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View Full Version : [Weekly Poll] Combination Attacks [ #22 ]


Forever
February 27th, 2011, 02:20 AM
[CSS-DIV=background-color:;height:550px;width:900px;-moz-border-radius:10px;padding:10px;]Black and White Weekly Poll #22 → Poll Index (http://www.pokecommunity.com/forumdisplay.php?s=&f=200&sort=dateline&prefixid=WeeklyPoll) → Previous Poll (http://www.pokecommunity.com/showthread.php?t=243688)

Combination Attacks
Firstly, I'd like to say that I got seven or so weekly poll ideas, so it was really hard to pick just one, but in the end I went with dragonomega's poll idea! The others I'll probably do later on.

Basically, combination attacks are combinations of three new attacks: Water Oath, Grass Oath and Fire Oath, which can only be used by starters in double battles.

Grass Oath + Fire Oath
When both moves are used during a double or triple battle they will combine, creating a field of fire, inflicting damage to your opponent each turn, like burn but without the attack hindering effect.

Fire Oath + Water Oath
These moves will create a rainbow across the field, the effect of this is Serene Grace, granting everyone higher chances of secondary effects appearing.

Water Oath + Grass Oath
This will turn the field into a swampy moor, making your opponents Pokemon move slower.
Going to keep it simple and just ask...

Do you like the addition of combination attacks?

If yes, do you think they should've been added earlier?
If not, why? Are they overkill to an already great battle system?
What other moves do you think could be used as a combination attack?

If you have any poll ideas, feel free to PM Kaori or myself with them. We may not use them the following week after you have suggested them, but we're likely to consider them in the near future.[/css-div]

vaporeon7
February 27th, 2011, 02:25 AM
They are a nice addition but personally I won't use them. It would be nice to see more with older moves such as Water Gun then Thundershock and things like that.

King Gumball
February 27th, 2011, 02:26 AM
I personally don't care for them one bit. They are interesting, but probably a bit overkill :/ I mean it is so not necessary, and I for one am not going to take the effort to use two starters in a double battle only to use that combo attack.

I honestly don't want any other moves to become a combination attack, it just isn't necessary :/ Other wise the three elemental monkeys could learn a combo attack I guess.

But yeah just not necessary, but I don't care for it.

インフェルノの津波
February 27th, 2011, 02:44 AM
Sounds pretty crappy if you ask me.

Wake me up when Thunderbolt + Quick Attack combo arises. Until then, zzz.....

PlatinumDude
February 27th, 2011, 02:57 AM
The concept of combination attacks sounds cool, but it's gimmicky to me. I wouldn't waste a move slot on each of my Pokemon for a field effect, but the Grass Oath + Fire Oath combination sounds tempting to use.

skyluigi2
February 27th, 2011, 03:01 AM
I like them. The concept of combination makes the whole system feel more realistic. But... only three combinations... -.-

Eliminator Jr.
February 27th, 2011, 03:36 AM
The problem with it is that there are only three combination attacks, and there's so much potential for more combination attacks. If they expanded on this instead of only having three it'd be a decent feature but for now I don't think many people are going to use combos.

Alternative
February 27th, 2011, 04:16 AM
I like the idea for combination attacks myself, and think they'd be quite useful in the games. I just think that there should be much more of an abundancy of combination attacksm since three doesn't really seem to cut it, especially when they're kinda weak by themselves. Maybe if they added more of them, then I'd be quite content with them, such as maybe the same Pokemon using Double Team and Thunderbolt would result in two weaker thunderbolts, but both hitting the enemy, or maybe something like Lava Plume and Surf/Water Gun being used on the same Pokemon would result in them becoming encased with cold Magma or something.

tl;dr It's a good thing, but more is needed.

pokewalker
February 27th, 2011, 04:58 AM
I don't understand how I can use them, and I most likely won't use them if I knew how.

Zeffy
February 27th, 2011, 05:09 AM
They'd be useful for long battles, especially Water Oath + Grass Oath. I like them but not as much as I like Harry Potter. I'd use it, but I'd use it rarely. Still.

tkallab
February 27th, 2011, 05:15 AM
They seem kind of useless to me, as the majority of the game is still one on one battles :/ But it's a nice idea, I hope to see more combinations in later generations.

