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Obesesniper93
May 30th, 2012, 02:59 PM
I have played several of the games in the series, so I think I have a small grasp of how the games stack up to each other... I have played Sapphire, Ruby, FireRed, Diamond, Soulsilver, Emerald and Black. With Gold thrown in there somewhere.

Personally, I cannot STAND some things about Black. I dislike the Pokemart and Pokemon Center being in the same building. I know it saves time, but it just irks me for some reason...
Also, I dislike the way the "camera" zooms in on your character as you enter a building.
But my biggest complaint has to do with battle. I really do not like the way the "camera" goes from one pokemon to the other in battle. It seems to take more time in combat or something...

So how do Black and White stack up against the other games in your opinion?

Chris41279
May 30th, 2012, 08:46 PM
Well, i personally enjoyed Black. Especially for the new feel it gave to the series.

I really enjoyed Fire Red, and Red, and Platinum, but havent played many of the other ones. I did feel like the story line progressed a bit fast in comparison to some of the previous games, but either way i enjoyed it as a whole.

The whole series needed a bit of a revamp, honestly. The same thing for how many years? It's about time they gave it some pizazz! But it wasnt even much, i think everyones just mad it changed even slightly.

Mr Cat Dog
June 1st, 2012, 05:44 AM
I think, for me, BW will stack up in the same way as RS in my estimations. I really enjoyed playing them both at the time, but have no real desire to go back to them, and I imagine they'll probably fade in my estimations in comparison to my best memories - that of RBY and GSC. But I can't say for sure what I'm going to remember or look back on, so it's best to take my opinion with a huge pinch of salt.

The Fallen
June 3rd, 2012, 11:27 AM
I feel as though I would be biased towards any other games in a versus or comparison. RBY and GSC just hold too many great memories to properly allow myself to not be biased in picking them as an overall favorite or winner in a comparison. Each new generation brings something new to the table, exciting or not, and I respect each game for that. They are all good and respectable in their own rights.

DavidBarnes
June 3rd, 2012, 12:42 PM
Honestly, I feel like White & Black did nothing but IMPROVE upon the Pokemon series. Everything is brilliantly paced & looks great. I love how they make it seem just more climatic at times as well.

Scorpiopt
June 3rd, 2012, 05:20 PM
Pokemon B&W were superior to its predecessors , the only complain i have is that some tm's are missing and the item and pokeball mixed in the bag instead of being separated like in the old days , also not storing items in computer

Mentalii
June 4th, 2012, 09:10 AM
Nostalgia makes me prefer previous games. But BW were great games I think (despite the fact that I didn't like the Pokémon from 5th gen). Anyway, they can't surmount the former games in my heart, RBY, GSC, RSE... They were amazing games, that allowed us to love the world of Pokémon. If I hadn't played those first, I don't think that BW would have converted me to Pokémon. However, I think they're way better than DPP.

mac098
June 7th, 2012, 01:50 PM
I like BW but it just didn't appeal to me. The pokemon for example looked too...toyish is a good word. They seemed more like stuffed animals than the previous gens. Also the game progressed too fast compared to the other games. You didn't really have to train all that much in order to beat the game. The after game is by far the most boring of them all. There should have been some sort of Battle Tower or something like the Battle Frontier from Emerald. I liked the Dome battles on Emerald.

RBY>RSE/FRLG>GSC/HGSS>DPPt>B/W

Khrysta
June 7th, 2012, 02:25 PM
I like BW but it just didn't appeal to me. The pokemon for example looked too...toyish is a good word. They seemed more like stuffed animals than the previous gens. Also the game progressed too fast compared to the other games. You didn't really have to train all that much in order to beat the game. The after game is by far the most boring of them all. There should have been some sort of Battle Tower or something like the Battle Frontier from Emerald. I liked the Dome battles on Emerald.

Really? I had to spend excess hours just training to stay on level with some of the gyms, especially against the Elite Four. It took me twice as long to beat Black and White as it did for me to beat the older games. I usually beat them within or under 24 hours and it took me around 40 to beat black and White.

Azure
June 7th, 2012, 03:01 PM
At the time I was playing Black & White I was thinking "These are the best games out of them all!" but now looking back on it they still fall short of RSE granted that they are still great games.

Jak
June 8th, 2012, 12:15 PM
I think they're great games and they introduced two of my favorite Pokemon (Petilil and Victini), but I still find some games better. But that doesn't make them bad! I learned how to RNG on Black so it's always going to hold a place in my heart for that. :)

But, for the thread's sake, I guess this is my view:

RSE > GSC/HGSS > BW > RBY > DPPt > FRLG

Wings Don't Cry
June 8th, 2012, 06:56 PM
I've played all the non-spin off Pokemon games and I was thoroughly impressed with B/W.

The scenery in the over world was absolutely amazing, the way the Pokemon are constantly animated while keeping the game running smoothly was something that seemed practically impossible before this. I can not praise the speed the game runs at highly enough, that is such a minor detail in the games but it seems like a world of difference when you compare it to the older games.

Of course the reusable TMs was a long required addition, so many Pokemon I wanted to use had such bad move pools and I had to pick and choose between which Pokemon should get a TM since they were a one time thing.

The only thing this game lacked was the ability to re-battle trainers. It made no sense as to why they omitted this feature since it's been every other game since G/S.

