetically and linguistically appealing.
And with that, I have just figured out how to create the perfect ranting old lady (like Oldbag in Phoenix Wright)
Surf
January 29th, 2009, 08:32 AM
I have a few pet peeves with new hacks.
1. Terrible Grammer; how hard is it to run your text through a spell checker.
2. Generic Hacks; hacks like Zel's Shiny Gold and DJG's Red Rangers that have just leeched off their popularity. There hacks are there ideas people, think of our own.
There is a hack in the scrapbox which I have offered to script for because it is new, orginised and nearly completly new!
3. Quiters; alright I guess I can't hold people completly to being quiters but they have good reason, like their ROM crashed or something came up.
I'm Mac_Mini and that's my two cents.
Edit:
Adding to my list;
1. n00b's who know nothing about hacking but hack anyway.(Example below)
http://i40.photobucket.com/albums/e206/hackimon13/N00B.jpg
Ninja Caterpie
January 29th, 2009, 09:50 AM
3. Quiters; alright I guess I can't hold people completly to being quiters but they have good reason, like their ROM crashed or something came up.
Something coming up is alright, if that's a major something.
But a ROM Crash? That's still inexcusable. Especially if they start a brand new hack. >_>
My whole computer was reformatted without a backup when I was up to the third gym. I had to redownload everything and remake everything. :\ A ROM crashing is still not a good enough reason to quit. Even losing all your files isn't, if you're a good, dedicated hacker.
H2O Turquoise
January 30th, 2009, 08:51 AM
What I hate is.... Games that are too hard fom the beginning. Like you get a Charmander lvl. 5 and you must go through a forest, a cave, etc. Let people train first.
~Poke~
January 31st, 2009, 08:35 AM
What turns me off is really bad spelling or net-talk. Also, I seem to have a phobia of hacks of FR/LG.
People are scared to try new things because they're afraid they might fail. So instead, they copy other ideas that they know is already popular so they'll make sure people like their hack. This needs to stop.
Hey, in both my hacks I tried (what I would consider) something new. The first one attracted a fair crowd, but I really didn't like it, so I gave it to someone else. The second one, which I'm still working on (the red link in my siggy) is my attempt to fuse Pokemon with one of my favourite games that is not well known. It has attracted ONE post. One. I'm thinking that it's pointless, and if I went with the usual "lets go to johto and catch lugia!" thing it would have been more successful.
Surf
January 31st, 2009, 09:52 AM
Hey, in both my hacks I tried (what I would consider) something new. The first one attracted a fair crowd, but I really didn't like it, so I gave it to someone else. The second one, which I'm still working on (the red link in my siggy) is my attempt to fuse Pokemon with one of my favourite games that is not well known. It has attracted ONE post. One. I'm thinking that it's pointless, and if I went with the usual "lets go to johto and catch lugia!" thing it would have been more successful.
Who cares what other people think!
If the story that you've made is one that you like and will keep you motivated then go for it!
Look at Omega, no new posts and I was the last too post so I can't update.
Just keep throwing out cool updates and people will come.
Who cares if only one person replied, I would rather have one post from a respectable hacker than from a million n00bs.
Just remember that you are the one that your hacking for, not anyone else.
If your just hacking for popularity then quit. Now.
Always remember that you hack too enjoy yourself, not too make anyone else happy.
And if they like you game then they will come and play it.
Never give up!
Ninja Caterpie
January 31st, 2009, 09:57 AM
Hey, in both my hacks I tried (what I would consider) something new. The first one attracted a fair crowd, but I really didn't like it, so I gave it to someone else. The second one, which I'm still working on (the red link in my siggy) is my attempt to fuse Pokemon with one of my favourite games that is not well known. It has attracted ONE post. One. I'm thinking that it's pointless, and if I went with the usual "lets go to johto and catch lugia!" thing it would have been more successful.
Meh, so what? Popularity is moot when a good hack is a good hack. Prove it's good. Prove it's original. Stay with it and, once it gets popular, it'll get popular.
Liquid Shadow
January 31st, 2009, 09:35 PM
You don't hack for popularity. You hack for fun and for your own pleasure. At least thats what I think. I wouldn't really care that much how many people post. I mean, sure if not many people pose you might get a LITTLE discouraged, but you're doing it for fun. I personally wouldn't like my hack to get TOO popular if I ever do make one. I mean yea, popularity, but you don't hack for popularity.
Anyways, this is what I hate MOST in a hack:
z0mg! I has Advancemap! I am teh L337 Haxx0r now!
z0mg! I finally learned how to use A-text. I am teh best haxx0r ever!
z0mg! Two people posted! This hack is gonna be a hit!!!
