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thewolfpwns
July 14th, 2008, 07:04 PM
http://img504.imageshack.us/img504/3218/bannerux9.png
From the creators of Pokémon Platinum
We Proudly Present...
A New Way to Play Pokémon
Introducing Pokénnect; a Pokémon MMORPG!



About
Made In: PHP and AJAX (Fancy terms for: it will be an in-browser game)
Recent Updates: Currency Beta
What to Expect in Next Update: Odyssi


How many times does a Pokémon fan wonder what it would be like to play with other
players at the same time? How cool would it be to adventure in a group, swap items with players you never met in your life, or play fun games, all immersed in a massive world?

Those dreams are soon about to be answered. Pokénnect, a Pokémon MMORPG, is about to bring all of that, and much, much more, to everyone, all over the world.

Pokénnect started out as a small, extra project by one of the more well known
Pokémon Gold, Silver, and Crystal remakes, Project Platinum. Although a couple of
name changes referred to us as Pokémon Paradise and Pokémon MMORPG Project, we
finally settled on Pokénnect, combining Pokémon and Connect.

We strive for quality, which is why you will see nothing sub-par to Nintendo-Quality game standards. So, sit back, relax, and read all about the revolution in Pokémon Games!


Team

The Gameguy- Retired founder
Arjun- PeeB4UGo- Owner, Forum Designer, Coder, Newsletter
Master_Z- Co-owner, Mapper, Composer
Overcast- Co-admin, Mapper, Gym Leader Design, Events, Dialogue
Nishrocks- Mapper, Gym Leader Design, Sprites, Events, Dialogue
Teamrocketspy621- Mapper, Spriter
Lucario- Head Mapper & World Design, Dialogue, Graphics, Events
Lilfurman- Main Spriter, Drawer, Events
Malagrond- Main Programmer
Steak- Spriter, Mapper, Programmer


Story

Starting out in your homeland region of Kanto, Johto, Hoenn, or Sinnoh, your parents decide it is time for you to become a Pokémon Trainer (or a Coordinator, if you choose that path later on). The professor of the region of Jurni and your parents choose for you to start your adventure there. She sends you a ticket for the boat and you are on your way.

Professor Holly, the region’s professor (not to mention the youngest and the first female) asks you to visit her lab so you can get your first Pokémon and essentials. However, the villainous team of the game, Team Malum, seeks to steal some of her alternate Pokémon (colors, forms, etc) for research.

They invade her lab and pester her. When you arrive, you find three Pokémon sitting on the table (your generation is chosen by which homeland you are from). You take one and quickly rescue Holly. She thanks you and remarks on how well you battle. She hands you a Pokedex and asks if you want to name your starter.

Through your adventures in Jurni, Team Malum becomes more of a threat than previously thought of. More disappearances occur, and the atmosphere becomes suspicious. Throughout it all, you continue battling Gym Leaders and make it a goal to beat the Elite Four and the Pokémon League Trainer Tournament, all while figuring out why Team Malum is doing the horrible deeds it is doing. You constantly wonder, who is the Leader? Why won’t he show his face?

You will face many, many side plots throughout your adventures, some taking you to the vast ends of the region. Through your adventures, however dark, scary, or sad, you will face tough challenges, whether people or Pokémon. You may even make a friend or two, who might be thousands of miles away from where you live!


Features

This game will be feature-rich in the end, and to post them all here would ruin all the suprises (not to mention be too much to read) so I'll just point out some of the most notable ones. More will be added later on.


MMORPG- First and foremost, we are a Pokémon MMORPG. MMORPG, otherwise known as an MMO, is a Massively-Multiplayer-Online-Role-Playing-Game. Say good bye to playing alone in a cold world full of boring, generic NPCs who say the same thing over and over. Most of the characters are other players, so you will never have the same experience twice.

Most of the standard features of an MMORPG are incorporated into this in one way or another.

Other players are represented by another trainer type. Hey wait! If you are a girl and want to be the equivalent of a guitarist, what do you do? Well, we included the option of being a singer, to go along with the music theme. What about a fisherman? Fisherwoman is already covered.

Trading items, Pokémon, etc, has never been easier. With a simple and intuitive trading system, you just click on the person that you want to trade with, click trade, and make your offer. The other person accepts or declines. If they accept, the transfer begins immediately.

Battling is also equally as easy. Click on who you want to battle, click battle, and wait for them to accept. Then prepare to make up a winning strategy!

You can also chat with other players. You can be far away from each other (either in real life or in the game world), and still chat. Who knows? You might make new friends, or a rival or two.




New Region- It gets boring after a while to play over and over again in the same region. Sure, there might be updated graphics, slightly modified routes and a new Pokémon added, but it just feels too similar. This was one of the first issues we got rid of.

Enter Jurni, a play on the word journey. Jurni is a massive land mass east of Kanto, Johto, Sinnoh, and Hoenn. The region spans through beaches, grasslands, forests, swamps, jungles, mountains, deserts, snow, rivers, islands, you name it. These areas are spread across five quadrants, four slightly smaller than Sinnoh and one island section about the size of the Sevii islands.

Because this is an MMORPG, size is a must. Although the location icons are not enough to show just how large each area is, believe us when we say it; the game is massive. Towns are large, cities are monstrous, and routes stretch as far as the eye can see.

Details have not been left out. Many other MMORPGs skimp out on detail. A road, a Pokémon Center, a Mart, and a square water and grass patch are not enough to make you want to go out and explore. We include everything you would expect from an official game, and then some. Boulders, flowers, rivers, puddles, and mountains are not left out.

However, at the start of the game, you choose your homeland town (Either Vermillion City, Kanto, Olivine City, Johto, Slateport City, Hoenn, or Canalave City, Sinnoh) which you will be able to fully explore, which is a nice little addition to see how things have changed.

http://i333.photobucket.com/albums/m371/thewolfpwns/jurnimain.png
This is Jurni. Pretty big, right?
One thing to note is that the Pokemon World now has a Government! The largest city, in the south-east corner, is Monroeville, the home of the Pokennect HQ and the Government.



