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New2Ya
October 27th, 2008, 11:58 PM
Program: RPGXP, starterkit poccil
Language: English

CODENAME POKEMON PROJECT 001

Introduction: http://img232.imageshack.us/img232/650/growlithe2nl2.png
We all remember the Anime. We've grown up with it. For years I've tried to combine this with Pokémon games, but I've never succeeded. Sadly, because I think a good RPG needs a good story. Current Pokémon games lacked that terribly. All you did was fight, catch Pokémon and sometimes follow events. I'm gonna try again, and this time I will succeed. Thanks to poccil's starterkit, basically.

Plot: http://img232.imageshack.us/img232/650/growlithe2nl2.png
You are a boy from, surprise, Pallet Town. Finally you get to meet Professor Oak to get your very first Pokémon. Unfortunately you're late, and your biggest rival (Ferno Oak) sure knows how to make that clear. While frustrated by your rival's attitude, you're happy Oak takes you to his lab. You're too late though, all Pokémon are gone... except for one.

No, it's not Pikachu. In this game, Growlithe will be your best friend. A shiny Growlithe, that's to say. This Growlithe is a very special Pokemon. Though he starts off just as stubborn as Pikachu did in the Anime. Fighting is a no no for him. While you need to catch Pokémon by yourself, you anger a Shroomish, leading to a chase by a whole swirm.

In all the chaos, you decide to jump in the river. How that affects your Growlithe is left unclear.

Through the rest of the game, you go through all original RED/BLUE Pokémon towns and meet many characters from the Anime (though sometimes renamed/redesigned), but also original ones. In summary, the plot is close to the anime, and You want to become the biggest Pokémon Master in the world.

But not before you dealt with Ferno once and for all.

Visuals: http://img232.imageshack.us/img232/650/growlithe2nl2.png
A few screenies and an updated version on YouTube.

http://img.photobucket.com/albums/v510/NewLion/screen1.pnghttp://img.photobucket.com/albums/v510/NewLion/screen2.pnghttp://img.photobucket.com/albums/v510/NewLion/screen3.png
http://img.photobucket.com/albums/v510/NewLion/screen4.pnghttp://img.photobucket.com/albums/v510/NewLion/screen6.pnghttp://img.photobucket.com/albums/v510/NewLion/screen5.png
http://img.photobucket.com/albums/v510/NewLion/screen7.pnghttp://img.photobucket.com/albums/v510/NewLion/screen8.pnghttp://img.photobucket.com/albums/v510/NewLion/screen9.png
http://img.photobucket.com/albums/v510/NewLion/screen10.png

NEW SCREENS
http://img.photobucket.com/albums/v510/NewLion/screen0.pnghttp://img.photobucket.com/albums/v510/NewLion/screen00.pnghttp://img.photobucket.com/albums/v510/NewLion/screen000.png
http://img.photobucket.com/albums/v510/NewLion/screen0000.pnghttp://img.photobucket.com/albums/v510/NewLion/screen00000.pnghttp://img.photobucket.com/albums/v510/NewLion/screen000000.png
http://img.photobucket.com/albums/v510/NewLion/screen0000000.pnghttp://img.photobucket.com/albums/v510/NewLion/screen00000000.png
http://img.photobucket.com/albums/v510/NewLion/screen000000000.pnghttp://img.photobucket.com/albums/v510/NewLion/screen0000000000.pnghttp://img.photobucket.com/albums/v510/NewLion/screen00000000000-1.png
http://img.photobucket.com/albums/v510/NewLion/screen000000000000-1.png


<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/qFKRVfKpgBI&hl=nl&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/qFKRVfKpgBI&hl=nl&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>
http://www.youtube.com/watch?v=qFKRVfKpgBI

Trivia:
- Jaws and Cruella are obviously based on Jesse and James. Mind you, Jaws and Cruella are not their real names. They'll reveal their real names later on.
- The design of Jaws and Cruella will change. Right now they're Galactic sprites, but I'll edit them soon. Their battle sprites are already finished.
- Most songs will be from the Animé Sound Collection and from the SSBrawl Soundtrack, as they offer superior versions of the well-known Pokémon melodies. I have cut and edited them so they loop solidly through the game.
- The player is OBVIOUSLY not in his pyjama's even though Oak apparently notices them. This is because of the Animé converstation. It will be removed when I remember it while working on the game...
- Ferno will be VERY annoying, just like Gary in the Animé.
- Marly is Animé's Misty. Her design will change.
- I chose Growlithe as the starter Pokémon because I see dogs as men's best friend. And since Growlithe is clearly a dog (or wolf type), he seems to be the best fit. There are enough Pikachu games.
- Animations will be a lot better. For example the Pokémon intro/outro animation (pokeball) and the jump->splash animation.

