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Luke
March 30th, 2008, 05:26 PM
Drapion (M) @ Leftovers
Ability: Sniper
EVs: 40 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Night Slash
- Brick Break
- Swords Dance
- Taunt
---
Manectric (M) @ Life Orb
Ability: Static
EVs: 18 HP/240 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
- Light Screen
---
Tangrowth (F) @ Leftovers
Ability: Chlorophyll
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Power Whip
- Knock Off
- Leech Seed
- Sleep Powder
---
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/212 Def/46 SDef
Bold nature (+Def, -Atk)
- Surf
- Ice Beam
- Calm Mind
- Rest
---
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/36 Spd/220 SDef
Calm nature (+SDef, -Atk)
- Thunderbolt
- Hidden Power [Grass]
- Thunder Wave
- Roost
---
Infernape (M) @ Choice Band
Ability: Blaze
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Flare Blitz
- Close Combat
- Thunderpunch
- Stone Edge
---
El Gofre
March 30th, 2008, 05:57 PM
Drapion (M) @ Leftovers
Ability: Battle Armor
EVs: 252 HP/102 Def/100 Spd/56 SDef
Impish nature (+Def, -SAtk)
- Night Slash
- Brick Break
- Swords Dance
- Taunt
---
If you're gonna be using SD then you can afford to bulk it up some more. The set's fine otherwise
Manectric (M) @ Life Orb/Choice Specs?
Ability: Static
EVs: 18 HP/240 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
- Overheat
Im not sure what those HP EVs are going to achieve, its quite frail and a+4 boost wont change much. Consider choice specs, base 105 with a neutral nature pales in comparison to other sweepers, you'll soon miss their hitting power.
---
Tangrowth (F) @ Leftovers
Ability: Chlorophyll
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Power Whip
- Knock Off
- Leech Seed
- Sleep Powder
Ive never used this, so i wont touch it. Looks ok though
---
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/212 Def/46 SAtt
Bold nature (+Def, -Atk)
- Surf
- Ice Beam
- Rest
- Calm Mind
Ice beam is more beneficial than CM in my opinion, and its SpDef is high enough to carry it through. Just dont go staying out on special sweepers
---
Mismagius (F) @ Leftovers
Ability: Levitate
EVs: 212 HP/46 Spd/200SDef/52SpAtt
Calm nature (+SDef, -Atk)
- Shadow Ball
- Perish Song
- Mean Look
- Substitute
Eurgh, Perish-Song trapping is awefully gimmicky, but as far as sets go this looks good. Needs some special attack EVs or shadow ball wont hurt anything really.
---
Infernape (M) @ Choice Band
Ability: Blaze
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Flare Blitz/EQ
- Close Combat/EQ
- Thunderpunch
- Stone Edge
Yay for fully physical ape :D i dont get why people dont use this more often. Consider EQ over one of your STABs, but the ste's fine otherwise.
---
Need help on EV Spreads (especially Mismagius and Drapion)
Changes in bold. The team looks ok, I'd just be worried you cant hit hard special-wise, with manectric a bit lacking offensively Choice specs would make the world of difference on it.
Dark Azelf
March 30th, 2008, 06:19 PM
Drapion (M) @ Leftovers
Ability: Battle Armor
EVs: 252 HP/102 Atk/100 Spd/56 SDef
Impish nature (+Def, -SAtk)
- Night Slash
- Brick Break
- Swords Dance
- Taunt
---
Manectric (M) @ Life Orb
Ability: Static
EVs: 18 HP/240 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
- Overheat
---
Tangrowth (F) @ Leftovers
Ability: Chlorophyll
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Power Whip
- Knock Off
- Leech Seed
- Sleep Powder
---
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/212 Def/46 SDef
Bold nature (+Def, -Atk)
- Surf
- Hidden Power [Electric]
- Rest
- Calm Mind
---
Mismagius (F) @ Leftovers
Ability: Levitate
EVs: 212 HP/46 Spd/252 SDef
Calm nature (+SDef, -Atk)
- Shadow Ball
- Perish Song
- Mean Look
- Substitute
---
Infernape (M) @ Choice Band
Ability: Blaze
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Flare Blitz
- Close Combat
- Thunderpunch
- Stone Edge
---
Need help on EV Spreads (especially Mismagius and Drapion)
Mismagius spread is fine, move the speed to def if you wish. It may help it last a bit better in the long run.
As for Drapion
Drapion@Leftovers
252 HP / 200 DEF / 56 ATT
Impish Nature
Thats what i use, Consider Toxic Spikes and/or Roar / Whirlwind, on the dude. Preferably the latter as hera lurves T-Spikes, so yeah.