We also have an island quadrant, also known as the Treasure Archipelago.
This is expansion 1 of 2 of Jurni. It is accessible early in the game, but many places will still be locked. Upon Elite Four completion, most should be accessible.


http://img329.imageshack.us/img329/5715/islandyw6.png

As you can see, many islands are in this section. However, not only is this going to be an addition to Jurni, there are special qualities about it!

But I should tell you about that darker area of water...

During the night, a meteor came plummeting into the center of the lake. It created a huge basin. An endless (or, so it seems) waterfall in the center of the lake hold a secret- the DNA Pokemon Deoxys! How you can meet this rare Pokemon will be revealed as time goes by.


Plus, Pokemon have different sprites, whether differently colored or in a new form . We currently have some beta sprites of them, but they will improve soon.

http://img235.imageshack.us/img235/9962/dfakq4.png (http://imageshack.us/)

Just note: we are going to do in the Poliwag line. So, pretend they are not there. xP



Villains- Although there are many villains you will face throughout the game, the one with the biggest threat is Team Malum. At first, they started as a small gang, but quickly grew into a threat to the whole entire Pokémon world. Not only do they have strong members at their commands, they also have tough Pokémon that are dangerous used in the manner that they treat them.

Malum is a play on words. Mal, which means bad, is a suitable name for them.

Operating under the control of King, the three Admins (Spider, Beast, and Eagle) run the team through King’s orders. They are dreadfully hard to beat, so make sure that your Pokémon are always ready to fight!

However, who is the King? Is he really as strong as the member’s claim he is? Why doesn’t he show his face? You will have to stay tuned to find out.

http://i333.photobucket.com/albums/m371/thewolfpwns/admins.png

From Left to Right: Spider(Selena), Eagle(Aeron), Beast (Mikad)




Plots- Although a game where you can interact with other players in a massive world seems great at first, what about the plot? It would get quite boring after a while. We realized this problem and fixed it with ease. Although a starting plot will be given to you when you start the game, you can add on to that with tons of others. These all fall into the categories Quests, Missions, Events, Plots, and Regional Plots.

Quests are simple. Someone will ask you to do a favor, and it is up to you to help that person. A good example would be someone asking you to find their lost Pikachu in the woods next to the current town.

Missions are a bit more challenging. You are sent out by someone with higher authority to do a task. Sometimes it can be many steps, or just a single step. One of our current tasks involve Holly asking you to go and retrieve the ancient Shellos variation. Because she doesn’t know where the island is, you may have to Surf around and find it yourself.

Events are more or less the same as the official games. A certain Pokémon will be available for a limited time, so it would be in your best interest to go and find out how to obtain it. Luckily for you, there is no place to go and no money to spend to obtain these Pokémon. Just find out where and what to do and go.

Plots are harder than the above, so you best be ready when you chose to accept them. Plots are large, detailed events that usually take about 1-5 days to complete. For example, a flood might be coming, so you have to evacuate a town before it strikes. Although that is the main task, you also have to figure out why the flood happened, and how to fix the probem. Rewards are usually great. However, failure to accomplish them might be severe.

Regional Plots are the largest of them all. Regional Plots are usually reserved for Legendaries, although exceptions will be made. Most of the time, they involve the whole entire game community banding together to accomplish the goal at hand, although you may have to go in solo. One of our near completed events involves Deoxys. During the night, a large meteor about the size of a tree crashes into the Treasure Archipelago’s Orb Island, causing a massive basin within the center lake. Earthquakes plague the islands, and tsunamis spread as far as Hoenn. Why was there a meteor strike, and when will the effects stop? All these questions need to be answered to the public, and through it all, Deoxys will emerge to be the cause.


Trainer Type Bonuses- As cool as it sounds to be any type of trainer in the game, wait until you hear this; each trainer has a bonus quality about it. Hikers can travel up mountains that needs Rock Climb without the HM. Gardeners and Aroma Ladies berries grow twice as fast, or give off double the result. Rich Kids get a rise in how much money they get after battle. A jogger can sprint, which is faster than standard running, and Swimmers can swim across shallow waters (such as ponds). Of course, telling every detail about the bonuses will ruin the experience in the final game, so just keep checking back to find out some more!


Gyms- There are four gyms per Mainland Jurni quadrant, which means 16 gym leaders total. Wait, what about that extra type? Well, there will be a Pre-Gym, like Colosseum, but much less difficult. Although the type used will probably be Bug type, we haven’t set this in stone.
Let’s take a look at the first quadrant’s Gym Leaders, shall we?

http://i333.photobucket.com/albums/m371/thewolfpwns/sakura.png
Sakura- Sakura is the first official Gym Leader you will face. She trains the Grass type, so fire and flying types should have no problem beating her team.

http://img135.imageshack.us/img135/4879/avionbx9.png
Avion- Although still a teenager, don’t let your guard down. Avion packs a powerful punch with his Flying types. Be prepared to use an Electric or Rock type!

http://i333.photobucket.com/albums/m371/thewolfpwns/gabe.png
Gabriel- Gabriel is the third Gym Leader. He uses the Psychic type, and doesn’t give up easily. Using your knowledge of Pokémon, which type will trump him?

http://i333.photobucket.com/albums/m371/thewolfpwns/hydra.png
Hydra- Hydra is the last Gym Leader faced in the first quadrant. She uses Water types, and is quite difficult for her looks. What is your strategy to beat her?


Currency System

Yes, we've got the currency system worked out. We would have a bureau de change in every town and city, and most villages. Pit stop towns, however, probably wont. They would all act slightly differently, some would charge, some would only offer certain currencies, or have a limit on how much can be exchanged. It's up to the clever player to figure out the best way to exchange their money. With the least expenditure, time and travel.

In addition, the currencies are counted as 4 counters, so when you lose, you lose a quarter of all of them, effectively losing a half, as usual. This way, you may get currency before you can use them, so just switch them back. There will also be banks for each type of currency, where you can store your money. To help explain, here's an example I put together. (And yes, the calculations are correct)

You wouldn't exchange all of your money, it'd be like having four different money counts.
When you lose a battle, you lose a quarter of all those amounts, effectively losing half your money.
When you win a battle, this quarter is transferred directly to your money count.

Example:
Player One has
1000 PokeDollars
250 Saffron
7000 Gildes
670 Odyssian Pounds.

