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Dark Jay
March 15th, 2008, 01:18 PM
When Pokemon Battle Revolution was released, it brough disappointment to many. Personally, I love the game, but I do agree that an RPG mode would have been much more enjoyable.

I think they should bring a sequel to XD and Colleseum onto the Wii. With the same graphics as PBR, and a refreshing, new storyline, I think it would be a perfect game. Does anybody have opinions on this?

starmii3
March 15th, 2008, 01:33 PM
I agree, they should advance the plot of XD, or make a whole new one, either made up, based on the show etc..

Always and Never
March 15th, 2008, 03:23 PM
I don't know. XD din't have THAT much of an original storyline. I mean, it wasn't a TRUE pokemon RPG. IF they do make a TRUE RPG, then I'll be happy.

Unlimited NiGHTS
March 15th, 2008, 04:36 PM
I think not. Pokémon RPGs are meant to be played on the go, just as the Trainer your character is travels across a Region or two.

Colosseum and Gale of Darkness were really just fanservice, and gave us Shadow Pokémon to use only in those games. They were meant to be played at home. But a true Pokémon game should always be on a handheld system.

Tanro
March 15th, 2008, 05:27 PM
I would eat up a true pokemon RPG that could be played on the game console. Not a handheld. I would spend hours playing it in full 3d. Plus they would have much more freedom to add new things. Add much more to the game.

Amp
March 15th, 2008, 06:33 PM
HECK YES.

That is all. Word.

Le_Avatar
March 15th, 2008, 06:34 PM
I have to say yes but, only if the RPG for the Wii was some like the real thing... You know, something where you can catch wild pokes from tall grass and don't have to snag them like a thief...
Would be good also that they introduce another region as well, exclusively for, who knows, maybe a 3D serie... But that would, of course complete the handheld series, not go in parallel to them.

Let's face it, Colosseum and XD had decent graphics and nice 3D environment, but the storyline really suck

Dark Jay
March 16th, 2008, 12:55 PM
I have to say yes but, only if the RPG for the Wii was some like the real thing... You know, something where you can catch wild pokes from tall grass and don't have to snag them like a thief...
Would be good also that they introduce another region as well, exclusively for, who knows, maybe a 3D serie... But that would, of course complete the handheld series, not go in parallel to them.

Let's face it, Colosseum and XD had decent graphics and nice 3D environment, but the storyline really suck

but the storyline really suck

I don't think that's true. I think that maybe shadow pokemon were a bit pointless, but the actual storyline was good. Of course it could be improved, but it wasn't exactly rubbish. Was it?

Espreon
March 16th, 2008, 02:34 PM
Of course, lack of RPG mode is one of the reasons why PBR mostly got 5/10's on most gaming sites...
I also wanna see post-Greevil Cipher, it would most likely be controlled by Ardos...

Tanro
March 16th, 2008, 02:36 PM
HECK YES.


The Truth plain and simple.

alexwrestler
March 18th, 2008, 01:15 PM
THEY NEED TO MAKE ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

airconditioning
March 18th, 2008, 01:32 PM
but the storyline really suck

I don't think that's true. I think that maybe shadow pokemon were a bit pointless, but the actual storyline was good. Of course it could be improved, but it wasn't exactly rubbish. Was it?

OH MY GOD IT WAS TERRIBLE. I didn't play XD, but I did play Colosseum. And let me tell you, if it wasn't for Ho-oh and the three dogs, I would have snapped that disc in two.

What was wrong with the story? Let's start with the main character. He's a nameless character who never speaks? Fine, that's not so bad. Hey, Dragon Quest's done that since the NES. He used to work for a criminal organization and stole their technology? Awesome. Why?

...

... Fine. So he helps some random girl out, and she can see Shadow Pokemon. Fine. And after finding out that he's actually a villain, she proceeds to HANG OFF HIS **** AND FOLLOW HIM FOR NO REASON THROUGHOUT THE ENTIRE GAME. Why? Speaking of which, why is the main character helping out these Shadow Pokemon, while refusing to capture regular Pokemon as well? Did he infiltrate Team Snagem and steal the Snagem Device specifically to help this girl and the Shadow Pokemon, requiring some sort of godlike knowledge and goodwill?

...

... Fine. Maybe you'll tell us later. Except YOU DON'T AND NOW THE CREDITS ARE ROLLING AND I STILL HAVE NO IDEA WHAT'S GOING ON. Well, maybe there's something after the credits, like when I raid Team Snagem Hideout. Except NO. THE GUY AT THE END SPECIFICALLY DOESN'T ASK FOR YOUR REASONS FOR EVERYTHING YOU DID WHAT A FREAKING CHEAP WAY OUT OF WRITING AN ACTUAL STORY GRRAAAAAAGGGGGHHHHH.

*ahem*

When you write a story, your characters need motivation- a reason to do the stuff they do. Indigo (as I named the nameless hero) had no motivation throughout the story, and Violet (as I named the token animu chick) only served to act as the token ♥♥♥♥ throughout the game- she was even more useless than Misty. All in all, the story and everything in it was paper thin, and had the impact of a gentle summer breeze.

And let's not forget that the game itself sucked. Can you say GRINDING? Those Shadow bars are probably the worst thing to ever come out of a Pokemon game.

Also, I voted 'no' on the poll.

Jimleko
March 18th, 2008, 03:14 PM
I voted "of course" in the poll, but I would only buy it if it was like the GBA ones. I mean, yeah, 3D is a must, but the way it plays.

Maybe add in a better plot, make the pokemon actually hit each other, improvements like that.

Perhaps they could make a G/S remake for the Wii? I would pay 100 USD for that...

sandcrawler
March 18th, 2008, 06:11 PM
No shadow pokemon. Ever.

In Colosseum, didn't you have to find something to convert the pokemon in the uh, converter?

Now, if the RPG happens to be a remake of gold/silver...

Sandshrew
March 18th, 2008, 07:15 PM
i think yes.
but only if it were like the hand held games.
if it was a GSC remake i would run and reserve that thing so fast.....

ps. any one else think that those dreamcast memory cards were good?
i beleve that the wii should do that too. thus making the game a console game as well
as a hand held game.

