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View Full Version : Retro Game Review:Black and White for PC


POKEARC3NCIEL
December 12th, 2008, 03:02 PM
Why settle for being a Mod
when instead you can be a GOD?!?

http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/BnW.png

Game: Black & White
Format: PC / Mac
Genre: (God) Simulation
Developer: Lionhead Studios
Publisher: Electronic Arts Games
Released: March 25, 2001

Black & White was (and in some respects, still is) an incredible PC/Mac game from Peter Molyneux and Lionhead Studios
featuring innovative gesture-recognition controls, semi-intelligent AIs, and creatures that can learn most anything you take the time to teach them.


In a perfect world there would be no need for Gods....
but where's the fun in that?
As villagers call to the heavens in defense of their imperiled child,
you are born of the Void, and come down to their aid.
Now, the simple act of plucking a drowning youth from the jaws of sharks
has attained you a whole village of worshipful peasants
to do with as you will.

The peons...err..villagers...build an enormous tower to praise you and your mightiness.
This becomes the nexus of your power, and will grow and shrink to reflect the amount of area and people you control. It will also morph into either a Glistening Spire of goodness, or a withered Dark Tower of evil as you make choices and cast impressive miracles along the way.

Casting miracles requires prayer power, which can be derived one of two ways;
by having villagers pray at your temple ....for days on end....(if you forget to give them a break, yanno)
or
by sacrificing things at the altars representing those villages. Most anything works. cattle, wood, villagers.
(Hint: I put a creche close to the altars. :rambo: and make lots of breeders.)

Spreading your influence across Eden depends on two things:
raising your population by caring for their needs or desires
and
spreading word of your greatness to the heathen villages of the land.

Fortunately, you have an assistant in this: your holy Creature.
Initially you are allowed a choice of three creatures, each with their own particular strengths and weaknesses.
The Cow: A sturdy and inherently altruistic being.
The Chimp: A quick learner, adept at either fighting or forgiveness.
The Tiger: Highly independent, with lightning fast claws, and a temper to match.

Later in the game you will unlock opportunities to swap your creature for other species, while retaining all the skills, abilities, strength and knowledge of your initial creature.
In total there are 18 creatures you can choose from.

These creatures are immortal, and if they fall due to battle or fatigue they will respawn in their pen, at the base of your Tower.
They begin life the size of a small house, and in time can grow to the size of a small mountain.
Much like you, these creatures can also cast miracles, after you take a while to teach them how, and when to do so. After all, having a creature with the knowledge of Extreme Fireball isn't particularly helpful if he casts it inside your own towns. Raising the creature is a tedious, yet rewarding task.

So which would you rather do?
Do you teach your creature to make nonbelievers into disciples,
or to make them into kibble?

Does your creature attack in the woods,
or on your enemy's temple?

Do you spread The Word by sending missionaries to the neighbors,
or by sending flaming boulders?

Does this game become morality practice,
or target practice?


The best feature of Black & White absolutely has to be the Skirmish mode. There is only one thing that can make you more proud of your creature than the first time you see them cast an Extreme Holy Explosion.....it's hearing your buddy go WTF the first time your creature casts it on them.


Graphics: http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg

Sound: http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg

Gameplay: http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg

Plot: http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr-1.jpg

Replayability: http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr.jpg http://i397.photobucket.com/albums/pp53/Vulpes_Abnocto/smlstr-1.jpg

(Scores are on a five star scale, and reflect the quality of these elements when compared to many of today's games... And of course, my own biased opinion.)

Author's Note:
Before you go out and get a copy of Black & White from the bargain bin at your local game store, realize that this is a Retro Game Review, and this game was designed to run on Windows 98. It is barely XP compatible (graphical flaws and crashes), and not at all Vista compatible.

This game is pretty much ok. But the story and the graphics just kill their dawg.
Replayability is great though.

I Laugh at your Misfortune!
December 18th, 2008, 03:08 PM
Wow, I got this game ages ago, I personally found it to be brilliant in almost every aspect. Not vista compatible eh? darn...we're getting a new comp soon so this won't work anymore, most likely :(

i agree with most of your star ratings, but I'd say Graphics and plot are both 3 stars. I know the graphics aren't brilliant by current standards, but by the standards when it came out, they were frickin' awesome.

moments.
December 19th, 2008, 10:35 PM
Wow seems interesting..
I might give it a go later on if I can pick it up cheap at a games store.