Player Two has
2000 PokeDollars
3000 Saffron (RichRichRich)
8000 Gildes
9900 Odyssian Pounds.

Player Two wins. Player One loses a quarter of each type of money, so now it's
(1000x0.75) 750 PokeDollars
(250x0.75) 175 Saffron
(7000x0.75) 5250 Gildes
(670x0.75) 503 Odyssian Pounds

Player Two
(2000+250) 2250 PokeDollars
(3000+75) 3075 Saffron
(8000+1750) 9750 Gildes
(9900+167) 1067 Odyssian Pounds

In every city, there will be a bureau de change so that you can change your money over. However, not all of them will change into all the currencies, and some will have charges and so forth. It's up to the clever player to calculate which is the most efficient way of exchanging their currency.

Example:

Player One goes to Monroeville, and exchanges all of his money for Saffron. Because Monroeville is a big city, there is a 1500 Pokedollar Service charge.
He pays all 750 of his pokedollars, plus 1,850 of his Gildes (another 750 PokeDollars). He then converts the rest into Saffron.

0 Pokedollars
3400 Gildes
503 Odyssian Pounds.
175 Saffron.

This becomes
(3400 x 0.13) 442 Saffron
(503 x 0.6) 302 Saffron
175 Saffron

Which is a total of 919 Saffron.

Player Two goes to FrostPort, where they convert everything for free, and exchanges all of his money for Gildes. In FrostPort, however, they don't exchange Saffron. He exchanges the rest of his money.

(2250 x 2.5) 5625 Gildes
(1067x4.55) 4855 Gildes
9750 Gildes
3075 Saffron.

He then goes to nearby Ubel Town, where they exchange Saffron only, but for 500 Gildes, which is 200 Pokedollars. They exchange his 3075 Saffron to 172, 969 Gildes.
Giving him a grand total of 193,199 Gildes. (RichRichRichRich)

So Player 2 has been more clever, because he used the system cleverly so that he only had to spend 200 pokedollars, as opposed to the 1500 of Player 1. See?



Custom Graphics- Not only are we setting the standard for Pokémon games to come, we are also going above and beyond what many players expect.

At first we started out as a mixture of Diamond and Pearl trees and FireRed and LeafGreen overworlds, we quickly picked up our pace and eventually ripped a complete Diamond and Pearl tileset. Some time later, one of our members customized it and toned down the colors of some, changed tiles around and updated them to our high standards.
http://img292.imageshack.us/img292/9441/royalportpz0.th.png (http://img292.imageshack.us/my.php?image=royalportpz0.png)

http://img171.imageshack.us/img171/2806/pcenterhq2.th.png (http://img171.imageshack.us/my.php?image=pcenterhq2.png)

http://img228.imageshack.us/img228/2396/hollylabdz9.th.png (http://img228.imageshack.us/my.php?image=hollylabdz9.png)

http://img175.imageshack.us/img175/8/hollyhousehc1.th.png (http://img175.imageshack.us/my.php?image=hollyhousehc1.png)



However, not only is the overworld custom, the interface is new as well. We took bits and pieces of other game’s graphics and modified them the our needs. The result? A great looking interface that looks and feels natural.
http://i333.photobucket.com/albums/m371/thewolfpwns/interfacepreview3.png




Images

http://i333.photobucket.com/albums/m371/thewolfpwns/req-2.png
Taking a look at the refreshed Pokemon Page. Looks spiffy, eh?

http://i333.photobucket.com/albums/m371/thewolfpwns/pokedex-1.png
The new, updated Pokedex. In order: the selection page, general, area, cry and mating call (Mating Call makes a certain Pokemon more common), height and weight.

http://i333.photobucket.com/albums/m371/thewolfpwns/hollybox.png
Hey, Look! It's Professor Holly! Not what you would expect for a Nintendo Game!




Support

How can you make this game a reality? You can support us! Your support means more determination to get this game done.
And, on a plus side, you can also show off your love for a certain starter Pokemon!


http://img508.imageshack.us/img508/6374/turtwigpd6.png
Code: http://img508.imageshack.us/img508/6374/turtwigpd6.png

http://img410.imageshack.us/img410/3986/chimcharzc1.png
Code: http://img410.imageshack.us/img410/3986/chimcharzc1.png

http://img169.imageshack.us/img169/5802/pipluptp3.png
Code: http://img169.imageshack.us/img169/5802/pipluptp3.png

http://img504.imageshack.us/img504/3218/bannerux9.png
Code: http://img504.imageshack.us/img504/3218/bannerux9.png

http://img362.imageshack.us/img362/6443/bulbasaurwb8.png
Code: http://img362.imageshack.us/img362/6443/bulbasaurwb8.png

http://img362.imageshack.us/img362/8217/charmanderwx7.png
Code: http://img362.imageshack.us/img362/8217/charmanderwx7.png

http://img504.imageshack.us/img504/5638/squirtlexq8.png
Code: http://img504.imageshack.us/img504/5638/squirtlexq8.png

crzyone9584
July 14th, 2008, 08:13 PM
looks great. I havnt seen a browser based game look outstanding in a long time. Like the new region. Its nice for a browser based game.

HeavyOctillery
July 14th, 2008, 08:51 PM
This is definitely going on my sig list. Nice.

Nishrocks
July 14th, 2008, 09:14 PM
Well, I can't post images, so I can't send you the other banners. I've pmed you on the forums. Check it out.

thewolfpwns
July 14th, 2008, 10:00 PM
Heh, thanks everyone!

While I'm here, I might as well show you a preview of the battle system. Note; it hasn't been programmed yet, but it is a good idea of what to expect.

http://img214.imageshack.us/img214/1021/battleinterfaceqz7wf4.png

If you have a clever eye, you may notice that this uses an older interface than what was presented to you.

crzyone9584
July 14th, 2008, 10:24 PM
so the interface (the bottom half) is going to be diamond and pearl type of button clicking?

thewolfpwns
July 14th, 2008, 10:38 PM
Unless there is a compelling reason for us not to, that is our goal!

Well, for the most part, when you are playing in the overworld, it will display the various menu options, but battles will show this.

Anyways, added Kanto starters as banners. Now all thats left is Hoenn and Johto!