Goatman56
March 18th, 2008, 08:59 PM
I would enjoy seeing a game like that, kind of like the ones for handhelds, except better graphics =D.

ngtank
March 18th, 2008, 09:50 PM
When Pokemon Battle Revolution was released, it brough disappointment to many. Personally, I love the game, but I do agree that an RPG mode would have been much more enjoyable.

I think they should bring a sequel to XD and Colleseum onto the Wii. With the same graphics as PBR, and a refreshing, new storyline, I think it would be a perfect game. Does anybody have opinions on this?
that just seems kinda like a buzz kill, Id like a lot of unlockables,picture a fake message board where if you won it you would get a reward for each challenge, like If you beat 3 trainers in a row you might get a level 1 chikorita to transport to your DS, maybe trainer cloths, or items for a mode like pokemon channel? Then maybe throw in online tournments and challenges live for big rewards! Maybe even elect the best players to be gym leaders for a event, and throw in some text message board, that would be the dream...

danoftheworld
March 19th, 2008, 12:36 PM
I agree with everyone on this point, if the story line sucks - the game sucks. As much as I love Battle Revolution, I do wish it was an RPG, with a great storyline, and the ability to catch everything WITH OUT TRADING [I'm friendless you see =(]... Nintendo Wii - Pokemon RPG Game... YES PLEASE.
XD

ngtank
March 19th, 2008, 05:35 PM
a 3d pokemon RPG would take the fun out of the 2d style that pokemon has coined.

Skaterzpenguin
March 19th, 2008, 05:47 PM
I'm more in the middle of this, so I really don't care if they did made one. I will buy it anyways and hope it turns out to be a good game.

SBaby
March 19th, 2008, 07:10 PM
Not having a Pokemon RPG on the Wii isn't going to break Nintendo, but it wouldn't hurt to have one anyway. I mean, if nothing else, it would stop certain fans (cough, myself) from complaining about it.

bobandbill
March 19th, 2008, 10:54 PM
What's with all of the Shadow Pokemon hate? I for one, quite liked it - a different concept of the game, and the game was considerably darker than others have been... and also, I enjoyed a game which didn't ahve a ten-year-old as the main character, but a teenager with an interesting alluded-to history (damn you XD main character). Better characters as well are a feature, with the admins having real personality.
And XD's Orre Colosseum was challenging, to say the least. With a fair bit of hax on the CPU's side.

HOWEVER, if there was another RPG following the vein of the Shadow Pokemon game (which I would fully support), then some things would have to be fixed, or added. Wild Pokeon, actualy 'routes', more things to do after the story line, and so forth.
IThe negatives are also partly due to the fact that the game was made by Guineus Soreinity (spelling?), which aren't the usual manufactors... not all that smart, and an awful save function in Colosseum.

I find it funny that here people have complained about PBR's lack of storyline (and minigames and all that as well), while elsewhere I say people complaining the Colosseum was not like Stadium, despite it being an RPG...

I think not. Pokémon RPGs are meant to be played on the go, just as the Trainer your character is travels across a Region or two.

Colosseum and Gale of Darkness were really just fanservice, and gave us Shadow Pokémon to use only in those games. They were meant to be played at home. But a true Pokémon game should always be on a handheld system.


Why does a 'true' Pokemon RPG have to be on the handheld? Just becuase the series started that way, doesn't mean that they can't successfully broaden their domains. And I doubt it was fanservice - it was for money.

I have to say yes but, only if the RPG for the Wii was some like the real thing... You know, something where you can catch wild pokes from tall grass and don't have to snag them like a thief...
Would be good also that they introduce another region as well, exclusively for, who knows, maybe a 3D serie... But that would, of course complete the handheld series, not go in parallel to them.

Let's face it, Colosseum and XD had decent graphics and nice 3D environment, but the storyline really suck

The problem with another region, plus the routes, is memory. GSC had two regions, but a very-scaled down Kanto. Diamond and Peral's memory nearly takes up the entire thing... (long save time anyone?). if possible, yes, but I wouldn't want anything tacked on.
Personally I'd like a nice RPG with more Stadium aspects as well... leastways better than what XD had.

And I disagree on the storyline being bad - it is quite good. Pokemon being MADE evil, Cipher's varying plans, Wes's past, conflicts between Team Snagem and Cipher after their partnership in Colosseum... quite indepth really. And RBY had... Team Rocket, seemingly chasing various things, including the Masterball for unknown reasons... but then again, it's opinion.

My opinion is that the storylines were good, less so in Xd but still nice. Colosseum's was better, but then came what was, for me, it's biggest flaw - cue quote:
... Fine. So he helps some random girl out, and she can see Shadow Pokemon. Fine. And after finding out that he's actually a villain, she proceeds to HANG OFF HIS **** AND FOLLOW HIM FOR NO REASON THROUGHOUT THE ENTIRE GAME. Why? Speaking of which, why is the main character helping out these Shadow Pokemon, while refusing to capture regular Pokemon as well? Did he infiltrate Team Snagem and steal the Snagem Device specifically to help this girl and the Shadow Pokemon, requiring some sort of godlike knowledge and goodwill?

...

... Fine. Maybe you'll tell us later. Except YOU DON'T AND NOW THE CREDITS ARE ROLLING AND I STILL HAVE NO IDEA WHAT'S GOING ON. Well, maybe there's something after the credits, like when I raid Team Snagem Hideout. Except NO. THE GUY AT THE END SPECIFICALLY DOESN'T ASK FOR YOUR REASONS FOR EVERYTHING YOU DID WHAT A FREAKING CHEAP WAY OUT OF WRITING AN ACTUAL STORY GRRAAAAAAGGGGGHHHHH.

*ahem*

When you write a story, your characters need motivation- a reason to do the stuff they do. Indigo (as I named the nameless hero) had no motivation throughout the story, and Violet (as I named the token animu chick) only served to act as the token ♥♥♥♥ throughout the game- she was even more useless than Misty. All in all, the story and everything in it was paper thin, and had the impact of a gentle summer breeze.

