View Full Version : Shuckle tips

January 30th, 2009, 7:12 AM
Well, I was planning to start a Shuckle only game(not monospecies, just one shuckle, though I may catch several to get a good nature/ability before starting) in Fire Red, however, before I begin, I figured that it would probably be wise to ask for advice on movesets for it. I was thinking that, due to its incredibly low offense, I'd need to focus on damage over time and was considering a final moveset of Toxic, Sandstorm, Wrap, and Safeguard/Rest (still trying to figure out which one would be better, at first thought safeguard, but actually rest may be, tips?). Does this sound workable for a solo game and if not, what are your suggestions? I am open to anything, so any ideas would be appreciated, also, if anyone wants to join in such a run, feel free, oh, and one last thing, I could use a suggestion on what item to equip it with, thanks in advance.

January 30th, 2009, 9:42 AM
Shuckle? Really? While it is a worthless Pokemon, I could certainly see the challenge in using it. Here is the moveset I would suggest:

Shuckle @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Spd
Careful Nature (+SDef, -SAtk)
- Defense Curl
- Rest
- Roll Out
- Toxic

Basic premie is this. Max HP EV to at least make it a better defender. Too many people see the high defenses and assume it is a good Pokemon. Nope. Its horribly low HP (base 20) prevents it from being any good. Increasing that HP stat will definitely help. I would also try to get the highest HP IV you possibly can. Maxing its Atk may sound stupid, but when you use Defense Curl, one of the effects of the move is that it doubles the power of Rollout. After about the 4th turn, Rollout should be able to do substantial damage, assuming Shuckle hasn't fainted by then. You will basically start with Defense Curl, then Toxic (if your opponent isn't immune to it), then Rollout and pray for that 90% accuracy to keep going. Rest once your HP gets low.

The sad thing (in my eyes) is that you should be pretty successful with this challenge. It will take longer than normal, as your normal battles will take a minimum of 4 turns each. Ugh. That is as boring as using Sand Attack or the other accuracy reducing move.

January 30th, 2009, 10:01 AM
actually, I'd argue that shuckle has a bad wrap which is part of why I am doing it, it may have low pp but it DOES make a very good wall I have found, if you try to counter its low HP, still, that might be a good idea for a moveset, regardless, I'll wait a couple days to start to see what suggestions pop up

Also, how would I go about getting that moveset? sure I could trade it to another copy then out to emerald to tutor it, but I could not get it back till I get the national dex, so that moveset would really only be useful for the second elite four bout

January 30th, 2009, 10:07 AM
No, Shuckle doesn't get a bad rap. It is just not a very good Pokemon. It can work in-game (as EVERYTHING can), but there is a reason why it is considered UU.

January 30th, 2009, 2:18 PM
How would you get it before the first elite 4 anyhow on FireRed? It's a national dex pogey and you don't get the national dex until you beat the elite 4.

January 30th, 2009, 2:27 PM
I assumed he would be doing it illegally.

January 30th, 2009, 2:33 PM
yeah, I am illegally doing it for the challenge, but I do not want to hack in moves, I am only using the device so that I can get it in in the first place, do not want to cheat in a way that actually alters the rest of the game, just so that I can get that pokemon then