PDA

View Full Version : Development: Firered PokeScript in IDA


knizz
December 5th, 2010, 02:26 AM
About:
This IDA-Script decompiles PokeScript ... in IDA. (obviously)

Instructions:
Once per database: "File"->"IDC File..."->"fix.idc"
For every script: 1. Select Script 2. "File"->"IDC File..."->"pokedec.idc"

Result:
081A8DFD scr_081A8DFD: .byte lockall @ DATA XREF: per_step_scripts+60
081A8DFD @ per_step_scripts:off_0806D700
081A8DFE .byte change_text_color
081A8DFF .byte 3
081A8E00 .byte special_call
081A8E01 .short 0xC7
081A8E03 .byte set_to_waitstate
081A8E04 .byte cmp_var_val
081A8E05 .short 0x800D
081A8E07 .short 1
081A8E09 .byte if_jump
081A8E0A .byte 1
081A8E0B .long scr_081A8E11
081A8E0F .byte release
081A8E10 .byte end
081A8E11 scr_081A8E11: .byte check_money @ DATA XREF: ROM:081A8E0B
081A8E12 .long 1
081A8E16 .byte 0
081A8E17 .byte cmp_var_val
081A8E18 .short 0x800D
081A8E1A .short 0
081A8E1C .byte if_jump
081A8E1D .byte 1
081A8E1E .long scr_081A8E2E
081A8E22 .byte cmp_var_val
081A8E23 .short 0x800D
081A8E25 .short 1
081A8E27 .byte if_jump
081A8E28 .byte 1
081A8E29 .long scr_081A8E3C
081A8E2D .byte end
081A8E2E scr_081A8E2E: .byte load_message @ DATA XREF: ROM:081A8E1E
081A8E2F .byte 0
081A8E30 .long unk_081A61E5
081A8E34 .byte callstd
081A8E35 .byte 4
081A8E36 .byte goto
081A8E37 .long scr_081A8E4D
081A8E3B .byte 2
081A8E3C scr_081A8E3C: .byte special_call @ DATA XREF: ROM:081A8E29
081A8E3D .short 0x175
081A8E3F .byte load_message
081A8E40 .byte 0
081A8E41 .long unk_081A6197
081A8E45 .byte callstd
081A8E46 .byte 4
081A8E47 .byte goto
081A8E48 .long scr_081A8E4D
081A8E4C .byte 2
081A8E4D scr_081A8E4D: .byte special_call @ DATA XREF: ROM:081A8E37
081A8E4D @ ROM:081A8E48
081A8E4E .short 0x14C
081A8E50 .byte set_to_waitstate
081A8E51 .byte screen_special_effect
081A8E52 .byte 1
081A8E53 .byte special_call
081A8E54 .short 0xC8
081A8E56 .byte set_to_waitstate
081A8E57 .byte end

This is the whiteout-script btw.

colcolstyles
December 7th, 2010, 11:31 PM
Do you mind explaining a little more? I have absolutely no idea what you're talking about here and if I can't comprehend it, chances are most forum-goers can't either.

Darthatron
December 8th, 2010, 12:18 AM
Do you mind explaining a little more? I have absolutely no idea what you're talking about here and if I can't comprehend it, chances are most forum-goers can't either.

It's a script for IDA (http://www.hex-rays.com/idapro/) that allows you to decompile scripts from the FireRed ROM.

Generally IDA is mainly used for disassembling, but with this, it can be used for other stuff. ^_^

knizz
December 8th, 2010, 07:04 AM
It makes more sense to those who use IDA on a regular basis.