DamianLeonhart
October 29th, 2008, 01:48 AM
When talking to Marly in the Pokemon Center she says catched rather than caught. I watched the whole video, I am a bit tired at the moment, but that's the only error I seen in the whole thing. I like that it has a story along with the battling.

Ash987
October 29th, 2008, 05:11 AM
The Poke'dex talking is a good idea. Good luck with this game.

riceeman
October 29th, 2008, 08:11 AM
All the eventing is superb. This looks like it is going to be a really good game. I've never known how you put animations onto the overworld like you did with the sleeping Growlithe. Help?

ryushin5
October 29th, 2008, 11:44 AM
Wow this game looks awesome i love the animation on the overworlds nice this game will go far i can tell. :D

New2Ya
October 29th, 2008, 12:22 PM
Thanks for all your responses so far! Especially because I've been awake all night because I've been working too much on this game and couldnt fall asleep, lol. All those stupid melodies kept playing in my head, ARGHHH!

When talking to Marly in the Pokemon Center she says catched rather than caught. I watched the whole video, I am a bit tired at the moment, but that's the only error I seen in the whole thing. I like that it has a story along with the battling.
I'll fix that right away.

There are some visual issues I have to change too, for example the entering in Viridian City where it first seems that the ??? (that later turns out to be Jenny) also seems to say to the player to be careful (which turns out to be Marly). Little tweaks to make it more solid. (Same for Marly asking the player his name. I now made her look sideways first before she dares to ask him that question. More realistic)

All the eventing is superb. This looks like it is going to be a really good game. I've never known how you put animations onto the overworld like you did with the sleeping Growlithe. Help?
Trust me, I've been struggling for years until I figured this out. (Im from the RPGMaker95 era!)

Basically, you have one row in the Character Sprite with that animation, and select that for the event. Then just keep it Fixed (not moving) and select the Stop Animation (meaning the sprite is animated with the row you just animated, even though he doesnt walk through the screen)

AtlantianTokRa
October 29th, 2008, 02:56 PM
all i'm going to say is; nif you're going to use FR/LG tilesets then don't use D/P/Pt Charsets. they don't really go together well, especially in the pokemon center

~KitsuneKat~
October 29th, 2008, 02:58 PM
I never noticed how amazing DP Overworlds looked in a FR/LG Style World.

~Red
October 29th, 2008, 03:06 PM
May I ask where you got that music from? It's spectacular and really adds the mood to the game.

New2Ya
October 29th, 2008, 08:51 PM
all i'm going to say is; nif you're going to use FR/LG tilesets then don't use D/P/Pt Charsets. they don't really go together well, especially in the pokemon center
I disagree. They look brilliant together IMO.

I never noticed how amazing DP Overworlds looked in a FR/LG Style World.
Amen.

May I ask where you got that music from? It's spectacular and really adds the mood to the game.
The Animé OST Collections. I know, great renditions of the songs, right?

EJames2100
October 30th, 2008, 10:40 AM
Sweet I love Growlithe, Pikachu sucks too much where as Growlithe don't :)

Good Luck with this :)

blackpant1
October 30th, 2008, 09:51 PM
What website is this on...? It looks interesting...

New2Ya
November 1st, 2008, 02:02 PM
I don't have a website for this game (yet) . Until there is one, just check this forum for updates.

Progress Report:
- Viridian City 1st Visit #FINISHED#
- Viridian Forest #ALMOST FINISHED#
- Many battle animations added

Gamebuilder336
November 1st, 2008, 04:26 PM
The game looks really good. The shadows and street lamps are amazing.

Xaviar
November 1st, 2008, 04:50 PM
Your maps aren't too cluttered or spacious, your text is practically typo-free, and the game is pretty funny. I like how the main character has to rush to the lab and there's a bunch of people in his way. :P Also, I laughed out loud at "That's Mister Ferno. Show some respect."

When he goes to the Pokemon Center, the nurse says that Growlithe can't resist water... Do you mean he can't stand it? Also, intoxicated starts with an i, not an e. But other than that, the game looks really good!

.Scream
November 1st, 2008, 06:35 PM
Looks good so far. I like the sound of a Growlithe, but why shiny? I hope you work on this alot and try to complete it. =]

Neo-Dragon
November 1st, 2008, 07:12 PM
I like your story man. Had a watch of the video, kept me interested the whole way.
The shadows are a nice touch. They make your game look different. But you should refine the shadows script. Only the main character has one- and if there is more then one "light source" - he gets 4 shadows- which just wouldn't happen. He'd have none lol.

