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Firemaker
March 26th, 2005, 10:52 AM
This tutorial is for to keep track of your pokemon, mostly unknown. So you need
Fork Conditions
Pictures of things
RM2K Knowladge


First there is 1 fork condition for every thing.

Make an item called Pokedigital (or anything you want)
Make a switch called (ex. CE)
Make the item use the switch

You do a common event. Call it Unknown Dex Data
Appear the event with the switch from before (CE)
Now here is the hard part

Make a fork condition,

Hero, A has it
Show picture: A
ELSE
(Put nothing here)
Make another fork
Hero, B has it
Show picture: B
ELSE
(Put nothing)
Another Fork
Hero, C has it
Show Picture: C
ELSE
(Put nothing)

Do the rest and at the end

Fork
Hero, ! has it
Show Picuture
ELSE
(Do nothing)
END CASE
Erase Picture: 1
Erase Picture: 2
Erase Picture: 3
Erase Picture: 4
Erase Picture: 5
Erase Picture: 6
Erase Picture: 7
Erase Picture: 8
Erase Picture: 9
Erase Picture: 10
Erase Picture: 11
Erase Picture: 12
Erase Picture: 13
Erase Picture: 14
Erase Picture: 15
Erase Picture: 16
Erase Picture: 17
Erase Picture: 18
Erase Picture: 19
Erase Picture: 20
Erase Picture: 21
Erase Picture: 22
Erase Picture: 23
Erase Picture: 24
Erase Picture: 25
Erase Picture: 26
Erase Picture: 27
Erase Picture: 28

There you are done. You can also do this with a regular pokedex. It would just take longer

DarknessMonkey
March 26th, 2005, 10:55 AM
What?
What if you do finish it?
Or are you breaking it in to 2 parts?

Oh well, this looks good.

Dawson
March 26th, 2005, 10:58 AM
Why didn't you post the full tutorial when you had more time or when it was finished? It's not really any help to anyone like this.

Firemaker
March 26th, 2005, 12:26 PM
I have finished. OK? :D :D :D :D :D

DarknessMonkey
March 26th, 2005, 01:58 PM
I have finished. OK? :D :D :D :D :D

Thanks, so i can make my PokeDex like this?

Firemaker
March 26th, 2005, 08:29 PM
Yes you can. But you cannot show what pokemon you have seen, only the ones you caught

Auriok_Steelshaper
March 26th, 2005, 10:07 PM
instead of saying (put nothing here) in the else cases, why don't you just untick the box and not have an else case...

Firemaker
March 26th, 2005, 10:27 PM
Hmmmmmm..... You could do that too.

Krazy_Meerkat
April 3rd, 2005, 11:40 AM
Hmm... I spose it's a good way for people to learn how to make their own..
Good job :) But I think you should have explained a bit more.. Like a cursor movement thing and some other things.

Dawson
April 3rd, 2005, 11:43 AM
It would have been easier to read if you typed it how it looks in RM2K/3 too. I had to take too long reading it, but it was a pretty nice job though!

Nick360
April 16th, 2006, 09:32 AM
im confused and is this the full tutorial b/c if it is its confusing can u plz post the full thing

Berserk
April 16th, 2006, 09:55 AM
Though, this seems like an okay tut, you could have explained
cursor movement, and how the pictures should change along with
those changes. Also, you could just add a "-----" pic for those
pokemon that you haven't caught.

--EDIT--

If you consider using switches as a waste, you could also use
variables, or rather the hero arrays.

mario12
June 20th, 2006, 08:53 PM
grrrrr whats a fork condition?

PokeCreator_09
June 21st, 2006, 08:46 AM
Fork condition is also called fork option, or conditional branch. Just depends on which RPGMaker you're using.

Tutorial looks great, but it would be better if you had screenshots of how the events would look in RM. Anyways, I might make some sreens and put them up later.

mario12
June 22nd, 2006, 09:00 PM
thanks!!!!!!!!!!!!!!!!!!!!!!

LegosJedi
June 25th, 2006, 09:19 AM
I think I know a way so that when you see a POKEMON, but not catch it, it's picture will be added to the POKEDEX, but not the info. Here goes!

So, in your wild battles, have a conditional branch that checks to see if you have seen a POKEMON or not. It might look like this:

< > Conditional Branch: If Switch [SeenPidgy]OFF
< >Switch Oper: [SeenPidgy]ON
: End

Then, back in the POKEDEX, for each POKEMON, have it check to see if the above switch is on (But change it for every POKEMON in your game.). Then have the POKEDEX just display the image and not the info.