Khrysta
June 8th, 2012, 07:36 PM
I've played all the non-spin off Pokemon games and I was thoroughly impressed with B/W.

The scenery in the over world was absolutely amazing, the way the Pokemon are constantly animated while keeping the game running smoothly was something that seemed practically impossible before this. I can not praise the speed the game runs at highly enough, that is such a minor detail in the games but it seems like a world of difference when you compare it to the older games.

Of course the reusable TMs was a long required addition, so many Pokemon I wanted to use had such bad move pools and I had to pick and choose between which Pokemon should get a TM since they were a one time thing.

The only thing this game lacked was the ability to re-battle trainers. It made no sense as to why they omitted this feature since it's been every other game since G/S.

Actually no it hasn't, The ability to rebattle trainers outside of G/S/HG/SS was restricted to Third games and remakes only. None of the original released games had Rematch abilities.

As for reusable TMs, I really disliked that. Kinda hopin they take it out in B2W2 but that won't happen.

B/W are at the top of my Favorite Pokemon game followed by R/B and then DP. RSE comes in fourth. I liked some things but overall I didn't like that region or a majority of the Pokemon. Last is G/S to me they were just knock offs to R/B and I never liked the story since they were just leftovers from the R/B games.

Wings Don't Cry
June 8th, 2012, 08:46 PM
Actually no it hasn't, The ability to rebattle trainers outside of G/S/HG/SS was restricted to Third games and remakes only. None of the original released games had Rematch abilities.



There was the VS Seeker was in Diamond and Pearl. Ruby and Sapphire also let you rebattle trainers when you talked to them after a certain period of time, there was just no indication of when you could rebattle them.

Hikamaru
June 8th, 2012, 08:51 PM
I think Black & White were a big improvement in my case.

Especially reusable TM's and Lucky Eggs being easier to obtain, not to mention it introduced some of my fave characters and Pokemon.

I loved the design of the protagonists, Hilda is like... she's awesome.

I didn't like that they left out certain moves from the TM list.

Absol
June 8th, 2012, 09:10 PM
It seems to me like the newer the game, the worse it gets. The older games seem better to me, but that could just be due to the many fond memories. :) I'm not into B/W like I was into G/S/C and R/S/E either. :(

Paulo27ms
June 9th, 2012, 02:31 AM
To me I think Pokémon Creators should think a bit more in what they are doing, I mean include some features from previous games, one thing that I loved about Yellow and then about HG and SS, was that you had a pokémon following you and I was really hoping for Black/White to have that too, but sadly no.
But I love the way the game looks in general, I liked the character, the interface was kinda good, but it still didn't get to the charm that the old games had.

trebornosliw
June 10th, 2012, 10:33 AM
BW are my favorites so far--they're a lot more story driven than the previous games, I felt, and everything seems well balanced and thought out (though I too miss the rebattles). I love the game mechanics changes, especially reusable TMs and gradated EXP gains according to level. Music was also fun, especially Accumula Town's piano. And it was possible to take the bad guys at least a little bit seriously.
Also: Volcarona.
As a side note, I think the battles actually progress more quickly than in DPPt (I seem to remember reading this on Serebii); everything is quite fluid.

dannyboy601
June 10th, 2012, 11:35 AM
I absolutely loved Black and White! The only problems I had with them were their linearity and the fact that they were a little too plot driven i.e. there were nowhere near enough sidequests, like the Pokéathlon in HGSS or places like the Trick House and Battle Tents in RSE (Musicals do not count :P).

And thus:

RSE>HGSS>BW>DPPt=FRLG>GSC>RBY

chella182
June 10th, 2012, 01:45 PM
The only games that beat BW, in my opinion, are HGSS. So essentially, I think that BW are the best original main series games. While I do prefer the story in RBY and GSC (and thus FRLG and HGSS), I... can't really explain it. I've played all of the games recently, and I just enjoyed playing this one the most.

Iceman3317
June 10th, 2012, 02:00 PM
BW had better storyline,better graphics,better,leveling,a little more difficult then others and no old pokemon until after Elite 4.

Silent Punisher
June 10th, 2012, 08:19 PM
I was completely biased against 5th gen altogether when i found out none of the originals were available in normal gameplay. That is my biggest problem to this point, even though they are no attainable through trade. I could credit some of my bias to nostalgia, such as me not liking the new designs as much, but like others have mentioned, the story folds out all too quickly. Also, the dreamworld: hate it. It takes away from the gameplay. I do like the PC and Mart being in the same building, simply because of convenience. I like the improvement on graphics because it allows the puzzle-solving in gyms and stuff to make it a little more interesting. There are several other factors that make the game good, but not great, in my opinion. Overall, the game is okay, but i don't think i would ever play it more than twice, whereas 1st and 2nd gen I played over and over. They just always will have a special part in my childhood memories. B/W will just remind me of playing in DW, which isn't that enjoyable

Pokemon B&W were superior to its predecessors , the only complain i have is that some tm's are missing and the item and pokeball mixed in the bag instead of being separated like in the old days , also not storing items in computer

HAHA I have to agree, but I remember not being able to hold more than 20 or 30 items and couldn'teven pick up all the items cause my bag (with no pouches) was full; Now the pokeballs in the item bag is horrible lol. How I've forgotten where I came from.

