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kirby00
December 30th, 2004, 10:57 PM
Rate my bping team
Ninjask: jolly @ leichi berry *speed boost*
252 evs speed, 252 attack, 6 sp def
bp, sub, swords dance, hp bug

Scizor: careful @ leftovers *swarm*
252 evs hp, 132 sp def, 252 attack
bp, swords dance, agility, hp bug

Mr. Mime: bold @ leftovers *soundproof*
252 evs hp, 129 def, 129 sp def
bp, calm mind, light screen, reflect

Gorbysss: bold @ leftovers *swift swim*
252 evs hp, 144 sp attack, 112 def
surf, bp, iron def, safe guard/rain dance *need help, right now i use safeguard*

dugtrio: jolly, @ choice band *arena trap*
252 evs attack, 252 speed, 6 hp
eq, rock slide, hp ghost, aerial ace

Salamence: jolly @ leftovers *intimidate*
252 speed, 252 attack, 6 hp
eq, brick break, hp ghost, aerial ace

*use ninjask to get 3 speed boosts, 1 attack, bp to scizor, have him finish then attack, when he is low either stay in w/ *swarm* activated or bp to salamence. Also I use ninjask to bp to mr mime when I think I'm gonna be roared, and calm mind, reflect, light screen, for defs then bp to gorbyss. gorbyss has high def, so i give iron def. it gains calm minds from mr. mime, so it can use surf properly. Worried bout raindance over safeguard b/c if i use bp, it will bp leech seed, and confusion, which isnt good. but raindance doubles gorbyss's speed and powers up surf. Then again, it has low sp. def and a thunder would be 100% accurate. It alrdy gains speed from scizor/ninjask, and sp def and power from calm mind, so thats why im hesitating. Anyways, dugtrio is to 1hko opponents with 388 attack and they cant escape very easily w/ arena trap. I usually dont bp to dugtrio, I just use him to finish off opponent/annoyer since they cant switch. Worried about w-o-w, and good tanks like weezing/dusclops. Plus weezing can haze, which leaves only gorbyss to do enough damage, which they can just switch weezing out anyway... but those 2 are my major threats. Blissey is easily over come, and if skarmary uses roar instead of ww, then my mr mime saves my team b/c i ususally know when to bp to him, and when to switch to gorbyss after a few calm minds...

Ice demon
December 31st, 2004, 01:33 AM
In genaral bp passing as a technique tends to be sort of dead IMO [not including umbreon]
to be honest pphazers and hazers destroy u quite easily...


Mr Mime[timid]
EVs - Sp,SpAtt,SpDef,hp
calm mind
psychic
baton pass
encore/thunderbolt/substitute

IMO an attack is important......if he turns out to be ur last pokemon then u would need one.
i myself like encore for a pphazing of sort

kirby00
December 31st, 2004, 09:06 PM
subs wont last, probably taunt is better than ecnore(for ur purpose), and ill take out lightscreen for psychic. also there are neat tricks w/ mime: encore/torment, trick/band with torment etc.

Ice demon
January 2nd, 2005, 02:46 AM
well in the case of taunt being better than encore i would say that they end up doing the same thing........with encore lasting possibly longer...
yeah i have heard of those....
can't say i am a fan of it.

u are rite to some extent with the subs not lasting

kirby00
January 2nd, 2005, 02:58 AM
well, its jsut mr mime has low hp, and i asked about subbing before for him, and i think forsty said its not worth it. *when i made my thread "all psychic team."
wonder what happens when I imprision, transfrom, torment... they r left with struggle but cant use it 2ice in a row... *smearlge... or just: encore torment (mr mime, etc.) if i trick/band torment, it makes it so they use struggle every other turn and their 1 move every other turn. i just forgot the 1st 2 movesets i mentioned... *their effects*

Princess of Oceans
January 2nd, 2005, 06:43 AM
What happens if they use Whirlwind instead of Roar as their pseudo-haze move??

Kholdstaire
January 2nd, 2005, 04:04 PM
Its the same effect as Roar. Nothing changes, except the move ._.

Anyway, Rhydon, Skarmory, Weezing, and any other defensive hazers/p-hazers pwn you bad. Very bad. I see Ninjask and I immediately send in my Skarm or Weezing.

Put simply, you might want to try another theme for your team. Baton Pass sux =[

King Internet
January 2nd, 2005, 06:44 PM
Uh what, Mr. Mime blocks Roar and he does not block Whirlwind.

Lion Heart
January 3rd, 2005, 04:31 AM
Mr. Mimes ability is soundproof, which stops sound moves, such as Roar.
It does not affect Whirlwind, as Whirlwind is not a sound move.

Kholdstaire
January 3rd, 2005, 06:27 AM
I'm dumb, I didn't know it was about the Mime.