New2Ya
November 1st, 2008, 08:51 PM
Your maps aren't too cluttered or spacious, your text is practically typo-free, and the game is pretty funny. I like how the main character has to rush to the lab and there's a bunch of people in his way.
Lol yeah, I needed the main character to hurry, and figured that in reallife, at that kind of times, there are ALWAYS people in the way, blocking your path.

Also, I laughed out loud at "That's Mister Ferno. Show some respect."
Good, I like that. :)

When he goes to the Pokemon Center, the nurse says that Growlithe can't resist water... Do you mean he can't stand it?
Yeah, in the whole event programming, I didnt keep enough attention to the dialogue I guess. Every time I replay from the start I find stuff I want to change in the dialogue, lol. Nice one though, Ill change it right away.

What it means is that the main hero had to escape the swirm of Pokémon and had to escape through the river. Since Growlithe and the main hero werent particularly close, they needed something terrible to happen before everything would be o k between them. Thus the whole Growlithe cant stand water, which of course makes sense, as fire Pokémon cant stand water.

Also, intoxicated starts with an i, not an e. But other than that, the game looks really good!
I need people like you with a close eye, so continue on with the critique, I overlook this kind of stuff.

Thanks.

Looks good so far. I like the sound of a Growlithe, but why shiny? I hope you work on this alot and try to complete it. =]
Why shiny. Well basically the main character needs a Pokémon that is special. Im not sure if Im gonna keep the shiny part in actually, but right now, it makes enough sense. Who knows, maybe in the end its just their friendship that makes Growlithe important.

I have a lot of funny scenes in mind, for example with Jenny and her Growlithe and how that plays out. Since every town has a Jenny, and every Jenny has a Growlithe... that can be interesting...

I really like working on this, but Im also busy with my career as a journalist, so I will need some assistance...

I like your story man. Had a watch of the video, kept me interested the whole way.
The shadows are a nice touch. They make your game look different. But you should refine the shadows script. Only the main character has one- and if there is more then one "light source" - he gets 4 shadows- which just wouldn't happen. He'd have none lol.
Yeah I know. Right now I gave every character the same shadow script, but like you said, they then have 4 shadows. Which looks weird and kind of irrating to the eye.

Im no scripter unfortunately, so I would have no idea how to fix that...

Xaviar
November 1st, 2008, 08:54 PM
Ooh, I was wondering what that stuff was around him in the city... I thought it was smoke coming off the Growlithe because he jumped in the water xD

Neo-Dragon
November 1st, 2008, 09:14 PM
I don't use RMXP, so I couldn't tell ya how to fix it exactly. But I'm sure you could do something like....
turn on a switch when hes in a light source, like when he(character) enters it, then have a branch to see if the switch is on- and if it is, don't show another shadow. Then when he is out of the light, turn the switch off.

ultron90
November 2nd, 2008, 04:38 AM
the shadow was an event thing that was named "OutdoorLight" or sumthing... no switches required

Neo-Dragon
November 2nd, 2008, 11:46 AM
And what I'm saying is use them. So that when one shadow is active, the code doesn't keep running and make 4 shadows. When one shadow is on, turn on a switch. Then have a condtional branch that checks to see if the switch is on- if it is, end the event processing.

scizor112
November 2nd, 2008, 01:58 PM
Nice game i hope you Finnish it soon and when your finished send me the Ips file at Vampon1@yahoo.com Thank you

~JV~
November 2nd, 2008, 02:16 PM
Incredible beggining ^^, i really liked the shroomish part, and i agree with neo-dragon, put a switch in the light sources so they dont make alot of shadows on you at the same time.

BillNye
November 3rd, 2008, 12:54 AM
ey if you need any help mapping just pm me!
i consider myself to me a almost good mapper
i really like your story and think you'll be a hit and i wanna be a part of this

New2Ya
November 3rd, 2008, 03:45 PM
Progress Report:
- Viridian Forest #FINISHED# (New TR scene, legendary Pokémon appearance)
- Pewter City Design #FINISHED# (I'm impressed myself... O_o)

And what I'm saying is use them. So that when one shadow is active, the code doesn't keep running and make 4 shadows. When one shadow is on, turn on a switch. Then have a condtional branch that checks to see if the switch is on- if it is, end the event processing.
I'll see if that is managable. It could mess up the NPC event movement, which is more important to me. But thanks for the advice, I'll use it.

