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View Full Version : [Tutorial] Change Pokemon backsprite tutorial


wahwa
March 20th, 2008, 05:42 PM
1.First open unlz-gba and rom you want

2.go to pokemon number

For FR/LG is 700-1498

3.make a backsprite

4.Import your pokemon backsprite.(make sure is indexed)

I'm going to show example of backsprite change by using charmander backsprite.

NOTE: I will change it to front sprite

1.Charmander backsprite.
http://i304.photobucket.com/albums/nn198/wahwa/char.png

2.Import backsprite.
http://i304.photobucket.com/albums/nn198/wahwa/Copyofchar.png
I will change it to this picture
http://i304.photobucket.com/albums/nn198/wahwa/ZapSnap_014.png


3.press write to rom and check all boxes
http://i304.photobucket.com/albums/nn198/wahwa/wa.png


4.Then,press Ok.
http://i304.photobucket.com/albums/nn198/wahwa/Copyofwa.png

NOTE:
If these happen
http://i304.photobucket.com/albums/nn198/wahwa/sa.png

Use your hex editor and look for free space.

change the image offset to the free space number.

http://i304.photobucket.com/albums/nn198/wahwa/ee.png
This message will show up means The pointer is changed and it will works

http://i304.photobucket.com/albums/nn198/wahwa/will.png

And Now see the result

http://i304.photobucket.com/albums/nn198/wahwa/1636-Pokemon-FireRedVersionU3romsco.jpg

you must change the pallete by APE to looks great.

02magnus
March 21st, 2008, 11:52 AM
Is this really a tutorial? You ar showimg us a bad step by step tutorial, where you will replace a backsprite with a font sprite? If i where a master hacker, i would simply ignore this, but iam n00b, soooo.... I will maybeuse it.

EDIT: yeah, first post!!

Hellsing
March 22nd, 2008, 05:46 AM
You don't have to chenge the backsprite pallet in APE. The backsprite is supposed to be shiny.

destinedjagold
March 23rd, 2008, 07:28 AM
after seeing the backpic, you can just press that 'previous Pal' button to view the original palletes of the PKMN's backsprite...

Megiddo-san
March 23rd, 2008, 07:34 AM
If you insert the normal backsprite as the shiny, then how do you insert the shiny backsprite?

X-Buster
March 24th, 2008, 04:18 AM
Lil explanation about that..!

Their are two sprite, the Front and the Back sprites..!

SPRITES = COLOR

FRONT = NORMAL COLOR

BACK = SHINY COLOR

Pretty easy to Explain..!

kaiba34
March 30th, 2008, 08:23 AM
how to index the image????

wahwa
March 31st, 2008, 05:22 AM
how to index the image????

see indexed sprite tutorial by redyoshi

Binary
March 31st, 2008, 07:22 AM
Pretty basic tutorial. It covered the basics, but its a well made tutorial. You could've also added how to change the palletes...

Yoshimad123
April 3rd, 2008, 05:57 AM
How the heck do you index pictures? Please tell me, I am sooo stuck!

wahwa
April 4th, 2008, 03:20 AM
How the heck do you index pictures? Please tell me, I am sooo stuck!


Look this tutorial

http://www.pkmncommunity.com/showthread.php?t=128032

Hardy Har Har
April 9th, 2008, 04:16 AM
can this work on trainer backsprites too?

wahwa
April 9th, 2008, 06:33 AM
can this work on trainer backsprites too?

No,it cant.The trainer backsprite can only be changed by tile molester or TLP.

KIRA-DIABLO
April 10th, 2008, 04:12 AM
firered and ruby only are available in IntroEd.. thnx

Full Metal
January 19th, 2009, 05:14 PM
this tut sux doesn't really cover anything, much less have complete and/or correct info

Blazichu
January 19th, 2009, 06:11 PM
No need to revive month old threads.

*Locks*