And, last.. Bad grammer. I can take it to some extent, like in Pokemon Liquid Crystal the grammar is good with some mistakes (which is NOT Linkandzelda's fault) But when you see things in a hack like:
"Hey u u wants a good pokemon? Ok here you go!" Which is bad grammar and at the same time a horrible script.
Ninja Caterpie
February 1st, 2009, 01:08 AM
What NeoNemesis said is right. Who wants a popular hack when all you get is noobs coming and asking for more betas and when the next one will come out and everything. :\ Not me. I'd prefer to let my awesome, to-be-HOTY-winner hack develop and let pro people come and talk properly instead of a million and one generic comments. :\
Surf
February 14th, 2009, 05:29 AM
What NeoNemesis said is right. Who wants a popular hack when all you get is noobs coming and asking for more betas and when the next one will come out and everything. :\ Not me. I'd prefer to let my awesome, to-be-HOTY-winner hack develop and let pro people come and talk properly instead of a million and one generic comments. :\
Exactly.
I would rather have someone like Ipro or Thrace or Cierra or Blazichu post 1 time and only have 1 post than 9281465438 posts by n00bs who only care about getting to play your game.
All they do is ask and ask until it's out then they want more.
Some of them even steal the hack itself :surprised:
darkmewham2
February 14th, 2009, 05:36 AM
Not nagging at Thunder Emblem, but the police are like "You can't go past here, you don't have a Pokedex!" and I'm like, wtf. What the heck does a Pokedex have to do with going on a route with nothing but a little icy patch of grass with Pokemon the level of all the others out there? I still wonder what is up with that Pokedex...
ckret2
February 16th, 2009, 09:31 PM
Not nagging at Thunder Emblem, but the police are like "You can't go past here, you don't have a Pokedex!" and I'm like, wtf. What the heck does a Pokedex have to do with going on a route with nothing but a little icy patch of grass with Pokemon the level of all the others out there? I still wonder what is up with that Pokedex...
Agreed. Any form of the Broken Bridge (http://tvtropes.org/pmwiki/pmwiki.php/Main/BrokenBridge) trope drives me crazy. That also goes for the canon games, when certain locations are blocked off for no reason until you get a badge or beat a certain bad guy. (I'm looking at you two, Cerulean City Police Officer and Saffron Silph Co. Rocket Grunt. You in particular, Grunt--shouldn't you be MORE vigilant if you've just learned that your Boss was beaten in Celadon, not falling asleep at your post?)
Also, needlessly sinuous mapping. When you have a north-south route that's twenty tiles high but you have to walk a total of eighty tiles to reach the bottom, you've got a problem. Not if it's supposed to be a maze, like in the Cerulean Cave, but just a normal route, and almost all the routes in the hack are like this. Not only is it bad mapping, but it's mapping that wastes way too much of my time.
Evair
February 17th, 2009, 05:45 PM
I hate scratches in a pokemon hack
Infinite Meditation
February 18th, 2009, 09:45 PM
The thing that makes me blow my top and not want to play hacks is the usage of inappropriate language. You know that there are kids that want to play these and you shouldn't get them involved by the use of a revamped ROM.
Hark! It's the Ferryman Charon
February 19th, 2009, 05:10 PM
What I dislike in a rom hack is when people change one little thing and claim that they're awesome for it. No, what makes you an awesome rom hacker is when you do something that wasn't done 10000000 times before.
I also dislike remakes of other games. I don't mind themed games, but remakes show a lack of creativity, with the important exception of scripting (actually, themed games can be very creative on how someone uses a parody).
Novus
February 19th, 2009, 06:56 PM
My biggest turnoff in a game is loads of spelling mistakes which I think ruins the flow of the game. Also, I hate playing with loads of tile errors and poorly made fakemon.
Gir?
February 25th, 2009, 12:53 AM
I hate games that are rushed or poorly done. People should take their time and work hard on their plans. spelling mistakes and other errors are very annoying. Why not take the extra time to make it look and play better?
machomuu
February 25th, 2009, 01:03 AM
I don't like hacks that hacks that use all the legendaries just because they can or think it would be "cool".
I also don't like hacks that use Ash as their champion because they think Red is Ash.
And I hate hacks that add a billion features that are impossible and they never thought of a way to implement them (that's what I love about ToxicPurple, ckret knows how he going to do what most (including me) would deem "impossible".)
soyeahimbored
February 25th, 2009, 01:44 AM
Some of the main things I dislike in a hack are spelling errors or grammatical errors.
