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Haza
January 27th, 2009, 10:30 PM
Exactly how far have you gotten on the mini game Nazi Zombies? Me and my cousin got to 19 by backing up in that corner upstairs by the stairs and widow while using the Flamethrower and Plasma Gun both. I know it is possible to go further, my bro got to 27 but I dont believe him.

Capt. Couch
January 27th, 2009, 10:35 PM
Oh jeez. My friend and I only made it to level 9. :D TimeSplitters zombie invasions are easier...

Anyway, we were more focused on opening more rooms to get a full grasp of the map. I guess we probably should have stuck with one or two rooms for barrier management, but the trench gun is so tempting. :(

Haza
January 28th, 2009, 05:21 AM
What you should do is only go upstairs when you have gotten a good random gun.

~MasterMind~
January 28th, 2009, 06:35 AM
me and my friend got to 23 and then we horrible died xD

as i noticed we just stayed in the room with the random gun box
and with one person having a flamethrower and the other the machine gun thing(cant remember the name) we will survive xD

Fenrir Reki
January 28th, 2009, 06:15 PM
The highest i've ever gotten to was around 30 or so. Maybe even 35, and I got there with 3 people, me and my friends. For me it's easier to not go upstairs because when you do, you normally just get overrun by zombies, so I just stay in the bottom.

Persona
January 28th, 2009, 07:01 PM
My brother and I manged to make it to level 26. I had the MG42 as my primary weapon, and that was a big help. The only actual way to survive is through proper communication anyway.

I think I'd rather stick to Left 4 Dead for my zombie killing fix though. :x

Fox♠
January 29th, 2009, 06:25 AM
Oh jeez. My friend and I only made it to level 9. :D TimeSplitters zombie invasions are easier...

Anyway, we were more focused on opening more rooms to get a full grasp of the map. I guess we probably should have stuck with one or two rooms for barrier management, but the trench gun is so tempting. :(

The map is just Airfield with a makeover, same layout. If you play online you'll be able to get a real feel for the building when you play on Airfield.

Arcanine
February 4th, 2009, 08:16 PM
Me and 3 other people got to wave 30. And the only reason why we didn't go higher was because we got sick of playing it (and that it was 3 am).

parallelzero
February 4th, 2009, 09:15 PM
I was playing it at my friend's house, since I don't have WoW myself. Seriously... wtf. XD I got to like level 12 despite my inability to play shooters though, so I was impressed.

Gold warehouse
February 5th, 2009, 08:51 AM
I got to round 14 but I was paired with two numbskulls (blame the other people Vendak...) by the end of it I had 220 odd kills and the 2nd highest was 126. It's all a good laugh though.

Without using glitches of course, that takes all the fun out of it; we are trying it a lot lately because we are trying to beat our other group of friends highest round of 16.

Me and 3 other people got to wave 30. And the only reason why we didn't go higher was because we got sick of playing it (and that it was 3 am).

How on Earth did you get so far?

mewthree w/armor
February 5th, 2009, 09:12 AM
The level is quite badness, and I am enjoying it extremely. I can get to 11 alone, going to try for more tonight.

Avey
February 6th, 2009, 03:39 AM
Nazi zombies is awesome. I don't have the game myself, but I've played it at my cousin's house. We managed to get to level seventeen, which was good when you take into account that I hadn't played Call of Duty before.

Mario The World Champion
February 6th, 2009, 07:41 PM
I beat the game, but I haven't gotten around to playing Nazi Zombies yet. Maybe I'll get to it soon.

Macle
February 23rd, 2009, 04:42 PM
How can you unlock it on the wii

Disturbed
February 23rd, 2009, 04:50 PM
I got to stage 7 by myself, and 14 with 1 friend, and 28 with 2 other friends. It's intense, but we don't use any of that *strategic* crap. We just run around and shoot, and rebuild xD

Haza
March 16th, 2009, 12:16 PM
Im addicted to playing this now. I play with my dads friend all the time and we always lose because of her! Got me runnin around with the flamethrower looking retarded.

Fox♠
March 16th, 2009, 02:07 PM
How can you unlock it on the wii

You don't. The Wii version is a half assed port of the PS2 version. Which in term is a watered down version of the PS3/360 edition.

Btw guys, new map for Zombies next week :D

Haza
March 16th, 2009, 02:08 PM
Really?! What stages? I can imagine the Asylum being one. Im psyched.

Fox♠
March 16th, 2009, 02:19 PM
Really?! What stages? I can imagine the Asylum being one. Im psyched.

Got it in one. Asylum is the basis of the new stage. Rumors of a perk vending machine are huge over the official site too.

Haza
March 16th, 2009, 02:21 PM
Got it in one. Asylum is the basis of the new stage. Rumors of a perk vending machine are huge over the official site too.

