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RedDragonSilver
July 14th, 2011, 03:44 AM
BEFORE READING, JUST A HEADS UP, I WILL REVISE THIS AS A NEW POST, FOCUSING ON ONE TEAM(MOST LIKELY TEAM B)

After seeing my first team get a 0/10 record in Random Singles in BW Wi-Fi, I figured something was wrong with my team. However, instead of improving that team, I decided to take that team's Idea and split it in two. Originally, the last team I used followed the PVGC rules, only Unova Pokemon(but it passed me and I said, well I'll still test it) and gave it a team name as I always do, but it didn't work and decided to make 2 teams, 1 following the PVGC rules still(Unova only, but some pokemon were excluded since I used them previously) and another team with the same name, but revised. I don't want either team to be trained incorrectly, so I would much appreciate help with both. Also, I cannot decide on which team to train first, so everyone's advice on this is welcomed. So, without further delay, the first team will be called (on forums) Team A, this is the team that has the same name as the previous and uses Pokemon from every generation

Carbuncle the Persian (Technician)
@Normal Gem
Jolly Nature

Fake Out
Taunt
U-Turn
Faint Attack

252 SPD 252 ATK 4 HP

Gigafly the Yanmega (Speed Boost)
@Focus Sash
Timid/Modest Nature (Unsure)

Protect
Bug Buzz
Ancient Power
Air Slash

252 SPD 252 ATK 4 HP

Sea Slide the Gastrodon (Storm Drain)
@Lum Berry
Calm Nature

Stockpile
Recover
Ice Beam
Surf

252 HP 128 DEF 64 SP.D 64 SP.ATK

Royal Iron the Registeel
@Leftovers
Relaxed/Sassy Nature (Unsure)

Iron Defense
Flash Cannon
Thunder Wave
Explosion

252 DEF 172 HP 80 SP.DEF

Raptor the Archeops
@Flying Gem
Adamant/Jolly Nature (Unsure)

Acrobatics
Rock Slide
U-Turn
Earthquake

252 ATK 252 SPD 4 HP

Beyblade the Hitmontop (Intimidate)
@Shell Bell
Impish Nature

Rapid Spin
Close Combat
Stone Edge
Bulk Up

252 ATK 128 HP 128 DEF


Now for Team B which follows PVGC rules(though I'll most likely battle in singles, I'll attempt Doubles

Takuya/Hitomi the Galvantula (Compoundeyes) [Characters from Toei's Spider Man]
Timid Nature
@ Wide Lens

Thunder Wave
Thunder
Bug Buzz
Energy Ball

252 Speed 252 Sp.Atk 4 HP

S-Money the Scrafty (Shed Skin (I think)) [Needed a ghetto-ish name]
Adamant Nature
@ Life Orb

Bulk Up
Drain Punch
Ice Punch
Payback

252 Attack 128 Defense 132 HP

Colossus the Gigalith
Relaxed Nature
@ Leftovers

Curse
Stone Edge
Stealth Rock
Explosion

252 Defense 252 Attack 4 HP

Mizaru the Simipour
Modest Nature
@Sitrus Berry

Surf
Protect
Focus Blast
Ice Beam

252 Sp.Atk 252 Spd 4 Hp

Nazca the Sigilyph (Magic Guard)
Timid Nature
@ Flame Orb

Psycho Shift
Whirlwind
Psychic
Roost

252 Speed 128 Sp.Atk 132 HP

Volt Epona the Zebstrika (Motor Drive)
Jolly Nature
@ Air Baloon

Wild Charge
Flame Charge
Protect/Return
Pursuit

252 Speed 252 Atk 4 HP

Also, nickname Ideas would be appreciated. Hopefully, help with EV spreads, moves and natures will be constructive. Thank you in advance

PlatinumDude
July 14th, 2011, 07:15 PM
For Team A, Ambipom is a lot better than Persian because it hits harder and has a better movepool:
-Fake Out
-Return/Double Hit
-U-turn
-Payback/Low Sweep
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Life Orb/Normal Gem
Ability: Technician

If you're in OU, use Mienshao
-Fake Out
-Hi Jump Kick
-U-turn/Stone Edge
-Hidden Power (Ice)
Nature: Naive
EVs: 252 Atk/4 SAtk/252 Spe
Item: Life Orb
Ability: Regenerator

I think Registeel needs some form of support:
-Stealth Rock
-Thunder Wave/Toxic
-Iron Head/Shadow Claw
-Earthquake/Ice Punch/Seismic Toss
Nature: Careful
EVs: 252 HP/4 Def/252 SDef
Item: Leftovers
Ability: Clear Body

For Gastrodon, I think Toxic makes a better alternative over Stockpile. You'll have to choose to replace Ice Beam or Surf with Earth Power (Ice Beam + Earth Power provides good neutral coverage; Surf + Earth Power gives you 2 STABs). You can also use Scald for its burn chance.

Hitmontop can't set up with Bulk Up and support at the same time; you'll have to choose one or the other:
-Rapid Spin
-Foresight/Toxic
-Close Combat
-Stone Edge/Sucker Punch/Rest
Nature: Impish
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers
Ability: Intimidate

or

-Fake Out
-Mach Punch
-Hi Jump Kick
-Stone Edge/Sucker Punch
Nature: Adamant
EVs: 252 HP/252 Atk/4 Def
Item: Life Orb/Leftovers
Ability: Technician

For Team B, Thunder Wave is redundant with Galvantula's good Speed. I'd have Hidden Power (Ice) instead.

Scrafty needs Rest in there instead of Ice Punch. Drain Punch can't really do all your healing.

Make Gigalith your lead:
-Stealth Rock
-Stone Edge/Rock Slide/Rock Blast
-Earthquake
-Explosion
Nature: Adamant
EVs: 252 HP/252 Atk/4 Def
Item: Leftovers/Custap Berry
Ability: Sturdy

Give this Sigilyph a shot; it frustrates the opponent even more, IMO:
-Cosmic Power
-Stored Power
-Psycho Shift
-Roost
Nature: Timid
EVs: 252 HP/200 Def/56 Spe
Item: Flame Orb
Ability: Magic Guard

Honestly, Zebstrika isn't very good. Eelektross is a lot better, despite its lower Speed; it has Levitate to ignore its Ground weakness:
-Thunderbolt/Wild Charge
-Flamethrower
-Dragon Claw/Hidden Power (Ice)
-Brick Break/Grass Knot
Nature: Naughty/Rash
EVs: 252 Atk/212 SAtk/44 Spe
Item: Life Orb