View Full Version : Debate: Should the battle system change?
tmbjr
August 27th, 2005, 10:38 PM
This is a fierce debate at GameFAQS, so I thought I'd bring it here (aren't I such a nice person?).
Should D/P keep the traditional turn-based battle system or opt for a different real-time battle system?
SRV
August 27th, 2005, 10:55 PM
Hmm. Hard. I do like the turn based moves, but it'd be cool if they made it like the show sort of. I don't really watch it but, you know what I mean. One pokemon uses a move, then the other trainer decides which move to counter it with.
NiNGi's Worst Nightmare
August 27th, 2005, 11:11 PM
I like the turn-based way, but real time would be awsome. I can only see one flaw in it: increased double KOs. If Pokemon attack at the same with moves powerful enough to KO each other, there's no winner and no EXP. Turn-based gives you one solid winner every time (excluding Selfdestruct, Explsion, etc. that are MEANT for both Pokemon to KO.)
Real-time gives cool counter options, though. This is both good and bad. If there's nothing but counters in a battle, it could last until both Pokemon have no moves left. Since this is a game, however, the Pokemon won't get tired and can even counter each other's Struggles. On the bright side, it would give the games a more realistic effect.
I'd say yes to real-time on games like XD and the Stadium games, but no on handheld games. It would be harder to do on those, and with how the Pokemon are placed you can barely see the counter anyway. Do that with a 3D game, and oyu've got something great.
Wow...I sound smart...
Smarties-chan
August 28th, 2005, 11:23 AM
Dunno really... the real time would be battle system would be cool but, I don't know how that would really work...
silverbullet2k4
August 28th, 2005, 04:27 PM
Turn based gives better options and better counter options. Real time would fcuk things up.
Kitsune_girl
August 28th, 2005, 04:29 PM
I like the Turned based system, it made pokemon more of a stratagy game. However, I would like to see A pokemon game try real time, It could be pretty cool I guess.
Ransit
August 28th, 2005, 04:31 PM
gah! real time would own!
AbareMax
August 29th, 2005, 11:51 AM
A real time battle system would take more strategy, yet probably much harder to make with such a large database of Pokémon. Seriously, I think you should be able to choose which Pokémon to come into battle first, when the battle actually starts.
AbareMax
Bliksem
August 29th, 2005, 02:02 PM
3rd option chosen because I'm tied. Turn-based for the gameboy games (as RT RPGs are REALLY hard to do correctly), but for 3rd capable machines, I'm all for ToS-style RT fighting.
Champion Taylor
August 29th, 2005, 02:21 PM
I agree with the above poster. But for real-time they would have to do stuff like A button is the first attack, B is second attack, X is third Pokémon attack, ect.
Jirachi3
August 29th, 2005, 10:49 PM
I think if it is 2d it should be turn and if they go out on a limb and make it 3d I say RT would own
Bliksem
August 30th, 2005, 12:28 AM
I agree with the above poster. But for real-time they would have to do stuff like A button is the first attack, B is second attack, X is third Pokémon attack, ect.
Don't limit yourself. Let's look at the GCN's controls.
Control Stick: Movement
A: Normal attacks (Unlimited PP)
B: Special attacks (limited to four moves; directional, needs PP)
X: Switch Pokemon for next in line
Y: Menu
L: Duck
R: Jump
Z: Call
C-Stick: Camera
Just an example.
danielthmaniel
August 30th, 2005, 12:48 AM
Personaly, I would thing "real time" would be better. Although the wy I can think of it is adding on some basic "counter" moves that vary within each pokemon, but do not actualy take up any of the four move slots. Also perhaps an "Energy" bar that goes down as the battle continues, slowing their movement. I think that with a few tweaks it could work.
Simon
August 30th, 2005, 12:52 AM
3rd option chosen because I'm tied. Turn-based for the gameboy games (as RT RPGs are REALLY hard to do correctly), but for 3rd capable machines, I'm all for ToS-style RT fighting.Same. The old Tales linear battle system for the previous Tales games would work fine, if not better, on the DS. It would even open up stuff like all-out 6 on 6 battles if Nintendo could develop a decent AI.
kohei
August 30th, 2005, 04:43 AM
I'd rather stick with the traditional battle system.
If Pokemon was a real-time action game, then I think it will no longer be Pokemon anymore.
tmbjr
August 30th, 2005, 11:11 AM
As a traditionalist, there are just some parts of the gam that must remain constant throughout the series, and turn-based combat is one of those things. It is a staple of the Pokemon series and it would be a completely different game if taken out.
Saanaito-Kun
August 30th, 2005, 11:22 AM
Even though i like the turn based battle system, i would like a real time battle system, however, it would feel less like a rpg and more like a action game.If they do make a real time battle system, it could be like SSBM, ToS, or Star Ocean 3.
Datriot
August 31st, 2005, 10:30 AM
I'm haven't decided what I like better yet but I think a Real-Time abttle system would be intruiging, I'm sick of turn-based systems.
