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dude256
June 11th, 2006, 08:33 AM
Hey everybody I'm back for a bit, been playing around with my project alot and decided to increase the resolution.

Also before anyone asks I'm also "Dhaos" at both pixelopolis and pixeltendo...and pixeljoint lol.

Heres some of the latest test graphics:

Doing some frame rate tests for my project. Deciding on 10fps or 20fps animations.

*perspective is at 30degree tilt or so

http://www.crystaltechstudios.com/summoners_legacy/ch_hu_m_idle_s.gif
-base frame/proportions
-lower legs a few px too long

http://www.crystaltechstudios.com/summoners_legacy/ch_hu_m_walk_s.gif
-torso sways and turns too much

http://www.crystaltechstudios.com/summoners_legacy/ch_hu_m_walk_w.gif
-head should turn a bit, feet a bit too small

http://www.crystaltechstudios.com/summoners_legacy/ch_hu_m_swing_s_1.gif
-slower swing

http://www.crystaltechstudios.com/summoners_legacy/ch_hu_m_swing_s_2.gif
-faster swing

http://www.crystaltechstudios.com/summoners_legacy/Lizard_Stab_Concept_B.gif
http://www.crystaltechstudios.com/summoners_legacy/Lizard_Still_Concept_B.png
*these came out too big, couldn't fit them properly into an animation sheet ^^u.

This was done for a duel at pixeltendo (yes dhaos is my normal signature >_<)
http://www.crystaltechstudios.com/temp/Pixeltendo_Duel_Samus_B.gif

Domin-8
June 11th, 2006, 08:59 AM
Dude, as I have always said you are awsome, Is that green one an evo of the Green starter you had in your last thread? I love the animations of the swinging, are those going to be anything or were you jsut testing?

dude256
June 11th, 2006, 09:49 AM
I'm revamping that old project I posted awhile back, that green critter is the new 'starter' Except I will have to shrink him down about 15~20%.

The swinging and walking are being used for the male hero. He gets to fight along side his 'summons'.

Fox♠
June 12th, 2006, 02:06 PM
Beautiful as always, the wireframe animations seem to run pretty smooth, can;t wait to see the finished result =D

That Samus piece is amazing, i love the shading and textures, and the palette too.

Well done once again.

nashie1
June 15th, 2006, 11:12 AM
the green creature looks like treecko on drugs. Very nice shading and smooth animation. definateky 10/10.

Chizzy
June 15th, 2006, 12:29 PM
Yeah the Treecko type thing you did is cool. Are you actually going to input that into the moving scene?

Allstories
June 15th, 2006, 12:33 PM
Your stuff is really really good. Probably some of the best actual pixel art I've seen at Pokecommunity.

dude256
June 15th, 2006, 12:51 PM
@Vaati-san: Thanks for the support =3
@Nashie1: Lol, pokemon + steroids...scary combination.
@Maneachicken: Heh, no the lizard isn't going into a hack. I've got my own game engine programmed, thats where all this stuff is being put 'into'.
@Allstories: Thank you very much. I've got more on the way but it'll take some time before is postable (still very WIPish)

Krusty
June 18th, 2006, 07:30 PM
Lookin' good. :)

The new grass starter monster looks awesome, I bow to you. xD I could draw that well but I couldn't sprite it. Also the Samus looks really nice, and the wirframes look really cool. :)

MegaFuz
June 18th, 2006, 07:40 PM
Definately some good pixels here. Everything looks phenomenal. The slight errors, you already pointed out. I still love that plant-type creature. Nice work, man. XD

_Manafi_
June 18th, 2006, 10:40 PM
i love the animations i wish i could do that.

too bad you wont teach me v.v

anyway they all look great ^_^

Lokhlan
June 19th, 2006, 06:02 PM
This was done for a duel at pixeltendo (yes dhaos is my normal signature >_<)
http://www.crystaltechstudios.com/temp/Pixeltendo_Duel_Samus_B.gif
*is in love Zero Suit Samus*
This is my first viewing of your work and I'd just like to say, wow. The shading on both the lizard-like creature and Samus is simingly perfect and WAY beyond anything I'm capable of. It all looks really kickarse Dude.
Heh, I can say your nickname at the end of a sentence and it sounds/looks like I'm just saying dude, Dude.

psyduck101
June 19th, 2006, 10:49 PM
Hey everybody I'm back for a bit, been playing around with my project alot and decided to increase the resolution.

Also before anyone asks I'm also "Dhaos" at both pixelopolis and pixeltendo...and pixeljoint lol.

Heres some of the latest test graphics:

Doing some frame rate tests for my project. Deciding on 10fps or 20fps animations.

*perspective is at 30degree tilt or so

http://www.crystaltechstudios.com/summoners_legacy/ch_hu_m_idle_s.gif
-base frame/proportions
-lower legs a few px too long

http://www.crystaltechstudios.com/summoners_legacy/ch_hu_m_walk_s.gif
-torso sways and turns too much

http://www.crystaltechstudios.com/summoners_legacy/ch_hu_m_walk_w.gif
-head should turn a bit, feet a bit too small

http://www.crystaltechstudios.com/summoners_legacy/ch_hu_m_swing_s_1.gif
-slower swing

http://www.crystaltechstudios.com/summoners_legacy/ch_hu_m_swing_s_2.gif
-faster swing

A-W-S-O-M-E

you rck, i wish i was as good as u!