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View Full Version : [Tutorial] Inserting Pallets in Gimp! - Shiny Quagsire


Shiny Quagsire
March 30th, 2010, 10:59 AM
First off, you'll need the following tools:

Gimp 2.6.8
A pallet
An image

First, open your image in gimp.

Next, go to Windows > Dockable Dialogs > Pallets
http://www.pokecommunity.com/attachment.php?attachmentid=53282&stc=1&d=1269975317
Click on the arrow in the upper right cornet, then click on pallets menu, then import pallet. PIC IS WRONG!
http://www.pokecommunity.com/attachment.php?attachmentid=53283&stc=1&d=1269975317
http://www.pokecommunity.com/attachment.php?attachmentid=53284&stc=1&d=1269975317

Click the
"Pallet File" radio button, then click the button beside it.
Now navigate to the pallet, whether it be act, pal, whatever, then click open.
http://www.pokecommunity.com/attachment.php?attachmentid=53285&stc=1&d=1269975317
Now click import, and close the pallet dialog.

Now go to Colors > Map > Set Colormap...
http://www.pokecommunity.com/attachment.php?attachmentid=53286&stc=1&d=1269975317
Click on the button that says "Default." A pallet dialog will pop up.

Choose the color and close the dialog.

http://mtinc.webs.com/tut6.png

Click OK, then your done! (That's one ugly torchic!)

http://mtinc.webs.com/tut7.png

Darkerm
March 31st, 2010, 12:45 AM
Nice Tutorial, but I think it would be better if you show us how to change the pallet of tiles with Gimp. Anyways good luck.

Shiny Quagsire
March 31st, 2010, 08:20 AM
The problem with that is the image has to be indexed. Plus, the pallet would most likely screwed up that way. I'll do some research though.