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+Sneasel™
August 10th, 2008, 02:49 PM
Pokemon Shrouded Chaos

Hack of: Pokemon Fire Red
Creator: itman1234

Note: Sorry if the thread layout bothers you or whatever, as it appears to be the new thing to worry about now, but I really don't care, so yea.

Introduction
Heyyyy, I'm itman1234. Some of you MAY (very unlikely) remember my last hack, Pokemon NeoRocket Thieves. If you do, than I'll tell you what happened: My grades sucked and I had to get them up, and by then it was like 2 months with no updates, so I decided to make a new hack. I waited awhile, improved a lot, and here's my new hack, yayayayay. I have been working on this for about a month now, I'm not too far though due to having to restart it, and changing many things, but yea, it's cool now :)

Story
Ok, well, there are acutally many plots that occur, but not one flat out story line. Just picture is at you are surrounded by many plot lines (hence the name, Shrouded Chaos, makes sense not, doesn't it?). Well, here are the biggest ones that happen:

1. I don't want to spoil this one too much, but Mewtwo is trying to kill you (the reason is evident and makes sense, but I don't want to say it now, it will spoil some things). He locates you and tries to catch you. The only way to stop him is with the sleep modules that the Prof. used before on Mewtwo (not saying how he got him, what he was doing with him, you'll find out very very very soon into the game).

2. Very short and sweet: there is this man who is following you, you catch him at it once or twice, but he always get's away. But you don't know why he's following you, and there is a reason...

3. After an encounter with this man and a battle, you find he has a weird and strange acting Pokemon. Later you find out that he is extracting Pokemon DNA and putting them into others, ending up in a deformed or mixed up Pokemon. One Pokemon I will give away is he has a Totodile, and inserted Abra DNA into it, making it able to learn Psychic attacks along with water. He must be stopped, as not only are Pokemon being killed when he fails an experiment, or when the DNA doesn't mix, and he's after a legendary Pokemon, one that will be perfect for his tests...it is not going to be said now, but use your imagination ;)

Screenshots of terror (terror cause I think taking screens is the most boring thing in the world).
http://i246.photobucket.com/albums/gg90/itman/time_01.pnghttp://i246.photobucket.com/albums/gg90/itman/time_02.png
http://i246.photobucket.com/albums/gg90/itman/time_03.pnghttp://i246.photobucket.com/albums/gg90/itman/time_04.png
http://i246.photobucket.com/albums/gg90/itman/time_05.pnghttp://i246.photobucket.com/albums/gg90/itman/time_06.png
http://i246.photobucket.com/albums/gg90/itman/time_07.pnghttp://i246.photobucket.com/albums/gg90/itman/time_08.png
http://i246.photobucket.com/albums/gg90/itman/time_09.pnghttp://i246.photobucket.com/albums/gg90/itman/time_10.png
http://i246.photobucket.com/albums/gg90/itman/time_11.pnghttp://i246.photobucket.com/albums/gg90/itman/time_12.png
http://i246.photobucket.com/albums/gg90/itman/time_13.pnghttp://i246.photobucket.com/albums/gg90/itman/time_14.png
http://i246.photobucket.com/albums/gg90/itman/time_15.pnghttp://i246.photobucket.com/albums/gg90/itman/time_16.png
http://i246.photobucket.com/albums/gg90/itman/time_17.pnghttp://i246.photobucket.com/albums/gg90/itman/time_18.png

Features:
1. Lots and lots of scripting, as that is my number 1 strong point.
2. I'm putting in a bunch of Fakemon, I think in small amounts they are fun to have, so yea. Many of them probably won't end up being catchable, but I'll allow 2-3 maybe, I think it's more fun to be against them than actually having them...I could be wrong though ;) (all credited respectively).
3. The adorable TEDDIURSA is your starter, I edited its stats, attacks and everything else, so its even more awesome :) You will probably from this point on hear me refer to it as Teddy, cause that's what it is.
4. Some new tiles and stuff, I started out with a ROM base, but later inserted some tiles from other people (all credited respectively).

Help Wanted
1. A second mapper (I find mapping boring, and it's not my strongest aspect in hacking). If you want to apply for the job, just ask with proof of a map you made (could be anything).
2. Someone to edit the world map for me, it's a big job, but I've tried numerous amounts of times, I just can't do it :(

Credits
-Megiddo for coming up with the name of the hack, and for all the help in general.
-Alistar for some tiles.
-Zeikku for the main tree tile.
-Mistersmeargle for the fakemon (Mechshark) (He made me it longggg time ago, and I found it, and was like, heyy, i'll put it in).
-X-buster and Forgotten Memory for the ROM base (which I replaced with other tiles, but some of it is still remaining, so yea, still got to give credit ;))
-Jackster, Mr. C, and redblueyellow for the ripped Mystery Dungeon sprites.
-thethethethe for answering all my questions on scripting.

