View Full Version : General Game Dev Help and Requests
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Dream Illusionist
May 8th, 2005, 12:23 PM
I don't know to make it so you can battle people. Does anyone know how?
What do you mean by battling people? If it's about battling people like the heroes/soldiers/king/etc. it's simple.
If you like to use the already existant in RMXP ones, (You use RMXP right?),
you go to the Database, then Monster.
In Monster click on Array Size, and then choose the total amount of enemy types you want to have.
For this example, we shall make a fight with a soldier.
Name it in the above location and give him stats (compare with your character's and other monsters (the top monsters are easier), and then in the behavior tab, choose his attacks.
Then, time for weaks and strongs;)
You choose what that enemy is weak against, and strong against (both elements and status effects)
A- Really weak
B- Weak
C- Normal
D- Strong
E- Really Strong
F- No effect
(I think it's like that... or maybe in the Elements E is No effect and F Absorbs?
Yo'll have to try...)
And then finally click on the Battle graphic, and look for a soldier graphic.
Hurray, the enemy's done! But he's still not implemented in battle!
Then you go to Monster Group (On the right of Monsters), and Array Size for one more.
Name it, then add the disired quantity of Monsters into a group (ex: 2 Soldiers)
Then, Apply! All done. Now You just have to put it into an event or a map;)
Hope I helped!
Pete
May 8th, 2005, 12:46 PM
OK someone has probably already posted this before but how do you upload scrrenies of game play? Yes i know it involves printscreen but I dont know what button that is.
Dream Illusionist
May 8th, 2005, 12:56 PM
At least in my computer, Print Screen is above Insert, on the right of scroll Lock
The button says Print Scrn
Then, Paste in paint (Edit, Paste)
Ad the full screen that you would see in the monitor will pop out;)
Pete
May 8th, 2005, 01:02 PM
Thanks going to do it now.
Esai
May 8th, 2005, 02:03 PM
Also, If you press Alt+Prnt Screen, you dont have to remove the start menu or any other windows!
Neo Genesis
May 8th, 2005, 02:33 PM
Hey i'm just wondering how do you use Sphere?
Blizzy
May 8th, 2005, 07:40 PM
Hey i'm just wondering how do you use Sphere?
if your new to game making, i suggest not using sphere.
cos you need to code everything yourself
pokemonhackerforever
May 8th, 2005, 08:23 PM
How do I make it so when you pick a pokeball, it shows that you have a pokemon? Also How do I make a custom menu like the one in all of the pokemon games? I am using RPG Maker 2000, but I can use RPG MAKER 2003 if this is not possible in RPG Maker 2000!
GymLeaderLance99
May 8th, 2005, 08:28 PM
Can anyone recolor the following trainers so i can use them in my game? I'll give credit. And please save it in 256-color.
Neo Genesis
May 8th, 2005, 11:07 PM
Is there anyway to save music from a rom?
Mooshykris
May 8th, 2005, 11:11 PM
Does anyone have an Autotile or a picture of an edited pokemon building that resembles a bank? I will give full credit.
Neo Android
May 9th, 2005, 07:11 PM
Ok well i have decided to make a pokemon game on rpg maker xp. But the problem is i dont know how to implerment the catching and battling system.
So these are the 3 things i need help with:
1) The pokemon battling system
2) The pokemon catching system
3) The pokemon experince leveling up and evolving system.
Please Help!!!
- Lone Eevee
Dawson
May 9th, 2005, 08:56 PM
GymLeaderLance - This isn't the place to ask for sprite recolors.
NeoRagnorak - You can rip music from ROM's using the VBA emulator.
Lone Eevee - With a lot of knowledge and hard work. People wont be able to explain it to you, you need to know how to to make one and then start programming it yourself.
pokemonhackerforever
May 9th, 2005, 09:38 PM
Can some one help me with my problem that I posted!
Neo Genesis
May 10th, 2005, 04:30 AM
Please I need rmxp char sets the ones I have dont work and an inner tileset or inner floor tile autotile I beg you im desperate i'lll even give you credit!