EJames2100
July 14th, 2008, 10:39 PM
Looks very good, can't wait to see it up :)

crzyone9584
July 14th, 2008, 10:52 PM
ok thats kool. wont that be kinda hard to implement into a browser based game though?

thewolfpwns
July 14th, 2008, 10:57 PM
Sorry, dunno that question. xD

I'm the head mapper, so I have no idea. However, you've seen places with online games do it, so it shouldn't be wickedly hard.

What I would expect in the final result is a webpage where you log in. It takes you to your blog/profile, and the option to play the game, which opens in a separate window.

crzyone9584
July 14th, 2008, 11:00 PM
ok kool. cant wait for this.

Arjun - PeeB4UGo
July 15th, 2008, 01:19 AM
Hey! It's me, Arjun - PeeB4UGo! I just want to thank all members supporting us, and to please visit our forums!

Neo-Dragon
July 15th, 2008, 01:49 AM
Like the graphics. The D/P building sprites look like really clean rips. Loved the info in the first post. Really well planned. I wish all the best to this project.

crzyone9584
July 15th, 2008, 01:51 AM
what is the forums and is the forums part of the game in any way?

thewolfpwns
July 15th, 2008, 03:28 AM
what is the forums and is the forums part of the game in any way?

Check my sig. for the link. We can't link anywhere on the forum but our sigs, so yeah.

The fourms are where all of our members contribute to the game.


Thanks Neo-Dragon! Love your project as well and wish the best of luck to you too!

crzyone9584
July 15th, 2008, 03:47 AM
Check my sig. for the link. We can't link anywhere on the forum but our sigs, so yeah.

The fourms are where all of our members contribute to the game.


Thanks Neo-Dragon! Love your project as well and wish the best of luck to you too!

might want to doubel check your sig. it has no link.

thewolfpwns
July 15th, 2008, 04:39 PM
Now it does. Sorry! xP

I'm going to add a location map for the first quadrant, so stay tuned. ;D

Fid
July 15th, 2008, 07:10 PM
Wow, this is one of the very few games I like, actually, it's one of the two games I like in this Forum.

Okay now, not making it long, keep up the good work! :)

One other thing, I don't know if you planned this or not, I suggest you don't put in new Pokemon because all they do is ruin the game, and really, I would feel bad if this game gets ruined :)

Mitchman
July 15th, 2008, 07:50 PM
Cool i like a lot. Would you release the game by quardrants. I mean have it updated online by quardrants. Also bol i hope to see this finished.

thewolfpwns
July 15th, 2008, 09:15 PM
Wow, this is one of the very few games I like, actually, it's one of the two games I like in this Forum.

Okay now, not making it long, keep up the good work! :)

One other thing, I don't know if you planned this or not, I suggest you don't put in new Pokemon because all they do is ruin the game, and really, I would feel bad if this game gets ruined :)

Haha, thanks!

And, no, there WILL NOT BE ANY NEW POKEMON in this game, however, there will be alternate forms of Pokemon, such as a Black Lucario, Shellos, and Tropical Themed Pokemon, which should be revealed sometime this week.

Cool i like a lot. Would you release the game by quardrants. I mean have it updated online by quardrants. Also bol i hope to see this finished.

I would assume so. If not, we would be waiting years for the whole game to be finished. I'll have to take it up with the programmers.

At the time, a demo is in the works, but, everyone, please don't get your hopes up. We may not even release it.



Anyways, Avion has a sprite update! http://img135.imageshack.us/img135/4879/avionbx9.png

Mitchman
July 15th, 2008, 09:17 PM
Aha but could you answer my question?
Its above yours. Also black lucario? Hmm intresting. I also think shellos should get a theme for each quadrant.

thewolfpwns
July 15th, 2008, 09:37 PM
I did; I would assume that we would update the game by quadrants, but I'm going to double check with the programmers.

Yes, certain Pokemon will get special looks in certain conditions. However, a standard Lucario will still be blue.

You guessed right. Shellos will be getting a different theme for each quadrant. And, in a special event, there will be a base Shellos; an ancient version that is golden. This ancient version spawened all of the Shellos that you see today.

If you've ever seen Pokemon Naranja, the hack, you can expect the sprites of the Pokemon to be done in a similar manner. For example, a Ponyta will have a brighter burning flame to keep it alive during torrential rains. Sharpedo will have a color scheme similar to a great white, and Dustox will have larger wings to be able to keep out of reach of predators.

danktron3k
July 15th, 2008, 09:40 PM
This looks really great, I hope you succeed. I am curious as to how you plan to pay for hosting costs. You obviously can't outright charge people without a license. Do you think you can make it by with just donations? Also do you plan on doing a public alpha/beta phase? I would be very interested in being an alpha/beta tester, and also would be willing to donate some coin to see this thing get up and running. Good luck, I'll be keeping an eye on this one.

thewolfpwns
July 15th, 2008, 09:48 PM
Yes, we do plan on doing a beta phase. Alpha, I'm not so sure.

The money situation. Hm... That is an issue, but we do plan on having donations. But don't get your wallet out yet; the final version will be online, and the last version may have limited online access. Putting the game up so you can play with everyone will be last on our list, as we need to implement everything else. However, we don't have much programmed yet, and anything that we do, it is in Gamemaker.

On a plus side, we /will/ have testers, but, like I said before, nothing is out yet, so just sit back and watch. We will keep you posted, and once we do have something, we can choose. ;)

Mitchman
July 16th, 2008, 05:53 AM
Well this being an mmo and me playing online browser mmos i could tell a lot about how good it is and all that cause i think well this is the first with a walk about system. I mean i usually play either ikariam gladiatus bite fight and the rest so this would be a new change for browser games. And if you make it smooth? Then its worth it. Also money problems. Your goin to get your but sued if one penny is made off of this.My whole half first was a kinda reason to lead to ask this question:
Can i beta test?

purepker480
July 16th, 2008, 07:02 AM
Nice
When is the game gonna come out?
Nice region map btw

weavile 824
July 16th, 2008, 06:44 PM
if you battle other players will you gain experience for your pokemon?

crzyone9584
July 17th, 2008, 01:50 AM
if you battle other players will you gain experience for your pokemon?

isnt that typically how pokemon gamews work.. grant it its against real ppl now but your still technically facing off with other trainers.

am i right?

thewolfpwns
July 17th, 2008, 11:10 PM
Of course you will gain experience!