Known glitches/oddities
1. Don't die before you get to Altitude City, otherwise the text is kinda weird.
2. Grass animation not fixed yet.
3. Hero is still the same, will be changed later.
4. Title screen/intro is still the same, will be changed later.
5. After you get the bike, it will reappear if you reset the map, I will fix that soon, just ignore it for now.
6. In the Skarmory event, for some reason before the battle the Ranger looks down, I don't know why, I'll try my best to fix that.
7. You will receive the badges in a different order, and you receive the 6th badge without even battling a gym (needed to give you it so Rock Smash can be used later).
8. The Pokemon Center at the moment is the gray building, I will insert new tiles soon.

Please report any other glitches you find.

Downloads
I decided there was no point of posting this hack without some sort of alpha atleast, so here is an alpha, which has not been tested. It ends at the end of the SkyWay.
42323

Hope you like this hack :) All suggestions will be welcome.

Sarcastic Prince
August 11th, 2008, 04:42 AM
Your Alpha is great, but there are some Places that doesn't have music.

Scriping is really good, but the spriting part needs some work.

Suggestion: Maybe make Skarmory able to catch once Adam isn't able to catch it.

X-aveon
August 11th, 2008, 04:50 AM
wow, keep up the good work. i love your mechshark.
i'll keep my eye on this.

destinedjagold
August 11th, 2008, 06:22 AM
it was great. too bad I'm stressed out 'cause of school. :\
I'll play it when I can have some 'time'. :)

anyways...
http://i203.photobucket.com/albums/aa154/destinedjagold/pk_fire_red_pyp_usav_01-6.png

I think you need to learn about how to use \p, \l and \v\h01. :\

Still the hack is great.
good luck with this hack project~

Chimchar 9
August 11th, 2008, 06:50 AM
this is awsome but why didnt you use pokemon centres oh well its really good *goodluck*

Binary
August 11th, 2008, 07:32 AM
I wondered where you were gone XD
This hack definitely looks more interesting than your previous hack (yes, I do remember it) I can see that the spriting is looking really good. But the Mewtwo OW needs some light shading work. The story sounds very spooky and interesting. Good luck.

Seraron~
August 11th, 2008, 10:11 AM
In general this one well, the only thing that I don´t like is the mewtwo, and the palettes of the trees meet too clear, changes tiles.
7/10;)

~DarkAchu~
August 11th, 2008, 10:17 AM
Love the game played it, cant wait till its finished. and i dunno if its a bug but in the green cave place you can go all the way left to a different place were you get attacked by lv 15 starlys and you can go against gary again whom is using a lv 15 piplup

hi sir tomato my password is syvniti
August 11th, 2008, 10:48 AM
OMG Itman made a hack?
!!!!!!!!!!!!!!!!!!!!!!!!!!!
CO0oOO0o0o0O0o0O0o00O0L

About that thing with giving a badge...


#org @RockSmashScript
special 0x187
compare LASTRESULT 0x2
if 0x1 goto 0x81A7AE0
lockall
checkattack 0xF9
compare LASTRESULT 0x6
if 0x1 goto 0x81BE091
setanimation 0x0 LASTRESULT
bufferpokemon2 0x0 LASTRESULT
bufferattack 0x1 0xF9
msgbox 0x81BE09D '"This rock appears to be breakable.\..."
callstd 0x5
compare LASTRESULT 0x0
if 0x1 goto 0x81BE09A
msgbox 0x81BDFD7 '"[buffer1] used [buffer2]!"
callstd 0x4
closeonkeypress
doanimation 0x25
waitstate
goto 0x81BE06F
end
I just had to use the php code because of all the nice colours!
This script will make you be able to use Rock Smash without any Badges... If you fx want it to be useable after first badge then inset
checkflag 0x820
if 0x0 goto 0x81BE091
I had to use it again...
All offset are taking from the Orginal script so No need to change them!


Am Also Programing you tool but Don't tell any body about it;)

About the first bug, I don't understand But go check the Map Script out in Altitude City, which vars are there? Go remove them and hope the bug still happen, when you find the one that fix the bug, then Go put in in a script ealier...