Altairis
June 10th, 2012, 10:57 PM
I really didn't like the graphics, I felt like they tried to hard to be 3D and "cool" yet most of the time they ended up distorted and pixelated. Fourth gen had fine "3D" graphics if that's what they were going for, and instead of creating something completely different they could have built on Gen 4's, added more details, brought the games up to some of the hacks here on PC and they would have looked awesome.

From DPPt:
http://www.serebii.net/diamondpearl/daytime.png

From some rmxp games here using the same sort of tiles as gen4:
http://i43.tinypic.com/11jsw81.png
http://i311.photobucket.com/albums/kk460/VisualKei_Krimm/Delivery.png


It just really bothered me that BW was pixelated most of the times with unnecessary things like the change of views on bridges, zooming in while entering buildings etc

Slike
June 12th, 2012, 10:18 AM
Honestly, my only problem with BW was the linearity of the region. It doesn't have all those intersections and routes that jut out of the main hub like previous generations. It's just a loop with a little bit coming off of it. Also, if you don't count the postgame, the entire region is just a curved line with no intersections.

I still find BW to be the best games, though. The Pokemon have good concepts, and despite the region's bad shape, the areas are still well done within themselves. Music is also a big factor, easily topping the rest of the series.

OmegaRuby and AlphaSapphire
June 12th, 2012, 01:10 PM
In my opinion BW was too linear, more so than Kanto...that made it boring...but the story was wonderfully done. They brought in interesting characters and a whole bunch of new Pokemon (they seeing too many at once was a little much for me). It ranks third to the Sinnoh (2) and Hoenn (1) games.

Forever
June 13th, 2012, 08:56 PM
I feel like B/W is 100x better than the past games actually. With B/W I felt so much more immersed in the games than anything else. I loved all the new features, I just loved everything, lol. :x I just wanted more to explore, actually, but otherwise the story, the region design, the leaders (other than the Striaton ones) actually were pretty good. The other games other than Johto games haven't left me wanting more. B/W did, and I think that's a good thing - as in I can't get enough of them. n_n

ShinyZoroark
June 14th, 2012, 07:40 AM
I would have to agree with @requility great game that keeped me wanting more!

Flameheart7
June 14th, 2012, 07:53 AM
I enjoyed Black and White, but I found myself only able to play through them once or twice. I really don't like the region design, I suppose. It's a little too...linear. I mean I know it's a Pokemon game we're talking about here, but Unova was a little too small in my opinion. Sinnoh, however, is rather large.

HGSS < RSE < FRLG < BW < DPPt

Atomic Pirate
June 14th, 2012, 10:42 AM
The gyms and elite four were way too easy, Ghetsis was way too difficult, and the postgame was not existent. Plus, you had to play an online game made for 6-year olds just to get other regions' Pokemon without migrating. The region felt boring and unnatural (the giant Pokeball-shaped island in the middle didn't help), only a few of the new Pokemon were cool (most had overcomplicated appearances and were decidedly unpokemonish), and the game did away with many of the good aspects of HG/SS, such as the running shoes toggle, the extensive postgame, the difficulty, and the "follow me" feature.

However, the game did introduce random online battling... unfortunately, everyone uses Lv100 Arceuses on that, so it's useless. Plus, they didn't patch up the holes in the GTS system, allowing people to STILL ask for Lv9 and under Reshirams.

And please, STOP RAVING ABOUT THE STORY!!! Seriously, it's not that good. Nobody plays Pokemon for the story, anyway. Sure, it was better than previous Pokemon games, but that's not saying much. I'm sorry, but you just like the B/W story because you think that N is "HAWT!!!!!!!!11111". N is not a good character.

B/W were slightly better, though, than the putrid DPPt.

G/S/C/HG/SS > R/B/Y/FR/LG > R/S/E > B/W > D/P/Pt

Xebelleon
June 14th, 2012, 11:52 AM
Bad story writing is what got me. But thats more out of BW seeming like the big events were taken care of by some other characters. Like Cheren or some person further ahead on the map.

One change ctands out compared to the previous games in that ALL HM's are able to be used upon one gyms badge. Breaks the game and makes it having Surf does. The next biggest game maker would be getting and raising a Gible from the get go to be a later game Garchomp. That speed is invigorating.

Very disappointed in HM using as it totally killed of HM slaves such as previous game Bibarel, Tropius, or Tentacool. on the up side to this sadness is how much use I am getting from Field moves such as Dig, Flash, and Teleport. Yes, i don't much use Fly.

mac098
June 14th, 2012, 11:57 AM
The gyms and elite four were way too easy, Ghetsis was way too difficult, and the postgame was not existent. Plus, you had to play an online game made for 6-year olds just to get other regions' Pokemon without migrating. The region felt boring and unnatural (the giant Pokeball-shaped island in the middle didn't help), only a few of the new Pokemon were cool (most had overcomplicated appearances and were decidedly unpokemonish), and the game did away with many of the good aspects of HG/SS, such as the running shoes toggle, the extensive postgame, the difficulty, and the "follow me" feature.

However, the game did introduce random online battling... unfortunately, everyone uses Lv100 Arceuses on that, so it's useless. Plus, they didn't patch up the holes in the GTS system, allowing people to STILL ask for Lv9 and under Reshirams.