Jeff_PKLight
May 10th, 2005, 11:39 PM
How do I make it so when you pick a pokeball, it shows that you have a pokemon? Also How do I make a custom menu like the one in all of the pokemon games? I am using RPG Maker 2000, but I can use RPG MAKER 2003 if this is not possible in RPG Maker 2000!
Well, make the pokeball event so that when the hero uses the action key on the event, add the pokemon member to your party, create a switch that leads to a new page, with the pokeball charset set to an empty blank. That's pretty basic stuff, so you should probably learn more about switches and variables. ;)
To make a custom menu, just go to your common events under your database, create an event set to parralel proccess, and the rest you'll have to design and make up.
RM2000 and RM2003's switches and variables are still the same. The difference is that RM2003 has different functions that RM2000 is not capable of doing.
Mooshykris
May 10th, 2005, 11:47 PM
Does anyone have an RPGXP Pokeball CharSet?
Cursed
May 11th, 2005, 01:02 AM
How do you make the starting party position?
Mooshykris
May 11th, 2005, 01:35 AM
How do you make the starting party position?
Right click in the event layer and chose party starting pistion.
Ok, does anybody have a train track autotile?
Cursed
May 11th, 2005, 01:56 AM
I don't get it.
. .
___
Blizzy
May 11th, 2005, 05:13 AM
click on the yellow icon next to 1/1
then right-click on the map and select 'party starting position'
Jeff_PKLight
May 11th, 2005, 11:14 AM
Does anyone have an RPGXP Pokeball CharSet?
Here (I forget who I got this from...) are the pokeballs.
Blizzy
May 11th, 2005, 01:03 PM
Please I need rmxp char sets the ones I have dont work and an inner tileset or inner floor tile autotile I beg you im desperate i'lll even give you credit!
sure, here's the inner i ripped
Illusion
May 12th, 2005, 05:59 PM
How do you put the real time in a variable im rmxp?
(I'm doing Pkmn shiny on rmxp now!)
Blizzy
May 12th, 2005, 07:15 PM
How do you put the real time in a variable im rmxp?
(I'm doing Pkmn shiny on rmxp now!)
okay, first have a look at the script:
class Window_RealTime < Window_Base
#--------------------------------------------------------------------------
# ● initialize
#--------------------------------------------------------------------------
def initialize
super(0, 0, 160, 96)
self.contents = Bitmap.new(width - 32, height - 32)
self.contents.font.name = $fontface
self.contents.font.size = $fontsize
self.contents
refresh
end
#--------------------------------------------------------------------------
# ● refresh
#--------------------------------------------------------------------------
def refresh
self.contents.clear
self.contents.font.color = system_color
self.contents.draw_text(16, 0, 120, 32, "Local Time")
text = Time.new.strftime("%I:%M:%S %p ")
self.contents.font.color = normal_color
self.contents.draw_text(0, 32, 120, 32, text, 2)
end
#--------------------------------------------------------------------------
# ● update
#--------------------------------------------------------------------------
def update
super
refresh
end
end
as you can see,
this line takes care of the realtime.
text = Time.new.strftime("%I:%M:%S %p ")
the realtime in this case is stored in "text"
you can easely replace "text" for "$game_variables[1]" = variable 1
$game_variables[1] = Time.new.strftime("%I:%M:%S %p ")
to check if this is true, put the following in a call script:
print $game_variables[1].to_s
if this doesn't work, just delete the .to_s
i hope this helped you out
Mooshykris
May 13th, 2005, 02:53 AM
I'm not sure if this is the place to ask but: Is there any game maker where you can make a Zelda-Like (Map Battle) game?
Blizzy
May 13th, 2005, 05:23 AM
I'm not sure if this is the place to ask but: Is there any game maker where you can make a Zelda-Like (Map Battle) game?
this is possible with rm2k(3)/rmxp,
but i haven't seen any game with it, though.
(except for a french one)
just search for ABS toturial on gamingw.net
Snorlax4Eva
May 13th, 2005, 09:26 PM
I was wondering if there are any dessert chipsets or any ones that would do good in a Orre game. I was also wondering if there are any charsets people have made based on Colosseum characters such as Cipers,Wes,Rui, or Snagem. I'm not asking if someone will make me a charset but if there is any.