Kevin
February 27th, 2011, 06:53 AM
I never even heard of this feature before. D:
I don't really care actually, it doesn't seem like a big thing.

~Wind~
February 27th, 2011, 07:44 AM
I like them, and a good combination attack could be:
Secret power + A move of any type.
for example;
Secret power + Ember = Fire power.

Adam.
February 27th, 2011, 09:10 AM
This is a nice feature although, I do think it should have been implemented in the Third Heneration with the introduction of Double Battles as the attacks only require two attacks, not three (like a Triple-battle).
Still, I probably won't even use them as they just give secondary effects, which isn't really my style of battling (head on for me!).

X Latios
February 27th, 2011, 09:34 AM
The problem I see with them is that it was one of those things where you have to either go all the way (ie make loads of moves have combination effects) or not do it at all but instead we got three moves leaving them largely useless for most battle situations. So I voted "I don't like" it because I feel it was implemented badly.

Weavile05
February 27th, 2011, 10:13 AM
They seem kind of useless to me, as the majority of the game is still one on one battles :/ But it's a nice idea, I hope to see more combinations in later generations.

This
This would've been great in Emerald, since Double Battles were spammed beyond belief. However, there's just not enough Double and Triple battles to be able to pull this off. Also, limiting the moves to only starters was quite a foolish idea, I think legendaries should have these moves as well. Or some pokemon can learn it through breeding or something. Now, with that said, I'll probably try and use the Grass Oath/Fire Oath Combo, If I can get ahold of Emboar and Serperior, which are Ironically the two starters I'm not picking lol.

Fushigidane-Chan
February 27th, 2011, 10:19 AM
I don't plan on using them. I like the concept, but the lack of variety in combination attacks is disappointing.

OmegaRuby and AlphaSapphire
February 27th, 2011, 10:58 AM
It's a nice Idea but it would take some time to set it up...maybe I'll use it against normal trainers but not in competitive battling...

Bluerang1
February 27th, 2011, 11:55 AM
I don't see myself using them but they're a nice idea. They also support my idea of creating combination moves for Pokemon Contests in the R/S remakes :D

Haowakeorden
February 27th, 2011, 11:56 AM
Do you like the addition of combination attacks?

If yes, do you think they should've been added earlier?
If not, why? Are they overkill to an already great battle system?
What other moves do you think could be used as a combination attack?
Combination attacks are a good addition to the battle system. Since we've had double (or greater) battles since Generation III, I certainly do think that something like this should have been introduced earlier.

Unfortunately, since I don't often do double or triple battles, I probably won't use them too often. Not that I don't like the idea, but it's just my own play style.

Bankaiglade
February 27th, 2011, 12:42 PM
Yeah! I dont have black or white yet...But...When i do i`ll try this! But,sounds a bit of a waste, because....Why is there only three NEW combination attacks?! Since i can easily picture things as such in my head i see plenty,of combiantion attacks that make perfect since and work! such as,Dialga`s roar of time and darkrai`s dark void being made into a combo attack,Darkrai puts the for into a deep sleep,while dilaga uses roar of time near the foe and make time stop around it...or something like that....-_-XD Anyway...I will use these combination attacks and the old ones i know and love! such as ~ Sunny-day+solarbeam+Synthesis+solarbeam!~ :D

I don't see myself using them but they're a nice idea. They also support my idea of creating combination moves for Pokemon Contests in the R/S remakes :D:O Thats A very great idea! It would make Pokemon contests waaay Funner! Have you made a thread about this? xD

Multigen
February 27th, 2011, 01:15 PM
I think this is kind of stupid. There's no way I'm going to teach two of my pokes moves that dont do anything except take up space if you are ever in a single battle, one of the pokes faints, you dont have both of them on your team, or one of them can't use the move for whatever reason.

Calamity
February 28th, 2011, 10:07 AM
I like them, but will probably never use them seeing as theres only 3 combinations, all having to be done by starters -_-

soϲks
February 28th, 2011, 11:40 PM
I like them, but will probably never use them seeing as theres only 3 combinations, all having to be done by starters -_-

Can't the monkeys learn the moves too? I'm probably mistaken, but...