And please, STOP RAVING ABOUT THE STORY!!! Seriously, it's not that good. Nobody plays Pokemon for the story, anyway. Sure, it was better than previous Pokemon games, but that's not saying much. I'm sorry, but you just like the B/W story because you think that N is "HAWT!!!!!!!!11111". N is not a good character.

B/W were slightly better, though, than the putrid DPPt.

G/S/C/HG/SS > R/B/Y/FR/LG > R/S/E > B/W > D/P/Pt


I completely agree with all of your statements. This was the worst Generation and I kinda regret transferring all my good pokemon from DPPt to this one. I would rather play the other gens

n64benowitz177
June 16th, 2012, 12:25 PM
Personally, I thought the main story was the best in the series and the mature feel of the story was refreshing. My biggest complaint was the removal of the level 100 battle option in wifi battling and how that basically stopped me from playing it as long as Pearl.

Kaori
June 16th, 2012, 05:05 PM
There were definitely ups and downs for this game compared to the others. I figured I'd point them out specifically! :)

http://www.kimsites.net/pokemon/pokeball_gray.jpg Storyline/Plot
This was by far the best thing in B/W, and definitely better than the storyline in previous games. There were a lot more things to be concerned about, other than the evil team trying to capture the legendary mascot. There were many twists, especially with N and Ghetsis acting on the same side, but with different ulterior motives and it all felt like a really well done change. It's good to see GF change the whole "GET LEGENDARY THEN FAIL" plot.

http://www.kimsites.net/pokemon/pokeball_gray.jpg Pokémon
The designs were great!! I like them all to be honest; of course there's many Pokémon in previous games that look far better or more decent, but these aren't too bad either.

http://www.kimsites.net/pokemon/pokeball_gray.jpg Pokédex
I suppose it was nifty to be able to use only the Unova Pokémon throughout the main game, just so it wasn't repetitive like the other games. Also because we could get a good idea with the new Pokémon. However, honestly including Pokémon from different regions gave more variety. I'd trade seeing Zubat repeatedly, over a secluded amount of cave Pokémon, only from Unova. :P Sad, right? u_u

http://www.kimsites.net/pokemon/pokeball_gray.jpg Features
I felt that Black and White tried to make better with the new features introduced, but it wasn't strong enough. Dream World seems pretty amazing at first, but then you really don't feel the need to go there unless there's something huge (like a beautiful C-Gear skin, berries, or an event of some sort). There hasn't been enough Pokémon featured in the DW that were actually useful either. As for the Battle Subway, I personally like it. It suits the NY theme, but it's nothing compared to the Battle Frontier obviously. Triple/Rotational battles were a great idea, but definitely lacked. These two features weren't brought out enough, even though it was shown excessively throughout trailers when B/W was first introduced. :( Why did they do that to us?? I won't even get into Musicals.

http://www.kimsites.net/pokemon/pokeball_gray.jpg WiFi
Why Black and White removed the set LV 50 and 100 I don't know, and this made the whole WiFi system crumble down for me. I only ever gert on WiFi for trading and events.

SO COMPARED TO OTHER GAMES, it's quite alright. Though only my second favorite Pokémon games RSE FTW. :B

Scorpiopt
June 16th, 2012, 06:41 PM
However, the game did introduce random online battling... unfortunately, everyone uses Lv100 Arceuses on that, so it's useless. Plus, they didn't patch up the holes in the GTS system, allowing people to STILL ask for Lv9 and under Reshirams.



on random battle alll pokemon are level 50 and you cant use pokemon like arceus -.-

Game was more hard than previous incarnations and there are post game things to do
Only agree with the missing features , the rest of your statement is just plain hate

Atomic Pirate
June 17th, 2012, 09:13 AM
on random battle alll pokemon are level 50 and you cant use pokemon like arceus -.-

Game was more hard than previous incarnations and there are post game things to do
Only agree with the missing features , the rest of your statement is just plain hate

Whatever, my bad with the random battle, but people can still hack in Wonder Guard Spiritombs to use.

It was not hard. I beat every gym leader without even breaking a sweat, and my team was a bit underleveled. Sure, Ghetsis was difficult, but not nearly as difficult as Cynthia or Blue(FR/LG). And I'm sorry, but Alder was a complete letdown, difficulty-wise, especially when compared to Red.

Post-game things to do? Like what? Give me an example. Seriously, there is no postgame, except for a couple of boring version-specific areas and a few more Pokemon to use. And the exclusion of trainer rematches is probably the nail in the coffin.

Forever
June 24th, 2012, 04:44 AM
Ive played both games and ive been playing since pokemon gold came out, and in my opinion Pokemon B/W is the worst game they have made to date. I will say that I like the story and the events of the game its amazing but what i dont like about it was the Pokemon.

I just couldn't motivate myself to get though the game when i didn't like the Pokemon. the worst one of all is Vanillish the ice cream Pokemon and others like Simisage, Simisear and Simipour with the worst haircuts in history.

Am i the only one who has this view ?.