Thanks is advance!
GymLeaderLance99
May 14th, 2005, 01:35 AM
Does anyone have a Goldenrod Train Station (inside) chipset?
EDIT- Also, does anyone have a charset of the train itself?
Silver Pearl
May 14th, 2005, 03:56 AM
I need help, too.
When ever I import some monsters in rm2k3, it says "Unsupported PNG Image"
What should I do?
edit:
I was wondering if there are any dessert chipsets or any ones that would do good in a Orre game. I was also wondering if there are any charsets people have made based on Colosseum characters such as Cipers,Wes,Rui, or Snagem. I'm not asking if someone will make me a charset but if there is any.
Thanks is advance!
I know who! PKMNSage has some Orre stuffs. I know he has the chipsets, the Ciphers and stuff. Thats all I know
Snorlax4Eva
May 14th, 2005, 12:36 PM
ok thanks I'll PM him now
[_DarkDragon_]
May 14th, 2005, 06:32 PM
Snorlax4Eva, I also need those, could u please PM me?
GymLeaderLance99
May 14th, 2005, 09:50 PM
Does anyone have a chipset for G/S/C's National Park for RM2K3?
D-jo4000
May 15th, 2005, 02:29 PM
Can anyone make me some lucario overworld sprites.
Oh. And here is a battle animation I found.
Oh I thought I was still in Gamedev Resources.
can somebody move this there.
Matt12345678
May 15th, 2005, 02:44 PM
yes, i can help...
just have a look here:
http://www.pokecommunity.com/showthread.php?t=28186
what kind of backgrounds?
battle? intro?
i need it for RPG Maker XP, please.
Mooshykris
May 15th, 2005, 05:55 PM
Hm... It works for me... weird... Did you put the source folder as the folder of your rm2k3 game?
You're welcome :)
I can't read it. What now?
GymLeaderLance99
May 15th, 2005, 11:16 PM
Along with that National Park chipset, does anyone have a Sudowoodo overworld charset?
Mooshykris
May 16th, 2005, 04:48 AM
Does anybody have a R/B/Y Oak's Theme BGM (http://www.vgmusic.com/music/console/nintendo/gameboy/PkmRB-Oak.mid) Remix that can sound, like a champion ecounter. If not can anybody make one?
Neo Android
May 16th, 2005, 03:30 PM
Does anyone have the chipsets for Fire Red/Sapphire's Interior houses. For Rpg Maker Xp.
Blizzy
May 16th, 2005, 04:07 PM
Does anyone have the chipsets for Fire Red/Sapphire's Interior houses. For Rpg Maker Xp.
jep, i've made one.
check the attachement
blueguy
May 17th, 2005, 12:36 AM
I need some stuff... this is what I need.
-Tilesets (chipsets) for the S.S. Anne in FR/LG
-S.S. Anne's overworld (the boat that you see in the water outside)
If someone can get me those, it would be greatly appreciated!
Neo Android
May 17th, 2005, 03:18 PM
I also need to more things, rmxp charsets for
<1> Team Magma
<2> Team Aqua
Thanks in advance
D@rk Ho-oH
May 17th, 2005, 06:44 PM
anyone can help me with my request?i really need those tilesets for rmxp.
Neo Genesis
May 18th, 2005, 03:38 AM
I need an Xp inner tile set the ones I have the backround turns green when I import them.Please help :(
rm2kdude
May 18th, 2005, 10:48 AM
anyone know the Pokemon menu code like iv seen in some screenshots for Rm2k3(if possible)*just the time and location part*and in rmxp
ps does anyone have a rmxp chip template and the 4 way cursor movement for battles(rm2k3)
Mooshykris
May 18th, 2005, 09:04 PM
I have a question: (view my attachment)
I have the Angry Gym Leader (FR/LG) Looping... How do I get it to stop and enter battle when enter es pressed?
rm2kdude
May 18th, 2005, 09:09 PM
ever heard of a switch or variable use that.
Mooshykris
May 18th, 2005, 09:35 PM
ever heard of a switch or variable use that.