Unfortunately, with so much freedom, there will be flaws. Friends could just battle each other with a high leveled Pokemon and loose. So, if the Pokemon is within, 20 or so levels, you will gain full EXP. Anything over that, however, will be split by 30 percent or so.

Anyways, I've been mentioning the island section, and now you all can see.

I present to you... The Treasure Archipelago!

http://img329.imageshack.us/img329/5715/islandyw6.png

As you can see, many islands are in this section. However, not only is this going to be an addition to Jurni, there are special qualities about it!

But I should tell you about that darker area of water...

During the night, a meteor came plummeting into the center of the lake. It created a huge basin. An endless (or, so it seems) waterfall in the center of the lake hold a secret- the DNA Pokemon Deoxys! How you can meet this rare Pokemon will be revealed as time goes by.


Plus, Pokemon have different sprites, whether differently colored or in a new form . We currently have some beta sprites of them, but they will improve soon.

http://img235.imageshack.us/img235/9962/dfakq4.png (http://imageshack.us)

Just note: we are going to do in the Poliwag line. So, pretend they are not there. xP

Lockmaster24
July 17th, 2008, 11:27 PM
cool i cant wait for a beta

crzyone9584
July 17th, 2008, 11:30 PM
it keeps looking better. so the south island withthe big hole is the lake correct?

on side not it says ive been banned from you site but i havnt even registared or anything i just visited it.

Manio
July 18th, 2008, 12:40 AM
Looks good. Cannot wait to see if you have any more edits. By the way if this game supports multiplayer how would you support all the events that delete and then other players couldn't see that event?

crzyone9584
July 18th, 2008, 01:55 AM
Looks good. Cannot wait to see if you have any more edits. By the way if this game supports multiplayer how would you support all the events that delete and then other players couldn't see that event?

if id have to guess since it is using php and ajax (i know php can use mysql) they will use a database for users and once a player completed a quest it will save into the database that they have done it and will null the effect.

so like

event 1
event processing/event text/event prize
if setting1 = true then
sorry you have already done this

Do you understand that? Thats basically how mmo's are.

Impish
July 18th, 2008, 02:24 AM
will the elite four and champion be made up of players?

Steak
July 18th, 2008, 02:40 AM
will the elite four and champion be made up of players?
No, they will be NPCs.
Oh wait, I don't remember if we even have an elite four? :S
And neat thread Luke, glad to see everyone is enthralled by this. :D
BTW, I notice that Programmer isn't one of my titles in this post. :P

thewolfpwns
July 18th, 2008, 05:58 AM
Hah, Steak, I'll add Programmer. xD

@ Crzyone- You pretty much got it right, except see next explanation.

@Manio- Crzyone got it. However, for the Regional Events, they will stay in effect until the deadline is reached. Any players who missed it will have to wait until the event comes around agian.

@Impish- I think we have an Elite Four. However, unlike the games, it is only a test. There will be the Trainer Tournament (name not set) after you complete the Elite Four, where all of the trainers who wish to compete will be able to partake in competitions. Just like in the anime. Final two probably get a super-rare event, and the winner will be crowned and will be honored among the residents in Jurni.



News update- We were thinking about changing some of the trainer sprites, but I am not entirely sure about this one.

[HoN] Jereziah
July 18th, 2008, 09:53 AM
Wow!
This really rocks!
Good luck on this

Nishrocks
July 19th, 2008, 07:35 AM
Well, I'm one of the main dialogue writers on Pokennect, so I present to you a little snippet of dialogue. This is a hitherto unrevealed gym leader. so the name is blocked...
[x][x][x] [x][x][x][x][x]
Encounter (P) With military precision and power, steel types are not to be underestimated. I am [x][x][x] [x][x][x][x][x]... for 20 years, I have been in the Army, and my steel type Pokémon have toughed it out with me. Now, I have retired, and though I may no longer be in the army, my Pokémon and I will fight the same way as we have always done. With integrity, with patriotism and with honour!
Encounter (S) In war, a second chance is rare, and a third chance is even rarer. You have been given another chance to battle me. Will you use it well?
In BattleEven if you think you will succeed, there is always a chance of failure!
Immediate Congratulations trainer. I see you are successful. Consider this a promotion. Take this Ferrum badge. <recieve> It will permit you to use HM <hmname> outside of battle. Also, take this tm <tmname> This is a devastating move, if it's used well. Good luck in the future, trainer.
Prolonged There is a lot to learn in this world. And you have a long way to go. But your adventure will never end.

Kinuchio
July 19th, 2008, 02:32 PM
Well, first off, let me say HARDY HAR HAR. You guys tricked me with the first post. I thought this epic-ness was already done and waitin for me to come. :(

I must admit, this is a very good sounding MMORPG. I've always wanted one, and the whole new world in addition to the old regions make me very excited. I wish there was something I could do to help, but I'm afraid I'm handicapped in terms of what you guys are doing. I am quite the artist, not meaning to brag though. When I finally can start scanning my pictures, maybe you can have your own official art instead of copying and pasting ones that everyone else grabs? Okay then, lemme stop being a blabber mouth. I'm definately keeping an eye on this.

Don't disappoint, 'an good luck.

Manio
July 19th, 2008, 02:38 PM
Kinuchio??? I've heard of you! Drunkduck for the win!

thewolfpwns
July 19th, 2008, 04:35 PM
Haha, thanks! xD
Copying and pasting something that everyone else grabs? I don't understand.
Our art is drawn by Lilfurman, so this is the first time it has been presented.

But thanks a lot for your support! :)

Kinuchio
July 19th, 2008, 06:06 PM
Well, I was talking about for your banners and whatnot, with the pokemon on them. Now, looking back, I saw you had someone draw for you. Nevermind then. xD

Still, I support this 'an stuff.

Kinuchio??? I've heard of you! Drunkduck for the win!

lol you made me feel like I was famous or something. Today's my two year anniversary there. I'm still spriting. :D But this is off topic...er-hem!

