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Fairy
June 19th, 2011, 11:27 PM
Hello everybody.
I was gone for a bit- but now I'm back!!

Okay. I've made changes according to suggestions. Please consult the designated sections to be sure your recommendations have been applied correctly.

I apologize for the sloppy look of all this and /that/. I am keeping the original information for personal review.

I'm still looking for in-depth suggestions on Dragonite and Breloom.

I.) TEAM BUILDING – GEN V OU : "This Team Has No Name As Of Yet" ..any ideas?
A.) The First Steps 1.) The seed of this team had humble beginnings. Starting life as an underdeveloped and naïve collection of wayward Pokemon.
http://imgboot.com/images/aragornbird/142.gif http://imgboot.com/images/aragornbird/485.gif
a.) Aerodactyl, ---> Heatran,i.) With the Focus Sash and the Speed, I was very happy with Aerodactyl. Plus, I didn't take any Sandstorm damage from Tyranitar / Hippowdon Leads.
ii.) I wanted a suicide-lead in the traditional sense and Aerodactyl did it's job well. However, it opened me up to too many weaknesses to ice and I was dead set on keeping Dragonite. Enter Heatran.
http://imgboot.com/images/aragornbird/485.gifhttp://imgboot.com/images/aragornbird/488.gifhttp://imgboot.com/images/aragornbird/380.gifb.) Heatran, Cresselia, ---> Latiasi.) Cresselia was such another who seemed to be outmatched by it's Supporting counterpart. There was nothing Cresselia could do that Latias couldn't do better. With greater typing and a deeper move pool, Cresselia's time on the team was short lived.
http://imgboot.com/images/aragornbird/485.gifhttp://imgboot.com/images/aragornbird/380.gifhttp://imgboot.com/images/aragornbird/635.gifhttp://imgboot.com/images/aragornbird/149.gif
c.) Heatran, Latias, Hygreigon, ---> Dragonite,i.) Originally, Hygreigon offered me everything I thought I could ever need. But unfortunately, Hydreigon's movepool didn't provide what I needed in terms of a Wall Breaker. I couldn't get the range I can get with Dragonite with a Mixed Set. ii.) Besides, I was OHKO'd by well placed Ice / Dragon attacks and Fight types alike. Not to mention poorly executed switch-ins and general Hax.
http://imgboot.com/images/aragornbird/485.gifhttp://imgboot.com/images/aragornbird/380.gif http://imgboot.com/images/aragornbird/149.gifhttp://imgboot.com/images/aragornbird/461.gifhttp://imgboot.com/images/aragornbird/260.gif
d.) Heatran, Latias, Dragonite, Weavile, ---> Swampert i.) At first, Weavile was my expert Revenge Killer. But he was far to fragile to justify keeping. That, and he didn't offer the type coverage that I needed to check my major threats.
http://imgboot.com/images/aragornbird/485.gifhttp://imgboot.com/images/aragornbird/380.gifhttp://imgboot.com/images/aragornbird/149.gifhttp://imgboot.com/images/aragornbird/260.gifhttp://imgboot.com/images/aragornbird/212.gif
e.) Heatran, Latias, Dragonite, Swampert ---> Scizor, i.) It was now that I realized Swampert opened up another major flaw in my team. All of my Pokemon were far to slow for me to overcome. I couldn't execute strategies that I once thought I could. Even with a Bulky Water, Swampert didn't do as much for me as I thought it could.
http://imgboot.com/images/aragornbird/485.gifhttp://imgboot.com/images/aragornbird/380.gifhttp://imgboot.com/images/aragornbird/149.gifhttp://imgboot.com/images/aragornbird/212.gifhttp://imgboot.com/images/aragornbird/604.gifhttp://imgboot.com/images/aragornbird/286.gif
f.) Heatran, Latias, Dragonite, Scizor, Eelektross, ---> Breloom,i.) Eelektross is an amazing Pokemon much like his no-weakness brethren, Spiritomb. However, again, I found that most of my team take a serious hit in Speed. Although Eelektross is bulky with a great movepool, there is no denying that Breloom just offers more.ii.) Also, after studying the pros and cons, having an immunity to statuses has played in my favor more than having no super-effective weaknesses.
http://imgboot.com/images/aragornbird/485.gifhttp://imgboot.com/images/aragornbird/380.gifhttp://imgboot.com/images/aragornbird/149.gifhttp://imgboot.com/images/aragornbird/212.gifhttp://imgboot.com/images/aragornbird/286.gifhttp://imgboot.com/images/aragornbird/593.gif
g.) Heatran, Latias, Dragonite, Scizor, Breloom, Jellicent.i.) Jellicent is the only member of my team that hasn't seen a replacement. It's been reliable, effective, and my trusted companion throughout this team building process. After much trial and error, Jellicent has become a personal favorite of mine. ii.) This does not mean that Jellicent cannot be replaced for a better Pokemon if everyone recommends it.

