View Full Version : yugioh Instant win combos
ChoasTheory
February 23rd, 2004, 12:22 PM
I know there isnt many out there besides exodia wich is slowly becoming more and more unpopualer. Anyway does anyone know some of these? Kenny_C.002 I know you have to know a couple XD. Come on share a few lol.
Kenny_C.002
February 23rd, 2004, 05:52 PM
Aside from the obvious exodia and Destiny Board instant wins, you can go with the marionette inf. atk combo (it's somewhere else).
Aside from that I see probably Chaos Emperor Dragon + witch/Sangan + yata in deck.
And thinking even deeper is most likely the magical scientist 1st turn kill combo (sorry, I forgot EXACTLY how it works lol).
Aside from that, I can't think of any. I don't think mass discarding counts as anything tho...
ChoasTheory
February 24th, 2004, 05:30 PM
hmm, that would be so sick to drain all your oppenents cards from his/her deck in like 2 turns XD.
Shadow
March 2nd, 2004, 06:56 PM
I know one (Kaiba uses it all the time in the video games).
Cyber-Stein Blue Eyes Ultimate out, use Megamorph on it. 9000 Atk for BEUD.
THere are also the illegal 1 turn win killing machines also called the Egyptian God Cards (go Slifer!), but since they are illegal in official tournaments you can't really use them that much.
Silvercharizard
March 11th, 2004, 04:35 AM
If your opponent can sacrifice 3 monsters for them then you deserve to lose =/ (Then again they could Reborn+Premature+Call 3 monsters and sac them LOL)
The Magical Scientist First-Turn-Kill goes like this:
Summon Magical Scientist and Catapult Turtle to the field by way of Reasoning / Dumping and Reborning / 2xLastwill + Cannon Soldier.
Basically the most common form:
1. Summon Cannon Soldier -Tribute it for 500 damage (8000/7500)
2. Activate 2 Last Wills -Special Summon Catapult Turtle and Magical Scientist.
3. Activate Magical Scientist's effect 3x and Special Summon 3xRoaring Ocean Snake, Tribute them with Catapult Turtle's effect. (5000/4350)
4. Activate Magical Scientist's effect 3x and Special Summon 3xDark Flare Knights, Tribute them with Catapult Turtle's effect. (2000/1050)
5. Activate Magical Scientist's effect and Special Summon 1xPunished Eagel, Tribute them with Catapult Turtle's effect. (1000/0)
You also have Necrofear/Jowgen the Spiritualist + Last Turn
Final Countdown + Stalling cards
There are the widely known Dagger of Butterflies combos:
1: Gearfried on the field + Dagger of Butterflies -Elma + Magical Marionette on the field -Infinite attack and monster removal.
2: Gearfried on the field + Dagger of Butterflies -Elma + Royal Magical Library + Exodia -Keep Drawing until you get Exodia
3: Gearfried on the field + Dagger of Butterflies -Elma + Fire Princess + Morale Boost -Morale boost keeps giving you life so that Fire Princess can do infinite burn.
4: Gearfried on the field + Dagger of Butterflies -Elma + Royal Magical Library + MukaMuka - Slifer the Sky Dragon attack power.
Then there are the Card of Safe Return Combos:
1 Spear Cretin f/d on your side of the field and 1 in your Graveyard + Card of Safe Return on your side of the field. Wall indestructable to battle and draw power
1 Manticore of Darkness on your side of the field and 1 in your Graveyard + Card of Safe Return on your side of the field. Infinite draw loop. (The Manticores keep sacrificing each other at the end phase)
And then you have the grand opening hand of:
Delinquent Duo
The Forceful Sentry
Confiscation
Yata Garasu
Drop off
While you're going first . . . Use the first 3 to turn their hand into crap and then set Drop off. Drop off whatever they draw and attack with Yata on your next turn while your opponent cannot respond with anything. (Although there are a few exceptions)
katiobod
April 26th, 2004, 02:02 PM
I have one that is in my new deck but it might be just as hard as some of the ones above.
3X different demention capcules to get the cards needed quicker.
cyber jar may also help... along with any other drawing cards
Cards needed..
1X any monster with attack of 3000 or more.
1x megamorph
1x barrel behind the door
1x ring of distrution
Total 12,000 direct life point damage...lol
Brian Powell
April 27th, 2004, 05:23 AM
How about this...
Cards needed: Blue Eyes White Dragon, DNA Surgery, Mask of Brutality, Limiter Removal Soul Exchange and any other equip magic card in your hand.