Pokennect FTW! THE WIN I SAY!

FireApe2135
July 19th, 2008, 06:15 PM
This looks awesome!!!!! when is a Demo coming out?

weavile 824
July 20th, 2008, 12:35 AM
cool variations it would be cool if they had different movesets not to different but something according to their enviornment

Manio
July 20th, 2008, 09:08 PM
Makes me get something..very awesome~

Nishrocks
July 21st, 2008, 06:55 PM
Well, everyone, your patience has been rewarded: We've got something VERY interesting for you.
Earlier in this thread, we discussed the Deoxys Event. Now, it's time for another:
http://img171.imageshack.us/img171/654/darkraishadowsra3.png
Do YOU Dare to dream?
All dates are placeholders. All locations and names are subject to change

Remember, you can join the forums here (pkmnmmorpg.proboards61.com)
Be sure to help out. If you contribute, you're more likely to get picked for testing!

WhippedCream
July 21st, 2008, 10:34 PM
O: Tell me where you got the D/P, tiles, please!

thewolfpwns
July 21st, 2008, 11:04 PM
I ripped the tiles from DP. However; if you were thinking about using them, they aren't available.. Find a rom and use No$GBA. That is what I did.


A demo shoulD be released soon. It would only featurethe starting town, however.

Black Rose
July 22nd, 2008, 12:26 AM
OMG!! This looks so cool!! =D

I sooo can't wait for it to come out :D

Btw, on a side note, I know malagrond (the programmer guy) IRL =D He is sooo hawt =D

~BR

WhippedCream
July 22nd, 2008, 01:19 AM
I ripped the tiles from DP. However; if you were thinking about using them, they aren't available.. Find a rom and use No$GBA. That is what I did.


A demo shoulD be released soon. It would only featurethe starting town, however.

Mkay... so I can get the sprites out of No$GBA?

Atomic Reactor
July 22nd, 2008, 02:10 AM
so how is the programming going?
Do you have most of the battle system and stuff done?
You should make videos demonstrating some of the systems.

Nishrocks
July 22nd, 2008, 08:03 AM
Programming's very slow at the moment. If there are any good programmers, please, join the forums.

Steak
July 22nd, 2008, 09:52 AM
A demo shoulD be released soon. It would only featurethe starting town, however.
O RLY?!
I guess I should get to work then....
x:

OMG!! This looks so cool!! =D

I sooo can't wait for it to come out :D

Btw, on a side note, I know malagrond (the programmer guy) IRL =D He is sooo hawt =D

~BR
....
LOL@U.

Nishrocks
July 22nd, 2008, 11:25 AM
Steak and Malagrond are our primary programmers, however, a game on this scale cannot feasibly be completed in the timeframe required by just two people's worth of programming, at least, not without being a little outdated by the time of release. We will probably update the game map by map with the advent of a fifth generation of pokemon, but it would be nice if we didn't rip all those D/P tiles for nothing :P

Pokemaniacro
July 23rd, 2008, 08:29 PM
I played a game like that. You can play it online with other players but it's not like this.

thewolfpwns
July 25th, 2008, 09:07 PM
Sorry for my lack of posts. :X
However, we have a new idea; Currency.

Each area of Jurni (island and mainland) would have a form of currency.

Tundra - The Gilde
Mainland - The Pokedollar
Islands - Saffron
Odyssi - The Odyssian Pound

(What is Odyssi? You are going to have to wait to find out! ;D)

So, it seems good. However, you may be asking, How much is 200 Pokedollars in Saffron?
Take a look at this table.



Pokedollars
1 Odyssian Pound = 1.80 Pokedollars
1 Gilde = 0.40 Pokedollars
1 Saffron = 3.00 Pokedollars

Odyssian Pounds
1 Pokedollar = 0.56 Odyssian Pounds
1 Gilde = 0.22 Odyssian Pounds
1 Saffron = 1.68 Odyssian Pounds

Gildes
1 Odyssian Pound = 4.55 Gildes
1 Pokedollar = 2.50 Gildes
1 Saffron = 7.5 Gildes

Saffron
1 Odyssian Pound = 0.6 Saffron
1 Pokedollar = 0.33 Saffron
1 Gilde = 0.13 Saffron

You also may be asking, What is the Tundra section?

Well, Nishrocks has been working on a history of Jurni.


The Tundra and the Mainland were once different countries. Now that they've merged, they're one government, in two constituencies with two currencies. The top half of the NW Quadrant and the top half of the NE Quadrant are Gilde, i.e One Quadrant worth. Mainland Jurni is the bottom half of the NW Quadrant, the bottom half of the NE Quadrant the whole of the SE and SW Quadrants and the Staff Islands, let's say, 4 Quadrants worth. The Island is one quadrant and Odyssi is one quadrant. By this definition, there is actually a fairly even split, and it won't make a difference, since you won't be using the Odyssian Pound till late in the game, when you're already pro, and you won't really use the Saffron until later either.

When traveling to these areas, you will need to visit an area where you can cash in your money, whatever it is, to where you are traveling.

It may not make the most of sense now, but once you play it, it will be like second nature. "Oh, before I go, gotta go get my Saffrons!" for example.


On a side note, each of these get their own icon. They haven't been completed yet.

Pokedollars, double crossed P
Odyssian Pounds : O£
Saffron: §
Gilde double crossed G.

ryushin5
July 25th, 2008, 09:19 PM
nice feature man this game looks awesome and it makes me want to play it more

YellowPen
July 26th, 2008, 02:09 AM
I like the money idea

will you have to exchange money, or will you be able to buy something with the wrong currcency?

Atomic Reactor
July 26th, 2008, 02:39 AM
hmm.
I dont like that currency idea -_-
It seems like to much of a hassle just to buy stuff and whatnot.

It would probably be easier just to program in one currency.

monarc,
July 26th, 2008, 03:36 AM
i actually REALLY LIKE! the currency system :D

it seems to make it more.. immersion-y lol and uh, it would also capitalise on the fact that it is an international game (y)

just my thoughts..

