PDA

View Full Version : Frame to custom battle system


Cursed
October 31st, 2005, 11:56 PM
This is my three-part tutorial, I used other people's material, but I hope they don't mind. If they do, I'll delete it and make it from scratch.
Credit to: Blizzy for fixing it.
First make a call event called "Battle"
Then, enter the following code:
loop
Call event: hero's turn
If enemy hp = 0
summon other enemy / end battle

Else Handler
enemy turn
If hero hp = 0
summon other pokemon / return to pokemon center
Tomorrow:
Hero's Turn (common event)

wala
January 19th, 2006, 05:42 AM
Lol, nice tut. I can see how this would help organize the battle system. But breaking it up to much might not be a good idea.

Cursed
January 20th, 2006, 12:12 AM
There are only 5 events involved.