Dawson
August 31st, 2005, 11:35 AM
I'd rather see a real time battle system tested out on one of the Stadium/Colloseum first. Jumping ahead and making D/P a real time battle system would be a huge mistake, IMO. See how it works out on one of the spin off games and if it proves successful, use it in the games after D/P. Because, by then, the Pokemon series is going to need a new lease of life and a new battle system could do it. The handheld Pokemon world just isn't ready for it yet though.
aqonix
September 3rd, 2005, 04:06 PM
I don't care what that battle systems is I just want something new. turn based is getting old.
Jarman
September 4th, 2005, 01:12 PM
If the games become any more like the show they'll die even more. It should stay turn-based.
ryoji.kun
September 4th, 2005, 05:07 PM
Staying to the core. Turnbased indeed.
Although realtime WOULD be cool, if not for the multiple KOs.
aqonix
September 4th, 2005, 07:52 PM
well I think the can work around that concidering the are a lot of real time games and none of them have that problem. and it dosen'r have to be real time just something even a little different.
Christian001
September 4th, 2005, 10:44 PM
Turn-based, can't mess with the old ways k?
pikadon92
September 7th, 2005, 09:55 PM
I prefer the old-fashioned way, turn based.
Kurono
September 7th, 2005, 10:10 PM
If it was real-time then it would make it much more challenging, and would add a new meaning to the word battle. XD
Alistair
September 7th, 2005, 11:16 PM
If it were real-time, the game would be a lot harder. That would probably drive away a lot of the little kids who love these games, so I seriously doupt that Nintendo would do that. I personally would like to see a real-time battle system, though.
Ziggy
September 10th, 2005, 03:03 PM
If it was real time then the really strong pokemon like charizard or something would win all the time
EG. tyranitar versus Poliwirl (I did it in the game against my mate poliwirl won)
TYRANITAR WINS (what a surprise)
Mr. Moon
September 10th, 2005, 03:05 PM
Turn based over Real-Time. Strategy over Action. But it would be a nice feature, if you can choose between those modes.
Bayleef
September 10th, 2005, 03:05 PM
IMO, Pokemon should always be, and will always be a turn-based RPG. You just can't change it's traditional strategic battles and gameplay.
Ziggy
September 10th, 2005, 03:17 PM
Exactly anything else wouldn't work (hmmmm stratergy ....... mabey)
Mr. Moon
September 11th, 2005, 04:55 AM
IMO, Pokemon should always be, and will always be a turn-based RPG. You just can't change it's traditional strategic battles and gameplay.
100% ack.
Charizard_Fire_God
September 12th, 2005, 04:00 AM
Meh, I doubt they'll change it... tch, but it'd be nice ta see an ATB bar like in Final Fantasy games instead of the old turn-based thing. ^^;;
Johto Boy
September 20th, 2005, 12:11 PM
Real time would be cool, but I think I will stick with the good old battle system they already have.
ryan
September 20th, 2005, 12:23 PM
I think it was in Chrono Trigger that they gave you a real option and a turn based option (like when you start a new game file). That would be one way to do it. But if we're picking one or the other, I'd go with turn based because new methods of pokemon battling (the double battle... *shutters*) are too complicated for me to come up with strategies for. (Well... maybe not, but I haven't taken the time to).
O
September 24th, 2005, 10:10 PM
I don't know, Real Time would be interesting, but then it won't be Pokémon. I would be cool if Real Time was like Double Battles, have one every now and then.
Mario The World Champion
September 25th, 2005, 12:25 AM
While the thought of having a real-time battle system would add exctiement to the battle and have the player control every move their Pokemon does, almost making it like the show, I'll stick with the turn-based system.
If it ain't broke, don't fix it.
sticxstat
September 25th, 2005, 12:00 PM
Still, it would be nice to have new additions besides new Pokemon. Such as the 4-move limit. Or maybe item combining?
saint jimmmey
September 25th, 2005, 12:11 PM
the tv serise is real time if u look!
Linoone
September 25th, 2005, 12:20 PM
well, it could be almost real time like FFXI!!! it might work with pokemon, what do ya think?*faints*
BlackDragon07
September 28th, 2005, 06:15 PM
definatly turn based
it just wouldnt be pokemon if it was real time
like when they tried to make advanced wars under fire for gamecube and tried to make it an fps
that just ruined the whole game and you couldn't really call it adavnced wars anymore
as a matter of fact they ended up calling it batallion wars instead
Cooltrainer Lance
September 28th, 2005, 06:23 PM
That's a really hard question. Turn based is so classic that I've learned to like it. I really wouldn't mind if it's turn based.
---
On the other hand, Real Time would be so cool. I really would like how that would work!