And let's not forget that the game itself sucked. Can you say GRINDING? Those Shadow bars are probably the worst thing to ever come out of a Pokemon game.

Aha. You hit the nail on the head. The plotholes, people. Especially the whole Rui-accepting-Wes-despite-criminal-past thing. God I hated that. If game freak had made the game... might have been different.
However, the guy's name is known in circles as Wes - the default name given to him.
And the shadow bars - well, it helps if you purified them during the storyline, and I honestly didn't find it that long.

BTW, if you are interested... I am writing a fanfiction based on the game, that takes all of those plotholes and fills them up, as well as adding in some comedy as well, so if you care to take a look... [/blatent advertising] ;)

So I say - I would like a Shadow Pokemon RPG, with all the things that people have found wrong with it fixed. It's a good concept, and with some polishing, would be a fantastice RPG.
But there is one other thing on my 'wish-list', so to speak, regarding a possible new RPG.

It HAS to have Miror B in it. :) ;) All hail that music-obsessed, Ludicolo-loving afro-wielding dance-man!

menace64
March 19th, 2008, 11:59 PM
I'd be all for an RPG on the Wii, but what I would like to see is a trainer on some kind of quest that involves lots of battles. Upon the trainer releasing a Pokemon, you get real-time control of that Pokemon. You know? Not like in past games where the Pokemon just sits there... you'd get to jump, strafe, attack, block, and run around like a chicken with its head cut off within a wide 3D environment.

Something like that would convince me to buy a Wii. Instantly.

Kylo
March 20th, 2008, 03:49 AM
Personally, I hated the consol games. They didn't let you catch your own Pokemon, and even though we all wanna take the other trainer's Pokemon, it gets annoying when you have to. If anything would make me happy, it's a Pokemon game where you had full 3D non-grid style gameplay. They've done RPGs like that plenty of times, so what's stopping Pokemon?

Le_Avatar
March 20th, 2008, 08:27 AM
Hahaha, I so agree with airconditioning !!!
He told in a long post what I tought about it... ;)
If it wasn't for those hard-to find legendaries, I would never had bought those crappy Gamecube discs...

Let's face it, Colosseum and XD were purely made for moneymaking...
Same as PKMN Channel, PMKN Dash and all those other worst PKMN games...
Only difference is in Colosseum and XD, as I said earlier, you have the "advantage" of catching Pain-to-get Legendaries to send on your GBA games...

airconditioning
March 20th, 2008, 11:37 AM
What's with all of the Shadow Pokemon hate? I for one, quite liked it - a different concept of the game, and the game was considerably darker than others have been... and also, I enjoyed a game which didn't ahve a ten-year-old as the main character, but a teenager with an interesting alluded-to history (damn you XD main character). Better characters as well are a feature, with the admins having real personality.

For one, Shadow Pokemon did not make the game 'darker'. It was still the same happy-go-lucky save-the-animals storyline that's been shoved into the games since Red and Blue. It only looks mature because it has- *gasp!*- Pokemon attacking people! Because we all know that Pokemon are just little angels inside who go to Church every Sunday.

Also, the main character from Colosseum did not have an interesting past, simply because he didn't have a past to speak of. Or motivation, or anything that makes a believable or interesting character. Maybe it's different with XD's main guy, but people with spiky hair generally seem to be cardboard cutouts of the generic Japanese hero. Also, 'Pokemon', 'Character', and 'Personality' are not words that are to be used in the same sentence.

HOWEVER, if there was another RPG following the vein of the Shadow Pokemon game (which I would fully support), then some things would have to be fixed, or added. Wild Pokeon, actualy 'routes', more things to do after the story line, and so forth.
IThe negatives are also partly due to the fact that the game was made by Genius Sonority (spelling? You're welcome.), which aren't the usual manufactors... not all that smart, and an awful save function in Colosseum.

Umm... the entire point of Colosseum was that there WERE no wild Pokemon. If there are supposed to be no wild Pokemon in the entire game, and you see wild Pokemon all over the place, what the hell is that supposed to be? And the only reason to have Routes would be if there were wild Pokemon... which there aren't.

And for the record, the guys at Genius Sonority have a record of good games, such as Dragon Quest and Earthbound. And I didn't see anything wrong with the save function in Colosseum.

Why does a 'true' Pokemon RPG have to be on the handheld? Just becuase the series started that way, doesn't mean that they can't successfully broaden their domains. And I doubt it was fanservice - it was for money.

Well, why would Nintendo put the series on the Wii? Pokemon is their biggest cash cow- limiting its audience would be absurd, since many people can't get a Wii. Plus, DS games are probably cheaper to make than Wii games, which promises a bigger return for the same product. Also, fanservice = money.

Not only that, but that goes against just about everything Pokemon is. If Pokemon were on the Wii, you couldn't take it to school and battle with that kid with the glasses during lunch. In fact, the only way to battle or trade would be online- something not everyone has (myself included).

My opinion is that the storylines were good, less so in Xd but still nice. Colosseum's was better, but then came what was, for me, it's biggest flaw - cue quote:

Aha. You hit the nail on the head. The plotholes, people. Especially the whole Rui-accepting-Wes-despite-criminal-past thing. God I hated that. If game freak had made the game... might have been different.
However, the guy's name is known in circles as Wes - the default name given to him.
And the shadow bars - well, it helps if you purified them during the storyline, and I honestly didn't find it that long.

If a story is filled with that many plotholes, it's a terrible story, not a good one.

And yes, I remember his name being Wes. However, he has no personality, so I don't think it makes a bit of difference.

BTW, if you are interested... I am writing a fanfiction based on the game, that takes all of those plotholes and fills them up, as well as adding in some comedy as well, so if you care to take a look... [/blatent advertising] ;)

No thanks. Fanfictions are only good if they're laced with lesbian porn. http://img.photobucket.com/albums/v634/Gamerman/Image%20Macros/yelwacko.gif

Mitchman
March 20th, 2008, 12:30 PM
Lolz anyway your right to many plotholes. When I played this I was 12 and I understood the whole math book for 9th grade. This though my 5 year old pokefreak even couldn't understand it. If they where to make a 3d poke-game let gamefreak make it and called the poke-chronicles. Go through all the regions in 3D. Follow a large plot line that doesn't change but does twist and turn. Explore areas of all regions in 3D that you couldn't explore in 2D. Have all 12 HMs availible to explore the ocean depths of Kanto/Jhoto/Shinnoh climb the waterfalls of Hoenn. You know make it more availible. And acually be able to see why its a ledge!11

Dunsparce
March 20th, 2008, 01:57 PM
Only good things abotu XD:

-Pokemon with Special Moves
-Easy-to-Get Lucky Egg
-Selfdestruct/Nightmare/Sky Attack as Move Tutor moves.