Unfortunately you were already beaten to this question, so I've merged it with the appropriate thread. Feel free to continue discussing here! However personally if you like everything else in the game, the Pokemon shouldn't matter & that you'll eventually get used to them. :(

If you'd like to discuss the Pokemon specifically, though, there's a few threads that'll cover that so feel free to check them out (mainly the likes/dislikes type thread).

miakat
June 24th, 2012, 06:04 AM
I got really hyped for BW then I got a bit dissappointed when I aquired it. I lost interest after the 4th gym and I haven't touched it in months.
It's growing back on me, though.

DPPt will always be my favourite gen. Then RSE.

Altairis
June 24th, 2012, 12:58 PM
Posting again, I'm going to have to agree with everything Kaori said. Aside from the graphics and the linearity of the region, it was quite a good game. I don't see why people are hating on the storyline, isn't it nice to see a change from the standard "Evil team, does lots of little things to obtain x goal, need x legendary to do this"? Also something that I thought was really cool was that the Gym Leaders weren't just stationary characters, the Gyms actually functioned as something else and the Leaders were part of the story somewhat, even if it was minor.

fiOWNya
June 24th, 2012, 01:37 PM
The only thing I haven't really liked about BW from what I've seen (don't own it yet) is the graphics. I really don't like the 3D look.

The storyline looks great, I love the sprites and the animations and a lot of the little things that I've heard about. The graphics (especially in Castelia) just really bother me. :)

miakat
June 24th, 2012, 10:11 PM
I must say that the storyline was brilliant, certainly different and the graphics are definitely the best out them all.

Sakura Rain
June 25th, 2012, 12:56 AM
Oh god. White is actually my second-favorite pokemon game. (The first being Crystal) I love Black and White so much! The plot is actually pretty good, omg, the Gym Leaders actually factor into the plot a little bit, the Unova region in general is spectacular omg, and the graphics, of course, are excellent.

I don't really get all these people who cry "THE NEW POKEMON ARE NOT ORIGINAL AT ALL GAMEFREAK IS RUNNING OUT OF IDEAS" Especially when they're die-hard Gen I fans. Gen I had some of the least creative pokemon designs, and I say that as a fan of Gen I. Growlithe? Dog that becomes a bigger dog. Grimer? A pile of sludge that becomes a bigger pile of sludge. Squirtle? Turtle that becomes a bigger turtle. This happened in Gen IV too, you know. The designs aren't getting less creative - you've just grown up.

That being said, I love most of the Unova pokemon ksdffjsdlf. ESPECIALLY GALVANTULA OMG AND VOLCARONA AND STOUTLAND.

I do miss the Battle Frontier though. I absolutely loved the Battle Arcade.

Atomic Pirate
June 25th, 2012, 09:05 AM
Oh god. White is actually my second-favorite pokemon game. (The first being Crystal) I love Black and White so much! The plot is actually pretty good, omg, the Gym Leaders actually factor into the plot a little bit, the Unova region in general is spectacular omg, and the graphics, of course, are excellent.


What plot? Sure, it's not a bad plot for a Pokemon game, but compare it to most other RPGs (for example, the Shin Megami Tensei series or Final Fantasy IV or VI), and you will realize just how bland the plot is. If you want a good plot, then play a different RPG.

The Gym Leaders appear a bit in the plot, but they have no personality and are bland characters.

The Unova region is not spectacular. It looks very unnatural, with the stupid Pokeball-shaped island in the middle and the boring cities.

The graphics are actually worse than the rest of the Pokemon games. Just look at the pixellated backsprites of the Pokemon.


I don't really get all these people who cry "THE NEW POKEMON ARE NOT ORIGINAL AT ALL GAMEFREAK IS RUNNING OUT OF IDEAS" Especially when they're die-hard Gen I fans.


I'm sorry, but when there are Pokemon based off of ice cream, goths, trash bags, gangsta rappers, and pillows, then GF is obviously running out of ideas.


Gen I had some of the least creative pokemon designs, and I say that as a fan of Gen I. Growlithe? Dog that becomes a bigger dog. Grimer? A pile of sludge that becomes a bigger pile of sludge. Squirtle? Turtle that becomes a bigger turtle.


Least creative? Seriously? At least the Gen. I Pokemon actually had designs that made sense. Does an armored green dinosaur dragon with an enormous number of spikes and tusks make sense? No. Does a red, fire-breathing dragon with a flaming tail make sense? Yes.

Whereas Haxorus is just a jumble of overly detailed, overly-spiked armor and teeth, Charizard's design harkens back to the mythical dragons from medieval times.

The designs aren't getting less creative - you've just grown up.


Er, I grew up with Sapphire Version, but I have to admit that the Kanto and Johto Pokemon were much, MUCH, MUCH better and more creative.


That being said, I love most of the Unova pokemon ksdffjsdlf. ESPECIALLY GALVANTULA OMG AND VOLCARONA AND STOUTLAND.


What is a "ksdffjsdlf"?

thanethane98
June 25th, 2012, 09:26 AM
Whenever I go on a long trip somewhere, I bring a Pokemon game with me. The defining feature that a Pokemon game is good to me is that it's one of the games that comes to mind when I'm considering which one to bring. Right now, only two games come to mind when I'm trying to figure out what to bring for a long trip: Firered/Leafgreen and Black/White.