Incredible beggining ^^, i really liked the shroomish part, and i agree with neo-dragon, put a switch in the light sources so they dont make alot of shadows on you at the same time.
Thanks, and for the shadow part, like I said above, Ill see if that is doable.

ey if you need any help mapping just pm me!
i consider myself to me a almost good mapper
i really like your story and think you'll be a hit and i wanna be a part of this
I can use all the help I can get.

jamesoooooooo
November 3rd, 2008, 05:58 PM
can u plz send me a demo as a fellow game maker plzzzzz

riceeman
November 3rd, 2008, 06:25 PM
Progress Report:
- Viridian Forest #FINISHED# (New TR scene, legendary Pokémon appearance)
- Pewter City Design #FINISHED# (I'm impressed myself... O_o)


I'll see if that is managable. It could mess up the NPC event movement, which is more important to me. But thanks for the advice, I'll use it.


Thanks, and for the shadow part, like I said above, Ill see if that is doable.


I can use all the help I can get.
Can we have some newer screenshots and vids please? I really like watching stuff from this game.

New2Ya
November 3rd, 2008, 07:41 PM
^Alright mate, I updated the first post with new screenshots.

Explanation screens:
- As Jaws and Cruella are not their real names, I figured they'd use codenames randomly which suits them best at that time. Meaning they like to change their names. No worries, eventually they'll give up, but that'll take a while.
- The legendary Pokémon the hero reads about in the shed makes a quick appearance a few minutes later. Too short for the main hero to see what it was though...
- Pewter City Gym is based on the Animé, and I really like the outcome. Using the default tiles and editing some parts, it is now close to the Animé version.
- All Pokémon Centers will be recognizable by the Red Pokéball sign. So they will look like real buildings, except for the sign. Pokémon Marts however will just be the default marts from the original games.

ryushin5
November 3rd, 2008, 08:12 PM
cool man i love the new screens it looks good hey so will the pewter city gym still be brock?

New2Ya
November 3rd, 2008, 08:17 PM
cool man i love the new screens it looks good hey so will the pewter city gym still be brock?
Thanks! Im still deciding...

It'll either be Brock or his mother Lola (yeah I did my research for this game, lol)... But if thats teh case, it would be a Water-Pokémon Gym... Kind of funny, and maybe even the better option event-wise, making people in the city a bit agitated about it. (with Brock or his father replacing her in the end, of course)

I might want to leave Brock for events later on in the game, as I will do so as well for Misty.

ryushin5
November 3rd, 2008, 08:19 PM
Ok cool but i remeber that when brock return the pewter city gym back to a rock type gym he chose his little brother(the second oldest) to be the new gym leader.

New2Ya
November 3rd, 2008, 08:27 PM
Ok cool but i remeber that when brock return the pewter city gym back to a rock type gym he chose his little brother(the second oldest) to be the new gym leader.
Ok I havent watched Pokémon from the Orange League, lol, so I only know stuff when I search it up.

Brother it is, after his mother is defeated, though.

ryushin5
November 3rd, 2008, 08:35 PM
thats not from the orange league that happens after johto and before hoenn it was on pokemon chronicles.

New2Ya
November 4th, 2008, 12:12 AM
thats not from the orange league that happens after johto and before hoenn it was on pokemon chronicles.
Thats what I mean. After Orange League, I stopped watching... that's years ago...

Progress Report:
- The Pewter City Gym #FINISHED#

Now I should start eventing...

Shirayuki Mizore
November 4th, 2008, 12:18 AM
O_o

Dude..this looks amazing. I'd certainly play it. ;D

New2Ya
November 5th, 2008, 04:39 PM
Thank you!

Ill be updating this soon with another YouTube preview, from where the last one ended.
Expect many battles, events and of course Pewter City. :)

Progress Report:
- Lot of eventing done in Pewter City
- Basicly battling in Viridian Forest is done, though Im struggling with the music...
- Screenshots from Animé added concerning the Pokémon

rm2kdude
November 5th, 2008, 09:27 PM
It's not his fault the shadow is all weird, it's the creators fault. Looks good so far, I can't say anything spectacular about it because it's not your code, nice mapping but that's all I can say that you've done.

Yuoaman
November 6th, 2008, 10:35 PM
Seems like a decent project, though I'll reserve my opinion until I see something new.

New2Ya
November 7th, 2008, 11:36 AM
I need feedback.

I'm still wandering which style I'm going for. Diamond/Pearl/Platinum or Ranger?