Selfdestruct Mewtwo, Snorlax, Wailord, ect. They can't get Explosion, so it's the next best thing.

No thanks. Fanfictions are only good if they're laced with lesbian porn. http://img.photobucket.com/albums/v634/Gamerman/Image%20Macros/yelwacko.gif

XD

bobandbill
March 20th, 2008, 04:31 PM
Interesting debate developing here...
For one, Shadow Pokemon did not make the game 'darker'. It was still the same happy-go-lucky save-the-animals storyline that's been shoved into the games since Red and Blue. It only looks mature because it has- *gasp!*- Pokemon attacking people! Because we all know that Pokemon are just little angels inside who go to Church every Sunday.
True, I guess. Although I wouldn't call it 'mature' anyways... ;)
Let's just say that I liked the concept, not the more 'mature-ness' of it, which it wasn't really anyways. It was... different, and the game and idea just kinda stuck on me. That, and it makes for good story adaptations too. :)


Also, the main character from Colosseum did not have an interesting past, simply because he didn't have a past to speak of. Or motivation, or anything that makes a believable or interesting character. Maybe it's different with XD's main guy, but people with spiky hair generally seem to be cardboard cutouts of the generic Japanese hero. Also, 'Pokemon', 'Character', and 'Personality' are not words that are to be used in the same sentence.

Remind me of any Pokemon characters which had any previous experiance with a criminal gang. Or ISN'T a 10 year old kid. I don't mind the games with the main character as a kid, but IMO having a differently-aged character was a nice change. And IMO Wes has had more 'personality' than, say, any of the main characters you control in the GBA games.
XD's character... well, let's not talk about him... he really didn't have mcuh to speak about anyway - one thing I didn't like about XD.

And what about the other characters? They, IMO, were fully fleshed out - well, more so than other ones. The Gym Leaders, didn't always have that much on them, and certainly not as much focus as the Admins got in Colosseum and XD.

Umm... the entire point of Colosseum was that there WERE no wild Pokemon. If there are supposed to be no wild Pokemon in the entire game, and you see wild Pokemon all over the place, what the hell is that supposed to be? And the only reason to have Routes would be if there were wild Pokemon... which there aren't.
Who said there didn't have to be wild Pokemon or routes? It was the game-producers idea to go with a region with no wild Pokemon, or routes, but that proved to be a critisim by many over the lack of palces (only towns) or Pokemon one can get.
Also, Routes could have been put in with trainers along the way, rather than wild Pokemon - not all routes need wild Pokemon, and it would have made sense for Colosseum
XD's way of having wild Pokemon was... well for me, not that great, and there were only 9 anyway.

And for the record, the guys at Genius Sonority have a record of good games, such as Dragon Quest and Earthbound. And I didn't see anything wrong with the save function in Colosseum.

That may be so, but they didn't do a great job for the Pokemon game - much more could have been done with it. And nothing wrong witht he save function? I found it somewhat annoying that you needed to go find a PC to save, and then walk all the way back to where you were up to... unlike in XD, where you could save in any place (like in the GBA games), bar during a batttle. Far less trouble there.


Well, why would Nintendo put the series on the Wii? Pokemon is their biggest cash cow- limiting its audience would be absurd, since many people can't get a Wii. Plus, DS games are probably cheaper to make than Wii games, which promises a bigger return for the same product. Also, fanservice = money.
If fanservice = money, then it was for fanservice then... but that's not exactly my take on the word - but no matter.
Why would Nintendo put the series on the Wii? So they can make money. PBR didn't get the greatest reviews, yet it still made a ton of money.
The audience for Pokemon games on the Wii is NOT limited - there's plenty of people with Wiis anyway. Just look at the Wii sales - I don't think Wii's are that rare as you make them out to be.
It's the same thing as with the whole GSC remake thing - it may or may not happen, but would Nintendo really pass up a good chance to make more money? Really? Before, Nintendo made Emerald, FR and LG, as well as Colosseum, followed by a sequel in XD. So I don't see why they wouldn't do the same, making games for both consoles. There's not much reason in them not making a game for the Wii - well just have to wait and see.
Not only that, but that goes against just about everything Pokemon is. If Pokemon were on the Wii, you couldn't take it to school and battle with that kid with the glasses during lunch. In fact, the only way to battle or trade would be online- something not everyone has (myself included).

Then why did they make Colosseum or XD? To make money, not to go against what Pokemon 'is', which is... to mak money. I don't think the fact that Pokemon started and contined on the handhelds will 'stop' an RPG on the Wii - I don't really see why that is so. Pokemon doesn't have just one and one only route to sell well to the public - the games differ (main handheld gams, Pinball, mystery dungeon, etc), to the trading card game, and to RPG's on the home game console.


If a story is filled with that many plotholes, it's a terrible story, not a good one.

And yes, I remember his name being Wes. However, he has no personality, so I don't think it makes a bit of difference.

I think that if a story has that many plotholes, it doesn't mean that it's a bad story - just a badly told one, with the promise of being good. And it had it there, certainly. If another game was made, they could simply learn from their mistakes, right? Just because the previous games weren't the dream game, doesn't mean the next one won't either. Who knows what the next RPG will be like, if made? Maybe Shadow Pokemon will be involved again, maybe not. Maybe something completely new, like the Shadow Pokemon concept had been. Again, we will have to wait and see.
No thanks. Fanfictions are only good if they're laced with lesbian porn. http://img.photobucket.com/albums/v634/Gamerman/Image%20Macros/yelwacko.gif
...ok then...

