PDA

View Full Version : Fusiopn Chamber for the SK


exteradude
July 8th, 2006, 05:00 PM
Okay! If you want a fusion chamber in your game (Using Blizzy's SK), you might need this.
Pikachu and charmander are the default Pokemon for the fusion, and "Fusion" You'll have to add to your party, and it'll be the default for the fusion.

Message:Would you like to use the Fusion Chamber (Pikachu and Charmander)?
Message Display Options: Top, Show
Script: $text = Window_Help.new
$text.windowskin =
RPG::Cache.windowskin("speechshow")

$text.width = ($width - 32)
$text.height = ($height / 4)
$text.x = ($width / 2) - ($text.width / 2)
$text.y = ($height - $text.height) - ($text.height / 8)
$text.z = 99999

$text.set_text("Would you?")
Show choices: Yes, No
[Yes] Handeller:
Script:$text.dispose
Message Display Options:Bottom, Show
Conditional Branch: Hero [Pikachu] is in Party
Conditional Branch: Hero [Charmander]
Message:Okay...Here we go!
Message: ..... .... ... .. .
Beep!
Change Party Members: Remove [Pikachu]
Change Party members: Add [Fusion], Inoitialize
CXhange Party Mmbers: Remove [Charmander]
Else Handeler:
Message: Hmmmm...No charmander...
Else Handeler: Hmm...No pikachu...
[No] Handeller:
Script:$text.dispose
Message Display optiopns: Bottom, show

PokeCreator_09
July 10th, 2006, 08:04 PM
That's cool. I bet alot of people would like to have this in their game. I might have one, but I'm using RM2K3.

exteradude
July 10th, 2006, 09:26 PM
Just change the SK yes/no secs to just "Show Choices: Yes, No"
It might work that way