1. If your opponent goes first, make sure that your opponent puts down a Monster card but no Magic or Trap card.
2. Use your Soul Exchange card to sacrifice your opponent's monster to summon your Blue Eyes White Dragon.
3. Use DNA Surgery and change your Dragon's type to Machine.
4. Equip Mask of Brutality to your BEWD to increase Attack Power by 1000 (Making it 4000). Increase your dragon's attack power if needed.
5. Since you've changed your Monster's type to Machine, you can now use Limiter Removal to double your Dragon's attack points.
6. Bam! Lights out for your opponent.
Abwayax
April 27th, 2004, 12:31 PM
You could probably use Metalzoa instead.
Kenny_C.002
April 27th, 2004, 05:32 PM
"Limiter Removal"
Sorry, but it only boosts base attack just like megamorph. With taht said, it's only a 3000ATK gain. You CAN add like an axe of despair or something on it for compensation, tho.
Chairman Kaga
May 6th, 2004, 06:20 PM
Bah...curse that Limiter Removal. I thought I had the instant kill combo of 3X Drillago + Limiter Removal until I read the wording on it...same goes for Megamorph. I almost built a deck around it and Great Maju Garzett (my favorite card) until I found out about the base attack thing -.-
PFrog
May 8th, 2004, 02:29 PM
If your opponent can sacrifice 3 monsters for them then you deserve to lose =/ (Then again they could Reborn+Premature+Call 3 monsters and sac them LOL)
The Magical Scientist First-Turn-Kill goes like this:
Summon Magical Scientist and Catapult Turtle to the field by way of Reasoning / Dumping and Reborning / 2xLastwill + Cannon Soldier.
Basically the most common form:
1. Summon Cannon Soldier -Tribute it for 500 damage (8000/7500)
2. Activate 2 Last Wills -Special Summon Catapult Turtle and Magical Scientist.
3. Activate Magical Scientist's effect 3x and Special Summon 3xRoaring Ocean Snake, Tribute them with Catapult Turtle's effect. (5000/4350)
4. Activate Magical Scientist's effect 3x and Special Summon 3xDark Flare Knights, Tribute them with Catapult Turtle's effect. (2000/1050)
5. Activate Magical Scientist's effect and Special Summon 1xPunished Eagel, Tribute them with Catapult Turtle's effect. (1000/0)
You also have Necrofear/Jowgen the Spiritualist + Last Turn
Final Countdown + Stalling cards
There are the widely known Dagger of Butterflies combos:
1: Gearfried on the field + Dagger of Butterflies -Elma + Magical Marionette on the field -Infinite attack and monster removal.
2: Gearfried on the field + Dagger of Butterflies -Elma + Royal Magical Library + Exodia -Keep Drawing until you get Exodia
3: Gearfried on the field + Dagger of Butterflies -Elma + Fire Princess + Morale Boost -Morale boost keeps giving you life so that Fire Princess can do infinite burn.
4: Gearfried on the field + Dagger of Butterflies -Elma + Royal Magical Library + MukaMuka - Slifer the Sky Dragon attack power.
Then there are the Card of Safe Return Combos:
1 Spear Cretin f/d on your side of the field and 1 in your Graveyard + Card of Safe Return on your side of the field. Wall indestructable to battle and draw power
1 Manticore of Darkness on your side of the field and 1 in your Graveyard + Card of Safe Return on your side of the field. Infinite draw loop. (The Manticores keep sacrificing each other at the end phase)
And then you have the grand opening hand of:
Delinquent Duo
The Forceful Sentry
Confiscation
Yata Garasu
Drop off
While you're going first . . . Use the first 3 to turn their hand into crap and then set Drop off. Drop off whatever they draw and attack with Yata on your next turn while your opponent cannot respond with anything. (Although there are a few exceptions)
INstead of doing all that you could just summon Cannon Soldier, when you have another monster in play. Then activate Last Will, sac the other monster inflict 500, special summon another(with Last Will), then inflict another 500, repeat until your oppenent says, "Uncle". But of course this only works in beat-down decks.
PFrog
May 8th, 2004, 02:46 PM
How about this...
Cards needed: Blue Eyes White Dragon, DNA Surgery, Mask of Brutality, Limiter Removal Soul Exchange and any other equip magic card in your hand.
1. If your opponent goes first, make sure that your opponent puts down a Monster card but no Magic or Trap card.
2. Use your Soul Exchange card to sacrifice your opponent's monster to summon your Blue Eyes White Dragon.
3. Use DNA Surgery and change your Dragon's type to Machine.
4. Equip Mask of Brutality to your BEWD to increase Attack Power by 1000 (Making it 4000). Increase your dragon's attack power if needed.
5. Since you've changed your Monster's type to Machine, you can now use Limiter Removal to double your Dragon's attack points.
6. Bam! Lights out for your opponent.
There is a couple of problems with that.