Let's face it, Colosseum and XD were purely made for moneymaking...
Same as PKMN Channel, PMKN Dash and all those other worst PKMN games...
Only difference is in Colosseum and XD, as I said earlier, you have the "advantage" of catching Pain-to-get Legendaries to send on your GBA games...
Yes - it was for moneymaking, just like any other commercially produced game. And Colosseum and XD had the added bonuses nof those main Pokemon - partly why it still sold. Make another RPG with the same features, BUT improve on them, add in more to do and things from the GBA games, and you have a good game that will also sell for the 'fun-level' - well, more than what Colo or XD had, which they did, but slightly lacking.

That took a while...

airconditioning
March 20th, 2008, 06:28 PM
Remind me of any Pokemon characters which had any previous experiance with a criminal gang. Or ISN'T a 10 year old kid. I don't mind the games with the main character as a kid, but IMO having a differently-aged character was a nice change. And IMO Wes has had more 'personality' than, say, any of the main characters you control in the GBA games.

I'm not defending the ten year olds that served as your main characters in the main series, either. But for me, since Wes actually had potential to be a somewhat interesting character, it was frustrating to see all of it just thrown away as he was thrust into the role of 'silent, ambiguous hero' that's seen way too many times.

And what about the other characters? They, IMO, were fully fleshed out - well, more so than other ones. The Gym Leaders, didn't always have that much on them, and certainly not as much focus as the Admins got in Colosseum and XD.

What other characters? Rui was more devoid of personality than any of the token girls that hung around Ash in the series, and all the others were just... NPCs. As for the admins, the only one who I can actually remember the name of is Miror B, and even then, my memory of him is sketchy. I can't even summon a mental picture of the other admins.

Not to say that the gym leaders were any different, though.

Who said there didn't have to be wild Pokemon or routes? It was the game-producers idea to go with a region with no wild Pokemon, or routes, but that proved to be a critisim by many over the lack of palces (only towns) or Pokemon one can get.
Also, Routes could have been put in with trainers along the way, rather than wild Pokemon - not all routes need wild Pokemon, and it would have made sense for Colosseum
XD's way of having wild Pokemon was... well for me, not that great, and there were only 9 anyway.

The only reason Orre was even somewhat interesting was because of the fact that there were no wild Pokemon- it gave it an interesting twist, I thought. As for the routes, the game was boring enough- I couldn't handle having to dreg through all those trainers just to get to the next town- without even the ability to catch new Pokemon.

That may be so, but they didn't do a great job for the Pokemon game - much more could have been done with it.

Got me there.

Then why did they make Colosseum or XD? To make money, not to go against what Pokemon 'is', which is... to mak money. I don't think the fact that Pokemon started and contined on the handhelds will 'stop' an RPG on the Wii - I don't really see why that is so. Pokemon doesn't have just one and one only route to sell well to the public - the games differ (main handheld gams, Pinball, mystery dungeon, etc), to the trading card game, and to RPG's on the home game console.

I meant that we wouldn't see the main series on the Wii. We'll see plenty of side RPGs, sure, just not the main series.

I think that if a story has that many plotholes, it doesn't mean that it's a bad story - just a badly told one, with the promise of being good.

... I'll give you that one.

...ok then...

It's true and you know it. ;)

kyogre34
March 20th, 2008, 06:46 PM
Yes.
I have a storyline all written out on my computer of a Pokemon RPG Wii game I'll make when I grow up and work at Nintendo/Game Freak.

tank-poker
March 20th, 2008, 06:49 PM
Yeah, that would be nice, to see an rpg on the Wii ((_))

bobandbill
March 20th, 2008, 07:10 PM
I'm not defending the ten year olds that served as your main characters in the main series, either. But for me, since Wes actually had potential to be a somewhat interesting character, it was frustrating to see all of it just thrown away as he was thrust into the role of 'silent, ambiguous hero' that's seen way too many times.
Yes, that is somewhat true - wouldn't have minded him having more detail. If only Pokemon games gave the main character the ability to speak... other then choose the 'yes/no' option.


What other characters? Rui was more devoid of personality than any of the token girls that hung around Ash in the series, and all the others were just... NPCs. As for the admins, the only one who I can actually remember the name of is Miror B, and even then, my memory of him is sketchy. I can't even summon a mental picture of the other admins.

Not to say that the gym leaders were any different, though.

The mayor, Nascour, Justy, Duking, Silva, the Admins, Sherles, Johnson, a 'fortune teller' (partly...), Eagun, Beluh, various Cipher people, Gonzap... to name a few. ;) These characters had personalities of varying kinds, and then there's the XD people. :) And these served a part in the plot as well. Then again, it helps to be writing a story on them to remember them, I guess.
At least you remember Miror B - it's hard to forget him. BTW, my avatar is a pic of him. :)
But the admins... certainly had way more fleshed-out storylines and personality than a fair few of the gym leaders. XD also had that aspect continued.
Rui - maybe slightly empty, but I disagree on the statement that she does not have a personality. Happy, easygoing, tries to help others (mostly Pokemon...), when something dangerous comes up she plows on... but that's ignoring the who 'You're a criminal? Oh, that's ok' issue that she had...

The only reason Orre was even somewhat interesting was because of the fact that there were no wild Pokemon- it gave it an interesting twist, I thought. As for the routes, the game was boring enough- I couldn't handle having to dreg through all those trainers just to get to the next town- without even the ability to catch new Pokemon.

I also liked Orre for that - but other people have written from time to time that they wish there had been routes and all. And it amounts to a fair, few, and have to admit wouldn't have minded more to do. Again, a matter of opinion, I suppose.
In XD, Orre is slowly 'recovering' from before, and they say that wild Pokemon are coming back (which they do), but the way they give the ability to catch wild Pokemon wasn't that well done.
I meant that we wouldn't see the main series on the Wii. We'll see plenty of side RPGs, sure, just not the main series.
Ahhhh....
Now that I agree with - did think that you thought the other way. In that case, the handheld would always remain the best and main seller, but I feel that an RPG that raises the level on Colo and XD would do well to give it a run for it's money. But the main series will remain on the handhelds, that I agree with.
And as I liked Colo and Xd enough, I for one would welcome an RPG for the Wii. Leastway, after I get a Wii... bleh.