If it's when You'll need to go to the PokeCenter then inset "Sethealing place xx ' xx = Number Of center"
Number of center can be checked in the centers map script...
LOLZ this time I used Qoute.... Am I funny!!!!!!!!!!!!!!!!

Anyway good luck...
You know you allways can ask for my help...
All the scripting stuff I wrote in this post is for XSE, If you want them for Pokescript tell me..

Luck
August 11th, 2008, 11:29 AM
Ooh, itmans hack is here.
well, the story seems very... strange and straightforward to me.
it sounds like there are very few sidequests.
the idea of a teddy bear as a starter is awesome.
but don't you think that if mewtwo wanted to kill you, he would've done it already?
he is extremely fast and strong, and i think humans aren't faster than it.
now, could i be a mapper?
I'm pretty sure you know how my maps look, but i'll PM you them to make sure.
Well, best of luck Itman1234!

+Sneasel™
August 11th, 2008, 02:19 PM
Your Alpha is great, but there are some Places that doesn't have music.

Scriping is really good, but the spriting part needs some work.

Suggestion: Maybe make Skarmory able to catch once Adam isn't able to catch it.
Thanks, I know some places don't have music, I'll eventually fix that...
Yes, spriting needs some big time work, that's pretty much my weakpoint. And as for Skarmory being catchable, I'd have to say no, because Skarmory is a beast compared to Teddy and Unown, and It'll make the game too easy at the beginning...maybe some other time though, I never said you won't go back to the SkyWay...why do you think the ranger asked for your name???

wow, keep up the good work. i love your mechshark.
i'll keep my eye on this.
Thanks, yea, Mechshark is coolzzzzzz ;)

it was great. too bad I'm stressed out 'cause of school. :\
I'll play it when I can have some 'time'. :)

anyways...
http://i203.photobucket.com/albums/aa154/destinedjagold/pk_fire_red_pyp_usav_01-6.png

I think you need to learn about how to use \p, \l and \v\h01. :\

Still the hack is great.
good luck with this hack project~
Haha, play when I have some time!
Actually I was thinking of changing some of that to make it more readable, but as for the \v\h01, I figured eventually people would catch on to the whole 'you talk in dark green' thing, but if it's confusing, I can change it ;)

this is awsome but why didnt you use pokemon centres oh well its really good *goodluck*
Reason: The tiles got all screwed up and I didn't insert new ones yet, so I figured I'll use that for now.

I wondered where you were gone XD
This hack definitely looks more interesting than your previous hack (yes, I do remember it) I can see that the spriting is looking really good. But the Mewtwo OW needs some light shading work. The story sounds very spooky and interesting. Good luck.
Spooky...yea, that's a cool way to describe it ;)
Yes, Mewtwo OW needs some shading, that's a definite, I accidentally made it all white when I was inserting it, I may fix it later or ask someone to help, cause once again, spriting is not my strongpoint in any way.

In general this one well, the only thing that I don´t like is the mewtwo, and the palettes of the trees meet too clear, changes tiles.
7/10;)
Will change the palletes soon, I'm going to make them a bit brighter probably.

Love the game played it, cant wait till its finished. and i dunno if its a bug but in the green cave place you can go all the way left to a different place were you get attacked by lv 15 starlys and you can go against gary again whom is using a lv 15 piplup
That's impossible?!?! Starly and Piplup aren't even in the game?!?!

OMG Itman made a hack?
!!!!!!!!!!!!!!!!!!!!!!!!!!!
CO0oOO0o0o0O0o0O0o00O0L

About that thing with giving a badge...


#org @RockSmashScript
special 0x187
compare LASTRESULT 0x2
if 0x1 goto 0x81A7AE0
lockall
checkattack 0xF9
compare LASTRESULT 0x6
if 0x1 goto 0x81BE091
setanimation 0x0 LASTRESULT
bufferpokemon2 0x0 LASTRESULT
bufferattack 0x1 0xF9
msgbox 0x81BE09D '"This rock appears to be breakable.\..."
callstd 0x5
compare LASTRESULT 0x0
if 0x1 goto 0x81BE09A
msgbox 0x81BDFD7 '"[buffer1] used [buffer2]!"
callstd 0x4
closeonkeypress
doanimation 0x25
waitstate
goto 0x81BE06F
end
I just had to use the php code because of all the nice colours!
This script will make you be able to use Rock Smash without any Badges... If you fx want it to be useable after first badge then inset
checkflag 0x820
if 0x0 goto 0x81BE091
I had to use it again...
All offset are taking from the Orginal script so No need to change them!