I am not the best tile creator so when I see "meh" tiles they usually are liked by me, but when they are no longer making sense nor connecting to what is around it then we have a problem.
Fakemon. I have yet to see a rom with GOOD fakemon in it.
Maruno
February 25th, 2009, 02:26 AM
And I hate hacks that add a billion features that are impossible and they never thought of a way to implement them (that's what I love about ToxicPurple, ckret knows how he going to do what most (including me) would deem "impossible".)
To be more precise, you hate people saying they're going to put in features they probably have no idea how to implement (or would simply be impossible given the tech). Obviously if you were looking at a hack that actually had the "billion impossible features", it'd be rather impressive. ;)
machomuu
February 26th, 2009, 10:18 PM
To be more precise, you hate people saying they're going to put in features they probably have no idea how to implement (or would simply be impossible given the tech). Obviously if you were looking at a hack that actually had the "billion impossible features", it'd be rather impressive. ;)
Yeah, that's what I meant, sorry.
Disturbed
February 26th, 2009, 10:31 PM
I've probably posted before here, but I am again.
I dislike how people who have like only a month or less of experience attempt a hack. That's what I dislike in hacks. Poor skill. Another thing that bothers me is grammatical errors, along with poor mapping and scripting.
*made a generic post*
Lexington
March 3rd, 2009, 01:13 AM
What annoys me most is when all they have done is changed some sprites, I've played some where they claim to be ones where you play as Pokémon when all they have done is changed the hero sprite into a Pikachu and that’s it. Or one which claims to be breeders but its just Brock. Also ones where people have changed the text to try to be funny but end up just being offensive. I found one which was just all the text was swearing and sexual references and it was clear it was some 15 year trying to be cool.
And the last thing (I swear) when they add a few tiles to be 'crazy' like they turn Gary’s house to a cave of oaks lab has water suddenly. They don’t work well with me because its just some kid playing on advanced map. Tsk well that’s all.
emilin_rose
March 3rd, 2009, 08:00 AM
When people just rename the attacks rather than create new ones
Fakemon that look like they were done with little effort.
Custom sprites that look flat/2dish.
Long one here, bear with me.
When pokemon/attacks are types they just don't seem like they should be. Example: Lugia. He was a flying/psychic type, despite being the "beast of the sea". What the hell?
also, aeroblast should have been a water type. It just makes more sense.
When wild pokemon DO NOT know attacks they should. Example: again, Lugia. Caught at level 70 in whirl islands. It did not know aeroblast. I was so dissapointed. The only way to get Sacred Fire or Aeroblast in GSC is to pull it with metronome.
Pokemonpro
March 3rd, 2009, 08:28 AM
Graphics
LOVE
Swearing in scripts
NO HACKS FOR EMERALD!!!!!!!!!! Except one from cierra
Evil_Genius
March 3rd, 2009, 10:18 AM
oh well missed on the glitch topic i guess well i loed at some things seriously i dont like errors and horrible looking fake mon who take away my sleep damn man
ckret2
March 4th, 2009, 12:10 AM
And I hate hacks that add a billion features that are impossible and they never thought of a way to implement them (that's what I love about ToxicPurple, ckret knows how he going to do what most (including me) would deem "impossible".)
Thanks, I appreciate the comment. :D (For the record, I'm a "she," but in the ROM Hacking forum you're probably right about 90% of the time if you assume the next person you're talking to is a male, so no worries.)
I'm tired of being sucked in by hacks that have an interesting, unique intro to the plot (you start off the game being kidnapped and taken to a forest, you're telepathically contacted by a legendary who needs you to go on a mission, you live in a dystopian Kanto 70 years in the future where people struggle to survive...) and then discover that beyond the backstory it's the same old plot: go to the Professor, get your choice of starters (or, when they're being unique, one starter zomg), then go off and defeat 8 gym leaders/elders/mob bosses/fighting gurus/a-gym-leader-by-any-other-name-would-smell-as-stale, followed by 4 Elites/super-elders/kingpins/whatever. Originality in the plotline doesn't have to stop just because gameplay starts. In fact, it shouldn't.
Pokepal17
March 7th, 2009, 10:58 PM
POKEMON WHICH ARE SET TO APPEAR IN THE STUPIDEST LOCATIONS
e.g. Groudon in the bottom of the Sea
shadwhearts
March 8th, 2009, 07:28 AM
Fakemon,
An entire Pokedex full of "Fakemon", although a few are okay.
(yay! first post ever:))