Now, this is the Team's Introduction, including a brief recall of roles and an overview / analysis of my expectations and experiences.

B.) In Depth Introduction 1.) Heatran, http://imgboot.com/images/aragornbird/485.gif


After Aerodactyl's replacement, I wanted a strong and bulky lead to run in, set up entry hazards, and force my opponent's hand. After extensive research I soon discovered that Heatran brings a lot to the table with it's typing, well balanced stats – baring Speed, and Stealth Rock. I expect to stick around though, which is why I decided to refrain from Explosion.


2.)Latias, http://imgboot.com/images/aragornbird/380.gif

Next, I wanted to make sure that I had a Pokemon who could take hits and deal indirect damage to the opponent's team and strategy. Latias has a great movepool to accommodate non-offensive tactics plus enough Special Defense to attack passively more than once. Also, her attacks provide a solution to many of my team's threats.

3.) Dragonite, http://imgboot.com/images/aragornbird/149.gif

After considering what my other team members brought to the table, I realized that I would need something to take down serious walls. Enter Dragonite. Dragonite's movepool screams “Wallbreaker” with both Physical and Special attacks that are overkill to say the least. Couple that with its well placed stats and it is a force to be reckoned with.

4.) Scizor, http://imgboot.com/images/aragornbird/212.gif

Following this school of thought, the next logical step is to clean up the mess. Assuming that Dragonite and Latias have done their jobs, I'd need a Pokemon to come in and quickly take out whatever threats that lay in my path. After carefully considering my choices, I've decided that Scizor would get the job done. Althought not that quintessential definition of a Revenge Killer, Scizor's attributes make it a great addition to the team. Plus, with the addition of U-Turn and Roost, Scizor can stand his own on the battlefield.

5.) Breloom, http://imgboot.com/images/aragornbird/286.gif

Obviously, I needed a Pokemon to do the bulk of my sweeping. Unlike Dragonite and Scizor, Breloom is not meant for any other purpose other than destroying non-specific targets. It's great movepool grants access to a vast arsenal of devastating attacks. It might not be quick, but it'll hit hard. Not to mention its typing, ability, and immunities give me a clear and strategic advantage.

6.) Jellicent, http://imgboot.com/images/aragornbird/593.gif

And last but not least, Jellicent. A serious defensive threat. I needed something that would absorb everything that's thrown at it and block any attempts at entry hazard clearing. Jellicent plays the role of my Bulky Water and checks many threats against my team. Jellicent also proves it usefulness with Will-O-Wisp and Taunt, two excellently Disruptive moves.