If you want to use it more offensively, change Battle amour to Sniper , Jolly Nature, 40 HP / 252 Atk / 216 Spe, Taunt or Fire Fang, Brick break, Swords Dance, Night Slash
For Manectric, put Light Screen, Thunderwave, Substitute, Charge beam, Thief or Toxic in that last slot. If your using Thief use no hold item, it screws up walls ;), namely bliss. I use it on my Ninjask to lol at skarmory or other PHazers by stealing their precious leftovers or Shed Shell.
Consider U-Turn on Ape, people often go to Starmie expecting mixape + you get to see their counter fot it. But it looks fine as it is.
Id also be careful of ChompyChomp, Manectric is faster than Jolly S.D Versions, so you could revenge kill it. And Life Orb mixtar w/Crunch/EQ/Fire Blast/ice Beam could be an ass with speed passed to it, especially since you have no PHazer... Drapion should be able to survive its EQ though, it can survive a Scarf Chomps, so meh.
As for Cune, is HP electric really needed ? Tangrowth kills Gyarados with power Whip, its a 3hko and Gyarados cant even 3hko tangrowth with max attack DD ice Fang... Id prefer to see Sleep Talk or Even ice Beam to help with Chomp >> HP Electric..
I like how this team isnt weak to any form of spikes in particular.
Just some things to consider.
Anti
March 30th, 2008, 06:29 PM
Drapion (M) @ Leftovers
Ability: Battle Armor
EVs: 252 HP/102 Atk/100 Spd/56 SDef
Impish nature (+Def, -SAtk)
- Night Slash
- Brick Break
- Swords Dance
- Taunt
I know nothing about Drapion, including its typing >.>
Manectric (M) @ Life Orb
Ability: Static
EVs: 18 HP/240 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
- Overheat
Looks like fun :)
Tangrowth (F) @ Leftovers
Ability: Chlorophyll
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Power Whip
- Knock Off
- Leech Seed
- Sleep Powder
Amazing physical wall. Probably my favorite new one of this generation. Set is fine, just be sure you stay at high health because it can drain fast.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/212 Def/46 SDef
Bold nature (+Def, -Atk)
- Surf
- Roar
- Rest
- Calm Mind
HP electric isn't needed with tangrowth countering even Ice Fang Gyarados. Roar is about a must on Suicune in all honesty.
Mismagius (F) @ Leftovers
Ability: Levitate
EVs: 212 HP/46 Spd/252 SDef
Calm nature (+SDef, -Atk)
- Shadow Ball
- Perish Song
- Mean Look
- Substitute
Ew...
Infernape (M) @ Choice Band
Ability: Blaze
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Flare Blitz
- Close Combat
- Thunderpunch
- Stone Edge
Fine.
Need help on EV Spreads (especially Mismagius and Drapion)
BTE Gofre, Earthquake has VERY similar coverage to Close Combat, using it on Infernape is a waste. Also, I fail to see how CM isn't more beneficial than Ice Beam. CM allows Suicune to sweep teams and laugh at everything, Ice Beam lets it counter Garchomp...that's it. It gives it more coverage, but the coverage is useless without something to power it up.
Anyways, this has to be the first team where no pokemon is weak to SR I've seen in a long time :0 That's a good thing though. Otherwise, pretty much what the others have said.
Luke
March 30th, 2008, 07:17 PM
I'm getting murdered by Yanmega. I'm going to replace Misdreavus. Who do y'all suggest? I'm thinking of replacing Drapion as well.
Anti
March 30th, 2008, 07:23 PM
Oh, I think PC went mega-glitch on us :P It's really awesome seeing your avatars moving all at the same time though lol
But Misdreavus...Perish Trapping is just no. Yanmega gets butchered by...you know what's coming...REGISTEEL!!!!!!! Articuno also laughs at it :)
Both give you a needed special wall. I would really consider the two (then again you know my biases)
Luke
March 30th, 2008, 07:28 PM
God, I'm really going to miss my Ground- and Fighting- resistance. Articuno would require me bringing in a Spinner.
Experimenting with a Special Defensive-minded Zapdos.
Funke
March 30th, 2008, 07:53 PM
I have Almost that same exact misdreavus.
It's alot better than most people see it to be-
instead of Substitute try Protect-
If you're lucky you get to wait out 2 turns w/o damage and then switch.
Anti
March 30th, 2008, 08:01 PM
Regtisteel isn't weak to SR :P
Also perish trapping with Missy is really cheap. It's kind of like running a team with 5 wobbuffets and Raikou to clean up everything. But meh, I just hate really gimmicky stuff like that.
Just remember that while Missy can take those type attacks, they are common with our friend Stone Edge which will end Missy's rein of terror. Weezing or Gliscor...as I'm sure you know, resist fighting and are immune to ground. Of course, physical wall overload would happen, so meh.
Luke
March 30th, 2008, 08:05 PM
Posted the new team. Drapion is doing nothing for me. Can you suggest someone who does the same thing as him but better and has similar resistances.
