Soma Peries
December 19th, 2007, 04:24 AM
http://upload.wikimedia.org/wikipedia/en/1/1a/Tales_of_Innocence_boxart.jpg
Release Dates
Japan: December 6, 2007
North America: None
Europe: None
While no confirmation has been given for a North American release yet, I have a strong feeling that this game will be brought over. Primarily because the DS is severely lacking in strong RPGs. Anyways, this thread is for general discussion and to outline the game's features.
Opening (http://www.youtube.com/watch?v=CY_e_nRERUI)
Trailer (http://youtube.com/watch?v=h0PwdP_WmMQ)
Story
The Imperial Capital of Regnum kept itself in peace during the long-lasting world war. Slowly, people with a "special power" began to appear. Feared by normal people, Regnum set out a law to capture all people with special powers. One day, Ruca, the son of a merchant in Regnum, realizes the special power within him...
Characters
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-163003.pngRuca Milda - 15 years old
A young man born in the capital of Regunum. His exceptionally high records in school make him quite the honor student, but is also known to be the shy and introvert type around his classmates. Ruca uses a huge sword in battle. Many find this odd since his character is that of a shy little kid.
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-163025.png
Iria Animi - 15 years old
A girl being chased by a group of mysterious people, who escaped from that certain village. She can have this rough and quick-tempered personality, but she is an honest girl. A strange creature accompanies her. Iria is a dual-wielding gun heroine. Makes quite a new character, huh?
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-183362.png
Spada Belforma - 17 years old
A son from a very honorable noble family in the Kingdom of Regunum. Due to unknown reasons, he changed his ways and turned his back on his family, running away from them all. He always acts rash and manly, and can be intimidating at times, specially to Ruca. Despite that, he seems to get along well with Iria, who has the same sense of justice as him. Spada wields a pair of swords in battle, similar to Lloyd Irving from Tales of Symphonia.
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-163116.png
Ricardo Soldato - 27 years old
An expert sniper who can skillfully use the bayonet. He is a man who treasures his promises more than anything. He first appears as a hired killer after Ruca and the others, but unexpectedly...? Ricardo wields a gun with a bayonet.
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-163087.png
Ange Serena - 20 years old
A sister who works at a sanctuary in a certain city. Having possession of powers of healing, she is considered a holy woman in the sanctuary, and has gained popularity because of this. She is a woman who is skillful in terms of worldy and political matters within the society. Ange uses daggers in battle and is quick in using them, which is quite unusual of the typical healer.
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-163151.png
Hermana Larmo - 13 years old
A young girl who became an orphan because of the recent wars. She is one of the many street children that now roam the Kingdom of Regunum. She carries her own unique individual at her own pace. Hermana, being a street child, uses her fists in battle.
Battle System
Tales of Innocence uses the "Dimension Stride Linear Motion Battle System" (DS-LMBS). Combining the "Flex-Range Linear Motion Battle System" (FR-LMBS) of Tales of the Abyss and the "Aerial Linear Motion Battle System" (AR-LMBS) of Tales of Destiny (PS2), it allows players to move around the field in full 3D movement and the ability to use attacks and skills in mid-air.
Tales of Innocence introduces many classic trademarks of the series, such as Gald, GRADE, Hi-Ougi, and items, and many new changes, such as Gald and items being picked up from the ground after an enemy is defeated, a party of three instead of a party of four (something Tales of the Tempest also did), and a lettered score depending on your performance in battle. The game also http://upload.wikimedia.org/wikipedia/en/e/ee/Spada_2b.jpgsignificantly changes the AI system. Instead of just giving your character basic commands, you're able to give them five specific things to do, each with its own priority level (i.e. Iria can be given priority to get Gald dropped over attacking or healing), slightly similar to Final Fantasy XII's "Gambit" system. You are also able to make up to five different AI combinations that you can change at will to fit different situations.
All playable members of the party have a "Tension Gauge" which when filled lets that character enter the "Awakening" state, Similar to Tales of Symphonia and Tales of the Abyss's "Overlimit", or Tales of Destiny 2's "Spirits Blaster Mode". Movement speed and attack power are increased, and TP consumption and chanting time are decreased, allowing for more powerful attacks and longer combos. If a party member is in the Awakening state, simultaneously pressing the L and R buttons activates "Infinity Jam", which for a short time lets you create a long combination of attacks, and lets you switch between the three characters used in the battle freely for better connection of attacks, similar to Tales of Symphonia's "Unision Attack" and Tales of Legendia's "Climax Mode".
Style and Ability System
Similar to C.Cores of Tales of the Abyss, characters in Tales of Innocence are able to have their own "Style". Players are able to equip a style to a character, and each style gives that character increases in stats, such as attack or defense. The styles also level up, and when that style has leveled up enough that character gets abilities for use in battle or on the field (for example, when Ruca equips the "Advance" style, he gets significant increases in attack power, and when the style levels up enough, he gains an ability that increases his max HP).[4]
Ability and Customize system
In weapon shops around the world, you're able to add abilities to your weapon with materials found throughout the game, allowing you to create your own special weapons different from what you could normally buy, with abilities like poison or paralysis.
Guild
Returning from Tales of the World: Radiant Mythology, Innocence uses a "Guild", a place that players can go to accept requests, quests, or favors in return for Gald, Grade, and various other rewards. Like before, the dungeons have randomly generated maps to challenge players in each quest. When a quest is cleared, the player earns Guild Points. When the player earns enough Guild Points, their Guild Rank rises, allowing them to accept tougher quests, and possibly earn better rewards.
Sources
Most info came from the ToI wiki article (http://en.wikipedia.org/wiki/Tales_of_innocence).