Most importantly, the actual RMT.
**Updated but unfinished**

C.) Roles, Details, and Analysis / Methods
1.) Suicide - Lead
http://imgboot.com/images/aragornbird/485.gif

Heatran (M) @Shuca Berry Air Balloon / Leftovers
Flash Fire
252 Sp. Attack / 252 HP / 4 Speed
Quiet [+Sp.Attack; -Speed]
- Fire Blast
- Earth Power
- Stealth Rock
- Taunt Hidden Power
a.) My “Pseudo” Suicide-Lead. The reason I went with Heatran is for its ability to abuse resistances. Heatran can put up a fight against other Leads such as Infernape, Metagross, Azelf and Scizor. If everything works, I'm going to be able to Taunt my opponent and prevent them from setting up entry hazards or any other Supportive/Disruptive moves, then lay some of my own.Explosion should only be considered after extensive testing. Earth Power fixes a lot of my problems like Metagross and Jirachi and I'm not willing to give it up and turn Heatran into a full fledged Suicide Lead since it has some respectable bulk.
b.) Mostly everyone is going to be banking on me running a Choice Band Specs Heatran. Which I plan on working to my advantage and subliminally inducing miss prediction. The will work in my defense assuming that I am confronted with a fast, strong, Fighting type Lead. Unfortunately, I do not get the luxury of running an offensive item, but that will be a small resistance when I'm actually able to use Heatran as a normally functioning Pokemon. But Leftovers should never be ignored. Much like any standard Lead it's going to be all about getting in, dropping Stealth Rock, and moving on. Only difference is Heatran can do it more than once.
2.) Supporter
http://imgboot.com/images/aragornbird/380.gif


Latias (F) @ Leftovers / Chesto Berry (Soul Dew?)
[I]Levitate
252 HP / 136 Sp.Defense / 120 Sp.Attack 252 Speed /4 Sp.Attack
Calm [+Sp.Defense; -Attack]
- Ice Beam Dragon Pulse
- Recover
- Psychic / Charge Beam
- Thunder Wave / Reflecta.) My Supporter. Latias' obvious and innate defensive capabilities along side of her movepool make her the perfect choice. However, I just can't decide what my best attack option is. Ice Beam gives me a 4x hit on Salamence and a super-effective hit on most Ground types, which I am keeping indefinitely. Dragon Pulse can do everything Ice Beam can do. Psychic gives me my primary STAB attack and hits Infernape and Conkeldurr hard. Or I could even go with Charge Beam for a pseudo- “BoltBeam”. It won't 2HKO Gyarados, but with the added benefit of stat boosting it cannot be completely dismissed.

b.) That being said, my goal here is to pose a threat to sweepers since the majority of them can't function with Paralysis. Reflect will ensure a Defense boost for the team and also lessen the strength of Pursuit, an attack that Latias will surely confront. Recover as a reliable recovery move. Chesto Berry in case I use Rest instead. I am unsure about the Soul Dew. If someone could give me a brief idea of it's legality in competitive battling, that would be great.
3.) WallBreakerhttp://imgboot.com/images/aragornbird/149.gif


Dragonite (F) @ Expert Belt
Inner Focus
252 Attack / 252 Sp.Attack / 4 Speed 4 HP
Quiet [+Sp.Attack; -Speed]
- ExtremeSpeed / Roost
- Fire Blast
- Draco Meteor
- Superpower

a.) It was very, very hard to not use Salamence. But, there are some benefits to Dragonite as a whole. Due to its superior Special Defense, Ice Beam is sure to OHKO Salamence but will only 2HKO Dragonite (Factoring in Salamence taking Physical hits more effectively). Although it comes at a great cost. Superpower, is such another, which is available to Dragonite as opposed to Salamence. However, it seems to come down to “Which 4x weakness Dragon/Flying Pokemon do I want, Dragonite? Or Salamence?” I just do not have that answer.

b.) Anyway, Dragonite is my mixed wallbreaker. Draco Meteor for my main STAB attack. Fire Blast and Superpower are for non-grounded Steel types, Earthquake would be for the ladder. Now, I'm having a bit of controversy over ExtremeSpeed > Roost. Dragonite is slow and lumbering and with ExtremeSpeed being an available move, considering how I'm running a Mixed Sweeper, it seems like a logical solution to a obvious issue. However, seeing as I (feel like I) have a decent move spread, Roost would make Dragonite bulky and intimidating. That being said, my intention for Dragonite is to take down Walls, so ExtremeSpeed would pick off weakened foes. This is yet another question that I have no answer for.
4.) Revenge Killer / Scout / Physical Sweeperhttp://imgboot.com/images/aragornbird/212.gif