Sora_8920
March 30th, 2008, 08:15 PM
Anti, Drapion's typing is Poison / Dark.
But, back to the subject.
Aerodactyl with just Crunch / EQ / AA can um... Destroy your team. :/ Tangrowth can't do much, even if Aerodactyl can manage to only 2-3HKO it or something like that. EDIT: Zapdos coming in on SE won't help either. ._.
Anti
March 30th, 2008, 08:18 PM
Anti, Drapion's typing is Poison / Dark.
But, back to the subject.
Aerodactyl with just Crunch / EQ / AA can um... Destroy your team. :/ Tangrowth can't do much, even if Aerodactyl can manage to only 2-3HKO it or something like that.
Tangrowth laughs at Aerodactyl. Horribly. Even STAB Aerial Ace manages very little damage.
But hmm...not too sure on the resistances of Drapion here, but steels in general have a ton of resistances, so looking for some of those could be beneficial.
This team screams Registeel :( Biases aside, Registeel really would help you a lot.
EDIT: Since when can Aero get past a Bold Suicune =/
That too :0
Dark Azelf
March 30th, 2008, 08:19 PM
Anti, Drapion's typing is Poison / Dark.
But, back to the subject.
Aerodactyl with just Crunch / EQ / AA can um... Destroy your team. :/ Tangrowth can't do much, even if Aerodactyl can manage to only 2-3HKO it or something like that. EDIT: Zapdos coming in on SE won't help either. ._.
Since when can Aero get past a Bold Suicune =/
Sora_8920
March 30th, 2008, 09:14 PM
Since when can Aero get past a Bold Suicune =/
I didn't mean the whole team. :/ What is happening to this forum, DA? You tell me. :P Edit: And I really doubt Aero is going to be kept in on a Suicune. :/
Dark Azelf
March 30th, 2008, 09:27 PM
I didn't mean the whole team. :/ What is happening to this forum, DA? You tell me. :P Edit: And I really doubt Aero is going to be kept in on a Suicune. :/
Why say it then when he's quite clearly got a counter for it ?
Aerodactyl with just Crunch / EQ / AA can um... Destroy your team. :/
Yeah, this implies he hasnt got a counter for it..
EDIT : Tangrowth laughs at Aerodactyl. Horribly. Even STAB Aerial Ace manages very little damage.
This, aswell..
Sora_8920
March 30th, 2008, 09:34 PM
Which comes back to, "Who's going to keep it on Suicune OR Tangrowth?" Seriously.
Dark Azelf
March 30th, 2008, 09:44 PM
Which comes back to, "Who's going to keep it on Suicune OR Tangrowth?" Seriously.
Why does it ?
You brought it up as if his whole team gets dominated and man handled by Aero, when it quite clearly isnt. Then you say "whos going to keep it in on Tangrowth or Suicune" which contradicts your earlier point of him being weak to it.
Its like saying "Your weak to Azelf, apart from spiritomb and Dusknoir"
sims796
March 30th, 2008, 09:48 PM
So he basicallu has TWO pokemon to beat this "weakness", am I right? You've been doing nothing but trying to make others look dumb, but having it backfire.
Sora_8920
March 30th, 2008, 09:55 PM
Why does it ?
You brought it up as if his whole team gets dominated and man handled by Aero, when it quite clearly isnt. Then you say "whos going to keep it in on Tangrowth or Suicune" which contradicts your earlier point of him being weak to it.
Its like saying "Your weak to Azelf, apart from spiritomb and Dusknoir"
Well, does that mean all teams have to be 6-0'd for something to become a sure-fire counter? It still poses a substantial threat to the other pokes.
sims796
March 30th, 2008, 09:58 PM
Well, does that mean all teams have to be 6-0'd for something to become a sure-fire counter? It still poses a substantial threat to the other pokes.
Two of his pokemon can tear Aero apart, his team is in no way weak to it.
Luke
March 30th, 2008, 10:00 PM
The only Pokemon I've had problems with are Electivire if it happens to get a Motor Drive boost and Alakazam if it gets a CM in.
Dark Azelf
March 30th, 2008, 10:16 PM
The only Pokemon I've had problems with are Electivire if it happens to get a Motor Drive boost and Alakazam if it gets a CM in.
Roar on Zappy maybe ? It takes hits from HP ice/Flamethrower/Thunderbolt Cross Chop e-vire like pro.
Luke
March 30th, 2008, 10:34 PM
It's actually the fully Physical Electivire that have caused the most problems with their damn Ice Punches.
sims796
March 30th, 2008, 10:35 PM
Of course, I always say Grumpig, but thatt might not work here. Still wanted to say Grumpig.
But I agree on the hazing idea.