Am Also Programing you tool but Don't tell any body about it;)

About the first bug, I don't understand But go check the Map Script out in Altitude City, which vars are there? Go remove them and hope the bug still happen, when you find the one that fix the bug, then Go put in in a script ealier...

If it's when You'll need to go to the PokeCenter then inset ""
Number of center can be checked in the centers map script...
LOLZ this time I used Qoute.... Am I funny!!!!!!!!!!!!!!!!

Anyway good luck...
You know you allways can ask for my help...
All the scripting stuff I wrote in this post is for XSE, If you want them for Pokescript tell me..
Whoa, thanks so much Sebbe! I do use Pokescript though, I'm not going to switch to XSE, so I'll talk to you on MSN about that, as that would be really helpful!
Wow, pretty colors :P

Ooh, itmans hack is here.
well, the story seems very... strange and straightforward to me.
it sounds like there are very few sidequests.
the idea of a teddy bear as a starter is awesome.
but don't you think that if mewtwo wanted to kill you, he would've done it already?
he is extremely fast and strong, and i think humans aren't faster than it.
now, could i be a mapper?
I'm pretty sure you know how my maps look, but i'll PM you them to make sure.
Well, best of luck Itman1234!
There are actually going to be a couple of long sidequests, but not many short ones. I may add some more, but I already have 2 planned. Yes, Teddy is awesome, :)
No, Mewtwo doesn't know where you are yet, you have to play the game to know kinda, but when I get to the part you will see why he can't. I do see where you are coming from though!
As for maps, PM me or talk to me on MSN, my name is [email protected] (PM works better though, easier for me to see the maps on).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*Updates*
No new screens yet, I'm just mapping the next town and planning some events that will occur. As for me, I have lots of time to hack this week, considering I have the house to myself for 3 days.

Ok, I'm glad everyone liked (hopefully) the Alpha, and I'm glad with the comments. Yayzzzz. Now, if anyone has some kind of Fakemon or something that they won't mind me putting in, just send it to me :) I love them :)

Another thing is that there will most likely be no D/P pokemon in this game, maybe some, but only the cool ones that I know (I have never played D/P before, so I know of very few).

Lastly, just for the record, don't ask to be a beta tester or whatever, I already have people in mind for when that day comes.

Xemphos
August 11th, 2008, 02:57 PM
the OW sprites for the pokemon are those from MD i noticed

destinedjagold
August 11th, 2008, 03:06 PM
Haha, play when I have some time!
Actually I was thinking of changing some of that to make it more readable, but as for the \v\h01, I figured eventually people would catch on to the whole 'you talk in dark green' thing, but if it's confusing, I can change it ;)

I know we can tell where our player's speech is, but, it's a bit un-game-a-listic, in my case, that is. :\

still it's a nice project, though some places are purely quiet, and needs some crickets to complete the silence. :P

anyways, good luck with this project~

edit:
btw, Mechshark was strong. -___-
I'm gonna have a rematch with that dude soon. :badsmile:

Tyrantrum
August 11th, 2008, 03:44 PM
XD, he was?
I beta mechashark with Teddiursa's Swift.
It took, at least 5 swifts, and Teddiursa was still at level 5! XD

dewjr
August 11th, 2008, 03:47 PM
hey i can map for you i dont really have any proof but if you teell me what map to edit on the hack ill do it

+Sneasel™
August 11th, 2008, 08:01 PM
the OW sprites for the pokemon are those from MD i noticed
Yeaaaaa...



I know we can tell where our player's speech is, but, it's a bit un-game-a-listic, in my case, that is. :\

still it's a nice project, though some places are purely quiet, and needs some crickets to complete the silence. :P

anyways, good luck with this project~

edit:
btw, Mechshark was strong. -___-
I'm gonna have a rematch with that dude soon. :badsmile:
Thanks, and I'll put in some crickets ;)
Mechshark is a bit strong i guess...maybe...

XD, he was?
I beta mechashark with Teddiursa's Swift.
It took, at least 5 swifts, and Teddiursa was still at level 5! XD
Yea, I changed Teddy's base Exp so he will gain levels regulary

