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View Full Version : [Tutorial] How To Edit the Backsprite of Pokemon Fire Red (Picture AND Palette)


wingzro17
December 26th, 2008, 05:03 PM
Hey this is WINGZRO17.
I'm gonna teach you how to edit the backsprite(hero) of Pokemon FIRE RED.



First off, you need these:
VBA
APE
TILE MOLESTER ALTERNATE (Get it from ZOPHAR's DOMAIN)
(ALSO, keep a zip file of it. It likes to crash right after it uses a rom.)
(EDIT: I found a way to keep it from crashing after you used a rom on it:
1. - Goto resources in the folder of TMA[TILE MOLESTER ALTERNATE].
2. Delete the file that has your ROM name on it.[In the folder RESOURCES ; It's a XML document]
And.. TADA! It's fixed!)
A FIRE RED ROM
A PALETTE OF YOUR SPRITE(I used Brendan's from ruby.)
A PICTURE(BMP,GIF,ECT) OF YOUR SPRITE(BRENDAN'S ^_^)

I think that's just about it...




Step 1 - Palette Editing(You don't need to, but it's nice to.)


First off, get into a battle:

http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap1.jpg

Then goto:
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap2.jpg

After that Save the OBJ:
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap3.jpg

Make sure it's Paintshop PAL
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap4.jpg

Next, open up APE and search for you palette(if you do, you'll come up with two offsets: the second one is the backsprite.)....or
Since I'm nice, I'll give you the offset(Sorry, only hero's offset)
00E76EBC - Make sure this is compressed palette.(This is not the palette of the Trainer Card's Sprite)

I'll replace the hero's pallete with brendan's pallete...

http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap7.jpg

P.S. It's a good idea to save the palette as a TLP palette after you replaced it. We're gonna need it.



Part 2 - Editing the Sprite:





Now, open TMA(TILE MOLESTER ALTERNATE)

Now goto offset(I think it's NAVIGATE - GOTO or just press CTRL+G)
E69F00

http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap10.jpg

As you see it's...Well....Erm....kinda messed up

So time to fix it!

First:
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap11.jpg
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap12.jpg

Then:
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap13.jpg

So you see it's fixed.

Now goto PALETTE - IMPORT FORM - ANOTHER FILE
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap14.jpg

Import your palette file Remember before when I said save the palette of your new sprite as a TLP? Well now's the time to use it!.....And look! Pretty!
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap15.jpg

So then we goto VIEW - BLOCK GRID AND....
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap16.jpg

Yay! Were almost done!

Now: EDIT - PASTE FROM....
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap17.jpg

And select your file...
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap18.jpg

WHOA!
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap19.jpg

Now fix....
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap20.jpg

W0000t! (DON'T forget to SAVE)

Now for the finished product....
http://i238.photobucket.com/albums/ff88/wingzro17/EDITBACKSPRITE%20FIRE%20RED/Snap21.jpg
xP Meh. Good enough...

Congrats, you did it!

I hope this tutorial helps.

Tropical Sunlight
December 27th, 2008, 04:00 AM
Nice tutorial!
Is this your first tutorial? It's absolutely better that mine...
Make more tutorials!

Cheesymitten
December 27th, 2008, 07:04 AM
Wow this looks really easy, is it actually complicated? O.o

Gamer2020
December 27th, 2008, 08:59 AM
ood tutorial.

would this work for ruby though?

wingzro17
December 27th, 2008, 01:41 PM
ood tutorial.

would this work for ruby though?

Ehh.... Nope.
You need to use UnLZ-GBA and edit it there. I'm not really an expert with Ruby hacking, so you should ask someone else or search.

Gamer2020
December 27th, 2008, 01:48 PM
I think it would be the same kinda.
just with different offsets.

wingzro17
December 28th, 2008, 10:37 AM
I think it would be the same kinda.
just with different offsets.

Your right, but Un-LZ gba is easier xP

Gamer2020
December 28th, 2008, 10:48 AM
i guess it would be.
still its a great tutorial.

TwiliteFriends
January 2nd, 2009, 03:52 PM
THNX alot!this tut help!

EBAiscool
January 7th, 2009, 08:11 PM
thanks for the tutorial!
I finally found a tutorial for backsprite of Firered
I WAS DIEING TO SEE ONE!!

PokeFreakBror
February 7th, 2009, 06:34 AM
I've got a problem can you tell me the pallete for the girl backsprite if it's different...

johnny_profitt
February 18th, 2009, 08:19 AM
I need help editing the trainer backsprite in pokemon leaf green. Ive got it figured out thanks to your tutorial pretty much. its just the last frame of the ball being thrown the hat goes red again. I will post screens so you can see what I mean

http://img3.imageshack.us/img3/9900/toss1oi6.png

http://img3.imageshack.us/img3/9056/toss2vl8.png

*Update*
Fixed. Figured it out myself. Thanks anyways.

Xatoku
March 10th, 2009, 12:19 PM
That's the same problem I have!! Please tell me? How did you fix it?

EDIT Found out,

For Future Readers:

Click the height button.

hello there
March 14th, 2009, 09:57 AM
this tutorial helped me out alot... thanks for posting this...

Falcon
March 25th, 2009, 09:12 AM
This helped me alot man!

Thank you!

Platinum994
March 25th, 2009, 02:17 PM
Excuse me, but what is the offset of girl backsprite?

Matteron (96)
March 29th, 2009, 08:10 AM
Hmm u seem to have added a couple steps that i haven't seen before.

wingzro17
March 30th, 2009, 02:24 PM
Excuse me, but what is the offset of girl backsprite?

