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Jake♫
July 14th, 2011, 03:15 PM
For right now this is going to be extremely tl'dr-y because I don't have a lot of time to do this right now, so suck it up =) I'll come back and revise it later, being more descriptive and stuff.

At a Glance
http://sprites.pokecheck.org/i/248.gif http://sprites.pokecheck.org/i/381.gif http://sprites.pokecheck.org/i/385.gif http://sprites.pokecheck.org/i/645.gifhttp://sprites.pokecheck.org/i/534.gifhttp://sprites.pokecheck.org/i/034.gif

http://floatzel.net/pokemon/black-white/sprites/images/back/248.png
Tyranitar@Leftovers
Sand Stream
Sassy Nature
252 HP/180 SpA/76 SpD

Stealth Rock
Crunch
Fire Blast
Ice Beam


At first I wasn't planning on using any weather with this team, but I kind of realized that I was going to hate rain when the entire reason this team was built was Nidoking. AKA I needed to nerf it. AKA weather war. TTar comes in to give me some Sandstorm, which my team doesn't mind at all. It's here to set up my rocks and basically hit everything he can, while getting Wish passed to him to keep the weather war going.

http://floatzel.net/pokemon/black-white/sprites/images/back/381.png
Latios@Choice Specs
Levitate
Timid Nature
252 SpA/252 Spe/4 Def

Draco Meteor
Psyshock
Surf
HP Fire


Latios is iffy on this team, as it's honestly doing lackluster for me with literally EVERYONE running SpD Jirachi (Including myself...). I mean it hits like a truck, but meh =P

http://floatzel.net/pokemon/black-white/sprites/images/back/385.png
Jirachi@Leftovers
Serene Grace
Careful Nature
252 HP/224 SpD/32 Spe

Iron Head
Body Slam
Wish
Protect


This was pretty much obligatory, especially since it has good synergy with my two main sweepers. Jirachi takes all the hits I really don't want Durr or Nido taking (Minus Ground attacks). It walls the random Outrages and Draco Meteors that get flung around everywhere, but more importantly, it heals the team with Wish.

http://floatzel.net/pokemon/black-white/sprites/images/back/645.png
Landorus@Choice Scarf
Sand Force
Naive Nature
252 Atk/252 Spe/4 HP

Earthquake
Stone Miss Edge
U-Turn
HP Ice


I figured I'd throw in something to keep momentum up with U-Turn that benefited from the Sand, so Scarf Landy was chosen. But honestly, it's not really doing that well, so suggestions are nice XD

http://floatzel.net/pokemon/black-white/sprites/images/back/534.png
Conkeldurr@Leftovers
Guts
Brave Nature
252 Atk/136 SpD/120 HP

Bulk Up
Drain Punch
Mach Punch
Payback


Conkeldurr is here to serve alongside Nidoking, taking any status that anyone throws its way and absorbing it, giving him his Guts boost.

http://floatzel.net/pokemon/black-white/sprites/images/back/34.png
Nidoking@Life Orb
Sheer Force
Timid Nature
252 SpA/252 Spe/4 HP

Earth Power
Thunderbolt
Ice Beam
Flamethrower


The entire reason I made this team, I wanted to try out Sheer Force Nidoking. And let me tell you, he's a boss. If you don't resist the attack, you're taking an giant dent from him. Even SpD Jirachi doesn't like coming into him to tank a hit, especially when it's a 2HKO with SR down with Earth Power.

I wasn't kidding about how tl;dr this was going to be XD Also here's the importable if you want I guess =3

Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 180 SAtk / 76 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Crunch
- Ice Beam
- Fire Blast

Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Surf

Landorus (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 4 Def / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 224 SDef / 32 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
- Body Slam
- Wish
- Protect

Conkeldurr (M) @ Leftovers
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Brave Nature (+Atk, -Spd)
- Bulk Up
- Drain Punch
- Mach Punch
- Payback

Nidoking (M) @ Life Orb
Trait: Sheer Force
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Earth Power
- Thunderbolt
- Ice Beam
- Flamethrower

flamehaze94
July 15th, 2011, 08:49 AM
Rain in generally gives this team a fair bit of trouble. Specs Politoed, LO Starmie, Latios can spam high powered Surfs (or Hydro Pumps) and hit everything really, really hard. Latios can only take so much abuse with lack of recovery and and only decent SpD. Jirachi cannot heal fast enough without Wish + Protect. Tyranitar gets 2HKOed even with Sand. Thus, I suggest Protect > Fire Punch on Jirachi. Fire Punch is a good move to catch Scizors and Ferrothorn unawares, but Protect gives you much better countering utility lke for some of the threats I mentioned. It quite a bit of damage on those boosted attacks, but it'll work better since you're guaranteed to at least get a Wish off.

Jake♫
July 16th, 2011, 07:15 AM
Switched and working much better, so thank you flame. More rates please =P