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metalflygon08
November 12th, 2010, 09:25 PM
This is the thread I'll be posting my sprites in for a pending HG hack I'm making (awaiting permission from zel, may never happen) so I'll spoil you all first.

http://www.iaza.com/work/101113C/iaza18890034472900.png
Carlos, a new recurring charecter, half-of the bug dude, the cool couple, and others will return. I also have made many many many gender differences (too many to post actually, so when I ge youtube videos up you all can look at them there).

and to fufill the 4 sprite requirement.
http://www.iaza.com/work/101113C/iaza18890036644900.png
http://www.iaza.com/work/101113C/iaza18890021909700.png
http://www.iaza.com/work/101113C/iaza18890088999600.png

Logiedan
November 12th, 2010, 10:27 PM
http://www.iaza.com/work/101113C/iaza18890088999600.png
If you're going with the fur version, I think you could move it's hind legs further back so it supports it's body shape. Other than that, most of your sprites are exquisite and i'm liking the fire on the what-looks-to-be pixel over for Enbuoh, it has a nice flow. Keep it up, I look forward to see more of your sprites.

What I do recommend is try to add more scratch sprites just in case, pixel overs aren't really 100% scratch which doesn't apply to the 4 scratch sprite rules.

metalflygon08
November 13th, 2010, 11:03 AM
Emboar is actually 100% scratch, and the ram, what it is, It's a frail ewe, that in order to protect it'self, surounds it'self with a cloud of smoke produced from it's horns like so.http://www.iaza.com/work/101114C/iaza18890011484700.gif

Logiedan
November 13th, 2010, 03:59 PM
Ohh, I see it now. The animation is nice btw. XD.
I'd love to see more Fakemon from you, that ewe is very creative.

metalflygon08
November 13th, 2010, 08:25 PM
That' my plan (and for the most part, all's I have left to do is the scripts for the SG exclusive charecters, insert the trainer sprites/mugs, and remove the lyra events, everythingelse is done iirc, I havn't played SG in a while so I'm not sure if anything new's bee added or not).

Btw, anyone know of a good tutorial for editing the trainer mug sprtes, or at least their location in the rom's a\?\?\?

Samson
November 13th, 2010, 09:43 PM
is this the same metaflygon from ages ago? must be cus your work is definitely as top notch as ever.

glad to see you're back in the biz!

Dorandragon
November 14th, 2010, 07:47 AM
hahaha your really are quite the spriter! Those large sprites look great! that animation is amazing as well! I enjoy your spriting, and I cant wait to see more fom you ^_^

Pokekoks
November 16th, 2010, 01:48 AM
Your sprites are great, but only one thing looks bad: the pattern on the Enbuo's belly is crooked.

The 100 Mega Shock
November 16th, 2010, 06:25 AM
Yeah, it's got a lot of lining mistakes that should have been fixed before the colour/shading stage (crooked lines, breaks in the outline, outlines too thick)

metalflygon08
November 17th, 2010, 08:07 PM
Just FYI I threw Emboar together to meet the 4 sprite requirement, there's nothing special for it.

metalflygon08
November 21st, 2010, 06:16 PM
Poketto-Monsutta's not the only person who can sprite GSC style!

http://www.iaza.com/work/101122C/iaza18890022739900.png

trinity_pt
November 22nd, 2010, 09:27 AM
lambda kinda needs some work but other than that they are awesome : D

noobiess
December 5th, 2010, 12:26 PM
wow the flygon looks great metalflygon :)

-ty-
December 11th, 2010, 11:25 PM
Wow, I am most impressed by the green trainer. One of the est designed trainers I have seen. I also think you should do more fakemon; the ones you have are both well designed and memorable.