It's true and you know it. ;)
Erm... matter of opinion? ;)


I have a storyline all written out on my computer of a Pokemon RPG Wii game I'll make when I grow up and work at Nintendo/Game Freak.

...If you do work for Nintendo in the future...
... make sure there's a lack of plotholes, oh, and... please make more Miror B :) ;)

ngtank
March 20th, 2008, 10:02 PM
For one, Shadow Pokemon did not make the game 'darker'. It was still the same happy-go-lucky save-the-animals storyline that's been shoved into the games since Red and Blue. It only looks mature because it has- *gasp!*- Pokemon attacking people! Because we all know that Pokemon are just little angels inside who go to Church every Sunday.

Also, the main character from Colosseum did not have an interesting past, simply because he didn't have a past to speak of. Or motivation, or anything that makes a believable or interesting character. Maybe it's different with XD's main guy, but people with spiky hair generally seem to be cardboard cutouts of the generic Japanese hero. Also, 'Pokemon', 'Character', and 'Personality' are not words that are to be used in the same sentence.



Umm... the entire point of Colosseum was that there WERE no wild Pokemon. If there are supposed to be no wild Pokemon in the entire game, and you see wild Pokemon all over the place, what the hell is that supposed to be? And the only reason to have Routes would be if there were wild Pokemon... which there aren't.

And for the record, the guys at Genius Sonority have a record of good games, such as Dragon Quest and Earthbound. And I didn't see anything wrong with the save function in Colosseum.



Well, why would Nintendo put the series on the Wii? Pokemon is their biggest cash cow- limiting its audience would be absurd, since many people can't get a Wii. Plus, DS games are probably cheaper to make than Wii games, which promises a bigger return for the same product. Also, fanservice = money.

Not only that, but that goes against just about everything Pokemon is. If Pokemon were on the Wii, you couldn't take it to school and battle with that kid with the glasses during lunch. In fact, the only way to battle or trade would be online- something not everyone has (myself included).



If a story is filled with that many plotholes, it's a terrible story, not a good one.

And yes, I remember his name being Wes. However, he has no personality, so I don't think it makes a bit of difference.



No thanks. Fanfictions are only good if they're laced with lesbian porn. http://img.photobucket.com/albums/v634/Gamerman/Image%20Macros/yelwacko.gif
this man is my hero... straight up...

Youji
March 21st, 2008, 04:24 AM
I would like to see a RPG game on the Wii. But it has to be something like the normal handheld ones. I played Colossseum and XD and have to say I liked them both. Sometimes some sounds weren't really matching to the engine...like the lifts but it was nice to play.

If Wii would get a RPG game,the would make much monay, too since the most have a Wii. They would all buy it just to see how it is. Some are playing it by friends first and then they buy it.

The connection thing is not really a big problem. I don't know but I would say that more than 70% have a Wi-Fi connection.

It's like with Metroid...
At the beggining everyone said: Oh no Metroid in 3D?? Would be cool but I think it'll never have such a success like the Handheld ones.

And Retro Studios did it...and what happened? The Prime Triology were the most sold Metroid Games.

So well hopefully Nintendo will make a real RPG but first of all they shall give use the G/S remakes for DS^^.

Nuke
March 21st, 2008, 04:39 AM
The wii could have so much to offer for a Pokémon RPG. [As in actually using the remote to shot the poké balls]

All thats needed is a killer storyline and many something a bit different to usual.

I also think with all the party games for the wii maybe a pokémon one would be good. [Or at least some party mini games if a RPG did come out]

kyogre34
March 21st, 2008, 07:10 AM
Off topic: Erm, bobandbill, what are plotholes?
On topic: If they do have a RPG Pokemon Wii game (before I release it,) I hope you get Wild Pokemon instead of those Shadow ones.

EDIT: Do you think I should make my own thread of my ideas for the game? :t126:

bobandbill
March 21st, 2008, 04:02 PM
Off topic: Erm, bobandbill, what are plotholes?
On topic: If they do have a RPG Pokemon Wii game (before I release it,) I hope you get Wild Pokemon instead of those Shadow ones.

EDIT: Do you think I should make my own thread of my ideas for the game? :t126:
Plot holes are basically gaps in the storyline that doesn't make sense according the the plot - contrdictions, unlikely events, etc. Such as in Colosseum, Rui still decides to follow Wes depite finding out that he was an ex-criminal, or whay the NPC's in the game don't react when you STEAL their Pokemon from them.
Colosseum has a fair few of them, unfortunately, although I like that as it lead to my story. :)
Personally, I'd hope for a RPG game with both Shadow and Wild Pokemon in it. ;)

As for your last question - hmm, better take that up with the mods as I can't speak for them... although IMO not that nesserary perhaps... maybe continue it in this thread? Better ask them however. Or maybe another 'ideas' thread for a possible future RPG... :\

Forci Stikane
March 21st, 2008, 05:13 PM
OH MY GOD IT WAS TERRIBLE. [S-HIGHLIGHT]I didn't play XD[/S-HIGHLIGHT], but I did play Colosseum. And let me tell you, if it wasn't for Ho-oh and the three dogs, I would have snapped that disc in two.

What was wrong with the story? Let's start with the main character. He's a nameless character who never speaks? Fine, that's not so bad. Hey, Dragon Quest's done that since the NES. He used to work for a criminal organization and stole their technology? Awesome. Why?

...

... Fine. So he helps some random girl out, and she can see Shadow Pokemon. Fine. And after finding out that he's actually a villain, she proceeds to HANG OFF HIS **** AND FOLLOW HIM FOR NO REASON THROUGHOUT THE ENTIRE GAME. Why? Speaking of which, why is the main character helping out these Shadow Pokemon, while refusing to capture regular Pokemon as well? Did he infiltrate Team Snagem and steal the Snagem Device specifically to help this girl and the Shadow Pokemon, requiring some sort of godlike knowledge and goodwill?

...