Ok, shoot. What is it? I don't know any of that yet?
rm2kdude
May 18th, 2005, 09:57 PM
heres a little tutorial
----Switch----
ok make an event um make a message say you can't go in
now make a new page
have the variable--name that variable--- on in that event
and make a message make him say oh sorry I was in a bad mood you can pass
----Variable----
um make a variable name it whatever
set it to 1
have a event set it to auto make him say yipee
have that variable on and set it to 1
there basics of variables and switches.
rm2kdude
May 18th, 2005, 10:00 PM
um can someone post the script for the Pokemon menu and Podex im making my game in rmxp now.
Jeff_PKLight
May 18th, 2005, 10:33 PM
You can view -vitual-'s Pokemon Menu Script in one of the threads he posted here.
rm2kdude
May 18th, 2005, 11:12 PM
Sorry man I didn't fint it.
ps does anyone know how to convert rm2k3 system sets into rmxp window thingys
http://www.rmxp.net/forums/index.php?act=idx
this site will help you alot with scripting im mechvegita there.
* Jade *
May 19th, 2005, 10:24 AM
Hello
I am new to RPGMaker stuff so I wannaknow which one is the best for me?
Anyways, I want to make the Pokemon RPG that have same features as Orre games.
Sorye HK
May 19th, 2005, 12:03 PM
Well, if you're talking about which one of the rpg maker series you should start with, I'd recommend rm2k3. RMXP is a bit limited without knowing how to script.
Esai
May 19th, 2005, 08:05 PM
Does anyone have a picture of a rocket's back pose (like he's the hero in a normal pokemon game, during the battle system)
Credit shall be given!
rm2kdude
May 19th, 2005, 10:37 PM
Esai that was psted AGES ago just I added a shade of mine look for it in my posts
ps esai can I use your Rmxp Pokemon menu script thanks.
mattgcn
May 19th, 2005, 11:42 PM
Does anyone have
-RSFRLGE attack animations
-Animations for cut and rock smash
-All GSC music in midi (And don't say VGmusic. It's missing so much it's not even funny)
-Animations/image that is used for all RS weather types (For those who have Elite map, you know there's alot.)
-ALL overworld sprites- including Pokemon and trainers from RSFRLGE
-Complete Emerald and FRLG chipsets
E-mail it to me if you do find it. mattgcn at ptreasures.d.la
Silver Pearl
May 19th, 2005, 11:56 PM
does anyone have any star wars chipsets, charsets, etc.? ill give credit!
Wulava
May 20th, 2005, 03:00 AM
Does someone has FRLG midis? Not the RBY ones but FRLG so I can use it on my game.
I would be very happy if it would be complete. PM me or post it in this thread.
Thanks A Lot!!!
Illusion
May 20th, 2005, 06:43 PM
Can someone fix this Pokecenter, especially the roof.
Thanx in adv.
P.S.: I am not posting this as a ressource, please pm me if you want to use it.
Pokemaster_shiny
GymLeaderLance99
May 20th, 2005, 09:13 PM
Does anyone have
-RSFRLGE attack animations
-Animations for cut and rock smash
-All GSC music in midi (And don't say VGmusic. It's missing so much it's not even funny)
-Animations/image that is used for all RS weather types (For those who have Elite map, you know there's alot.)
E-mail it to me if you do find it. mattgcn at ptreasures.a.la
I could use this stuff, too. E-Mail me as well at yamiyugi392000@yahoo.com
Also, does anyone have that National Park chipset I asked for?
mattgcn
May 21st, 2005, 04:13 PM
National park chipset? I could use that too. My e-mail above has been fixed so send it to that one.
I also added things to the list. Anyone?
GymLeaderLance99
May 21st, 2005, 04:53 PM
Well, here's an Emerald chipset made by Pokemaster_Shiny, so give him credit. *hopes he spelled the name right*
EDIT- Along with my other requests, can someone make these recolors compatible with RM2K3?
Snorlax4Eva
May 21st, 2005, 05:45 PM
can someone tell me how to fix it so my own attacks I made do not always miss.
Thanks
D-jo4000
May 21st, 2005, 06:52 PM
Um. When I play my game, the screen is in the corner of the window. How do I fix this?