Black/White had a lot of things that put it above the previous generations, and then a few issues which stop it from being one of the best Pokemon games. I loved the 3D effects (Castelia City shocked me when I saw it), and I did like that Pokemon actually moved during battles. The storyline was different from others in that Team Plasma was actually involved in something between each gym badge, something that wasn't done in any other generation (even in Emerald with Magma/Aqua).

While that was great, there were 2 things that stopped me from seeing Black/White as the best games. First, there were tons of features that we'd enjoyed in the previous generations that were left out of Black/White (game corner, contests, Pokeathlon, etc). I was fine without a few of those, but then the big thing was that the games really didn't have a strong postgame. After you finished the story, there wasn't any really big motivation to keep going. Perhaps if they had a bit more continuation of the story besides just looking for the sages, it would of been more worthwhile to keep playing, but I've found that I can't continue playing after I finish the main story.

So overall? The game's great, but it missed out on a few necessary things that really could of made it even better.

Lugia_Da_Boss
June 25th, 2012, 10:20 AM
I played Pokémon White and I have to say that it is my favourite game, beating SoulSilver by a very, very tiny bit. B/W was more plot driven and that is something I really liked. SoulSilver was my second favourite because there was so much more to do during the game and post-game then there was in any other Pokémon game.

Azure Rathalδs
June 25th, 2012, 10:50 AM
I found B/W the best games because of the reuseable TM's. I have a terrible habit of wasting TM's, especially those which you get once only (I'm looking at you, Stealth Rock).

It also had pokemon which actually went in a diffirent direction, not too over-realistic and not to cartoon-ish at all, which expectations.

btw, I despise threads like this as they always spark arguments. -_- Better ignore them seeing as I think Haxours has one of the best designs in Pokemon (and Charziard look like something a 5 year old would draw.

Sakura Rain
June 25th, 2012, 01:55 PM
What plot? Sure, it's not a bad plot for a Pokemon game, but compare it to most other RPGs (for example, the Shin Megami Tensei series or Final Fantasy IV or VI), and you will realize just how bland the plot is. If you want a good plot, then play a different RPG.

I meant for a pokemon game.

The Gym Leaders appear a bit in the plot, but they have no personality and are bland characters.


I thought the fact that they were in the plot at all was a good step forward.

The Unova region is not spectacular. It looks very unnatural, with the stupid Pokeball-shaped island in the middle and the boring cities.

It's supposed to look different, these games were touted as a reboot of the series.

The graphics are actually worse than the rest of the Pokemon games. Just look at the pixellated backsprites of the Pokemon.

It's their first time animating (constantly moving) backsprites, I'm sure they'll get better.

I'm sorry, but when there are Pokemon based off of ice cream, goths, trash bags, gangsta rappers, and pillows, then GF is obviously running out of ideas.


And a pile of sludge, a cat, a butterfly, and a snake that becomes a bigger snake are such revolutionary ideas. though I really don't like Trubbish, tbh. and lol which one is based off of a rapper? are you talking about Scraggy/Scrafty?

Least creative? Seriously? At least the Gen. I Pokemon actually had designs that made sense. Does an armored green dinosaur dragon with an enormous number of spikes and tusks make sense? No. Does a red, fire-breathing dragon with a flaming tail make sense? Yes.

Whereas Haxorus is just a jumble of overly detailed, overly-spiked armor and teeth, Charizard's design harkens back to the mythical dragons from medieval times.

Why does everything have to make sense? It's a fantasy world. And remember, this series is still geared towards kids. Of course they'll slap some stuff (spikes, horns, etc) on to appeal to the kids.


Er, I grew up with Sapphire Version, but I have to admit that the Kanto and Johto Pokemon were much, MUCH, MUCH better and more creative.

I will admit that Kanto and Johto had some creative pokemon (the Nidoran lines, the Vulpix line, all the starters from Johto) but I found that Hoenn's were just a bit more...exotic, if you will. (Feebas line, Ralts line, Trapinch line). Maybe our tastes are just different. and look I love Gen I/II I'm merely stating my opinion


What is a "ksdffjsdlf"?

...I was excited. Why can't I be excited? I'm seriously not trying to start a fight, I was just excited.

Agreed, Para-Dox. Not really looking for a fight, tbh.

smurf
June 25th, 2012, 04:44 PM
I love black an white but the graphics coulda been better an it would be the best game with better graphics

Aeroplane
June 26th, 2012, 01:08 AM
Hello Pokecommunity, joined this site so that I could give my opinion on this subject.. (Keep in mind I haven't played Black in almost a year so I'm a little hazy on some of the names and stuff..)

Storyline/Plot
This plot is probably the worst plot in Pokemon history. Yes, it changed the standard formula a little bit, but changed it for what? A generic soap opera aimed towards little kids.

Every 10 minutes there was some sort of allusion to "We need to accept eachother and be friends ^.^!!!" This really ruins it for the non-8 year old players.

You could argue "Well it's essentially a kids game!", yet how come we can play, say, Emerald and there not be any direct allusions to the player being a kid?

Including the gym leaders in the plot was neat, however I don't really remember much about them.

When the building came out of the ground during the E4?! What?! My childhood died a little bit when that happened. Just ridiculous.

Being able to choose which E4 order you wanted was "OK", although I think I disliked it more than enjoyed it.

The new gym puzzles were definitely a plus.

It was interesting how you had to catch the Legendary, that was definitely new. Not exactly amazing in my opinion, but it kept things fresh.