Scizor (M) @ Choice Band / Life Orb
Technician
176 HP / 176 Sp.Defense / 100 Attack / 56 Speed 252 Attack / 248 HP / 8 Speed
Adamant [+Attack; -Sp.Attack]
- Superpower
- U-Turn
- Roost Bullet Punch
- Pursuit


a.) Scizor – the center of my team and my Revenge Killer..and my Pokemon to Scout out opponent's teams.. and a Physical Sweeper to take out certain threats. It seems like I can build a team without Dark Pokemon! Scizor has a respectable amount of work on my team, seeing as he supports my only Bug/Dark type moves. Scizor functions best as a Lead, but if left to its own devices Scizor will do well for itself. Plus, with Pursuit, I can do serious damage to an Azelf that picked up Nasty Plot. After reviewing my Threat List, I decided against Bullet Punch only because there are so few instances in which I can use it. Where as Superpower is an all around better choice. But that's no reason to pretend Bullet Punch doesn't exist.
b.) In my opinion, Pursuit is the ideal move for Scizor as most slower sweepers have a healthy fear of it's power. Bullet Punch makes an excellent priority move, not to mention the healthy boost from Technician for the two. Roost promises a reliable recovery move in the face of ever-present Fighting Types. Superpower cannot be dismissed easily, however. Now, there's a lot of potential in U-Turn and the Choice Band. Scizor can function as a very effective scout, as my team will face certain threats that Scizor may not be equivalent in power to. Luckily, Scizor's great typing allow him to resist a variety of Special Attacks like Dark and Dragon Pulse. So, if I encounter a fast Special Sweeper, Scizor can suck it up, U-Turn, and switch-out to a more appropriate Pokemon. Add that to the Choice boost and I'm sure to do a lot of damage.
5.) Physical Sweeper
http://imgboot.com/images/aragornbird/286.gif

Breloom (M) @ Toxic Orb
Poison Heal
252 Attack / 244 Speed / 12 HP
Jolly [+Speed; -Sp.Attack]
- Spore
- Drain Punch / Mach Punch
- Stone Edge
- Seed Bomb

a.) There is much to be said about Breloom. With a 100% accurate Sleep move and a status immunity, Breloom is one of the more potent and powerful fighters of the 5th Gen. As it stands, 4 of my 6 Pokemon take neutral damage from Rock and Flying type attacks. Although not a viable solution for the ladder in terms of typing, Breloom, with the addition of Stone Edge, solves many of my teams flaws. The Jolly nature just means that I'll be able to hit faster, but I lose the potential 394 Attack stat. I will be able to hit other Breloom though.
b.) Now, the absence of Substitute means one thing, there is no Focus Punch. It is a secondary moveset option and, yes, I realize what that means. However, it does free up a move slot for Seed Bomb, a great STAB attack, and Stone Edge. Stone Edge removes my flying threat and hits Breloom's greatest enemy, Gengar, very hard. Facade deserves mentioning simply because of what Breloom is. The Toxic Orb means that a Base Power 70 attack becomes something fierce. It also means that Breloom isn't afraid of Toxic Spikes and can effectively be a status absorber. Better yet, the Toxic Orb plus Poison Heal means that I get 2x the health I would normally get with Leftovers. The 12 EV's in HP means I get the most out of the recovery. Drain Punch only makes that sweeter.
6.) Wallhttp://imgboot.com/images/aragornbird/593.gif

