PDA

View Full Version : HM 10: Hyper Cannon


Toshinti
March 20th, 2008, 02:02 PM
Ooh, ooh, what if there was an HM which could just destroy any wall tiles in the game. That would be sooooo cool!

Coolboyman
March 20th, 2008, 02:06 PM
Ooh, ooh, what if there was an HM which could just destroy any wall tiles in the game. That would be sooooo cool!

There would be no boundries in the game, people could easily go off the map into the border then to glitchy places. So no. Plus people could go through the game super fast...

Brushfire
March 20th, 2008, 02:10 PM
Yeah... unless they were walls that were made for that... like Strength Boulders... otherwise, well, what Coolboyman said.

Naito
March 20th, 2008, 02:18 PM
Once you bypass the map boundaries, you're free to explore, however the maps get more and more glitchy as you proceed. Unless specific areas were designed for this (such as a hidden pathway or a cave), you can potentially mess up things in the game.

So, no. Coolboyman is an expert ROM hacker, and he's pretty much right, having used Hex Editors to edit the programming. I tried this a bit as well, and the maps got extremely glitchy. If you want to do something like this, just input a Walk-Through-Walls code in your emulator.

Cartmic
March 20th, 2008, 03:47 PM
Cool! that would be quailty!

Walking past trees off the map into the land of non exsistance and your character freezing then disaparing into the void of frozen fuzzyness.

yeah...

Blazichu
March 20th, 2008, 04:13 PM
Maybe if you had this in a hack, with a storyline then I could accept this but, I cannot so...

*Locks*