The only highlight for me was at the end, I can't remember what was happening but I thought N was going to jump out of a building or something and kill himself, would have totally redeemed the game IMO. (But obviously he didn't.) **Not saying I think suicide is ok and cool, it just would have been so unexpected.

I can't speak much for the storyline progressing the game or anything because I simply don't remember much of it (I got half way through when I first got it, then restarted and played through and beat it.)

Can't speak much for post-game since I stopped playing right after I beat the E4.

Kinda sad since I remember more of playing Red when I was 6 then I remember playing Black less than a year ago..

Pokémon
This was by far my least favorite part of the game. Yeah some of the pre Gen V Pokes weren't so great, but this generation by far has the least amount of redeemable Pokemon. Like literally, I was trying to think of my favorite from each Gen and I couldn't think of one for Gen V. I'm gonna leave this section short because I could rant forever, but come on, the ones that had clothes on and stuff?

As someone on here said, they looked too "toyish", and too much like Digimon IMO. Not just the "concept" of them, but the actual images just didn't look like Pokemon either, if you had a team consisting of Pre Gen V and then a Gen V Poke, it just looked out of place.

Shortly put, they weren't all terrible, but none were really that memorable/great.

Pokédex
I actually enjoyed that they didn't feature any old Pokemon pre-Elite4. This was only ruined by all the Pokemon themselves being ridiculous, but still, it felt like I was playing Red as a kid again and not knowing anything. I don't think GF should do this with every Gen, but it was a bit refreshing.

Features
The moving Pokemon in battle idea is a great idea, but the execution of it was terrible. The pixelated backsprites literally shocked me; it seriously resembles a Gen 1 game (but with richer color).

I do enjoy how the battles felt quicker, despite more stuff going on.

The infinite TMs were stupid. Before when you had 1 Flamethrower, you used it wisely. This just makes it too easy to give all your Pokes great moves. (I'm speaking from the Pre-E4/Storyline standpoint, I guess this is nice for competitive online battling.)

Speaking of making it easier, I believe they made it so that you didn't take poison damage outside of battle? Come on! That's what made it challenging!

The pouchless bag got ridiculous. Yeah you can auto-sort them, but still, I have no idea what they were thinking, especially since this game has the most items out of all Pokemon games.

As mentioned, the removal of the Running Shoes toggle from HG/SS really disappointed me (and my thumb.) Again, really not sure what they were thinking on that one. I

I think they tried to focus too much on graphics and 3D as well, which is odd because the graphics weren't even done that nicely. All the crazy camera zooms on that bridge and stuff were neat I guess, but it's not like that made me think it was a better game at all. If I wanted good graphics I would play Chrysis 2 or something. Honestly, Gen4 graphics were more than enough for a handheld Pokemon game. These ones just look too rough, they should have held off on the deeper 3D look and try and improved the faux-3D look of Gen4.

Also, you can't have a certain amount of numbers per box name? What the hell? I name my boxes like 001-030 and have all the Pokes filling up the spots, because of the number limit I had to put like 001 - 03O and stuff. Wasn't a huge deal, I just don't see their reasoning behind it.

Was a little disappointed by the "No follow" feature that was in HG/SS, but honestly it wasn't that big a deal, atleast that features makes HG/SS/Y special.

I definitely agree with whoever made the remark about the Triple/Rotating battles.. that was a huge feature they were boasting in the promos, yet I recall only having 3 or 4 of them..

The big rotating city was cool. The people walking around was also very well done, I liked that.

Also, the season feature is awesome. Not only aesthetically, but how certain parts are only accessible in certain seasons. That was very nicely done and I hope to see it in future games.

WiFi
Not much of a WIFI player, but adding random battles was a good idea. Yeah, it's full of the people using the same team/etc., but that's not GF's fault.

Didn't understand the Dream World so I can't really comment on it.

OVERALL
As I stated, I believe this to be the worst Pokemon game yet.

HOWEVER, "worst" is a relative term. I'm not saying it's a bad game, I don't regret buying it, but I was very disappointed with it. I think they really over-thought this one and tried to focus too much on the graphics and less on the actual mechanics and gameplay.

And people praise how "different" it is, yet I really don't see how this game is any different than Diamond is to Silver or that Red is to Sapphire.

Also, as someone else said, I regret transferring my old Pokemon to it simply because I can't do much with them (although Gen 6 could change that so whatever.)

Finally,
G/S (HG/SS) > R/S/E > D/P/P > R/B/Y (FR/LG) > B/W

Asuf
June 26th, 2012, 01:55 AM
I find it hard to answer when I get asked that question, comparing Black/White against other games is difficult, I like every single one of them, I have no favourites, they're all so good in my opinion.

Rivvon
June 26th, 2012, 03:06 AM
BW are currently my favorite Pokemon games because I really love when games have a narrative drive to them, and BW have the best narrative so far (granted, I haven't played B2W2 yet). Also, I felt even more characters developed their personalities based on their actions rather than simple descriptions of them when compared to previous games. As a result, the characters ended up having more personality, more growth, and generally were enjoyed more (with certain exceptions...).
I also appreciated the small changes in regards to overall appearance and organization, but I have to say that in the end, it's the narrative of BW that really makes it shine, and I hope Game Freak continues this trend in any and all new Pokemon games to come.