Jellicent(M) @ Leftovers
Cursed Body / Water Absorb
252 HP / 252 Defense / 4 Speed 248 HP / 216 Defense / 44 Speed
Calm [+Sp.Defense; -Attack] Bold [+Defense; -Attack]
- Will-O-Wisp
- Scald / PsychicSurf
- Recover
- Ice Beam / Taunt

a.) Jellicent's typing is what makes it the beast it is. It's a great check to many of the threat my team faces. I switch in Jellicent and they run. Simple yet effective. Recover is the most reasonable choice, being able to absorb a Draco Meteor from Latios with it's assistance. Jellicent's typing, followed by a well placed switch-in, will also act as my Spinblocker. Taunt will be able to stall up slower Pokemon who rely on a recovery move like Blissey. **However, after a series of battles, I fall victim to Pokemon who could be easily dealt with by Ice Beam.** Now, there is no Pokemon on my team, baring Heatran who we are assuming is dead, that can viably lure in Water type attacks. Hence, Water Absorb + Recovery. I will be able to take on a Choice-locked Reuniclus.
b.) I decided to not go with Toxic because this isn't a dedicated stall team. Plus Will-O-Wisp has better synergy with Scald. I know Ice Beam would cover Breloom and Viziron and Shadow Ball would hit Psychic types hard. But I'm relying on Latias and Scizor to do that job. Therefore Jellicent's moveset is leaning towards Scald as I only have limited ways of dealing with other Heatran, who may or may not switch-out at the sight of Jellicent anyway. No matter what I choose, I'm going to be walled by the opposing type, so my goal is to remove as many threats as I can to my existing team rather than on a case by case basis.


And finally, the Threat List. I plan on developing this further.
**Now updated to reflect the changes made to team**