Wooooooooo! This is going to be awesome. Im not sure how far the perk thing can go though.

Fox♠
March 16th, 2009, 02:25 PM
Wooooooooo! This is going to be awesome. Im not sure how far the perk thing can go though.
I think it'll be exclusive perks for zombies, not the normal perks from online.

Man i can't wait for it!

Haza
March 16th, 2009, 02:30 PM
I think it'll be exclusive perks for zombies, not the normal perks from online.

Man i can't wait for it!

Me either. i hope there is still a way to access the flamethrower and Alien lke plasma gun. Those get me far together.

.Aero
March 16th, 2009, 05:47 PM
A very popular trick to getting far in the waves was opening the two stairs. This allows you to still access the random chest, and manage your area much easier. There's three windows (including the wall) in the supplies room, and the stair case. Once you get good guns, just camp in there and have one person watch all the windows, and one camp at the stairs with MG/FG/Flamethrower/Ray Gun/Browning.

As for perk-a-cola, I've heard roomers that there's a new perk or something that lets you revive teammates faster. Along with that, there's juggernaut, stopping power, and double tap. I'm hoping for Bouncing Bettie's though. xD

Gold warehouse
March 17th, 2009, 08:20 AM
They sure know how to make money, everyone who owns CoD: WaW will be downloading this new zombie map. This perk vending machine sounds good, but it's an obvious rip from Bioshock.

Fox♠
March 17th, 2009, 08:25 AM
Me either. i hope there is still a way to access the flamethrower and Alien lke plasma gun. Those get me far together.

There'll still be a chest.

Do you play it on PS3 Haza? We could get a PC Nazi zombie team going!!

Haza
March 17th, 2009, 12:23 PM
There'll still be a chest.

Do you play it on PS3 Haza? We could get a PC Nazi zombie team going!!

Er, why yes I do. HazaBaraFatale is my PSN.

Cassino
March 17th, 2009, 12:48 PM
First played the game a few weeks ago, after making a computer capable of running it. I've been meaning to download all the custom-made maps, actually... OH SORRY, I FORGOT ONLY PC GAMERS GET MODS. :P
Also we don't have to pay for new official maps.

I'm hoping for Bouncing Bettie's though. xD
Satchels > Betty's, for zombies definitely due to the manner in which they are detonated. Though a Betty would be useful in solo or pairs in case some are coming up behind you.
Naturally, I'll be hoping for Sleight of Hand.

BHwolfgang
March 19th, 2009, 08:37 PM
My three friends and I only made it to level 27. I didn't know how to play, so I wasn't helping much. XD

They eventually cornered us and the our slowly demise began..

Gold warehouse
March 20th, 2009, 08:22 AM
Perks are confirmed to be:
Double Tap, Sleight of Hand, Juggernaut and Fast Revive. Bouncing Betty's are available as a weapon rather than a perk.

Horizon
March 20th, 2009, 12:59 PM
New Zombie map is awesome. They made it about a hundred times better, but a hundred times harder too.

.Aero
March 20th, 2009, 01:02 PM
Always buy the betties. They can save lives. =D A little tip, if you do spend the 1000 points on the betties, they will refill every round. So it's definitely worth it. Only use the electric barriers if you're desperate or it's a waste of points. You lose all the perks you buy if you go down into a second chance state, so be careful.

Elite Champion
March 20th, 2009, 01:08 PM
round 45 is my highest

gets boring after a while

my friend got to 132 but just killed himself

i heard theres nazi dogs in the new map

hopefully not

Cassino
March 21st, 2009, 03:36 AM
*Downloads pack of 81 custom maps* (http://browse.files.filefront.com/Call+Of+Duty+World+At+War+Maps+Levels+Missions+Map+Packs/;2379509;/browsefiles.html)
I win.

my friend got to 132 but just killed himself

i heard theres nazi dogs in the new map

hopefully not
Unless you play the PC version and make a map with them modded in, dogs are not going to happen.
And round 132 means glitching, or the combined efforts of four professional gamers.

Perks are confirmed to be:
Double Tap, Sleight of Hand, Juggernaut and Fast Revive. Bouncing Betty's are available as a weapon rather than a perk.
No satchels? ;_;

Horizon
March 21st, 2009, 03:46 AM
Nope, no satchels. trust me, there is alot more zombies on this map than on the old; you probably wouldn't have time to detonate them when your face is already full of the things.

Am I the only person who thinks the electric fences are pointless and/or rubbish? D:

Haza
March 21st, 2009, 06:35 AM
Aww man. I havent been home since Tuesday so I have yet to play this game yet. My dad told me about it though. I hope its not too much harder. I am easily scared when something all of a sudden smacks me from behind just after I hear its cry.