GymLeaderLance99
May 21st, 2005, 06:53 PM
What do you mean the "corner of the window"? Be more specific.
Hacker
May 21st, 2005, 06:53 PM
can some one teach me and everyone else who doesnt know, how to make a custom menu and custom battle please
GymLeaderLance99
May 21st, 2005, 06:55 PM
^Look in Krazy's Battle System thread and download the demo.
D-jo4000
May 21st, 2005, 07:45 PM
By the window I meant yhe game is shown in the corner of the game screen
GymLeaderLance99
May 21st, 2005, 07:54 PM
If you mean that when you get to the trees or other borders in your map it stops moving, then just make the map bigger and put more trees in. Otherwise, I have no clue...
rm2kdude
May 21st, 2005, 08:02 PM
does anyone have the Pokemon cms completly done for rmxp I just want the location part added to the cms.
rm2kdude
May 22nd, 2005, 03:19 AM
Sorry to double post Ok I got the cms up I just need the Location part then im done
Blizzy
May 22nd, 2005, 09:49 AM
Sorry to double post Ok I got the cms up I just need the Location part then im done
here's a location window i found.
instruction at the bottom:
class Game_Map
def name
$map_infos[@map_id]
end
end
class Scene_Title
$map_infos = load_data("Data/MapInfos.rxdata")
for key in $map_infos.keys
$map_infos[key] = $map_infos[key].name
end
end
#==============================================================================
# ■ Window_Mapname
#------------------------------------------------------------------------------
# show name of the map
#==============================================================================
class Window_Mapname < Window_Base
#--------------------------------------------------------------------------
# ● initialize
#--------------------------------------------------------------------------
def initialize
super(0, 0, 160, 96)
self.contents = Bitmap.new(width - 52, height - 32)
self.contents.font.name = $defaultfonttype
self.contents.font.size = $defaultfontsize
refresh
end
#--------------------------------------------------------------------------
# ● refresh
#--------------------------------------------------------------------------
def refresh
self.contents.clear
# Map Name
#map = $game_map.name
self.contents.font.color = system_color
self.contents.draw_text(4, 0, 220, 32, "Location")
self.contents.font.color = normal_color
self.contents.draw_text(30, 33, 80, 32, $game_map.name)
end
end
insert a new script above main.
go to scene menu and add:
@location = Window_MapName.new
@location.x = # x axis.
@location.y = # y axis.
then you need to dispose & update it like the rest of the windows:
@location.dispose
@location.update
i think this will help
if the font won't show up, go to main, and overwrite this:
$fontface = "Arial"
$fontsize = 24
to:
$fontface = $defaultfonttype = "Arial"
$fontsize = $defaultfontsize = 24
rm2kdude
May 22nd, 2005, 02:11 PM
I got it now but instead of Location=window_mapname
it should be steps_windpw=window_mapname.new
and the dispose is
steps_window.dispose
and the active is
steps_window.active
Awesome now the menu things I need is the items part and the Pokemon party(its who is in your party)
and i want to know how do get text to show up when you at a seelection of your menu
thanks.
mattgcn
May 23rd, 2005, 02:21 AM
****, I was sure there was more. Battle Frontier stuff? Insides and out?
Eh, I'll just go get someone to rip the entire tilesets.
Neo Genesis
May 23rd, 2005, 02:32 AM
does anyone have fire emblem battlers for rmxp?
Krazy_Meerkat
May 23rd, 2005, 06:22 AM
****, I was sure there was more. Battle Frontier stuff? Insides and out?
Eh, I'll just go get someone to rip the entire tilesets.
If ya do then you should post them in the resources thread, to help someone in your position.
I think the Battle Frontier has been ripped, but I am not very sure..
pokemonhackerforever
May 24th, 2005, 08:36 PM
How do I make a Pokemon battle system, like in the real pokemon games?
Blizzy
May 25th, 2005, 06:22 AM
How do I make a Pokemon battle system, like in the real pokemon games?
that's not so easy as it looks.
what i'm doing is setting the "lay-out" first.
then the coding.
you might need to read some cbs toturials
Squarewalker
May 25th, 2005, 11:10 AM
(I hope I post this at the right place...)