hey i can map for you i dont really have any proof but if you teell me what map to edit on the hack ill do it
Just send me a map so i can see how it is, one you made before or something...
~~~~~~~~~~~~~~~~~~
How do you guys like this map?
Suggestions, comments, whatever!

http://i246.photobucket.com/albums/gg90/itman/Amityville.jpg

Antwhan
August 11th, 2008, 08:18 PM
nice to see the hack itman, didnt get a chance to play it yet but it looks cool...

the new map looks good 2 mate

good luck w/ it mate

~DarkAchu~
August 11th, 2008, 11:50 PM
its true they were in it. and is charizard gonna make a return?

Sarcastic Prince
August 12th, 2008, 02:22 AM
I'm Lex's clone just with better english, and like Lex said" Don't Post full maps." It will make the hack not fun.

The Pokecenters don't look good, because it does not look like the way it does.

Other than that, the hack's awsome.

TB Pro
August 12th, 2008, 08:46 AM
Great job! It looks very good! I haven't the time to play the alpha right now, and you know why(at least I hope you do XD), but I will play it eventually. BOL!

Shadows
August 12th, 2008, 11:15 AM
You Copied Oak having a mustache... :(
I had that in my hack for almost 2 months now..

+Sneasel™
August 12th, 2008, 11:39 AM
nice to see the hack itman, didnt get a chance to play it yet but it looks cool...

the new map looks good 2 mate

good luck w/ it mate
Thanks :)

its true they were in it. and is charizard gonna make a return?
Of coarse Charizard will return, what's a game without a bad ass Charizard?

I'm Lex's clone just with better english, and like Lex said" Don't Post full maps." It will make the hack not fun.

The Pokecenters don't look good, because it does not look like the way it does.

Other than that, the hack's awsome.
Ok Lex's clone, you do have a point there, I shouldn't have done that! I'll post in-game screens of maps from now on.

Yes, pokecenters tiles aren't in yet.

Great job! It looks very good! I haven't the time to play the alpha right now, and you know why(at least I hope you do XD), but I will play it eventually. BOL!
Great to hear from you!!!!!!!! It's been awhile! I konw why, and I'm glad you said BOL, for without it your comment would feel incomplete ;)

You Copied Oak having a mustache... :(
I had that in my hack for almost 2 months now..
1. In my hack, Oak doesn't have a mustache, I used the regular sprite.
2. Even if I did, would it be that big of a deal?
3. I didn't even know you had a hack.
~~~~~~~~~~~~~~~~~~~~
Okey dokey, later today I will have time to map and script a bit, not much though, I'm mostly going to be planning some things, as I have an idea, but I have to plan how to make it work. A friend of mine (secret) showed me how much planning ahead can help, so that's what I'm doing :)

Byeeeee

Shadows
August 12th, 2008, 12:38 PM
1. In my hack, Oak doesn't have a mustache, I used the regular sprite.
2. Even if I did, would it be that big of a deal?
3. I didn't even know you had a hack.
~~~~~~~~~~~~~~~~~~~~
Okey dokey, later today I will have time to map and script a bit, not much though, I'm mostly going to be planning some things, as I have an idea, but I have to plan how to make it work. A friend of mine (secret) showed me how much planning ahead can help, so that's what I'm doing :)

Byeeeee
http://img392.imageshack.us/img392/4802/s20080812012942478pq3.png
NVM, I patched a rom where I changed the sprite myself before the patch.
Sorry :(

cooley
August 12th, 2008, 01:25 PM
Er..You don't need to have the 6th badge to use Rock smash. Just edit the script of it.

It should begin as

special 0x187
compare LASTRESULT 0x2
if 0x1 goto 0x81A7AE0
lockall
checkflag 0x825
if 0x0 goto 0x81BE091
Just change the
"checkflag 0x825" to the gym badge flag you want.

Happy to help ;)

~DarkAchu~
August 14th, 2008, 10:20 AM
its true ive played a few hacks when you have rocksmash with out the badge

+Sneasel™
August 15th, 2008, 06:17 AM
Ok, small update, just some screens of the cemetary...I may end up re-doing it though, as it's a bit empty, but tell me what you think :)

http://i246.photobucket.com/albums/gg90/itman/NOW_01.png
Ok, this one is really empty I know, I'll fix that up.

http://i246.photobucket.com/albums/gg90/itman/NOW_02.png
That shiny thing is cool XD

http://i246.photobucket.com/albums/gg90/itman/NOW_03.png
Ooooh, a gold gravestone, I wonder what's up with that???

Well, hope you like them :)

Well, I'm now going on vacation for the rest of the week, and won't be able to work on this then, so bye!

~DarkAchu~
August 17th, 2008, 03:16 AM
noooooooooooo come back lol the cemetry does look a little bit plain ive i must say so

Sarcastic Prince
August 17th, 2008, 03:22 AM
Ok, small update, just some screens of the cemetary...I may end up re-doing it though, as it's a bit empty, but tell me what you think :)

http://i246.photobucket.com/albums/gg90/itman/NOW_01.png
Ok, this one is really empty I know, I'll fix that up.

http://i246.photobucket.com/albums/gg90/itman/NOW_02.png
That shiny thing is cool XD

http://i246.photobucket.com/albums/gg90/itman/NOW_03.png
Ooooh, a gold gravestone, I wonder what's up with that???

Well, hope you like them :)

Well, I'm now going on vacation for the rest of the week, and won't be able to work on this then, so bye!

It's going to be like a graveyard, right?

If so, try to find some graveyard tiles.

+Sneasel™
August 24th, 2008, 05:07 AM
Ok, I'm back from vacation :) Yea, too bad school is starting for me in a few days, but I'll still have time to work on this.

As for the cemetary, I'll try to find some tiles, and I'll make it better.
So, back to work for me I guess, byeeeee

Tyrantrum
August 24th, 2008, 09:44 AM
I'm not gonna say this looks plain, or demand you to get some cemetery tiles.
I like the idea a lot, and I wish you luck finding the cemetery tiles~

Tropical Sunlight
August 25th, 2008, 04:20 AM
This hack looks really great. I love the scripts and the alpha was fantastic. I hope there will be a beta soon. Best of luck!

maximum911
August 25th, 2008, 07:25 AM
very intriguing hack uh the tile set is quite good i could to some string hacking or somthing and spoof up the intro a bit what do you think?

+Sneasel™
September 1st, 2008, 10:41 AM
I'm not gonna say this looks plain, or demand you to get some cemetery tiles.
I like the idea a lot, and I wish you luck finding the cemetery tiles~
I've been looking, but I can't seem to find some. So for now it will just stay like that until further notice.

This hack looks really great. I love the scripts and the alpha was fantastic. I hope there will be a beta soon. Best of luck!
Thanks :)

very intriguing hack uh the tile set is quite good i could to some string hacking or somthing and spoof up the intro a bit what do you think?
Maybe, I'm still thinking on what the intro should be.

