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*Firestar*
February 10th, 2009, 02:26 PM
Hi. This is my first deck and I wanted it reviewed so I knew how good it was.

Key card:
Arcanine x1

Energies:
Fire energy x8
Grass energy x8
Metal energy x2

Trainers:
Night Maintennance x1
Balloon Berry (Pokemon Tool) x1
Rival (supporter) x2
Masterball x2

Pokemon:
Surskit x1
Masquerain x1
Lileep x1
Cradily x1
Belsprout x1
Weepinbel x1
Victreebel x1
Tropius x1
Bulbasaur x1
Ivysaur x1
Venusaur x1
Vulpix x4
Ninetails x4
Moltres x1
Ho-oh x1
ponyta x1
Rapidash x1
Numel x1
Camerupt EX x1
Slugma x1
Magcargo x1
Cyndaquil x1
Quilava x1
Typhosion x1
Bagon (Delta Species) x1
Shelgon (Delta Species) x1
Salamence (Delta Species)x1
Growlithe x2

What do you think?

Starom
February 16th, 2009, 09:38 AM
Hmm... Looks good! Maybe a few too many pokemon and too few trainer cards, though? Still, the inclusion of Lileep and Cradily is always good - they're great cards! Although, how are you going to play Lileep without any fossils/fossil-based trainers?

*Firestar*
March 27th, 2009, 01:55 PM
Uh oh, I forgot about this. Thanks, I'll change it as soon as I can.

Nitrous Oxide
March 29th, 2009, 09:09 PM
Set names would be great.

*Firestar*
April 2nd, 2009, 11:54 AM
Set names would be great.

What do you mean? I have entered their names as they appear.

Nitrous Oxide
April 3rd, 2009, 11:17 AM
What do you mean? I have entered their names as they appear.
What expansion are they from? :|

ShinjisLover
April 30th, 2009, 08:19 PM
I'll need to know what sets they're from before I am able to do an extensive review. However, I can say that, just by looking at it, you have way too many Pokémon. So little energy and trainer cards. Drop some of the Pokémon and get more trainer/energy cards or you'll never win anything.

Fox♠
May 5th, 2009, 01:06 PM
With so many evo lines and lack of duplicates I dare say this deck won't get very far, there'll be little in the way of solid strategies and you're leaving too much down to chance.

ShinjisLover
May 5th, 2009, 03:37 PM
What do duplicates have to do with anything? It'd be better to not have duplicates.

donavannj
May 5th, 2009, 04:00 PM
What do duplicates have to do with anything? It'd be better to not have duplicates.

In the game as it is now, you kind of need duplicates to get anywhere, unfortunately.

ShinjisLover
May 5th, 2009, 04:18 PM
Why would you want duplicates? If you have those, people would know your strategy. . Just the way I see it. =/

Lightning Storm
May 5th, 2009, 04:31 PM
It's because having 20 pokemon spread out over 3 lines is something like this:

4-3-4
2-2
2-2
1

As opposed to this:
1-1
1-1-1
1-1
1
1-1-1
1-1
1
1-1-1
1-1
1

The problem with the second one is that if you get one of the basic forms, the odds of finding a pokemon that it evolves into are around 1/40. In the above example, the odds are around 3/40, or 1/13. It also means if 1 of your cards gets prized, no biggy, you've got another one. Plus, if you play the basic form of 1 card, then get the evolved form of a different one, AND the basic (by some miracle), if your bench is full, your SOL. The centralazation of 2-4 pokemon lines allows for more reliability and consistensy. If you look at some of the top ranking decks, you see that almost none of them run more than 3 evolving pokemon lines. Its just what works.

Fox♠
May 5th, 2009, 04:31 PM
Why would you want duplicates? If you have those, people would know your strategy. . Just the way I see it. =/

If you operate 2 maybe 3 main strategies revolving around certain evolution lines you run a far better chance of presenting a strong front against an opponent, weather the opponent guesses you out or not.

With this deck's key card being Arcanine and only having 1, what does the player do if they lose the growlithe or the Arcanine is a prize? What the player should be running is something along the lines of 3 Growlithe - 2 Arcanine, backed up by lets say...a 3-2-3 on the victorybell line. That way you can afford to lose a growlithe or two early on and still push through with your Arcanine.

Lightning Storm
May 5th, 2009, 04:32 PM
I think I may have beaten you to the punch :P

Juliacoolo
May 5th, 2009, 04:34 PM
WAAAY too may pokemon, and way too many evo lines. When posting say, 4 infernape, 0 monferno, and 4 chimmchar, post 4-0-4 infernape to look cleaner. This deck lacks trainers, synergy, strategy, and more. PM me if you want me to help you with it.

Fox♠
May 5th, 2009, 04:35 PM
I think I may have beaten you to the punch :P

You were just that little bit faster ;]

But in all honesty, the deck that Hourglass is running at the moment will lose near enough every game, it's unpredictable and it has very few solid fallbacks. Like me and Lightning Storm have said, it's paramount to include duplicates if he wants to get anywhere in a match.

ShinjisLover
May 5th, 2009, 04:39 PM
Regardless, if you have duplicates, that would just bring you up to way more Pokémon, and you really need less.

Fox♠
May 5th, 2009, 04:44 PM
Regardless, if you have duplicates, that would just bring you up to way more Pokémon, and you really need less.

That's why he needs to cut a lot of the evo chains out, like I said earlier
With so many evo lines and lack of duplicates I dare say this deck won't get very far
A decent deck shouldn't be running on much more than 4 main evo chains, give or take 2. I remember in my heyday a lot of popular decks ran on ludicargo (Ludicolo and Marcargo pretty much set you up so you'd get whatever card[s] you wanted) and Typloshion decks backed up by Emerald Weezing (I used to use this combination when i played).

What I am saying is he should limit his evo chains, and use pokemon that compliment each other via poke-power/pokebodies. Sling in some trainers and a fair amount of energies and you have a well oiled machine.

ShinjisLover
May 5th, 2009, 04:49 PM
I know what you said earlier, hence how this started.

Also, a little more elaboration goes quite a long way, since we really haven't touched upon which ones to rid this deck of . . .:
Let's - a Tropius, - a Surskit and Masquerain, and - Bagon, Shelgon, and Salamence. I'd still need to know which expansions the rest are from to say which I think should go and stay.

Fox♠
May 5th, 2009, 04:51 PM
I'd still need to know which expansions the rest are from to say which I think should go and stay.[/center][/COLOR]
Hence why we didn't tell him what to cut. He hasn't posted up what expansions and how he intends to use the cards, therefore telling him to remove anything at this stage is futile.

ShinjisLover
May 5th, 2009, 04:55 PM
I was generalizing which ones I think should stay and go. Hence the quote.

minipika12
May 27th, 2009, 01:49 PM
xD This is fun to watch. But of course I agree that there are too many Pokemon and not enough Trainers. Energies are fine though.

Btw, I didn't know Juliocoolo was on here. Hail from PokeBeach!