I have a question, but first I have to tell a few facts:
Well, I have to say that I looked all over Google, all over Yahoo! and all over Altavista and many other search engines and I haven't had any luck finding any of these: RM2K, Sphere, RM2K3, etc. The sites probably were removed or fully deleted, that goes for the downloads too I guess; that's why they can't be even cached. I see that those sites have been made long, long ago, for ex.: 1, 2 years ago.
Then my question would be: Is there any way to download any of those Role Playing Game Makers or not? Does there still exist any links to any of them?
Blizzy
May 25th, 2005, 02:43 PM
(I hope I post this at the right place...)
I have a question, but first I have to tell a few facts:
Well, I have to say that I looked all over Google, all over Yahoo! and all over Altavista and many other search engines and I haven't had any luck finding any of these: RM2K, Sphere, RM2K3, etc. The sites probably were removed or fully deleted, that goes for the downloads too I guess; that's why they can't be even cached. I see that those sites have been made long, long ago, for ex.: 1, 2 years ago.
Then my question would be: Is there any way to download any of those Role Playing Game Makers or not? Does there still exist any links to any of them?
here ya go:
rpg infinity (www.rpginfinity.com)
this is the only site i know.
but you have to register(free).
--edit--
site seems to be offline :\
Arbiter1024
May 25th, 2005, 02:54 PM
Yes, they have been obiviously removed. I've been registered, but only recently so I couldn't download any of them. You should still try to look for a download, but I don't know any sites :(.
edit-
I didn't find any rpg makers either. it seems like there aren't any available.
Squarewalker
May 25th, 2005, 03:04 PM
Yes, they have been obiviously removed. I've been registered, but only recently so I couldn't download any of them. You should still try to look for a download, but I don't know any sites :(.
That's odd... I can register. The site can't be removed then. Try accessing it with the Cache option on search.yahoo.com/.
edit: Huh?! My Web Browser keeps telling me that RM2K3.zip doesn't exist. What is happening there?
Mooshykris
May 25th, 2005, 08:37 PM
How do I make game credits without making a picture for every name?
Booda Sack
May 26th, 2005, 04:14 PM
I'm looking for somebody to work on the battle animations for C.o.l
Anybody interessted?
funnybunny
May 26th, 2005, 06:57 PM
How do I make game credits without making a picture for every name?
Use batte animations, that I what I always do. For RM2k(3) anyway.
Mooshykris
May 26th, 2005, 08:18 PM
Use batte animations, that I what I always do. For RM2k(3) anyway.
How do you do that? I don't know what you mean.
Neo Genesis
May 27th, 2005, 03:45 AM
Originally Posted by torkoal_7
(I hope I post this at the right place...)
I have a question, but first I have to tell a few facts:
Well, I have to say that I looked all over Google, all over Yahoo! and all over Altavista and many other search engines and I haven't had any luck finding any of these: RM2K, Sphere, RM2K3, etc. The sites probably were removed or fully deleted, that goes for the downloads too I guess; that's why they can't be even cached. I see that those sites have been made long, long ago, for ex.: 1, 2 years ago.
Then my question would be: Is there any way to download any of those Role Playing Game Makers or not? Does there still exist any links to any of them?
Just to let you guys know rmdownloads.com has every rpg maker from 95 to XP to download free.
Btw does anyone have character sets for rm2k3 of fire emblems:walt,ephraim,erikia,and lance?
credit will be given.
funnybunny
May 27th, 2005, 10:26 AM
How do you do that? I don't know what you mean.
Create a battle animation with the name of someone for the credit, let them scroll over the screen or something. then put an event in the middle of a black map and show the battle animation on the event. Mke more bettle animation for more names(or one very lone battle animation)
Hope it helps
Squarewalker
May 27th, 2005, 07:36 PM
Just to let you guys know rmdownloads.com has every rpg maker from 95 to XP to download free.
Hey, thanks for the link :) !
Btw, does anyone know where can I find R/S or FR/LG chipsets?
Sorye HK
May 28th, 2005, 02:22 AM
Well, there's a whole bunch of them in the rescource thread. You should go check out those first.