Nishrocks
July 26th, 2008, 09:17 AM
Just so you know. I came up with that whole currency system myself.
Calculations and all. Don't let Lucario take the credit!!!

hehe. Now that that's over with, yes, we've got the currency system worked out. In regards to some earlier questions, We would have a bureau de change in every town and city, and most villages. Pit stop towns, however, probably wont. They would all act slightly differently, some would charge, some would only offer certain currencies, or have a limit on how much can be exchanged. It's up to the clever player to figure out the best way to exchange their money. With the least expenditure, time and travel.

In addition, the currencies are counted as 4 counters, so when you lose, you lose a quarter of all of them, effectively losing a half, as usual. This way, you may get currency before you can use them, so just switch them back. There will also be banks for each type of currency, where you can store your money. To help explain, here's an example I put together. (And yes, the calculations are correct)

You wouldn't exchange all of your money, it'd be like having four different money counts.
When you lose a battle, you lose a quarter of all those amounts, effectively losing half your money.
When you win a battle, this quarter is transferred directly to your money count.

Example:
Player One has
1000 PokeDollars
250 Saffron
7000 Gildes
670 Odyssian Pounds.

Player Two has
2000 PokeDollars
3000 Saffron (RichRichRich)
8000 Gildes
9900 Odyssian Pounds.

Player Two wins. Player One loses a quarter of each type of money, so now it's
(1000x0.75) 750 PokeDollars
(250x0.75) 175 Saffron
(7000x0.75) 5250 Gildes
(670x0.75) 503 Odyssian Pounds

Player Two
(2000+250) 2250 PokeDollars
(3000+75) 3075 Saffron
(8000+1750) 9750 Gildes
(9900+167) 1067 Odyssian Pounds

In every city, there will be a bureau de change so that you can change your money over. However, not all of them will change into all the currencies, and some will have charges and so forth. It's up to the clever player to calculate which is the most efficient way of exchanging their currency.

Example:

Player One goes to Monroeville, and exchanges all of his money for Saffron. Because Monroeville is a big city, there is a 1500 Pokedollar Service charge.
He pays all 750 of his pokedollars, plus 1,850 of his Gildes (another 750 PokeDollars). He then converts the rest into Saffron.

0 Pokedollars
3400 Gildes
503 Odyssian Pounds.
175 Saffron.

This becomes
(3400 x 0.13) 442 Saffron
(503 x 0.6) 302 Saffron
175 Saffron

Which is a total of 919 Saffron.

Player Two goes to FrostPort, where they convert everything for free, and exchanges all of his money for Gildes. In FrostPort, however, they don't exchange Saffron. He exchanges the rest of his money.

(2250 x 2.5) 5625 Gildes
(1067x4.55) 4855 Gildes
9750 Gildes
3075 Saffron.

He then goes to nearby Ubel Town, where they exchange Saffron only, but for 500 Gildes, which is 200 Pokedollars. They exchange his 3075 Saffron to 172, 969 Gildes.
Giving him a grand total of 193,199 Gildes. (RichRichRichRich)

So Player 2 has been more clever, because he used the system cleverly so that he only had to spend 200 pokedollars, as opposed to the 1500 of Player 1. See?

Mitchman
July 26th, 2008, 12:44 PM
Aha nice. Also hmm what would the sites name be. And well island is off the map you posted. Would that mean besides that humungo region there is another 3? If so then im goin to stare cause thats awsomly amzing 0_0

Nishrocks
July 26th, 2008, 11:06 PM
No no, let me explain.

You saw how that map was divided into four quadrants, right?
Well, there is a fifth quadrant for the islands, and a sixth for Odyssi, plus another for staff islands, if you put them together. So really, there are seven quadrants worth, and six full quadrants. There's 50% more to explore than you see!

ℜªℳ
July 27th, 2008, 01:26 AM
Just looked around and found this. OMG! Best "crap" (not really, just used to calling them that although its not what I mean) I've ever seen of a pokemon mmorpg! I was going to start a project with friends but then I realised I would get sued for selling them illegally or I would use java which will result to actual crap. I support you guys all the way but will be too lazy to put any banner in my sig. Good luck!

Mitchman
July 27th, 2008, 05:22 AM
0_0 6 quardrants. SIX. Wow. The staff islands must be the super secret area for staff and there any thing happens right?

Atomic Reactor
July 27th, 2008, 05:45 AM
honestly. the different currencies is just a waste of time -_-
I dont think people are going to wanna spend time getting all there money converted.
As good as this game looks, i think the different currencies is a horrible idea -_-

thewolfpwns
July 27th, 2008, 06:06 AM
Ah, yes, Nish had the currency idea. -sweatdrop- Sorry!
And, he recently got promoted, and I revealed some information, so I need to update the front page.

Plus, the currency idea hasn't been accepted yet, so just think of it as an experiment.

Oh yeah, although we may seem like we can do everything, for some reason, we do not have an official logo. If I could, I would, but it would be hideous, so if anyone wants to take the job, be our guest!

Nishrocks
July 27th, 2008, 09:13 AM
Now then, as to this Brief History: We've got 300 years worth, in little pockets, like a timeline. Take a look at the first!

300 years ago, the world was very different to today. Sinnoh was an island of it’s own accord, The treasure archipelago still bubbled underwater as underground volcanos, and Jurni was non-existent.

At this time, in Jurni’s lifetime, there were two nations, occupying the region. The region of Principia, in the south, and the region of Altvaska in the north. They waged a war with each other, with a final, ultimate battle being waged in the Tsereve Mountain range, on a mountain known as BloodTooth peak, for all the deaths that took place there. Odyssi, at this time was founded by travellers from Johto and Kanto who crossed the mountains to the north, and found a new land. At this time, it was relatively simplistic, as compared to Altvaska and Principia.

ℜªℳ
July 28th, 2008, 03:34 PM
Might I bother you guys to ask where did you guys first learn or get some knowledge of AJAX because when I first heard of it from your thread and looked it up I got really interested but I didn't have a start position so I wanted to ask people with prior knowledge. How did you guys start with AJAX and where did you fing the necessary tools to use the process? Is there any chance you can direct me to a place where you guys remember starting off?

Sorry for the question but I really want to know and since the mapper posted the thread I have no idea who the programmers are becaue I alway see a team as a team. Please see if you can help me out and thank you!

thewolfpwns
July 29th, 2008, 07:33 PM
I'm not entirely sure. However, betas are going to be released in Gamemaker 7. The final product is going to be a website. You click on "Login" and a popup opens, with the game.

