View Full Version : [Announcement] AdvanceMap 1.9, Translators wanted
LU-HO
January 24th, 2008, 05:48 PM
Hi everyone
Soon it's going to be here.
The newest version of the *Best Map editor of the World* (AdvanceMap for short) ;) is going to be ready soon.
Currently I'm still looking for people who want to translate the new language files for me.
Please contact me via Private Message.
Also tell me what language you are able to translate to.
PS: There'll be some new things, but what exactly is going to be a surprise. *My lips are sealed*
Hello everyone
@all: if you want you can translate AdvanceMap to your language as you please.
if you want i will include your translated file in the next language pack, ask me first though, perhaps another person is also working on the same language.
PS: if you haven't seen it yet, AdvanceMap 1.90 is released: http://www.pkmncommunity.com/showthread.php?p=3350849
Greets LU-HO
axlefoley
January 25th, 2008, 10:13 AM
Nice good luck with it LU-HO. Unfortunately I only speak 2 languages fluently English and Bad Inglish (LOL)
Poke-Roy
January 25th, 2008, 10:26 AM
Nice the new AM :D
Good luck finding them translators:)
I would help but I am not that good of a translator..XD
BOL!
Trace
January 25th, 2008, 11:36 AM
Whoa! Another AM~
Good luck with it.
Ciao~
Frostbite
January 25th, 2008, 12:03 PM
Oh wow, another Advancemap?
That's just awesome, I'll be looking forward to that...
I hope it has stable FR tile byte behaviors like Ruby had >:(
Jolteon1
January 25th, 2008, 07:03 PM
yay
a new version!
cant wait for the release
itman1234
January 25th, 2008, 07:39 PM
Awesome, an updated A-map!
This rocks! I can't wait for it to be finished!
I'm going to try it first thing!
pokemon time
January 25th, 2008, 08:00 PM
cool good luck i cant wait
Martin™
January 27th, 2008, 07:14 AM
I can translate from English to Slovak/Czech. Your program is quite appreciated in Slovak/Czech hacking community (although it's small) and therefore I can translate it to both languages. I sent you a PM, too.
Cheers!
BlackRainbow*
January 27th, 2008, 01:03 PM
I can translate from English To slovenian. Well there are not many hackers is slovenia. But there are some and slovenian translation will be really great.
wakachamo
January 28th, 2008, 04:20 PM
Already sent you a PM on my details for when I get the English INI file. I'll be happy to translate from English to Portuguese. ;D
Wind~
January 28th, 2008, 10:38 PM
will it have different palette edits without doing it yourself?
Dan123412
January 29th, 2008, 01:50 AM
Wow, I'm so excited that there's going to be a new version!
itman1234
January 29th, 2008, 09:59 PM
Could you give us an estimate on when it will be finished?
E.g. 1 month...etc... (i hope not that long!)
liuyanghejerry
January 31st, 2008, 04:33 AM
Maybe I can try to translate it to Chinese, but the problems is that I don't have via Private Message(Beause i'm a Chinese,never use it)
Kirlay
January 31st, 2008, 11:38 PM
Cool! But... not me ^^;
PS: I have searched two hours trying to find the latest AdvanceMap, (1.8 or something?) Can someone give me a link? I'm stuck with an old version. =(
Darthatron
February 1st, 2008, 04:23 AM
I'd translate, but the only language I know besides English is Australian! XD
The latest version can be found here (http://amneu.no-ip.info/).
LU-HO
February 1st, 2008, 03:50 PM
Could you give us an estimate on when it will be finished?
E.g. 1 month...etc... (i hope not that long!)
I must only fixe some smalle bugs.
but the most time i must wait, is for the translations.
if i have all translations, i will releas it.$
greetz LU-HO
Virtual Chatot
February 1st, 2008, 03:53 PM
LU-HO, you are so highly respected among hackers xD
I can't wait to see the new version, and I'm really anticipating the new "surprises"
The only language besides English that I know is Hebrew, but I don't think its that big of a language to have it translated.
itman1234
February 1st, 2008, 04:37 PM
LU-HO, you are so highly respected among hackers xD
I can't wait to see the new version, and I'm really anticipating the new "surprises"
The only language besides English that I know is Hebrew, but I don't think its that big of a language to have it translated.
lol, thats the only other language i know too!