Uhh
well idk.
There's one way of finding it,
you just go into to battle with the female trainer, and save the palette.
VBA>Battle as girl>Tools>Palette viewer>Save OBJ>.pal file(paintshop)
Then search it in APE.(I think compressed.)
There is a number of offsets, but just replace them all with your new palette, I did that since the palette of my backsprite is the same as the palette of my trainercard sprite.
If you find it please post it so I can put it in the thread.
Thanks.

~Trebuh~
April 16th, 2009, 03:30 AM
WOw! this is good tut!i tried it out,and it works!btw how can i save the pallet changes i made on the tile molester?

ThunderEmblem
April 16th, 2009, 04:14 PM
Thank you now i can continue making some fakemons and testing them out on the game itself.

RebornT5
May 20th, 2009, 04:40 PM
I did all the steps until when i have to import the palette.....when i try to it wont show it and when i type it in and open it the backsprite turns grey

Vince_27
May 23rd, 2009, 09:49 AM
It's a very good tuto!
Thanks a lot, it help me.

Sweet Jasmine
May 30th, 2009, 10:47 PM
The tutorial is nice.. This help me in my hack Pokemon Golden PEARL.

874521
June 30th, 2009, 07:51 PM
Nice tutorial! This helps me inserting Lucas and Dawn backsprite.
Does someone know the offset of the heroine?

The offset of the heroine is:
00E76EE4

Happy editing!

Q-Bone
August 31st, 2009, 02:36 AM
Hello.

In Fire Red, I tried replacing Doduo's Palette with Lucario's colours. After I got all of Lucario's colours into the Palette, and I clicked replace, it seemed to work fine, but when I went to Doduo in UnLZ, it had different colours from what it was supposed to. Help please.

560cool.
August 31st, 2009, 02:42 AM
Hey I tried replacing Female with May and I had a problem (more of glitch ) in APE . Now it is fixed , tough . Thing is that the pallete wouldn't save itself...

Glitch.
September 1st, 2009, 04:24 PM
thanks i used this and it worked great thanks

OM3GA Umbr30n
September 15th, 2009, 07:02 AM
^_^ Now i can test the HG/SS Backsprites for my rom base

ribon22x
September 16th, 2009, 07:50 PM
I loved the tutorial is well explained and perhaps putting it into practice.

funguy1019
April 8th, 2010, 10:03 PM
hey when i try to import the palette in tile molestar, the file isnt there and when i type the name in, the screen turns grey...help plz...

Szirako
July 7th, 2010, 01:41 AM
Really nice tutorial, it helped me a lot.

Maroon12
July 10th, 2010, 07:21 AM
I have the same problem as funguy1019 (http://www.pokecommunity.com/member.php?u=203174). I exported the palette in as many forms as I can, but it doesn't show up... what do I do? D:

anthony12306
September 19th, 2010, 10:20 AM
Thanks, will definatly use this in my hack...

Nearsighted king of Ice
October 9th, 2010, 07:15 PM
where did you find the brendan backsprite

eperty234
November 14th, 2010, 03:00 AM
I dont understand the compress:(

Uhh
well idk.
There's one way of finding it,
you just go into to battle with the female trainer, and save the palette.
VBA>Battle as girl>Tools>Palette viewer>Save OBJ>.pal file(paintshop)
Then search it in APE.(I think compressed.)
There is a number of offsets, but just replace them all with your new palette, I did that since the palette of my backsprite is the same as the palette of my trainercard sprite.
If you find it please post it so I can put it in the thread.
Thanks.

How? does the palette number show? i'm confused

2RandomStudios
December 15th, 2010, 09:09 PM
Well this post is only 31 days after the last post, so I don't think this counts as reviving. Anyways, on to my question. What are the pixel dimensions, because I need to export the backsprites and send them to my friend so he can work on them. Help would greatly be appreciated!

Edit:
Never mind, I figured it out!
(for future readers, its 64x64)

eperty234
December 19th, 2010, 04:13 AM
This helped:D but putting a backsprite together is hard.
I've replaced Mays backsprite with Leafs and i getting a box. Inside the box theres Leaf and with random colors. need help

Superqami
August 14th, 2012, 05:10 AM
I think this IS THE EASIEST TUTORIAL I WANNA TRY IT TOO

Zezariz
August 14th, 2012, 04:53 PM
Thank you Superqami for reviving this xD. You just made my hack possible :P if anyone is trying to edit the Emerald back sprites, FOLLOW. THIS. TUTORIAL. the codes you'll need are "00d66480" to find the sprites in TMA and this is the palette for Brendan "00D61A30". Good luck! Time to finish up my hack :P

DoubleDare96
August 16th, 2012, 02:00 PM
all you have to do is push the double arrow button once

Line3007
March 28th, 2013, 12:30 PM
This actually helped me a lot even though I'm hacking Emerald ;P

Rezordaxx
August 25th, 2013, 02:24 AM
Thankyou this helped me !

buatisengaja
November 18th, 2013, 02:11 AM
uhmm i little super noob question here.
how do you change the the sprite in the second frame ?do i have to use "go to" again to the next frame or what ?and how can i make the second sprite to have the same pallete as the first. sorry i'm new to this. any help would be apreciated

withuse
December 21st, 2013, 06:06 PM
Is there an order way to do it?














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VV
December 21st, 2013, 09:09 PM
Is there an order way to do it?














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Well, I think everything you need to know and to do is on the tutorial XD