~~~~~~~~~~~~
Updates:
Well, I just got back to my mom's house, so I'm back to hacking, I'm currently inserting the scripts I made before and testing them.
I do request something though, if anyone can make a Haunter OW for the up, down, and left frames, cause I can't seem to get the OW resizer tool to work (i can't seem to get the hex way yet, so for now...), so i can't insert another MD sprite.

JimmyJ99
September 2nd, 2008, 12:50 PM
This Hacks seems to be great so far i will be honored to test this when you get further into it

machomuu
September 2nd, 2008, 01:33 PM
I haven't tried it yet, but it looks fun!

skyhart
September 4th, 2008, 07:12 PM
This is a great hack dude. BTW itman, uh maybe im just wrong but does your current beta stop after the battle with Adam?

Platinum994
September 5th, 2008, 04:33 AM
Good, I like the palettes of the tiles ^^

+Sneasel™
September 5th, 2008, 04:33 PM
This Hacks seems to be great so far i will be honored to test this when you get further into it
Thanks :)

I haven't tried it yet, but it looks fun!
Thanks also :)

This is a great hack dude. BTW itman, uh maybe im just wrong but does your current beta stop after the battle with Adam?
Yep, at the end of the Skyway. I should of made the ending a little more clear I guess, but yea.

Good, I like the palettes of the tiles ^^
I changed the palletes a bit, made it a bit brighter.

~~~~~~~~~~~~~~~~~~~
Okey dokey, now I've got good news :)
1. Weekend! More time to hack.
2. I finally got the OW changer to work, yay.
3. More screenshots will come soon (I hope).
4. Put in a sidequest, not telling ;)

So, that's all for now, byeeeee

TB Pro
September 5th, 2008, 04:56 PM
DUDE! **** yes! Well, I'm mega glad to see some updates here! Well, my signature phrase is coming up BOL!

Mōnštȝr¿
September 5th, 2008, 05:21 PM
Every Fire Red rom i download says I can save can someone help me out i wanna play this.....

edit....
Nevermind i have a idea how to use it

Doom King
September 5th, 2008, 07:40 PM
Seems like a good game but needs better storyline

Ineffable~
September 5th, 2008, 08:21 PM
Oooh, yummy! Must play now!

emosillyputty
September 5th, 2008, 10:11 PM
Well, first off, AWESOME HACK!, and second of all, I thought I might point out some minor discrepancies. First off, When you enter Altitude City it says that you entered windbreak town. Second, After you get the bike,(which I love how he steals)if you go away, There will be another bike in it's place, which won't do anything.

And now, for something completely different, a scottish man on a horse.

And now, for something completely different, some small things that I think you should change, You shouldn't get the bike so early in the game, that made it feel too easy. Secondly...

...Well,
THERE IS NO SECONDLY!
This was outstanding in so many ways, I cant describe it. The difficulty was good, the plot was good, The MechShark was the epiphany of awesome, and as for the fact that your character isn't completely mute, well, let's just say that it was long overdue.

Ineffable~
September 7th, 2008, 12:16 PM
I was playing it and I found a tile bug. It's a small thing,
but worth looking at. Go on the screenshot and take a
close look at the player.

As you can see, half of his fist is gone.
Just thought you might want to fix it because
its probably an up/down block background thing.

Oh, and in the upper left corner of the second one....
Well, it's kind of self explanatory.
Mapping error with background block.

And this video (http://www.megaupload.com/?d=SV16KAT6) will explain why I'm stuck in this game.
It's a glitch that's happened to me many times in my hack.
It changes the event you control and sometimes additionally
blocks some otherwise penetrable tiles.
When it happens to me I just delete the event all together.
It always works. I think the event at fault is person #2 (The girl in green).