Joey the Cockroach
May 28th, 2005, 12:43 PM
is there any kind of websites that i can create games like bubble bobble, super mario bros 3 etc.?
agentalexandre12
May 29th, 2005, 07:31 AM
does any one have an rmxp charset of that girl in g/s/c in advanced mode
Matt12345678
May 30th, 2005, 03:02 AM
does any one have an rmxp charset of that girl in g/s/c in advanced mode
-virtual- has one.
does anyone have ash, may, brock, and max sprites for RMXP?
BlackCharizard
May 30th, 2005, 03:29 AM
Yeah. I know justb about everything I need to know about rm2k and rmxp, EXCEPT VARIABLES! Does any1 know where i can get a turotial for RMXP Variables??
Neo Genesis
May 30th, 2005, 04:00 AM
I don't know where to get a tutorial but variables are simple once you get them. Like say if you made an item and a variable called item.You could make an event for when you use the item so that for every use of the item you add 1 to the variable. Say you want it so that when you use the item like 20 times you change classes but only at a spesific map.Well once the variable is 20 or more and the event has a variable requirement of 20 or more you can change classes. Does that help?
BlackCharizard
May 30th, 2005, 04:08 AM
well that only helps my understanding of variables. I guess I'll just teach myself how to program variables. I tought myself so much already.
BlackCharizard
May 30th, 2005, 04:12 AM
Does any1 have chipsets for R/S/E??? I can take all the chipsets u can give me. FR/LG can be useful too. Thanks
Sorye HK
May 30th, 2005, 07:31 AM
There are some posted in the resources thread.
Blizzy
May 30th, 2005, 02:21 PM
-virtual- has one.
does anyone have ash, may, brock, and max sprites for RMXP?
i got one,
but you should ask kyledove for that,
he made it
Illusion
May 30th, 2005, 04:26 PM
Is there a way to change the font color in the load save file in rmxp? i've tried adding self.contents.font.color = Color.new(0,0,0,255) but I doesn't work.
Thx!
Pokemaster_shiny
Blizzy
May 30th, 2005, 05:18 PM
Is there a way to change the font color in the load save file in rmxp? i've tried adding self.contents.font.color = Color.new(0,0,0,255) but I doesn't work.
Thx!
Pokemaster_shiny
put self.contents.font.color = Color.new(0,0,0,255) in window_savefile
but i suggest using:
self.contents.font.color = Color.new(96,96,96,255)
sketch
May 31st, 2005, 02:14 PM
What websites beside photobucket are good for uploading screens?
Blizzy
May 31st, 2005, 02:37 PM
What websites beside photobucket are good for uploading screens?
i use this one sometimes
www.imageshack.us
Illusion
May 31st, 2005, 05:37 PM
put self.contents.font.color = Color.new(0,0,0,255) in window_savefile
but i suggest using:
self.contents.font.color = Color.new(96,96,96,255)
Well I want black but I'll try it.Thx!
And how do you show variables of a save file on the screen without loading it?
Pokemaster_shiny
sketch
May 31st, 2005, 07:52 PM
Thanks vitual,I really needed that site.
agentalexandre12
June 1st, 2005, 07:21 AM
hey dose anyone know hoe to make ur character go slower
Sorye HK
June 1st, 2005, 08:03 AM
Move Event>>Decrease Walking Speed.
agentalexandre12
June 1st, 2005, 09:55 AM
i mean thorugh scripts(lengthener)
* Jade *
June 1st, 2005, 11:15 AM
what version should i use? 2k, 2k3 or XP
Blizzy
June 1st, 2005, 11:56 AM
i mean thorugh scripts(lengthener)
here ya go
@move_speed = 4
it's in Game_Character 1, line 51
if you want it faster then 3, but slower then 4,
i suggest using decimals.
like:
@move_speed = 3.5
agentalexandre12
June 1st, 2005, 02:27 PM
thank you sooooooooo much
peterforever
June 2nd, 2005, 12:31 AM
Some of my charsets are turning black in the game.... It is limiting the number of charsets I use :( Im using 2003!!
Firemaker
June 2nd, 2005, 01:25 AM
How can I make levels higher in RM2K?
