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Potatomuffin
January 16th, 2009, 07:21 PM
Potatomuffin's Model List
hello people!i finally got the model list completed so here it is!there are massive parts that are just the weird red blocks.to find out where to put these models go to pichu2000's thread!i get all credit for these lists!And remember to save.to edit rivals house go to 02970c50 and edit 04.
the line should look almost like this:
00 80 00 80 17 00 00 00 80 FA FF 00 00 01 00
replace 17 with your model choice


NOTE:HEX LETTER COMBO NUMBERS ARE NOT HERE!!!GO FIND THEM YOURSELF!
Example:
00(hex number)=description)
01=weird red blok 1
02=weird red blok 1
03=weird red blok 1
04=weird red blok 1
05=poke mart 2
06=weird red blok 1
07=weird red blok
08=GYM 3
09=GYM 3
10=Jubilife Street lamp 4
11=Trainer Shcool 5
12=weird red blok 1
13=weird red blok 1
14=tall building faceing forward W door
15=tall building faceing forward wno door
16=small house w green roof 6
17=your house
18=Professor's house
19=Dawn/lucas's house
20=weird red block 1
21=weird red blok 1
22=weird red blok 1
23=weird red blok 1
24=weird red blok 1
25=weird red blok 1
26=weird red blok 1
27=route passage building face forward 7
28=route passage building sideway
29=weird red blok 1
30=weird red blok 1
31=weird red blok 1
32=weird red blok 1
33=weird red blok 1
34=weird red blok 1
35=weird red blok 1
36=weird red blok 1
37=weird red blok 1
38=weird red blok 1
39=weird red blok 1
40=weird red blok 1
41=weird red blok 1
42=dark wooden door thingie
43=wooden door
44=green wooden door
45=gray metal door
46=futureistic sliding door
47=small house w blue roof
48=weird red blok 1
49=weird red blok 1
50=weird red blok 1
51=weird red blok 1
52=weird red blok 1
53=weird red blok 1
54=weird red blok 1
55=weird red blok 1
56=weird red blok 1
57=weird red blok 1
58=weird red blok 1
59=weird red blok 1
60=weird red blok 1
61=weird red blok 1
62=weird red blok 1
63=weird red blok 1
64=weird red blok 1
65=weird red blok 1
66=weird red blok 1
67=weird red blok 1
68=weird red blok 1
69=weird red blok 1
70=weird red blok 1
71=weird red blok 1
72=weird red blok 1
73=weird red blok 1
74=weird red blok 1
75=weird red blok 1
76=weird red blok 1
77=weird red blok 1
78=weird red blok 1
79=weird red blok 1
80=weird red blok 1
----/\80-90 are all THIS/\----------
90=weird red blok 1
91=weird red blok 1
92=weird red blok 1
93=weird red blok 1
94=weird red blok 1
95=weird red blok 1
96=weird red blok 1
97=weird red blok 1
98=weird red blok 1
99=weird red blok 1
2008/2009 NZJ CO.
MADE BY POTATOMUFFIN!

gabe_k
January 17th, 2009, 08:39 PM
Just so you know, that's not how you count in hex, hex is base 16, so it goes past 1, 2, 3, 4, 5, 6, 7, 8, 9...

Potatomuffin
February 4th, 2009, 05:33 PM
sorry about the minor errors. I'll fix them as soon as possible.which will be around 2/7 okay?

KevinSephiroth
February 6th, 2009, 09:25 AM
Erm, Hex is more like 0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F ....
And I don't see how ones use your "tool". If it's only hex related, we can just use an hex editor..

Potatomuffin
February 6th, 2009, 04:19 PM
I KNOW WHAT HEX IS LIKE!!! OMG!!! I SAID THAT I WOULD FIX IT SO STOP TELLING ME I COUNTED WRONG!!!

I've started on the correct list so keep your eyes open for it. also i learned how to count in hex, so the new list will be CORRECT . also i might make a model editor.

gabe_k
February 14th, 2009, 03:30 PM
I've started on the correct list so keep your eyes open for it. also i learned how to count in hex, so the new list will be CORRECT . also i might make a model editor.

...In what language?.....

Chimchar 9
February 15th, 2009, 04:39 AM
...In what language?.....Hmm well i think it will be in ENGLISH ! lol.
Well if you are making a tool, good luck !
Btw it better be in english :|

gabe_k
February 15th, 2009, 05:48 AM
Hmm well i think it will be in ENGLISH ! lol.
Well if you are making a tool, good luck !
Btw it better be in english :|

...Do you have any idea what I was talking about? I meant what programming language -_-

Potatomuffin
March 6th, 2009, 06:52 PM
My tool will be in English, but the programing language will probably be c++ or c

JePP
April 24th, 2009, 03:28 AM
Hey Potatomuffin,

just here to say that im pretty thankful for the model list. Here are few additions:
1A = honey tree (yellow tree)
1B = -
1C = -
1D = -
1E = -
1F = -
2A = -
3A = -
4A = -
FF = -
00 = -
AF = -
AA = -
0A = -
Also,
19 is actually = BLUE big Twinleaf Town house!
EC = GREEN big Twinleaf Town house!
(this is more specific)
I'm not sure what's going on with number 17.

I didnt bother to search for more for now (note: - means weird red bloc)

edit:
It's important to add that this model list (seems to) apply (only) for the Twinleaf Town Map, but definitely not for all maps!
I.e. in Hiro's second floor room, 52 = not red bloc, but the TV! (and 55 is the plant of the corner etc.)
This wasn't clear to me at first. But it kinda prevents a big gym building to be planted inside Hiros living room :p

HSX
April 27th, 2009, 12:54 PM
Heh, so this is basically replacing one model with another, right? Pretty sweet. if you make a tool, I suggest that you also try figuring out where to place the models as well. That, sir, would be epic.

And a model editor? More epic. I'd love to see that. Would help me out a lot for my PkMn XDS project. ._.

As of now, Imma mess around with this. :3

Blazichu
April 28th, 2009, 03:38 AM
Do not revive month old threads.

*Locks*