You should immediately delete that person and maybe move her script offset
somewhere else.

But wait! There's more! look at the third screenshot.
You can read the computer from the back.
If you want to change this, change the signpost from "00 script"
to "04 script, if hero is facing left".
Sorry if you already knew how to do this and I insulted you...
I just like the hack and think it deserves bugfixes.

Mōnštȝr¿
September 7th, 2008, 12:22 PM
cool your hack got into the showcase.

kennythebest
September 9th, 2008, 01:35 PM
GOD ALL THE GOOD HACKS KEEP MAKING IT SO
1. I CAN'T LEAVE THE LAB
2. (in your hacks case) I CAN'T GO DOWN TO SEE CHARZARD!!! ITS ALL MESSY AND WON'T LET ME GO DOWN!!!

dinosaur77777hacks
September 12th, 2008, 03:41 AM
OH COOL!
you can talk to pokemon....

HOW SWEET IS THAT lol

+Sneasel™
September 12th, 2008, 11:59 AM
DUDE! **** yes! Well, I'm mega glad to see some updates here! Well, my signature phrase is coming up BOL!
Thanks, as always :)

Every Fire Red rom i download says I can save can someone help me out i wanna play this.....

edit....
Nevermind i have a idea how to use it
Okay, just change the flash to 128k so you can save, or just press shift + F1.

Seems like a good game but needs better storyline
Okayyyyyy

Oooh, yummy! Must play now!

Well, first off, AWESOME HACK!, and second of all, I thought I might point out some minor discrepancies. First off, When you enter Altitude City it says that you entered windbreak town. Second, After you get the bike,(which I love how he steals)if you go away, There will be another bike in it's place, which won't do anything.

And now, for something completely different, a scottish man on a horse.

And now, for something completely different, some small things that I think you should change, You shouldn't get the bike so early in the game, that made it feel too easy. Secondly...

...Well,
THERE IS NO SECONDLY!
This was outstanding in so many ways, I cant describe it. The difficulty was good, the plot was good, The MechShark was the epiphany of awesome, and as for the fact that your character isn't completely mute, well, let's just say that it was long overdue.
Yea, I'm always against the mute character ;) Thanks too :)

I was playing it and I found a tile bug. It's a small thing,
but worth looking at. Go on the screenshot and take a
close look at the player.

As you can see, half of his fist is gone.
Just thought you might want to fix it because
its probably an up/down block background thing.

Oh, and in the upper left corner of the second one....
Well, it's kind of self explanatory.
Mapping error with background block.

And this video (http://www.megaupload.com/?d=SV16KAT6) will explain why I'm stuck in this game.
It's a glitch that's happened to me many times in my hack.
It changes the event you control and sometimes additionally
blocks some otherwise penetrable tiles.
When it happens to me I just delete the event all together.
It always works. I think the event at fault is person #2 (The girl in green).
You should immediately delete that person and maybe move her script offset
somewhere else.

But wait! There's more! look at the third screenshot.
You can read the computer from the back.
If you want to change this, change the signpost from "00 script"
to "04 script, if hero is facing left".
Sorry if you already knew how to do this and I insulted you...
I just like the hack and think it deserves bugfixes.
Sure, I'll fix all those :)
The only one I can't fix is the fist thing, if you want to know why then you can ask me...

cool your hack got into the showcase.
Yeaaaa

GOD ALL THE GOOD HACKS KEEP MAKING IT SO
1. I CAN'T LEAVE THE LAB
2. (in your hacks case) I CAN'T GO DOWN TO SEE CHARZARD!!! ITS ALL MESSY AND WON'T LET ME GO DOWN!!!
PATCH TO A CLEAN FIRE RED ROM!!!

OH COOL!
you can talk to pokemon....

HOW SWEET IS THAT lol
Very sweeeet!