1- doesn't Soul Exhange only work for one monster?
2- BEWD would have to wait a turn to attack
3- DNA Sergery is a trap, so you have to wait a turn to activate it
4- Even if BEWD were a machine it would only have 7000 attack because it doubles the ORIGINAL attack
5- BEWD would die after the first turn doe to limiter removal
I don't mean to be mean
PFrog
Kenny_C.002
May 8th, 2004, 07:44 PM
He would just have to use the DNA surgeory the turn before. Also, BEWD can attack after being summoned, it's not like he needs haste to do it. And yes, S. Exchange is for 1 monster.
MiNuN*
May 10th, 2004, 02:15 AM
Destiny Board - Draw until you have all spirit messages and destiny board in your hand, when your opponent summons a monster, activate Destiny Board. Afterwards put all spirit messages down.
Exodia the Forbidden One - Requires 3 sangan and 2 witch of black forest. Sangan dies = 1 piece. Another = 2 pieces. Another = 3 pieces. Witch of Black Forest - Another and lastly, the final piece.
Yu-Gi-Oh Worldwide Edition, Seto kaiba's Winning Streak - Requires Raigeki, Megamorph. Summon Cyber STein in attack face-up postition, activate its effect, take a Blue Eyes Ultimate Dragon outof your fusion deck, equip it with megamorph, activate Raigeki and attack your opponents life points directly.
Yu-Gi-Oh Worldwide Edition, Yami Yugi's Winning Streak - [Only works if opponent has a magic card in their hand/Best use of Winning Streak not in the beginning of a duel, use when opponent has a strong card in his/her graveyard] Requires Megamorph, Axe of Despair, Black Magic Ritual, Raigeki, Swords of Revealing Light, Monster Reborn or Call of haunted, Eye of Truth. Activate Black Magic Ritual, Summon Magician of Black Chaos, activate a chain and use eye of truth, then activate megamorph then raigeki then swords of revealing light (stop here if you have enough attack points to win) Summon a vorse raider/archfield soldier, use axe of despair on either. Afterwards monster reborn on a powerful monster in yours or your opponents grave yard. Use and counters if possible then attack life points directly.
Yu-Gi-Oh Worldwide Edition, Yami Bakura's Winning Streak = [No Monsters required] Requires, Destiny Board, Spirit Messages F,I,N,A,L, Swords of Revealing Light, Magic Jammer, Seven tools of the bandit, Mirror Force, Ghost of Vitality. Its your opponent's turn, he/she summon or sets a monster.. Activate a trap: Destiny Board. If he/she attacks, activate Mirror Force, if he/she doesnt attack, consider yourself lucky. Then after his/her's turn you put a spirit message down (F) then its your turn, activate Swords of Revealing Light. Then its set Ghost of Vitality and Mirror Force (If not used.) Its your opponents turn, he/she either attacks or summons a monster, well first summon, so you activate Ghost of Vitality, meaning that even if your opponent gets rid of Swords of Revealing Light, he/she cannot attack or the attakc damagaee will go back to he/she life points. Put another spirit message (I), continue this until you have all spirit messages down, put any type of monster down to defend your life points if possible.
Intuition
May 12th, 2004, 02:15 PM
No instant win but another semi-good combo.. play Skull Invitation, then play Gravekeeper's Servent, and then don't have to much cards in your hand and play Card Destruction.. :)
John Denver
June 9th, 2004, 05:05 PM
DNA surgery...Bug catcher net thing....change everything to bug so you can't be damaged but your opponents monsters...
and...that's basically all I know :P
Kenny_C.002
June 9th, 2004, 06:21 PM
btw Mewther, Forced Requisition would be good with that. :P
And Dakota, it's Insect Barrier. ;D
KLS
June 12th, 2004, 01:02 AM
the gearfreed (i like the japanese name better -__-) combo is so over played i mean c'mon think about it infinite hand that's to friggin cheap
John Denver
June 14th, 2004, 11:52 AM
That one card that makes you draw 3 and discard 2, and combined with that fallen angel card that gives life while it's in the grave card
combined with fire girl that deals damage when you gain life, combined with gravity hold thing or something
yay!
KLS
June 14th, 2004, 11:54 AM
graceful charity = draw 3 discard 2
fire princess= gire girl that deals damage when you gain life
gravity bind = gravity hold thing or something
Kenny_C.002
June 15th, 2004, 05:46 PM
MArie the Fallen One = card in graveyard that lets you gain life.
I also recommend using messenger of Peace along with the Bind (like twice the chance of getting them).
KLS
June 16th, 2004, 12:39 AM
binds are so easy to get rid of these days everyone plays with 3 typhoons