Anyway, I actually was really excited for the "combination" moves when they were first announced. I kind of would have preferred to see a lot more variety and um other combination moves. I mean, these are kinda cool, but when it's so exclusive and limited, it really puts a damper on combination moves in general. :/

ShinyMeowth
March 1st, 2011, 02:37 AM
They should add Fly+Thunder. Yay for Thunder Armor. Anyway, the concept sounds interesting, and if not useful, at least it will be a nice effect.

SilverCrown
March 1st, 2011, 03:38 AM
I really love the idea of them adding new things to the games to improve them even more, but I probably won't end up using them. But it's cool that they're trying different things now. :)

Twiggy
March 1st, 2011, 05:56 AM
I don't really care about that kind of moves. However... I do see potential in the future.

Elite Overlord LeSabre™
March 1st, 2011, 07:14 AM
Good idea, bad execution currently. Last time I checked, you couldn't get two of the starters when you begin your journey, rendering all of these combo moves useless unless you trade in another starter (which is not something I intend to do).

If they were to extend this idea to other moves and Pokemon, I could see this being an interesting gameplay element. But as it stands, it's not something I would (or even could) use in battle.

Zorua
March 1st, 2011, 05:44 PM
I've said this before and I'll say it again: I welcome any sort of new changes to the game, and this includes combination attacks. Though I would be pretty disappointed of those moves are the only moves that could be used in combination...it would be nice to have more of a wide variety of moves that could be used rather than just the starter moves.

Plasma Grunt
March 1st, 2011, 05:51 PM
The idea their putting out seems decent, however I know I'll never be using them cause I don't like the starters that much. So it's pretty much useless in my opinion.

TheAppleFreak
March 1st, 2011, 06:27 PM
It's a decent idea, but the lack of combos hampers its usefulness to me.

solarowl
March 1st, 2011, 10:54 PM
These moves are definitely... interesting. It's a great idea, but I won't find myself using combo moves so much. At least the Oaths, because I don't find their affects that useful. However, I may start choosing combo moves in the future, depending on the new effects they get.

gregory_turner420
March 3rd, 2011, 03:22 AM
i personally dont like them, i feel they are trying to make the battle system over the top but in the end it will just ruin a there near flawless battle system

Soviet Russia
March 3rd, 2011, 01:55 PM
Yes, Because I'm going to overkill them when I get the American Versions on Sunday. :P

fenyx4
March 3rd, 2011, 07:28 PM
Do you like the addition of combination attacks?

If yes, do you think they should've been added earlier?
If not, why? Are they overkill to an already great battle system?
What other moves do you think could be used as a combination attack?

1. I like them, and additions in Generation 3 would have been nice since double battles were a key selling point (and the whole point behind Plusle and Minun). They even had awesome, useful, and logical contest combinations, which DPPt horribly watered down and completely butchered. :cer_pissed: But BW needs to innovate the battle system somehow.

2. There could have been Pledges Oaths of the other different types, such as Dragon Oath or Electric Oath.





I for one am not going to take the effort to use two starters in a double battle only to use that combo attack.

I honestly don't want any other moves to become a combination attack, it just isn't necessary :/ Other wise the three elemental monkeys could learn a combo attack I guess.

But yeah just not necessary, but I don't care for it.

The "same-turn" thing needed for activation of the Oath effects is somewhat annoying. Having the three wise monkeys learn the Oaths would have strengthened their "triple battle" thematic motif. And the starter limitation is horrible; coupled with the fact that the moves are only good for double and/or triple battles. They're horrendous in single battles, where many better alternatives are available (Flamethrower, Surf, Leaf Blade/Energy Ball). Even in double/triple battles, the field effects hardly compensate for the paltry 50 base power of the Oaths.

http://www.arkeis.com/images/animations/515.gif
OMG so cute for usage of Water Oath!

They'd be useful for long battles, especially Water Oath + Grass Oath.

The field effects would fit better for longer battles, but the weak base power is hardly enough to maintain a Pokemon's standing in such a situation. By the time both Pokemon are able to set up the field effect, one or both of them will be on the way to a knockout...

There's no way I'm going to teach two of my pokes moves that dont do anything except take up space if you are ever in a single battle, one of the pokes faints, you dont have both of them on your team, or one of them can't use the move for whatever reason.

