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DarkDoom3000
December 12th, 2005, 12:56 AM
Ok this is my first tutorial..

DD3000's: Clothes Changing System

* this is for Rpgmaker 2003 (you can probally make it on XP)

Heres what you do
+Make a hero eg:Hero
+Make a Switch :"Clothes changing off"
+Make some clothes in the items menu eg:new Clothes( make sure they are equipable)
+make character sets for it:neu clothes!
+Make a :common event, Parrell process, no switch trigger.

here goes:

(1)<>If Switch[??:clothes changing off] is ON
(2)_<>If -Hero- has -new clothes- equiped
(3)___<>Change Sprite -Hero-: neu clothes
:Else handler
(4)___<>Read (4)
:Else Handler

(1)- this switch can be turned off if you want any time in th game so you can change its sprite manually

(2)- this is cheaking if you have the cloth equiped ,make sure the the costum handler is used (box at the bottom is clicked)

(3)- this will change the characterset for the hero

(4)- here you can do more clothes just do the same from (2) but change the charactersets and item.


you can mke this go on for ages depending on how much clothes you want in your game :) once you have gotten all, replace (4) with:
Change Sprite -hero-: (choose the normal characterset in here)

vola!!

This might be kinda confusing....

Pete
December 12th, 2005, 04:22 PM
Nice tut!
It's good for people who are making games that are more like real life, where Ash changes his clothes every day, not every five seasons.

DarkDoom3000
December 12th, 2005, 04:44 PM
yeah im usingit for my pokemon illusion game :)

Tyler
December 12th, 2005, 05:22 PM
I have found a script for this on RMXp Forums heres the link Character Creator Version 2 - RMXP.net Forums (http://www.rmxp.net/forums/index.php?showtopic=28475)