Release Dates
Japan: December 6, 2007
North America: None
Europe: None
While no confirmation has been given for a North American release yet, I have a strong feeling that this game will be brought over. Primarily because the DS is severely lacking in strong RPGs. Anyways, this thread is for general discussion and to outline the game's features.
Opening (http://www.youtube.com/watch?v=CY_e_nRERUI)
Trailer (http://youtube.com/watch?v=h0PwdP_WmMQ)
Story
The Imperial Capital of Regnum kept itself in peace during the long-lasting world war. Slowly, people with a "special power" began to appear. Feared by normal people, Regnum set out a law to capture all people with special powers. One day, Ruca, the son of a merchant in Regnum, realizes the special power within him...
Characters
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-163003.pngRuca Milda - 15 years old
A young man born in the capital of Regunum. His exceptionally high records in school make him quite the honor student, but is also known to be the shy and introvert type around his classmates. Ruca uses a huge sword in battle. Many find this odd since his character is that of a shy little kid.
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-163025.png
Iria Animi - 15 years old
A girl being chased by a group of mysterious people, who escaped from that certain village. She can have this rough and quick-tempered personality, but she is an honest girl. A strange creature accompanies her. Iria is a dual-wielding gun heroine. Makes quite a new character, huh?
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-183362.png
Spada Belforma - 17 years old
A son from a very honorable noble family in the Kingdom of Regunum. Due to unknown reasons, he changed his ways and turned his back on his family, running away from them all. He always acts rash and manly, and can be intimidating at times, specially to Ruca. Despite that, he seems to get along well with Iria, who has the same sense of justice as him. Spada wields a pair of swords in battle, similar to Lloyd Irving from Tales of Symphonia.
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-163116.png
Ricardo Soldato - 27 years old
An expert sniper who can skillfully use the bayonet. He is a man who treasures his promises more than anything. He first appears as a hired killer after Ruca and the others, but unexpectedly...? Ricardo wields a gun with a bayonet.
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-163087.png
Ange Serena - 20 years old
A sister who works at a sanctuary in a certain city. Having possession of powers of healing, she is considered a holy woman in the sanctuary, and has gained popularity because of this. She is a woman who is skillful in terms of worldy and political matters within the society. Ange uses daggers in battle and is quick in using them, which is quite unusual of the typical healer.
http://gallery.abyssalchronicles.com/albums/userpics/10002/vlcsnap-163151.png
Hermana Larmo - 13 years old
A young girl who became an orphan because of the recent wars. She is one of the many street children that now roam the Kingdom of Regunum. She carries her own unique individual at her own pace. Hermana, being a street child, uses her fists in battle.
Battle System
Tales of Innocence uses the "Dimension Stride Linear Motion Battle System" (DS-LMBS). Combining the "Flex-Range Linear Motion Battle System" (FR-LMBS) of Tales of the Abyss and the "Aerial Linear Motion Battle System" (AR-LMBS) of Tales of Destiny (PS2), it allows players to move around the field in full 3D movement and the ability to use attacks and skills in mid-air.
Tales of Innocence introduces many classic trademarks of the series, such as Gald, GRADE, Hi-Ougi, and items, and many new changes, such as Gald and items being picked up from the ground after an enemy is defeated, a party of three instead of a party of four (something Tales of the Tempest also did), and a lettered score depending on your performance in battle. The game also http://upload.wikimedia.org/wikipedia/en/e/ee/Spada_2b.jpgsignificantly changes the AI system. Instead of just giving your character basic commands, you're able to give them five specific things to do, each with its own priority level (i.e. Iria can be given priority to get Gald dropped over attacking or healing), slightly similar to Final Fantasy XII's "Gambit" system. You are also able to make up to five different AI combinations that you can change at will to fit different situations.
All playable members of the party have a "Tension Gauge" which when filled lets that character enter the "Awakening" state, Similar to Tales of Symphonia and Tales of the Abyss's "Overlimit", or Tales of Destiny 2's "Spirits Blaster Mode". Movement speed and attack power are increased, and TP consumption and chanting time are decreased, allowing for more powerful attacks and longer combos. If a party member is in the Awakening state, simultaneously pressing the L and R buttons activates "Infinity Jam", which for a short time lets you create a long combination of attacks, and lets you switch between the three characters used in the battle freely for better connection of attacks, similar to Tales of Symphonia's "Unision Attack" and Tales of Legendia's "Climax Mode".
Style and Ability System
Similar to C.Cores of Tales of the Abyss, characters in Tales of Innocence are able to have their own "Style". Players are able to equip a style to a character, and each style gives that character increases in stats, such as attack or defense. The styles also level up, and when that style has leveled up enough that character gets abilities for use in battle or on the field (for example, when Ruca equips the "Advance" style, he gets significant increases in attack power, and when the style levels up enough, he gains an ability that increases his max HP).[4]
Ability and Customize system
In weapon shops around the world, you're able to add abilities to your weapon with materials found throughout the game, allowing you to create your own special weapons different from what you could normally buy, with abilities like poison or paralysis.
Guild
Returning from Tales of the World: Radiant Mythology, Innocence uses a "Guild", a place that players can go to accept requests, quests, or favors in return for Gald, Grade, and various other rewards. Like before, the dungeons have randomly generated maps to challenge players in each quest. When a quest is cleared, the player earns Guild Points. When the player earns enough Guild Points, their Guild Rank rises, allowing them to accept tougher quests, and possibly earn better rewards.
Sources
Most info came from the ToI wiki article (http://en.wikipedia.org/wiki/Tales_of_innocence).