Atomic Pirate
June 27th, 2012, 12:36 PM
Why does everything have to make sense? It's a fantasy world. And remember, this series is still geared towards kids. Of course they'll slap some stuff (spikes, horns, etc) on to appeal to the kids.


I'm just trying to say this: The older Pokemon weren't spike-covered or armor-plated, with a few exceptions that actually make sense. For example, Nidoking. Nidoking is based off of Godzilla and Japanese movie monsters in general, which also have spikes and armor. Compare that to Haxorus, which has armor and spikes for the purpose of... I don't know what, exactly.

And referring to your previous comment on how cat and dog Pokemon are supposedly uncreative, remember that this is the first generation, and some basic animals were necessary. Thus, a few basic dogs and cats were great ways to introduce new players to Pokemon, as they mixed elements of the fantastical and the familiar. This really resonates in Growlithe's evolution into Arcanine. Whereas Growlithe is just a puppy, Arcanine's origins come from Japanese mythology and the Shisa and Komainu, two types of mythical lion-dogs.

Nowadays, we just have rock monsters, dragons, and a few highly-altered real animals, many of which are covered in scads of pointless markings and spikes. Even compare two rock monsters of old and new, Golem and Gigalith. While Golem clearly gets it's inspiration from the giant turtle, Gigalith is just a giant rock monster.

And yes, I know what you're thinking right now, "What about Magneton, Electrode, Muk, and Weezing?". Sure, they're all unnatural and don't have the most altered evolutions, but that all makes sense, as they have clear origins. Magnemite is a robot that joins to other robots, forming Magneton. The concept of a lookalike Pokeball that attacks you when you try to pick it up (Voltorb/Electrode) comes directly from the early RPGs and the Mimics (Enemies that look like treasure chests and attack you when you attempt to open them). Grimer/Muk and Koffing/Weezing form from pollution, and are based on the fears that pollution could create new life.

And plus, even though these designs are more man-made, they all seem inspired and natural, unlike the spiked, armored, randomly colored and marked giant lizards that we get today.

One more thing: The unlimited TMs. That was a horrible idea. I miss actually having to think about what Pokemon would get a good TM, such as Ice Beam, Psychic, or Flamethrower. Nowadays, though, you just get an infinite number of uses, which makes the game even worse.

What I'm saying here is that, for the most part, older Pokemon have more natural designs, and newer Pokemon have more man-made designs.

Aeroplane
June 27th, 2012, 12:54 PM
I agree with Elgyem, without getting into the whole "Well what IS a Pokemon" debate, the new ones just seemed out of place. I found myself thinking "What even is that" a lot of the time while playing through Black. Other times I was laughing at how ridiculous some of them were.

While I, like a lot of you, have played since Gen I, I don't consider myself a Nostalgia freak, I bought Black (and researched it) with the highest optimism, I was extremely excited to play this game. I wasn't expecting it to be the best Pokemon game ever, but I wasn't expecting it to be my least favorite, either.

It's natural for them to run out of ideas, but my god, I expected better than this. Yes, there are some nice Pokemon designs, but there are far more worse designs than good ones.

Sakura Rain
June 27th, 2012, 03:16 PM
I can find something I like in every gen, tbh. How about this: Gen I had some stinky designs, Gen II had some stinky designs, Gen II - some stinky designs, Gen IV - some stinky designs, Gen V - some stinky designs. I have favorites from every generation, and I have dislikes from every generation. Arcanine, in fact, is my all-time favorite. that might just be my bias for dog pokemon talking D;

I thought Black and White were excellent games overall. Yeah, they had quite a few flaws -like every other game in the series- but they were still very good. Personally, I think the good designs -Oshawott line, Snivy line, Lillipup line, Joltik line, Mienshao, Larvesta/Volcarona, Solosis line, Rufflet/Braviary- far outweigh the bad ones not going to name any because I don't want a fight

I do like your classification of older pokemon as "Natural", though. That's nice!

The Legend of Zorra
June 27th, 2012, 10:25 PM
Whether or not B/W is "the" best I'm not going to debate, but I will say this: what it lacks in some areas, it makes up for in story. I'm one of those people who's a sucker for a good plot, and Black literally took my breath away with its eerie depth and attention to detail. I loved the character of N, the amazing 3D sequences at "The End," the creepy little jingle when you enter his playroom, even the vileness of Ghetsis. All of it. It was the only game I'd become emotionally invested in, and I'm not ashamed to say that when it was over I just got this rush.

Raichupacabra
June 27th, 2012, 11:02 PM
Personally I love these games in comparison to previous games. It's the story that won me over. The only ones that would probably stand a chance are Emerald, Platinum, and HGSS.

I love B2W2 better.

Magic
June 28th, 2012, 11:17 AM
I don't really get what people liked about the story, it was just very blah - and I found the ending incredibly tedious rather than innovative.

On the Pokémon side I have no complaints, some were good but somewhere bad. Never going to please everyone anyway.

I do agree that the graphics were quite dodgy at times, I think they tried too much new stuff at once and it just ended in... mess. For example, the zooming in and out in the battles was the thing that ruined the graphics for me. I also generally don't like the 3D style/buildings but meh :3.

Down with odd camera angles.