For an example:
http://img.photobucket.com/albums/v510/NewLion/rangerxample-1.png VS http://img.photobucket.com/albums/v510/NewLion/platixample.png

Which one do you guys prefer? The main character will, no matter the preference, look like the Platinum hero.

New2Ya
November 12th, 2008, 05:26 PM
Just to let y'all know, this project is not dead.

In fact, it's very much alive!

Progress Report:
- Cerulean City Overworld Mapping is DONE!!
- Mt. Moon Mapping is DONE!
- Pewter City (EVENTING, ETC) is DONE!!

And hopefully tonight I can upload a video that will show you from where the first one ended. (TR battle, Viridian Forest, Pewter City, part of Mt Moon)

riceeman
November 12th, 2008, 05:47 PM
Awesome! I think you should stay with DP Trainer overworlds. Ranger sprites should only be used when someone makes a ranger-esque tileset... *cough*me*cough*

New2Ya
November 12th, 2008, 11:11 PM
Awesome! I think you should stay with DP Trainer overworlds. Ranger sprites should only be used when someone makes a ranger-esque tileset... *cough*me*cough*
Agreed. Im lookin forward to that tileset though. :)

The demovideo will have to be delayed for tomorrow, because I made some corrections with the events, but with it, some bugs appeared, thus leaving me no other choice than to fix them first. Cheers!

~KitsuneKat~
November 13th, 2008, 07:01 AM
I need feedback.

I'm still wandering which style I'm going for. Diamond/Pearl/Platinum or Ranger?

For an example:
http://img.photobucket.com/albums/v510/NewLion/rangerxample-1.png VS http://img.photobucket.com/albums/v510/NewLion/platixample.png

Which one do you guys prefer? The main character will, no matter the preference, look like the Platinum hero.

hm... Ranger OWs in a FRLG world?

That could be interesting.

Blazers
November 20th, 2008, 05:46 PM
I really like this game!!
That video was really good.
I love the idea of having the hero actually interact with the characters.
Will you be making a new OW for the hero?

New2Ya
November 20th, 2008, 07:34 PM
Thanks buddy!

The OW has been changed in that sense that it is now the Platinum one. I like that one better. I might change the color eventually, but so far I'm quite happy with it.

I'm sticking with the default D/P/P overworlds.

Yesterday I tried to upload a video that was... well... loooong. It took me 2 hours to upload on YouTube (you know how slow it is, right?) and when it reached 100% it just stayed that way. Left it on for half an hour. Then just took a chance and stopped the uploading. Bad choice apparently, since the video is not online.

All in all, I AM trying to show you guys how far I got, but God or something else wont let me. Maybe for the good, since I still saw some stuff I need to edit in the dialogue.

I can say though that the TR sprites are not the blue ones anymore. Theyre now different Galaxy characters (slightly edited one) that just look better.

I finished Mt. Moon and am now working on Cerulean City. Which is awesome, since it's real fun to make the gym. It's not just a room, you see, it's this giant circling pathway with an aquarium and... you'll see...

Blazers
November 20th, 2008, 07:37 PM
Sounds great man, can't wait for another update! =)

blackpant1
December 25th, 2008, 03:00 PM
Anything new? it's been a while...

Tré
December 25th, 2008, 03:24 PM
that's a good game...though the storyline seems common and it's just like it seems familiar...keep it up dude,,

Cid
December 25th, 2008, 03:29 PM
Wow, first time to see this hack, and it proved to be really good...

Anyway, I love the screenshots, best of luck to this hack!

Nytkoi
December 25th, 2008, 03:49 PM
This is an amazing game. I've never seen such a game with this great eventing. I love you mapping, and the R/S sand stargely goes really well with D/PPt OWs and FR/LG Tilesets. I'm supporting you all the way. Good luck!

Radnen
December 25th, 2008, 08:15 PM
I watched the video and must say, I'm truly impressed. The game plays out much like the anime did back in the day. I really love how you made the main character a complete newbie. I suspect some major character growth. :)

And the scene in which he calls his mom made me lol. Mothers... so typical. :P

InMooseWeTrust
January 3rd, 2009, 04:33 PM
The only problem I have is that you're using D/P overworld sprites with FRLG tilesets. This doesn't look good at all because the heads look so disproportionately huge (the heads try to imitate 3D, which this game clearly is not). But good job on everything else.

Also, any updates to the game? We haven't heard from you in a while.

spike6958
January 3rd, 2009, 04:58 PM
Nice looking game, but i know for a fact i will not be playing it, if i want to follow the Anime story I'll watch it, not play a slightly altered version.