Cursed
October 31st, 2005, 11:56 PM
This is my three-part tutorial, I used other people's material, but I hope they don't mind. If they do, I'll delete it and make it from scratch.
Credit to: Blizzy for fixing it.
First make a call event called "Battle"
Then, enter the following code:
loop
Call event: hero's turn
If enemy hp = 0
summon other enemy / end battle
Else Handler
enemy turn
If hero hp = 0
summon other pokemon / return to pokemon center
Tomorrow:
Hero's Turn (common event)
Credit to: Blizzy for fixing it.
First make a call event called "Battle"
Then, enter the following code:
loop
Call event: hero's turn
If enemy hp = 0
summon other enemy / end battle
Else Handler
enemy turn
If hero hp = 0
summon other pokemon / return to pokemon center
Tomorrow:
Hero's Turn (common event)