I kind of know spanish, but not good enough to traslate it.
Good luck on the a-map, i can't wait to see what the suprise is!
Reaper 6
February 1st, 2008, 04:41 PM
do u have to change the pallets in the tiles or will the new one do that for u when u insert a new tileset because im sick of changing the pallets its too hard and takes too long
Virtual Chatot
February 1st, 2008, 04:43 PM
That would be nice, but I doubt it would include that feature
Twilite Darkrai
February 1st, 2008, 05:08 PM
I can translate it to spanish!
Really!
PM me if you're interested!
I'm ready to help from now!
LU-HO
February 1st, 2008, 05:09 PM
do u have to change the pallets in the tiles or will the new one do that for u when u insert a new tileset because im sick of changing the pallets its too hard and takes too long
Sorry i do not unterstand what you mean with this exactly
Reaper 6
February 1st, 2008, 05:19 PM
Sorry i do not unterstand what you mean with this exactly
i mean that when u go into the block editor and put new tilesets and blocks in it changes the pallet automaticly and u dont have to do it manully because that sucks. Do u understand now if u dont here is a better understanding if ive got fire red and want to change the tiles to shiny gold then i would need to change the pallets as well but does this new a-map do that for u it would be better
Virtual Chatot
February 1st, 2008, 05:29 PM
I understand want he wants, he wants Auto-Pallet editing whenever someone edits the Tileset
Reaper 6
February 1st, 2008, 05:33 PM
I understand want he wants, he wants Auto-Pallet editing whenever someone edits the Tileset
yes because it makes it alot easyer
itman1234
February 1st, 2008, 05:35 PM
I think that's not a big deal to do, and it would be nice, but it's not needed.
I think what's most needed is a way to make something one tile.
Example, the tree.
Instead of constantly clicking each piece, why not have a thing where you can highlight it and make it one tile, it would make mapping much faster.
That's what i would like, please don't think its stupid!
Reaper 6
February 1st, 2008, 05:43 PM
I think that's not a big deal to do, and it would be nice, but it's not needed.
I think what's most needed is a way to make something one tile.
Example, the tree.
Instead of constantly clicking each piece, why not have a thing where you can highlight it and make it one tile, it would make mapping much faster.
That's what i would like, please don't think its stupid!
i think it is a big thing because alot of people like me cannot pallet and ive tried i just cannot pallet tiles so this would be easyer
itman1234
February 1st, 2008, 05:47 PM
Another thing that would be good is an way to just import a tile set into block editor, instead of recoloring it in paint. This way, there can be more than 1 pallete.
Reaper 6
February 1st, 2008, 05:51 PM
Another thing that would be good is an way to just import a tile set into block editor, instead of recoloring it in paint. This way, there can be more than 1 pallete.
wait so if ive got the shiny gold tiles and the fire red tiles i just recour the fire red tile to the coulor of the shiny gold tiles in paint then reinsert the fire red tiles is that right
Tutti
February 1st, 2008, 06:26 PM
i mean that when u go into the block editor and put new tilesets and blocks in it changes the pallet automaticly and u dont have to do it manully because that sucks. Do u understand now if u dont here is a better understanding if ive got fire red and want to change the tiles to shiny gold then i would need to change the pallets as well but does this new a-map do that for u it would be better
That's not possible. It's easier to edit the palletes directly with a Hex-Editor than to write such a function into AdvanceMap.
Visual
February 1st, 2008, 10:35 PM
i mean that when u go into the block editor and put new tilesets and blocks in it changes the pallet automaticly and u dont have to do it manully because that sucks. Do u understand now if u dont here is a better understanding if ive got fire red and want to change the tiles to shiny gold then i would need to change the pallets as well but does this new a-map do that for u it would be better
You cant do that, it's inbuilt into the rom, meaning the palettes have their own offsets. Inserting a tileset with new palettes will just stuff it up.
