View Full Version : ~Graphical Sprites~

April 9th, 2006, 04:16 AM
The other one was closed because i took requests, no need to be harsh/picky, but that rule is a bit annoying, yeah?
ok, this is just a showthread, i Dont take requests, but suggestions
are appreciated even though they may not be done, onto the sprites...

Electro Makuhita

http://x11.putfile.com/4/9806465687.gif (http://www.putfile.com)

Yellow pidgey

http://x10.putfile.com/3/8213552518.gif (http://www.putfile.com)

Bug dragonair (this was relativley hard to do)

http://x11.putfile.com/3/8013300049.gif (http://www.putfile.com)

Electric Cloyster

http://x11.putfile.com/4/9807460599.gif (http://www.putfile.com)

This is not a shop

April 10th, 2006, 06:05 PM
Those are good,but dont color the outline all one color.

April 10th, 2006, 06:36 PM
Decent sprites. As mentioned above, try to stay away from outlining all in one color. At least you didn't outline in all black though. :P

April 11th, 2006, 12:55 AM
Thanks, but i Dont outline all in one color, i use two. i hate outlining in black. thanks for the compliments, anyway.

April 13th, 2006, 03:39 PM
YEs you did.you colored them all in one color.

April 14th, 2006, 05:37 AM
Actually, I wouldn't make any accusations without having proof to back your statement, .::WhiteWolf::.; :\

As far as the eye could observe; none of your sprites seem to be outlined in one colour except the Makuhita sprite. And those who happen to be outlined in two shades of a different colour need to contrast slightly more. For instance, the darker shades you used for the Cloyster and Dragonair are too light, therefore it's hard to tell the difference in tone between the two shades you used for the light source. Making it seem like you've only used one shade for the outline. As for the Makuhita, it appears to lack proper 3D composure due to all of the shades of blue used being a little too dark and less in contrast with each other. But that's strictly my opinion. Otherwise, you've got quite nice sprites there. I hope you keep at it.