D.) Team Threats
1.) http://media.pldh.net/pokecons/530.pngExcadrill - Heatran can take Excadrill on with Fire Blast or Earth Power. Jellicent can use Surf. Dragonite can hit Excadrill with Superpower or Fire Blast. Breloom with Drain Punch. Scizor with Superpower.
2.) http://media.pldh.net/pokecons/534.pngConkeldurr - Latias with Psyshock.
3.) http://media.pldh.net/pokecons/635.pngHydreigon - Jellicent with Ice Beam. Dragonite with Superpower or Draco Meteor. Scizor with U-Turn. Breloom with Drain Punch. Latias with Dragon Pulse
4.) http://media.pldh.net/pokecons/637.pngVolcarona - Breloom can hit Volcarona with Stone Edge. Otherwise, Jellicent can hit it with Surf.
5.) http://media.pldh.net/pokecons/639.pngTerrakion - Jellicent with Surf. Breloom with Seed Bomb / Drain Punch. Dragonite with Superpower. Heatran with Earth Power.Latias with Psyshock. And finally, Scizor with Bullet Punch.
6.) http://media.pldh.net/pokecons/645.pngLandorus - Jellicent can take Landorus with Surf and Ice Beam.
7.) http://media.pldh.net/pokecons/609.pngChandelure - Jellicent with Surf. Heatran with Earth Power. Breloom with Stone Edge. Scizor with Pursuit.
8.) http://media.pldh.net/pokecons/612.pngHaxorus - Jellicent can deal with Haxorus if I use Ice Beam and Dragonite can sweep him with Draco Meteor. Despite my abominable Speed. Oh, and Latias with her Dragon Pulse.
9.) http://media.pldh.net/pokecons/640.pngVirizion - I do not have Flying attacks. I cannot do anything with Virizion's Flying weakness. Therefore, Heatran or Dragonite can do their best with Fire Blast. Jellicent with the hypothetical Ice Beam and Latias with Psyshock can take Virizion also.
10.) http://media.pldh.net/pokecons/642.pngThundurus - Jellicent with Ice Beam. Breloom with Stone Edge.
11.) http://media.pldh.net/pokecons/560.pngScrafty - Dragonite / Scizor with Superpower. Breloom with Drain Punch. Scizor with U-Turn.
12.) http://media.pldh.net/pokecons/579.pngReuniclus - Scizor can deal damage with U-Turn and Pursuit. Nothing I can do about its Ghost weakness.
13.) http://media.pldh.net/pokecons/494.pngVictini - Jellicent with Surf. Heatran with Earth Power. Breloom with Stone Edge. Scizor with Pursuit.
14.) http://media.pldh.net/pokecons/620.pngMienshao - Latias and her Psyshock.
15.) http://media.pldh.net/pokecons/555.pngDarmanitan - Jellicent with Surf. Heatran with Earth Power. Breloom with Stone Edge. Scizor with Pursuit.
16.) http://media.pldh.net/pokecons/647.pngKeldeo - Latias and her theoretical Charge Beam / Psyshock. Breloom with Seed Bomb.
17.) http://media.pldh.net/pokecons/649.pngGenesect - The only thing I can do about Genesect is hope I hit it with a Fire Blast from Heatran or Dragonite. Luckily, Genesect isn't allowed in Standard play. 18.) http://media.pldh.net/pokecons/641.pngTornadus - Latias with Charge Beam. Jellicent with Ice Beam. Breloom with Stone Edge.
19.) http://media.pldh.net/pokecons/380.pngLatias - My Latias can take her on with that same hypothetical Dragon Pulse. Scizor can get her with U-Turn or Pursuit. Dragonite with Draco Meteor.
20.) http://media.pldh.net/pokecons/445.pngGarchomp - Latias with Dragon Pulse or Dragonite with Draco Meteor.
21.) http://media.pldh.net/pokecons/373.pngSalamence - Jellicent's Ice Beam. Dragonite's Draco Meteor. Latias with her Dragon Pulse and Breloom's Stone Edge.
22.) http://media.pldh.net/pokecons/091.pngCloyster - Latias' Charge Beam. Breloom's Seed Bomb, Stone Edge, or Drain Punch. Dragonite's / Scizor's Superpower.
23.) http://media.pldh.net/pokecons/186.pngPolitoed - Latias's Charge Beam or Breloom's Seed Bomb.
24.) http://media.pldh.net/pokecons/003.pngVenusaur - Heatran or Dragonite with Fire Blast. Jellicent with Ice Beam and Latias with Psyshock.
25.) http://media.pldh.net/pokecons/038.pngNinetales - Jellicent with Surf. Heatran with Earth Power. Breloom with Stone Edge.
26.) http://media.pldh.net/pokecons/454.pngToxicroak - Heatran with Earth Power and Latias with Psyshock.
27.) http://media.pldh.net/pokecons/286.pngBreloom - Heatran can tackle Breloom with Fire Blast. As can Dragonite. Jellicent with Ice Beam or Latias with Psyshock. I lose out on hitting Breloom with Poison and Flying.. so.. yeah..
28.) http://media.pldh.net/pokecons/132.pngDitto - Just gunna go with it.
29.) http://media.pldh.net/pokecons/212.pngScizor - Heatran and Dragonite's Fire Blast. That's the best I can do.
30.) http://media.pldh.net/pokecons/272.pngLudicolo - The best I can hope to do with Ludicolo is Psyshock from Latias.
31.) http://media.pldh.net/pokecons/376.pngMetagross - Dragonite's Fire Blast or Heatran's Fire Blast and Earth Power.
32.) http://media.pldh.net/pokecons/392.pngInfernape - Jellient's Surf. Heatran's Earth Power and Latias' Psyshock.
33.) http://media.pldh.net/pokecons/485.pngHeatran - Jellicent's Surf. Dragonite's / Scizor's Superpower. Breloom's Drain Punch. And Heatran's Earth Power.
34.) http://media.pldh.net/pokecons/149.pngDragonite - Latias with Dragon Pulse. Breloom's Stone Edge. Dragonite's Draco Meteor and Jellicent's Ice Beam.
35.) http://media.pldh.net/pokecons/547.pngWhimsicott - Heatran and Dragonite's Fire Blast. Jellicent's Ice Beam and Scizor's U-Turn. Unfortunately, I can do nothing to hit Whimsicott with Poison or Flying.
36.) http://media.pldh.net/pokecons/385.pngJirachi - Heatran's Fire Blast or Earth Power an Dragonite's Fire Blast.
37.) http://media.pldh.net/pokecons/479-wash.pngRotom-W – Breloom's Seed Bomb and Heatran's Earth Power.
38.) http://media.pldh.net/pokecons/130.pngGyarados - Charge Beam from Latias and Stone Edge from Breloom. Not to proud of my minimal methods for dealing with Gyarados. I expect a lot of consequences for this.
39.) http://media.pldh.net/pokecons/245.pngSuicune - Again, hypothetical Charge Beam from Latias and Seed Bomb from Breloom.
40.) http://media.pldh.net/pokecons/141.pngKabutops - Latias with Charge Beam. Seed Bomb and Drain Punch from Breloom. Heatran with Earth Power. Dragonite or Scizor with Superpower.
41.) http://media.pldh.net/pokecons/248.pngTyranitar - Jellicent's Surf. Breloom's Seed Bomb or Drain Punch. Dragonite's Superpower. Heatran's Earth Power. Scizor's U-Turn, Superpower, and Bullet Punch.
42.) http://media.pldh.net/pokecons/472.pngGliscor - Jellicent's Ice Beam and Surf.