If you are familiar with the online game Neopets, it will be similar to that.

However, since we have so little besides a starting town, 2 houses, and a Pokemon center, we cant make much out of that. So, no programming in AJAX has been started.



On a side note, I have a few more maps to reveal to you guys.

http://i333.photobucket.com/albums/m371/thewolfpwns/hollyhouse.png
This is Professor Holly's house. It is an extended version of the standard Royalport (the starting town) house. Because the MMORPG features are turned off in houses, it will just be you playing in it, so we can make them smaller.

http://i333.photobucket.com/albums/m371/thewolfpwns/hollylab.png
Holly's Lab. Your first encounter with Team Malum is here. What could they want with her?

Mitchman
July 29th, 2008, 07:37 PM
Wow nice screen. Also its goin to be neopets style? Oh god i really wanna see how thats goin work. Now is it completely or something similar cause if its completely im a bit worried now.

thewolfpwns
July 29th, 2008, 07:59 PM
No. For the game, it will be Neopets style. You click Login, and the game pops up.

You don't go exploring or anything on the website. It's just, Game>>Login>>Play in a new window

However, there will be different areas of the site where you can learn more about the game.

Mitchman
July 29th, 2008, 08:01 PM
Aha cool. Will there be like outside the game a special market with item trades between members and stuff.

thewolfpwns
July 29th, 2008, 08:19 PM
Possibly. We haven't got anything yet, so don't take my word as 100% fact.

fireyboy345
July 31st, 2008, 01:37 AM
hi i am liking what im seeing. but i have a few questions...

will there be an offline version

do you need any help with any pokemon varients?

is there anythink simple i could help you with?

if so please pm. i would be more than willing to help

Nishrocks
July 31st, 2008, 08:17 AM
As a MMORPG, it can't really be offline. It will be in-browser. There will be NO client.
We would LOVE some help with pokemon variants, although we only need a few, and we're almost done.
You could help with spriting, mapping, programming or even ideas, dialogue and discussion.

Mitchman
July 31st, 2008, 01:23 PM
Hey um i can map. But in a-map or rpgmxp. Need those types of maps?

Nishrocks
August 1st, 2008, 12:26 PM
I'll let Lucario take that one, since he's head mapper.

Also, in my next update, a PokeCommunity Exclusive:

Aube and Crepuscule!

Meh100
August 25th, 2008, 05:50 AM
This looks pretty cool. I hope it hasn't been abandoned. I wish to play it sometime soon

Arjun - PeeB4UGo
August 25th, 2008, 05:18 PM
Definetely hasn't been abandoned yet ;). Just wondering, though... How come I didn't know about the currency system?

ℜªℳ
August 25th, 2008, 08:00 PM
Just checked up on you guys progress, you guys have a lot of graphics done (although I dislike how some them are but that's just my opinion) but have you got any programming done yet. That's probably the second most important thing if not the first. I and I believe many others would like to see the actual inner progress- the programming-that you guys have made. Why? I feel like wanting to know if there's an actual base here and the hopes of continuing this mmo and not dropping it before a good start. BTW, I'm sure you've already heard but if you didn't, pocket dimension is on its way and its going to be big so look into that. Still cheering for you guysand if you still don't have a logo would you mind looking at one I made for you guys?

ZBDP
August 26th, 2008, 01:38 AM
cool! this is wayyyyyyyyyyyyyy better than The Pokemon Crater.

Mclad
August 27th, 2008, 11:56 AM
That is so cool.
When do you expect it to be finished?
i made this.

~Red
August 27th, 2008, 03:15 PM
There are so many pokemon mmo's now and all of them dont work on my computer so I have my doubts on this game. The furthest I've been is pokemon crater...

luigi-guy
August 29th, 2008, 06:28 PM
man i haven't seen this game in ages looks tones better than when i was a member at pkmnmmorpg

Lucar10
October 19th, 2008, 12:01 AM
Speaking of pokemon online stuff i saw UGH pokemon adventures once on the PC and cant find it anywhere

kate08
October 19th, 2008, 07:27 PM
its way to slow it takes like an hour to load up

4th Gen Matt
October 19th, 2008, 10:38 PM
I.. am.. speechless. Well not really, I have a question. Omg, a question? YOU BETTER BELIEVE IT!

You know how you were talking about the meteor and how the entire community needs to come together to complete a task? Is every player going to be able to get that Deoxys or is only one extremely lucky player going to get it?

I am not a big fan of the currency system. It seems a bit, hard to understand, and that is saying something seeing as I consider myself as open-minded and an intellectual. Do you think you could explain it to me in more detail?

Oh and Professor Holly isn't the first woman professor. Professor Ivy was.

Unless of course, you are talking about the video games.

CollosalPokemon
October 20th, 2008, 02:30 AM
Great tilesets, pictures, maps, and pokedex. I look forward t playing this game if or when it comes out!

D.aisuke
October 20th, 2008, 03:07 AM
Wow. It looks really really good!!!

I dont have any criticism at the moment, but Keep up the good work!!!!!!

Can't wait for this to be released!!!!!

Papa_Squat
October 21st, 2008, 05:22 AM
This looks like an amazing game and you guys have clearly put a lot of effort into it. I look forward to playing it in the future.

Assuming that the staff still checks this topic, I would like to help in the production of this game in any way that I can. I am rather adept at photoshop so I could create any non-pixel graphics that you guys might need. This could be applied in simply creating some new support bars or whatever you guys may need. I am mostly experienced in creating photoshop signatures and can produce samples on demand.

Anyway, I just want to help. Please let me know if I am needed :D

BlueSkarmory
October 21st, 2008, 05:58 AM
Ok...now by knowing this, I wish it will be released now...

Nishrocks
December 7th, 2008, 09:36 AM
Thanks for all the great comments guys!
Whyat would be really great is if we could find a programmer to help us, and maybe some Mappers, since the large proportion of the development now involves mapping six new quadrants. We'd love a lot of help, just sign up on the forums and be sure to state you'r e from Pokecommunity. If not, tell as many people as possible.