... Fine. Maybe you'll tell us later. Except YOU DON'T AND NOW THE CREDITS ARE ROLLING AND I STILL HAVE NO IDEA WHAT'S GOING ON. Well, maybe there's something after the credits, like when I raid Team Snagem Hideout. Except NO. THE GUY AT THE END SPECIFICALLY DOESN'T ASK FOR YOUR REASONS FOR EVERYTHING YOU DID WHAT A FREAKING CHEAP WAY OUT OF WRITING AN ACTUAL STORY GRRAAAAAAGGGGGHHHHH.

*ahem*

When you write a story, your characters need motivation- a reason to do the stuff they do. Indigo (as I named the nameless hero) had no motivation throughout the story, and Violet (as I named the token animu chick) only served to act as the token ♥♥♥♥ throughout the game- she was even more useless than Misty. All in all, the story and everything in it was paper thin, and had the impact of a gentle summer breeze.

And let's not forget that the game itself sucked. Can you say GRINDING? Those Shadow bars are probably the worst thing to ever come out of a Pokemon game.

Also, I voted 'no' on the poll.

Key point: you never played XD. Gale of Darkness actually improved on several of those points. Storyline? Cipher kidnaps the Pokemon on a boat and your lab's Professor, and you have to go rescue him then get revenge by finishing Cipher off using the only Snag Machine around to rescue the kidnapped Pokemon. Motivation? See above. Grinding? PURIFICATION CENTER.

I, for one, actually quite enjoyed XD. I'll admit that Colosseum was a bit on the disappointing side, and the ending was...somewhat bland, but XD was pretty good. It actually felt a lot more like a normal RPG, the final area actually FELT like a final area (I always hated how Realgam Tower's music basically contradicted the entire game's tone), and the areas felt much more lively, like the traditional Pokemon games. On top of that, there was a considerable contrast between the admins, which was actually quite enjoyable. Oh, and the number of Shadow Pokemon tripling added more strategy to the game, as did the new purification methods.

...Anyway...yes, I would quite enjoy it if we had an RPG like that for the Nintendo Wii, but it would have to actually take advantage of the new system.

Mitchman
March 21st, 2008, 10:40 PM
I said above hell yes and i Will again hell yes
I also said to re-do the gameboy games again in 3d but what do I know. Anyway I was thinking why rpg when you can go mmorpg. I mean you take up a job as a trainer,ranger,coordinator, Gym leader,e.t.c.
You know I think of it everyday and say this must happen

AnimeLoverBebe
March 22nd, 2008, 04:06 AM
I would like an RPG pokemon game on Wii. I dont know why though.

Bejesus
March 22nd, 2008, 04:06 AM
Nah, why would Nintendo want that :D

They wouldn't be able to release two different versions of the same game just with a few different pokemon on.

They wouldn't be able to release a third version about 1.5/2 years after the originals.

They wouldn't be able to ask you to trek across the continents to get to an Official Nintendo Event with 10 year olds to get a legendary pokemon

And god forbid you could have more than one save on a Pokemon RPG

They would also have to take monumental leaps in graphics and gameplay AND get it right.

The Wii is selling much more than any other home console, but the DS is trouncing the Wii, the Pokemon RPG's have sold me the handhelds, the GB Colour, GBA and now DS.

They have found the winning formula with the RPG's and kept them on the handhelds, so they wouldn't change now.

I think they've had AGES to do it right on a Home Console, but they are sticking to their guns and making a failsafe Handheld RPG and throwing out poor spinoffs.

I think i'd better go and vote in the poll lol, haven't evan read it yet, i'll look for a 'yes but no' reply :)

Jimleko
March 22nd, 2008, 08:38 AM
I said above hell yes and i Will again hell yes
I also said to re-do the gameboy games again in 3d but what do I know. Anyway I was thinking why rpg when you can go mmorpg. I mean you take up a job as a trainer,ranger,coordinator, Gym leader,e.t.c.
You know I think of it everyday and say this must happen

Why would Nintendo make a Pokémon MMORPG? They know of the many currently in existence...so they wouldn't bother with it, and focus more on getting the money from the 10 year olds who have to have the latest pokémon game.

Bejesus
March 22nd, 2008, 11:33 AM
Why would Nintendo make a Pokémon MMORPG? They know of the many currently in existence...so they wouldn't bother with it, and focus more on getting the money from the 10 year olds who have to have the latest pokémon game.

10 year old's are like, new-market for pokemon now. It's people in their teens who are the veterans or die hard's so to speak. Just a note lol. Oh and sorry for off topicness.

Supreme Dirt
March 22nd, 2008, 12:48 PM
I absolutely love XD. It doesn't have the fast pace of the handheld games, where I too frequently find myself underleveled. As well, I do indeed like Shadow Pokemon. The Purification adds a whole new dimension to the game. So therefore, I really want to see a Shadow Pokemon game on the Wii. BUT NOT BY GENIUS SONORITY!!!

Mitchman
March 22nd, 2008, 12:57 PM
Why would Nintendo make a Pokémon MMORPG? They know of the many currently in existence...so they wouldn't bother with it, and focus more on getting the money from the 10 year olds who have to have the latest pokémon game.
There most probably making animal crossing wii an mmo so why not pokemon?

Nuke
March 22nd, 2008, 01:36 PM
There most probably making animal crossing wii an mmo so why not pokemon?

Because Animal Crossing and pokemon are two totally different things?

Mitchman
March 22nd, 2008, 10:14 PM
Still its shows that nintendo nintendo is open to change and it would acually benefi them. And no not every new game that they release has 10 year old running to the shops. I'm 14 and I still do that. For Diamond/Pearl since it came out in july in europe and not april I bought the american version

Jim
April 4th, 2008, 07:09 AM
I don't mind. I liked Colosseum, but hated the fact there was no routes, wild Pokémon etc. The storyline wasn't that good either. I never played XD.

I dunno, I suppose it just couldn't live up to the hand held games.

speedhost101
April 4th, 2008, 11:00 AM
Yeah.Maybe instead of wierd storylines and boring gameplay, it can be like a 3d version of mystery dungeon where you battle like street fighter or have a good 3d trainer game.

