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View Full Version : makeing 1d games part 2


proto-man
June 4th, 2005, 09:25 AM
okay here im going to use my links adventure game as an example
anyhow now here is an alternate jump system once again you need an autostart event to turn on not 1 but 2 switches where this time you will have left and right jumping okay firstmake a parrelel prosses that starts on switch one first make a fork conditoin if hero faces up
in the commands have it turn bothe switches off and in movment put
up,up,right-up,right-up,switch on(turn on A new switch) and cheack ignore if cant be moved. okay this is how you make gravity make an auto start event that starts on switch#3 with a move event hero
step downx10,face right switch off(switch 3)switch on(switch2 and 1)
now for leftword jumps reapeat all the steps already listed in a parralel prosses that starts on switch 2 and instead of right movements make them left movements and the fork condition if hero faces down.

Allstories
June 4th, 2005, 09:47 AM
1d? Pleeeeease. Get with the times. Come join us in the third or second dimensions some time.

proto-man
June 4th, 2005, 03:02 PM
well its not really 1d its actually sidescrolling plus its more fun to be able to jump in a rpg maker game so I say I continue.