Whichever, it doesn't matter to me I just want to play the game. :P
wishirulz
September 28th, 2005, 06:52 PM
i think of this
#1 a pokemon has 4 attacks so put them on 4 butons, the rest, menu, punch/kick and dodge
ShadowTails
September 29th, 2005, 10:44 PM
I think adding some reality to the game would be cool, like sending out your pokemon whenever you please, training them however you want, being able to control the pokemon, But the DS is realitivly new to pokemon, and well, It really would take some time before they made a real big kick *** game, if they do manage real time that would be cool, but I wouldn't expect it so soon... You have to know limits... Not all systems and things can correspond things like trying to use a 3D system in a NES game, that just wouldn't go over well, whoo 3 pallets!!!!
But really look at all the awsome games that are out that have found the entire potential of the GameBoy, very impressive, even the DS it self is impressive, the first portable 3D system that has games that you can actually fully enjoy, But all I would really like to see in a future game would be.
More trainer pics and such like that, I am really tired of seeing the same types of trainers.
More variety in what you can catch in which game. Seriously especially in the US.
Actual ability to get serebii... without cheating in the US.
I would also like to see a good Day Night system again, that would be better in a game, and mabey cut the whole grassy areas idea, make it so you have to work to find the pokemon you want. I want something that hasn't been done before...
and oh yeah, mabey a large range for being able to battle and communicate and trade online, that would be cool, not to mention actual problems in the game that you needed to solve, and mabey more of a anime story type, like having to achieve something, not to mention a real pokemon leauge, fighting trainers and then moving to the eiltes, But how would fly work on this game? would you guide the pokemon to the town sorta like on DBZ legacy of goku II? XD
saint jimmmey
October 9th, 2005, 07:03 AM
it would be a nice change but my bet is that they won't change it.
Jarman
October 9th, 2005, 07:26 AM
Trading between the GBA games and Daimond/Pearl would probably be hard if they made the battle system non turn-based, so I guarantee you it will not change.
Eon-Rider
October 9th, 2005, 07:43 AM
It would be awesome if it were a different real-time battle system but that would be too difficult.
Wingnut
October 13th, 2005, 10:14 AM
I say turn-based, but it needs an overhaul. First off, the perspective should be changed. I get sick of staring at the back of my Pokemon. Perhaps a side view, like Final Fantasy (and many other RPGs). Even a 3/4 view (Final Fantasy Tactics, Disgaea, La Pucelle) would be a breath of fresh air.
Second, there had better be more character animation for these games. I understand the limitations of the systems that the core Pokemon games have appeared in thus far, but the DS is capable of so much more. If the game did happen to be real time, then the character animation would be absolutely necessary. Still, the turn-based battles desperately need to be spiced up a bit.
Samurai X
October 16th, 2005, 11:14 PM
Like the poll says, "You can't mess with tradition". I'm not so sure a real time battle system would be so great but you never know...Besides, imagine if a real time battle system was lame, it would be over for Pokemon because everyones a critic nowadays. (and if it aint broke don't fix it)
Shiny Meganium
October 17th, 2005, 02:24 PM
I don't think it should change. However, weather could play a larger part in battle.
DarkDoom3000
October 29th, 2005, 03:28 AM
Turn based for sure!
its more exciting instead of -one person attacks the other person attacks
and Speed would actually matter!
it would be good if they were a fully movable battle system!
Shiny_golem
November 6th, 2005, 01:15 PM
Turn based...it should be the way it always has been, just my opinion.
Haunted_Angel
November 8th, 2005, 06:30 PM
I don't know if thkis has been said before but here it goes :
I think the real time battling, because it wouyld improve on pokemon dodging techniques unlike the moves in previous games (excluding moves like speed up move e.g aggility, or things liek double team) plus they would have to change the battle capture sequence, like mayge give you a few seconds after the pokemon has fainted to atch it, but if you fsil the pokemon regains health, and stuff like, the battle sequesnce would go,
opponent, attack, you countetr str8 away i think thi is its main downfall, or maybe they will make the double battle thems, up to triple battle or somethig like that
Innocence
November 8th, 2005, 07:30 PM
I Think, that it should have a turn-based system, because it is just traditional, BUT it should be 3D, BUT the rest of the game should be 2d.
mewtwo-EX
November 8th, 2005, 09:32 PM
Hmm...here's a thought. Keep the turn based system, but enhance it. I'd like to see a battle system where attack power and block / defence varies depending on button timing. (Think "Paper Mario" or "Mario and Luigi SSS") This would make battles much more interactive, and more fun.
About the visuals, I believe that the DS is capable of handeling a lower poly count version of the GCN models used in Colosseum and XD. Thus, pokemon motion would be more fluid, and would feel more "real".
And speaking of "real", you really should be able to select which pokemon to send out. It could be an Options toggle to allow you to do this, similar to "Battle Mode: Switch or Set", maybe "Pokemon Select: Auto or Manual". Auto would use the roster you set up outside of battle, Manual would let you edit this roster at the start of battle.