~~~~~~~~~~~~~~~~~
Yays, I'm almost done with the whole first gym and such, along with the cemetary and stuff. So close, but there is just one or two scripts left, but they are pissing me off, so hopefully I can get them to work out, and then SCREENS!!!
YAY!
Sorry about the lack of updates, I've been busy either working on the hack or school...stupid school, WHY MUST YOU BE SO IMPORTANT!!!
Byeeeeee

TB Pro
September 12th, 2008, 04:25 PM
Sounds great dude. Hope you're using "THAT" tile in the cemetary;) Lol, anyway, I can't wait to see the screens dude. I understand the scripts pissing you off, I haven't worked on my hack for about 3 weeks kuz of that. Yeah, yeah, Blah to school! Well, as always dude, BOL!

EDIT: ~-~-~-~-~-~-~-~-~-~-~-~
I didn't notice how many times I said "dude" while I was typing that, lol. O.o

braverichie
September 15th, 2008, 04:26 PM
just askin but how do i play this i downloaded now what?

Impmon
September 15th, 2008, 04:29 PM
Awesome, looks good! And graveyards are always nice... :P

shot571
September 19th, 2008, 09:09 AM
i would like to become a mapper for your game and the story line is sick but i was wonderin is skyway as far as u got for some reason itwont let me send you the picture so can u giv me an email adress for me to send the picture

I Laugh at your Misfortune!
October 4th, 2008, 02:58 AM
Hey, just had a look at this hack - it looks AWESOME!
don't give up on this or I will be coming ti your house with various sharp instruments....mwahahahaha

anyway, yeh, its cool, do you have any support banners?

ℜªℳ
October 10th, 2008, 05:03 PM
wow you've done AWESOME work on this one! I haven't tried it out yet but the look of it is great. Love the outer cemetery, something new, although yes the first map may seem somewhat plain. I so have to keep updated on this. Glad you don't have a mute poketard in your game! Great work!


Just realised you use PMD OWs! Thats awesome because we use those too! But with better definition thanks to darthatron's OW tutorial. That just adds to how great the hack is. Superb work dude, really. Awesome! Cac't wait to try it out.

Satoshi Sugimori
October 10th, 2008, 05:12 PM
Nice man! :D
Best of luck with this!
If you want I can help you with some mapping, because to be honest your maps are a little bit empty and blocky *don't hit me!*
lolz but though a hack is more about the scripting than the layout in my opinion ;)
Again BOL!

Charizardguy
October 15th, 2008, 11:22 PM
Great hack. I reckon the text should be one after another like this:

Ash: Hey Gary, you still a ****?
*next page/line/textbox thing*
Gary: Yeah I am. Want to battle?

The way you have the text I press next and I missed what the hero says.

Ash: Hey Gary, you still a ****
Gary: Yeah I am. Want to battle?

Just a suggestion that they shouldn't be in the same textbox.
Otherwise incredibly great hack!

(s)aint squiderz
October 22nd, 2008, 03:26 AM
So far, so good. Just need to edit the grass tiles so that they aren't changing colour (normal to dark green with green edges) all the time.
Have you decided what wild Pokemon you'll be putting in on SkyWay?
And what the hell was up with that Totodile? Will that be explained later in the story?
Great hack so far. Can't wait to see what the rest of it will be like.
Best of luck =)

eing15
October 22nd, 2008, 03:50 AM
The hack looks very good, I like more this palletes, are.. simulation one forests, or i don't know, but it very Good!

Hmm I think that you should change somethings tiles...because the tree is "rare"

God luck man!

~Zel!x
November 21st, 2008, 07:22 PM
Mm... well the tiles nice.. tha palletes no... change and you hack if more nice!

Tyrantrum
November 21st, 2008, 07:27 PM
Mm... well the tiles nice.. tha palletes no... change and you hack if more nice!Wow, that was SO close to reviving a month old thread. :/
Next time, check the date, and if it's older than 30 days, do▬no▬post. XD

Anyways, how're thing, Jake? :3

Megiddo-san
November 22nd, 2008, 09:03 AM
Yeah, have any updates? ;)
Also, he's Alex.

Blazichu
November 23rd, 2008, 03:02 AM
No need to revive month old threads.

*Locks*