There's also that drawback. Both Pokemon have to survive the turn, or else you just wasted two move slots (and potentially a party Pokemon slot if the only reason you brought the starter was for the Oath move).

They should add Fly+Thunder. Yay for Thunder Armor. Anyway, the concept sounds interesting, and if not useful, at least it will be a nice effect.

Yeah! Why can't we have nice things? (in the games) I was thinking moves like Thunderbolt and Surf could have combination abilities instead - as in:

1. You drench your opponent in water with the move Surf
2. The Pokemon stricken by Surf gains a volatile/temporary "Soaked" status. This "status" would fade after ~5 turns, representing the Pokemon "drying off"/water evaporation. Water moves could be repeatedly used to maintain the "Soaked" status of the hit Pokemon, thus resetting how long it takes for the status to disappear.
3. As long as the Pokemon has the "Soaked" status, Electric-type moves like Thunderbolt could deal 1.5x more damage or something.

Thunder Armor FTW.

Good idea, bad execution currently. Last time I checked, you couldn't get two of the starters when you begin your journey, rendering all of these combo moves useless unless you trade in another starter (which is not something I intend to do).

If they were to extend this idea to other moves and Pokemon, I could see this being an interesting gameplay element. But as it stands, it's not something I would (or even could) use in battle.

This. Heck, even the starter-exclusive Blast Burn, Hydro Cannon, and Frenzy Plant are better alternatives because they're more likely to KO the opponent in one go, minimizing the need for expending time to create field effects.

The idea of "combination attacks" in battles has potential just like they did in RSE Pokemon Contests, but the meager offering of limited Oath moves just ruins the whole concept and makes such a strategy unwieldy.

Nameless.
March 3rd, 2011, 08:12 PM
Combination attacks are something else. I've been wanting this type of thing to happen ever since Generation 1. After all, they had Pokemon creating combos in the anime and in the movies. I understand not having the means to create the combo moves because battles were strictly 1 vs 1, but to me there was no excuse in Gen 3. >.< We had double battles, it wasn't impossible. They definitely thought of the combinations in the anime, so I don't understand why it took them 14 years or more to create them in-game.

I don't want to come off a whiner, but now that we have them, only the Pledges/Oaths can do them. It's definitely a start, but only 3 moves can combo? I hope they build on this either in the third game, or in the next generation. It's pretty hard to get a hold of a good amount of starters, at least to me, so it isn't like you can combo these moves often. You'd need a trade partner to get more than 1 starter in B&W and you'd have to wait a good while to use the Poke Shifter to get starters from other games. Kinda takes away the awesome factor huh?

The moves that can combo aren't all that powerful either. Base 50 is a pretty lame start if you ask me. 60 at least would have been nice. With names like Grass Pledge, you'd expect them to be something truly exceptional, but they aren't as great as anticipated for combo moves. Now, I've never used these combos, so I'm not sure how great they really are ; or if they make up for the low base power. But I just can't see them being all that great. I pretty much forgot they existed until I saw this thread, so they must not be all they are cracked up to be.

I agree with fenyx, it would have been way more meaningful if Pokemon other than the starters were able to learn the Pledges/Oaths. The monkeys are a great gizmo for the triple battle feature, so why not let them learn the Pledges/Oaths too? This makes no sense to me. It makes it annoying to try to get a hold of these moves just to combo after 15 years without it in-game.

How disappointing. ;_;

Boomburst
March 4th, 2011, 01:50 PM
I don't feel that combination attacks really fit into Pokemon, and I've never been a huge fan of the idea in RPG's in general to begin with.

Sol Rovyn
March 4th, 2011, 07:35 PM
It's a new feature introduced in the fifth generation, so I'm probably going to try them out at least once. It wouldn't really hurt.

Kon~
March 5th, 2011, 03:39 PM
I still say they should have used attack types to generate combinations, instead of specific attacks. Like, if you use an attack that would get the opponant wet, like Water Gun or even just Water Sport, an electric attack should hit a lot harder, because logically, water conducts electricity.

They use attacks like this in the anime, so why can't we use them in the game?

poke-12345
March 6th, 2011, 10:36 AM
I Have A Serporior With Grass Oath And A Samurott With Water Oath

Pika-power
March 6th, 2011, 11:26 AM
Sounds cool, but impractical.