Shuriken236
April 4th, 2008, 05:17 PM
Yeah a sequel to XD would be awesome, but none of the purifying stuff, that was a pain to have to do.

austin00081
April 6th, 2008, 03:39 PM
If there were to be an Pokemon RPG game on the Wii, I would suggest having the character customization, wifi, and a NEW BATTLE SYSTEM! It would be so much fun if they changed it to be like FFXII's or SSBB.

I have wanted that to happen since the 3rd gen. It would be such an improvement, and breath of fresh air.

Stalin Malone
April 6th, 2008, 05:12 PM
Dear god no. That's utterly terrible.

speedhost101
April 7th, 2008, 11:45 AM
I think it sholdn't be like coliseum or XD because in my opinion they were boring and crap.They should have a 3d one where you proper roam around in the pokemon anime style way and can catch, transfer and battle with pokemon in many new ways.Maybe they could make a pokemon ranger game for wii!

Da Kid J3
April 7th, 2008, 02:41 PM
I think it sholdn't be like coliseum or XD because in my opiniomn they were boring and crap.They should have a 3d one where you proper roam around in the pokemon anime style way and can catch, transfer and battle with pokemon in many new ways.Maybe they could make a pokemon ranger game for wii!

yes please that would be the best game ever i really hpoe that they would creat somehting like this it would be awesome

Hoshi
April 7th, 2008, 07:54 PM
I say an rpg sounds epic. Let's add a trainer danger aspect as well. You know how in games you can fall and never get hurt? What if you did, and you were dependent on your pokemon? Would they help you or laugh at you?

KurosakiKun
April 8th, 2008, 03:24 AM
I really liked Collosseum and XD, though the story and purifying methods are getting old now, and could do with some changing. The best thing about those two games was the GBA battle mode. The camera angles and music were excellent, really got the adrenaline pumping, and the way the camera shook when Pokemon were recalled and sent out - wow. Looking at PBR the battles seem feeble.

speedhost101
April 8th, 2008, 10:38 AM
Coliseum and XD may be 3d, but man are they boring.you don't roam properly the 40 seconds of walking you do every now and then are just excuses so you don't get angry as it slides in to cut scenes and endless battles.They should do it like life in the anime, maybe a 3d ranger game for wii, or a 3d D/P counterpart for wii.C'mon, no more of this silly crap, Nintendo has to get down to business!

Dark Jay
April 8th, 2008, 11:08 AM
I say an rpg sounds epic. Let's add a trainer danger aspect as well. You know how in games you can fall and never get hurt? What if you did, and you were dependent on your pokemon? Would they help you or laugh at you?

Heyy, that's an awesome idea!

Also, to make the game last longer, they should make longer routes. Like on the anime, it ould take about 3 days to get to the next town, where on the game it would be like 10 minutes.

-- Dark Jay.

EDIT: And Pokemon should have different reactions depending on how happy they are. And if you are close with them, they are much stronger.

spike6958
April 8th, 2008, 12:08 PM
It would be good if they did a REAL 3D Pokemon RPG, they could add so many features that aren't in the hand held, like make the contests more like the anime ones, and the ability to keep one of your Pokemon out of it's Pokeball to travel with you, also you should be allowed to choose which Pokemon come out first at the start of each battle, also the computer can choose who sends out there Pokemon first you or your rival trainer (it would should be random each time) and maybe even allow you to control the Pokemon when in a battle instead of just telling them what to do.

@ Dark Jay: the only reason it takes them 3 weeks to get anywhere is because they have to stop and help EVERYONE IN THE WORLD, which gives Team Rocket time to catch up with them and try to steel there Pokemon, adding to that the fact that they never know where they are going and always get lost.

Golden_Trapinch
April 8th, 2008, 05:49 PM
I agree. They should make a RPG game, but, I still think that Battle Revolution is cool.
They should also make a game that you can make up your own pokemon. That should be really nice and with Wi-Fi connection!

bobandbill
April 9th, 2008, 03:39 AM
I think it sholdn't be like coliseum or XD because in my opinion they were boring and crap.They should have a 3d one where you proper roam around in the pokemon anime style way and can catch, transfer and battle with pokemon in many new ways.Maybe they could make a pokemon ranger game for wii!
Coliseum and XD may be 3d, but man are they boring.you don't roam properly the 40 seconds of walking you do every now and then are just excuses so you don't get angry as it slides in to cut scenes and endless battles.They should do it like life in the anime, maybe a 3d ranger game for wii, or a 3d D/P counterpart for wii.C'mon, no more of this silly crap, Nintendo has to get down to business!
They were boring... because you didn't have to walk much? Considering that Orre was supposed to be a game without routes (desert) and the such, and most Pokemon games have mnre to do with battling than walking. That doesn't really cut it as for why you thought they were crap...
Yes - they could have had routes, but it doesn't mean a new Shadow game should be made, as a new one can easily have routes put in, if they learn from their mistakes.

As for your idea - well, it may be interesting - but Ranger is a spinoff game, and didn't get such a good reception, to say the least - and also, many bought it for the Manaphy. Isn't going to become a main RPG, IMO.

Stalin Malone
April 12th, 2008, 05:07 PM
Mods ban everyone who voted yes.

poke-ranger
April 13th, 2008, 01:48 AM
i think they should definitely make a rpg on the wii, no more shadow pokes though, catching in the wild is so much better.

I only bought pokemon ranger to get manaphy but then i actually found it quite fun! I know they are definitely making a sequel on the ds i dont know if there are any plans on the wii

Jack_Maddocks
April 18th, 2008, 02:43 PM
Yes I think they should make a game employing all the graphics from PBR. With a bigger Orre map with alot of new towns.
Also with the shadow Pokemon to make it more popular a few of the pokemon should have unusdual moves like Blast Burn Frenzy Plant ect.
It would make alot of breeders buy the game to expand there move sets and stuff like that.
It should also have the same compatibilities as the other games maybe even connecting with the 3rd generation if certain rules are put into play.
I think there should also be reward Pokemon if you fully complete the game or you beat a colloseam
or something like that.
This is how if they make it alot of people would think of getting it as alot of people would find the 1st RPG game for the Wii interesting.