I look forward to your comments.
Thanks for reading and a special thanks for everyone who has helped already.

- Alexial <3

Vrai
June 20th, 2011, 02:46 AM
I just wanted to mention a few things before I went off to practice. :(

Firstly people... don't expect a CB Heatran. XDD I presume you meant Specs? You shouldn't run Explosion no matter what. I'd run Modest and slash HP Ice >> Taunt as well as run Air Balloon >> Shuca - an immunity to Ground and a psuedo-check to Landorus and Excadrill is worth a lot more than a dead Heatran, as some EQs will KO it through Shuca. Also EQ is more common than Fighting-type moves, at the very least against Heatran - and the Fighting-resist berry is Chople.

Latias without STAB is useless. Don't use Ice Beam, it grants you limited coverage outside of what Dragon Pulse can do - and Dragon Pulse hits harder thanks to STAB. Also, I'd feel confident in investing in max speed and then from there deciding on max HP or max SpA - its speed is very useful and can be utilized for a lot of situations etc.

Okay I'm sorry about the short rate but I've really got to get going soon. ;o;

Fairy
June 20th, 2011, 11:27 AM
Firstly people... don't expect a CB Heatran. XDD I presume you meant Specs?


xD xD
Omg that was really stupid of me.
-.-;;



You shouldn't run Explosion no matter what. I'd run Modest and slash HP Ice >> Taunt as well as run Air Balloon >> Shuca - an immunity to Ground and a psuedo-check to Landorus and Excadrill is worth a lot more than a dead Heatran, as some EQs will KO it through Shuca. Also EQ is more common than Fighting-type moves, at the very least against Heatran - and the Fighting-resist berry is Chople.


Air Balloon and HP Ice, got it.


Latias without STAB is useless. Don't use Ice Beam, it grants you limited coverage outside of what Dragon Pulse can do - and Dragon Pulse hits harder thanks to STAB. Also, I'd feel confident in investing in max speed and then from there deciding on max HP or max SpA - its speed is very useful and can be utilized for a lot of situations etc.


So, Dragon Pulse > Ice Beam? Okay. Also, I found that a lot of moves that Latias can learn, Jellicent can learn to (really just Ice Beam and Psychic..). Should I invest in Ice Beam > Psychic on Jellicent? Or drop Ice Beam all together?


Okay I'm sorry about the short rate but I've really got to get going soon. ;o;


lol Vrai. I'm some girl from the Internet. Don't apologize to me for having a life beyond my RMT. :P No matter how pretty it is.

Thanks a bunch!

Overlord Drakow
June 22nd, 2011, 12:23 AM
I noticed that you have used a - speed nature on some of your Pokemon and then you have invested the last four EVs into speed. Move them elsewhere.