If you don't want to palette edit, dont. Just insert tiles with the same palette.
Other hackers take time doing their tiles and palettes, you should too, if you want it to look good..
Martin™
February 2nd, 2008, 04:31 PM
I think that's not a big deal to do, and it would be nice, but it's not needed.
I think what's most needed is a way to make something one tile.
Example, the tree.
Instead of constantly clicking each piece, why not have a thing where you can highlight it and make it one tile, it would make mapping much faster.
That's what i would like, please don't think its stupid!
Ctrl+middleclick on mouse, hold and highlight the desired tiles and then, just pull your fingers off those buttons - there will be a little window displaying what you have selected. When you click on the area of map, it pastes the selection of tiles.
I've found this function randomly. Now it helps alot :) It's somehow size limited, but you can copy one small town or half of a city this way :)
The Slovak translation progress: Main menus, and started some more things ;)
Cheers!
Czech translation: Will start right after finishing Slovak.
dshayabusa
February 5th, 2008, 12:43 AM
Ctrl+middleclick on mouse, hold and highlight the desired tiles and then, just pull your fingers off those buttons - there will be a little window displaying what you have selected. When you click on the area of map, it pastes the selection of tiles.
Hah, it's amazing how many people don't know how to do this although I guess it's not really in any tutorials.
@LU-HO: I can do the English translation if it's in German.
Mastermind_X
February 5th, 2008, 07:09 AM
Just wondering what the "surprise" could be...? ;-)
Time
February 5th, 2008, 08:48 AM
Sweet. I am excited as ever.
I am supporting this all the way.
I can translate it from English to our language, maybe, but I guess we can understand English and ther are only less hackers from my country...
Let me know if ya wanna include our language to translating it. :)
Wishing ya the best of luck~
Twilite Darkrai
February 5th, 2008, 10:21 AM
LU - HO I have sent you a PM please answer me... ^^
score_under
February 5th, 2008, 02:54 PM
I have some simple suggestions:
When you open a file (CreateFile()) use FILE_SHARE_READ on the sharing argument. This will allow other programs to simultaneously decompile scripts from it.
When another file is opened, can you close the existing file handle please?
Thanks.
PS. Can't wait - this is the only other ROM-oriented tool I have used (apart from VBA) to help me making pksv.
Link2999
February 8th, 2008, 05:35 PM
I must only fixe some smalle bugs.
but the most time i must wait, is for the translations.
if i have all translations, i will releas it.$
greetz LU-HO
If that's the way you wanna go you should break the translators into teams. German or English is supposed to be the official languages I guess, so have groups of about 5 or 6 translate from those [starting languages] into the new languages.
ie.
English > Spanish
English > Chinese
or it can continue from the translated language into a new language
Spanish > Chinese
I'm not sure if it makes complete sense, but it's a general outline.
Wind~
February 8th, 2008, 11:14 PM
can you estimate when this is released.
just wondering...
Martin™
February 9th, 2008, 05:02 AM
Slovak language INI finished. (by me) ...Now we are one step closer to reach AM 1.9. And LU-HO, can you send me AM 1.9 language file? I need to copy strings from the translated 1.82 file into 1.9. Or, you will do that by yourself when you get the file? Please, PM me. ...Now, I am gonna do Readme. Enduser.dat is already done.
Cheers!
Shadow-of-the-apocalypse
February 10th, 2008, 08:49 PM
i could like translate it to irish lol ,that would be kinda waste of time eh?
tare9
February 11th, 2008, 06:02 PM
Im a beginner in here, but i know French and Spanish...
If you wont im ready for the new job :) :) :)
Dan123412
February 17th, 2008, 01:29 AM
LU-HO, could you add Auto-Pallete into the Block Editor? Like, when you load the tileset into Advance Map the palletes from the edited tile will load.
makunouchi
February 17th, 2008, 01:42 AM
Wow,i thought Lu-Ho was just a myth...
And i don't know if a-map can be any simpler.
Maybe the connections can be polished a bit because i don't understand a single thing.
LU-HO
February 17th, 2008, 07:54 AM
LU-HO, could you add Auto-Pallete into the Block Editor? Like, when you load the tileset into Advance Map the palletes from the edited tile will load.