Gold warehouse
March 21st, 2009, 06:42 AM
This new map is hard. Zombies are faster and are quicker to hit you as well; the electric fences are pointless... The random weapon boxes can now be destroyed, if your unlucky enough to get a 'teddy bear' then you hear a child laughing and the box is destroyed.

Haza
March 21st, 2009, 06:44 AM
Damn. I used to pretty much rely on that random box for the flamethrower and Ray Gun.

Arcanine
March 21st, 2009, 09:36 AM
The new zombie map is AWESOME. I like it much much better then the last one. This one is so big, and has far more to it. I haven't really played it much (been doing other things), and all of us were just horsing around when we did so we didn't try to get very far.

But it is sad that like the first time we got to the random box I opened it for... maybe the 3rd time and then I got the bear, the box blew up and everyone hated me (I was playing with a bunch of friends so they didn't really hate me). XD

Fenrir Reki
March 21st, 2009, 09:45 AM
Whats your highest on the new Nazi Zombie map? (Verruct) My highest was 25, then we all got disconnected due to bad server connection... :(

Gold warehouse
March 21st, 2009, 10:02 AM
Just found out, if you get the 'teddy bear' then the box respawns somewhere else on the map, I'm not sure where all the places are but I know one of them is in a room near the Juggernaut perk machine.
Zombies can also reach through the barricades and attack you, crawling zombies are faster and the zombies can leap over the barricades. This map is far better than the last one.

Alex_
March 22nd, 2009, 10:22 AM
Am I the only person who thinks the electric fences are pointless and/or rubbish? D:
Seeing as how they only last maybe 10-15 seconds and cost 1000 points, yeah.

.Aero
March 22nd, 2009, 10:31 AM
Electric Fences aren't useless. If you can come up with a strategy (like my friend did) they can be life savers. The thing is, play with at least 3 people so that it's guaranteed that someone will start on the M1 Garand side.

After you start the match, the people/person on the Gewehr side let all the zombies IN. This increases the chances for bonuses, hope for the x2 points. People on the Gewehr side, do not kill anyone in the courtyard unless they get in. Let the M1 Garand side get them, they need the points.

After a single person on the M1 Garand side gets 5500 points, they should head off to turn the power on and quickly. Everyone should sprint to the power room and buy a weapon from the mystery box until they get at least one good weapon. Now the object is to hold down the stairs and power room. Once everyone has enough points, they should all buy the three perks available (Quick Revive, Juggernog, and Speed Cola.) After everyone has that and a good weapon, it's time to rush over to get Double Tap.

Head back to the start area, and open the stairway for 1000 points, and buy Double Tap Root Beer. Also, make sure to pick up an MP40 from the wall, along with the bouncing betties. DO NOT OPEN ANY OTHER DOORS! Now the object is to hold down this area. You should be able to have an infinite amount of ammo for the MP40, and get a Max Ammo every once in a while for whatever other gun you have.

Have two people watch the stairs/wall, and one person watch stairs out on the balcony. If you ever get into any trouble, walk out onto the balcony, set off the electric barriers and wait in there to reload and do what you need to do.

I haven't been able to get passed 13 with this strategy, but that's because the third person we were with left halfway through, and we couldn't watch the stairs as effectively.

Give it a try, it should work. ^^ *feels like a nerd for writing so much*

Cassino
March 22nd, 2009, 04:27 PM
Nope, no satchels. trust me, there is alot more zombies on this map than on the old; you probably wouldn't have time to detonate them when your face is already full of the things.
As astoundingly slow as the switch in/out animation is for them, my expriences in MP say I won't get killed because of pulling satchels out.


Speaking of Bettys though, I never got why they blow legs off. They shoot up to head height before exploding...

Haza
March 22nd, 2009, 08:05 PM
Been playing it a lot since I got home. Now I have this and Platinum to take up my time. Its great and scary because they are always running. It freaks me out when they run and smack the hell out of u just as you turn the corner. Its embarrassing.

Gummy
March 22nd, 2009, 08:07 PM
I tried Nazi Zombies on XBL for the first time today, and I completely agree that the difficulty of the new map makes the first one look like a walk in the park. Still a noob at this, the highest wave I believe I've gotten is 12, but nothing beyond 7 in the new map (usually because my teammates die rather quickly).

Haza
March 22nd, 2009, 08:14 PM
It seems easier to revive this time around. The zombies are always far away. Also, I love how they made them come out of the ground on this one.

Razer302
March 23rd, 2009, 06:34 AM
I have only played the new map solo. (still waiting on friends to buy it)

The furthest I have gotten is to stage 6, after that I just wanted to explore so I opened up all the other areas.

On the old map furthest I have been is stage 12 with 2 payers and 9 on my own. Not to good at zombie mode.