Luke
March 30th, 2008, 10:45 PM
Grumpig would work if it could Levitate. I'm a huge Grumpig fan as well.
I REALLY want to replace Drapion.
Syaoran
March 30th, 2008, 11:03 PM
I suggest Scarf on Infernape then + making it your lead. U-turn instead of Thunder Punch. It can revenge unsuspecting Electivire when it gets the motor drive boost. U-turn from a fully physical Infernape will hurt Alakazam a lot, and you can switch to Drapion on the predicted Psychic.
Also more HP EV's on Drapion might help surviving an Earthquake from a Dugtrio. I like its set, was considering of using one of these as well [especially for that annoying Cress].
Anti
March 30th, 2008, 11:34 PM
Which comes back to, "Who's going to keep it on Suicune OR Tangrowth?" Seriously.
You aren't understanding the concept at all, as you are proving by constantly contradicting yourself >.>
If a team is weak to something, it's something that the team cannot counter and has trouble dealing with. It's a given that almost any sweeper can tear apart half of a standard team. Take Azelf for example. If you have Blissey and snorlax but everything else is easily beaten by Azelf, would you consider that team Azelf weak? I think not.
Also, if you aren't going to keep Aero in on Tangrowth or Suicune, it's pretty obvious this team isn't Aero weak like you said (that is the contradiction I was referring to). You're saying that the team is Aero weak yet you wouldn't keep it in on two of the pokemon...that makes no sense. Also, saying a pokemon won't stay in is not in any way, shape, or form a viable argument against a pokemon being a counter. It actually proves the point.
Anyways, I still yelp for Registeel, but if you want a floating Psychic, Uxie is pretty good. Electivire really can't touch it and you can Yawn it or Toxic it, not to mention the possibility of SR. It's a pretty awesome pokemon nobody really uses.
sims796
March 31st, 2008, 12:57 AM
Anyways, I still yelp for Registeel, but if you want a floating Psychic, Uxie is pretty good. Electivire really can't touch it and you can Yawn it or Toxic it, not to mention the possibility of SR. It's a pretty awesome pokemon nobody really uses.
So that is what he meant by "floating Grumpig".
Luke
March 31st, 2008, 01:19 AM
Still need replacement for Drapion. Nao. ;-;
sims796
March 31st, 2008, 01:34 AM
You get nothing. It's supposed to be "RIGHT NAOW!!!".
Are you looking for something as tankish as Drapion?
Luke
March 31st, 2008, 01:37 AM
Tankish, similar resistances, but better at what it does.
Dark Azelf
March 31st, 2008, 02:32 PM
Oh, Physical Vire gets roflcoptered at by Tangrowth btw, even though the dude gets Ice Punch, it does like ass to Growth.
I assumed you meant Special based mixvire, Groth hates them.
sims796
March 31st, 2008, 03:35 PM
Most bulky psychic types can handle SpecialVire, right?
Luke
March 31st, 2008, 03:53 PM
How about a non-CB Metagross (possibly mixed) in place of Drapion. And I may change Infernape's item to Choice Scarf like was suggested by Syaoran.
Syaoran
March 31st, 2008, 03:57 PM
You need something to punish that annoying Cresselia. That's why I think Drapion is actually good for this =p
Metagross can explode on her tho. xD
Luke
March 31st, 2008, 04:03 PM
That's the one Pokemon I always forget to prepare for when making a team. However, since I've been leading with Drapion, he's usually dead before Cresselia appears. But if I lead with CS-Infernape, he might actually be around for Cressy.
Dark Azelf
March 31st, 2008, 04:20 PM
Looking back over this thread, saying how much you wanted to replace drapion, with something that is similar.
How bout
Tyranitar@Leftovers / Black Glasses / Life Orb
252 ATT / 252 SPEED / 6 HP
Jolly Nature
- Taunt / Stone Edge / ice Beam
- Dragon Dance
- Crunch
- Earthquake
SS is annoying though, so meh.
Black Glasses Crunch 2hko's swampert without the recoil of life orb, before anyone comes in here saying "ZOMG JOO NOOB BLACK GL4SSORZ !11" Ice Beam ohko's Gliscor and Garchomp and 2HKOS Hippow, Donpahn with a Life Orb, even with jolly Nature, Naive nature it acceptable if you wish to power it up more.
Luke
March 31st, 2008, 05:06 PM
I really don't see Tyranitar fitting well into this team. The only problem I'm having with Drapion is that it's my lead. I think once I try out the new positioning, it may work out in the end.
Dark Azelf
March 31st, 2008, 05:16 PM
Infernape makes a fine leads. Alternately Calm Zappy is one of the best counters to common leads, especially Mixmence, Gyarados etc...
Luke
March 31st, 2008, 05:26 PM
I kept CB on Infernape and made it my lead. The new line up is working pretty well. I might experiment with Zapdos too to see how that works.