--> http://www.pkmncommunity.com/showpost.php?p=3297604&postcount=32
Wow,i thought Lu-Ho was just a myth...
And i don't know if a-map can be any simpler.
Maybe the connections can be polished a bit because i don't understand a single thing.
Hi, no I'm real^^ (but my name is written "LU-HO" in uppercase)
After i releas the version AM1.90 i will start to make many Tutorials to describe each menu and each function of AdvanceMap, with many screens, so each one will unterstand it.
greetz LU-HO
itman1234
February 17th, 2008, 08:44 AM
lol, i can't wait >_< I can barely hold my excitement!
How many languages do you have done already?
Kristian
February 17th, 2008, 09:17 AM
Hey LU-HO, is the behaviour types in FireRed gonna be right in 1.9? Like they are in Ruby?
Mike2494
February 17th, 2008, 09:18 AM
I am really excited, because I personally think the AM 1.8 is already perfect, so anything better has to be like...well great....
LU-HO
February 17th, 2008, 09:20 AM
Hey LU-HO, is the behaviour types in FireRed gonna be right in 1.9? Like they are in Ruby?
Tutti have made the coresponding ini-entries for FRLG.
I am really excited, because I personally think the AM 1.8 is already perfect, so anything better has to be like...well great....
nice to hear ^^
Wind~
February 18th, 2008, 03:08 AM
Do you think you could give us a few screenies of it?
Kristian
February 18th, 2008, 09:57 AM
Do you think you could give us a few screenies of it?
I suggest you to wait for the release :p
cuz if u see now, then he might aswell spoil the surprise ;)
Reaper 6
February 18th, 2008, 02:54 PM
--> http://www.pkmncommunity.com/showpost.php?p=3297604&postcount=32
Hi, no I'm real^^ (but my name is written "LU-HO" in uppercase)
After i releas the version AM1.90 i will start to make many Tutorials to describe each menu and each function of AdvanceMap, with many screens, so each one will unterstand it.
greetz LU-HO
it is posible to put in a autopallet it just reqiers lots of time and coding
Kristian
February 18th, 2008, 02:58 PM
there is no need for auto pallet..just learn to palette editing urself..its very easy..
besides, is he was gonna do that now, then amap 1.9 wouldn't be released for alont time :o
Antwhan
February 18th, 2008, 04:21 PM
just posting a thought here...
if it's being translated atm, then does that mean the english version is complete? cause it seems liek it's being translated from english into the other languages.
so does this mean that it is technically ready for release in at least one of the languages, if you don't mind me asking LU-HO?
itman1234
February 18th, 2008, 04:24 PM
just posting a thought here...
if it's being translated atm, then does that mean the english version is complete? cause it seems liek it's being translated from english into the other languages.
so does this mean that it is technically ready for release in at least one of the languages, if you don't mind me asking LU-HO?
Technically, that's true, since LU-HO speaks english, and he's having other people translating it.
D-Trogh
February 18th, 2008, 04:40 PM
Erm.. LU-HO is a native German if I'm correct.. So the first language AM is 'produced' (can't find better word XD) in, is German..
Yes, the second lanuage probably is English.. MEH
Anyway, I think LU-HO just wants to wait till he thinks he has enough supported languages.
Besides, do we know, for 100%, that AM is 100% completed.. :-\ I don't think so, until LU-HO states it is, for me it's still under 'development'.
(BugFixes maybe..)
[D-Trogh]
mistersmeargle
February 18th, 2008, 04:45 PM
i could like translate it to irish lol ,that would be kinda waste of time eh?
Well, yeah, but it's always possible there are some hackers in the Gaelteacht I suppose.
I might be able to help with the French translation, I'm fairly good at it.
Antwhan
February 18th, 2008, 04:50 PM
I knew he was German and that's something that had me confused greatly. Would have thought he might have requested an english translator, then realized he must know english himself then.