Bullet Punch is too good not to run on Scizor in my opinion. It's what makes him so busted. I would probably add it in over U-Turn or Superpower.

With Will O Wisp on your Jellicent, Surf becomes the superior option over Scald, in my opinion.

That's about it for me.

Fairy
June 22nd, 2011, 08:16 AM
I noticed that you have used a - speed nature on some of your Pokemon and then you have invested the last four EVs into speed. Move them elsewhere.

xDDDDD
Yes. You are correct
- noted but not edited yet.


Bullet Punch is too good not to run on Scizor in my opinion. It's what makes him so busted. I would probably add it in over U-Turn or Superpower.

I'm a little confused by your diction.
But I will get rid of Bullet Punch in favor of U-Turn / Superpower.


With Will O Wisp on your Jellicent, Surf becomes the superior option over Scald, in my opinion.

That's about it for me.

I will revise this.
Will-O-Wisp may not stay for much longer. I'm finding that it's not working for me too well. ;-;

Maybe Toxic > Will-o-Wisp? Or, something completely different > Will-o-Wisp?

Thanks for the suggestions Drakow!

Overlord Drakow
June 22nd, 2011, 08:55 AM
Other options would be Shadow Ball / Psychic / Energy Ball / Toxic

Jake♫
June 22nd, 2011, 09:03 AM
Scizor NEEDS Bullet Punch. It's its main selling point, as it's priority + STAB + Technician boost makes it an extremely powerful move to revenge kill with, as well as in general just dent things. If you're using a CB Set, use Bullet Punch/Superpower/U-Turn/Pusuit. Also make the EVs 248 HP/252 Atk/8 Spe. I don't know what all the random EVs you have in defense and special defense are really doing for you.

With Jellicent, run Surf and WoW. The extra power helps you out a bunch.

Just some little nitpicks =3

PlatinumDude
June 22nd, 2011, 09:06 AM
Why would you opt for Psychic on Jellicent? It doesn't really have much use, unless it's being used for STAB, which Jellicent doesn't get. I think that Bold may be better to help out Jellicent's lower defensive stat, since its Special Defense is pretty good already. Also, I'd use this:
-Scald/Surf
-Toxic/Will-o-Wisp
-Recover
-Ice Beam/Taunt/Shadow Ball
Nature: Bold
EVs: 248 HP/216 Def/44 Spe
Item: Leftovers

If you're using a Psychic move on Latias, use Psyshock to let it take on Blissey more easily.

And always, always use Bullet Punch on Scizor.

Fairy
June 22nd, 2011, 02:14 PM
Scizor NEEDS Bullet Punch. It's its main selling point, as it's priority + STAB + Technician boost makes it an extremely powerful move to revenge kill with, as well as in general just dent things. If you're using a CB Set, use Bullet Punch/Superpower/U-Turn/Pusuit. Also make the EVs 248 HP/252 Atk/8 Spe. I don't know what all the random EVs you have in defense and special defense are really doing for you.

With Jellicent, run Surf and WoW. The extra power helps you out a bunch.

Just some little nitpicks =3

Got it. Thanks for being so picky! ;D
Scizor will be changed and Jellicent will be patched up.


Why would you opt for Psychic on Jellicent? It doesn't really have much use, unless it's being used for STAB, which Jellicent doesn't get. I think that Bold may be better to help out Jellicent's lower defensive stat, since its Special Defense is pretty good already. Also, I'd use this:
-Scald/Surf
-Toxic/Will-o-Wisp
-Recover
-Ice Beam/Taunt/Shadow Ball
Nature: Bold
EVs: 248 HP/216 Def/44 Spe
Item: Leftovers

If you're using a Psychic move on Latias, use Psyshock to let it take on Blissey more easily.

And always, always use Bullet Punch on Scizor.


Cool. Thanks for the recommendation PlatinumDude.
Ideally, Dragonite will take care of Blissey. But you're right, it's best if Latias can do the same.