Kyle_Katarn
May 1st, 2005, 02:20 AM
Ever wanted to do this in Rm2k/3 but could not?
http://img2.echo.cx/img2/3227/1636pokemonfireredu018di.png
Note: This is an Actual Screen from the Pokemon Fire Red Video Game
Then here is how:
Take this:
http://img214.exs.cx/img214/9413/arrowz0oe.png
Ripped By RM2K3Kid
1. Put that as an event Under the space where you step on.
2. In the event, make 2 pages, leave the first Blank with no GFX and on the second, put the GFX in and set "Animation Type" to Continuous, Event layer to "Same As Hero's" and set a switch (Whatever you want).
3. Now put an event 1 space above the Arrow, Event Layer: Below Hero, Trigger Condition: On Hero Touch, and the event Commands as Follows:
<>Switch Operation: [XXXX: Whatever Switch you set] ON
4. Now set events in the squares surrounding that event with the same trigger conditions but in the event command, put:
<>Switch Operation: [XXXX: Whatever Switch you set] OFF
There you go, a little tutorial for Newbies and (A slim chance) Experts lol
Tutorial written By: Kyle_Katarn
Tested by: SimplyDBZ
http://img2.echo.cx/img2/3227/1636pokemonfireredu018di.png
Note: This is an Actual Screen from the Pokemon Fire Red Video Game
Then here is how:
Take this:
http://img214.exs.cx/img214/9413/arrowz0oe.png
Ripped By RM2K3Kid
1. Put that as an event Under the space where you step on.
2. In the event, make 2 pages, leave the first Blank with no GFX and on the second, put the GFX in and set "Animation Type" to Continuous, Event layer to "Same As Hero's" and set a switch (Whatever you want).
3. Now put an event 1 space above the Arrow, Event Layer: Below Hero, Trigger Condition: On Hero Touch, and the event Commands as Follows:
<>Switch Operation: [XXXX: Whatever Switch you set] ON
4. Now set events in the squares surrounding that event with the same trigger conditions but in the event command, put:
<>Switch Operation: [XXXX: Whatever Switch you set] OFF
There you go, a little tutorial for Newbies and (A slim chance) Experts lol
Tutorial written By: Kyle_Katarn
Tested by: SimplyDBZ