I agree, it is better to wait till all the bugs are worked out. And no I'm not in a hurry to get it, it just was somthing that sparked my curiosity atm.
also realized i hit 100 posts w/ the last one mking this 101st one :P
Scorp Con
February 18th, 2008, 05:19 PM
I have a question... Are you gone make Tile Editing in A-Map easier? Because it's really glitchy, even when the tile is right...
Reaper 6
February 18th, 2008, 05:50 PM
there is no need for auto pallet..just learn to palette editing urself..its very easy..
besides, is he was gonna do that now, then amap 1.9 wouldn't be released for alont time :o
but i have tryed to learn thats why some people need auto pallet
Visual
February 19th, 2008, 02:50 AM
but i have tryed to learn thats why some people need auto pallet
Get over yourself.
I don't want to sound offensive, but if you want other people to do things for you, there your going to get no where. Learn it, it's the most simple thing i've seen. Plus, how would he imput a tool into a program that needs the whole window? And just inserting a tileset with a different palette would be a whole new story, you'd have to recolour everything to make it all the same.
Derlo
February 19th, 2008, 09:09 AM
The new version was very good..But the language PORTUGUESE of BRAZIL no this working... and some codes of the behaviour types in FireRed still don't work. Example the 03 (animation of the high gram, that I verified that the rom has the animation) but the command doesn't activate.
Even with those small problems the version 1.9 this wonderful one!!
Thank you very much for that!
good-bye!
(I am Brazilian and I wrote that with a translator's help. XD)
D-Trogh
February 19th, 2008, 12:57 PM
Yeah.. The new AM is very nice, the WorldMap Editor is sweet!
But, the Dutch language file isn't very good.. I'll try to 'update' the INI-files soon.
LU-HO
February 19th, 2008, 05:09 PM
Hello everyone
@all: if you want you can translate AdvanceMap to your language as you please.
if you want i will include your translated file in the next language pack, ask me first though, perhaps another person is also working on the same language.
Erm.. LU-HO is a native German if I'm correct.. So the first language AM is 'produced' (can't find better word XD) in, is German..
Yes, the second lanuage probably is English.. MEH
Anyway, I think LU-HO just wants to wait till he thinks he has enough supported languages.
Besides, do we know, for 100%, that AM is 100% completed.. :-\ I don't think so, until LU-HO states it is, for me it's still under 'development'.
(BugFixes maybe..)
[D-Trogh]
Yes I'm native SWISS German.
And yes the second one was english, so i can geht the file to the translators, mostly only can english, not german.
and yes i wait for more languages...
a tool is "never" finished there are always things that could be add in an usable and logical way.
I knew he was German and that's something that had me confused greatly. Would have thought he might have requested an english translator, then realized he must know english himself then.
I agree, it is better to wait till all the bugs are worked out. And no I'm not in a hurry to get it, it just was somthing that sparked my curiosity atm.
also realized i hit 100 posts w/ the last one mking this 101st one :P
I can speak english, but a translater can it better (see translations information under About^^)
I have a question... Are you gone make Tile Editing in A-Map easier? Because it's really glitchy, even when the tile is right...
I dont unterstand what you mean with "make it easier", it is very simple to edit with...
pleas read the "readme english.txt" of the new Version, there are now the Hot Keys for working in AdvanceMap (they work since AM ver 1.50, or earlier.... but no one have read the releas node...)
The new version was very good..But the language PORTUGUESE of BRAZIL no this working... and some codes of the behaviour types in FireRed still don't work. Example the 03 (animation of the high gram, that I verified that the rom has the animation) but the command doesn't activate.
Even with those small problems the version 1.9 this wonderful one!!
Thank you very much for that!
good-bye!
(I am Brazilian and I wrote that with a translator's help. XD)
Thx für the information, i will fix this in the next languagepack.
For Firered only part of the behaviour is tested, and the one from RSE is copied.
Yeah.. The new AM is very nice, the WorldMap Editor is sweet!
But, the Dutch language file isn't very good.. I'll try to 'update' the INI-files soon.
The dutch translator haven't yet send the finished translation file...
PS: if you havn't see it yet, AdvanceMap 1.90 is released: http://www.pkmncommunity.com/showthread.php?p=3350849
greetz LU-HO