Sorye HK
June 2nd, 2005, 11:33 AM
There's a change character level command.
Super Torchic
June 2nd, 2005, 04:59 PM
how do you put the charater in a starting place?(like in R/s/e its the truck) thanks in advance..oh ya its for RM2K3^^
Peekimon
June 2nd, 2005, 05:06 PM
how do you put the charater in a starting place?(like in R/s/e its the truck) thanks in advance..oh ya its for RM2K3^^
First of all, make a map where you want the char to start in.
Right Click >> Set Starting Point.
Kyle_Katarn
June 2nd, 2005, 11:21 PM
Um, does anyone have the pokemon Style [ ! ] Battle Animation for RPG 2003
D-jo4000
June 2nd, 2005, 11:30 PM
yeah I have the animation being spoken about
here it is
Kyle_Katarn
June 2nd, 2005, 11:37 PM
Thanks dude, you rock, did you rip it?
Neo Genesis
June 3rd, 2005, 03:21 AM
Can someone please turn these into rmxp? :nervous:
Kyle_Katarn
June 3rd, 2005, 04:27 AM
Does anyone have an RPG_RT.exe file for 2003 with a Hero Name Fix?
sphereslayer
June 3rd, 2005, 09:24 AM
Hey I was just wondering if anyone knows howto change the text colour in sphere ? The text box im using has a white background so the text doesnt show up because obviously its white. Any help would b appreciated :)
D-jo4000
June 3rd, 2005, 10:18 AM
Does anyone here know how to make charsets?
Blizzy
June 3rd, 2005, 04:22 PM
Hey I was just wondering if anyone knows howto change the text colour in sphere ? The text box im using has a white background so the text doesnt show up because obviously its white. Any help would b appreciated :)
here ya go:
var Black = CreateColor(0, 0, 0, 255);
var White = CreateColor(255, 255, 255, 255);
var Red = CreateColor(255, 0, 0, 255);
var Green = CreateColor(0, 255, 0, 255);
var Blue = CreateColor(0, 0, 255, 255);
var Cyan = CreateColor(0, 255, 255, 255);
var Magenta = CreateColor(255, 0, 255, 255);
var Yellow = CreateColor(255, 255, 0, 255);
i'm not sure if this is what you want
Firemaker
June 3rd, 2005, 11:04 PM
There's a change character level command.
I mean past level 50? My pokemon game will have pokemon go up to lv.137 or someting
sphereslayer
June 3rd, 2005, 11:24 PM
Thanks for the quick reply virtual. But I'm new to sphere and im not to sure on howto use that code. The code im usin for my text box in the game is from wild tigers tutorial.
function Text_Box
{
win_main.drawWindow(16, 175,GetScreenWidth()-32,GetScreenHeight()-192);
fnt_main.drawTextBox(20, 186,GetScreenWidth()-34,GetScreenHeight()-202, 0,txt);
FlipScreen();
RenderMap();
while (GetKey() != KEY_ENTER);
}
This gives me the pokemon type text box down the bottem of my screen but with the white text on top of it, it can't b seen.
heres a pic of what im getting at the moment, if u look reali hard u can c a sort of grey blur wher the text is inside of the text box.
sphereslayer
June 4th, 2005, 12:06 AM
Dont worry ive got it figured the peepz ova on #sphere on irc helped me out
**EDIT**
Does anyone have any pokemon trainer spritesets for sphere ?
e.g. the hero boy and girl and also all the random npc's ?
blueguy
June 4th, 2005, 11:29 PM
Here is what I would like to do. I would like to begin to form my battle system, so that it matches that of the GBA, however I'm confused about how to do this, and so - I ask, would someone help me begin to create my own Battle System?
sphereslayer
June 4th, 2005, 11:44 PM
What game maker are you using ? rpg2003 ? rpg xp ? sphere . . .etc
blueguy
June 5th, 2005, 12:10 AM
Me? I'm using RM2K3. Hmm... my message is apparently too short.
Neo Genesis
June 5th, 2005, 06:28 PM
Can someone please make this battler shorter hes too tall! Thanks to anyone who would and ill give you credit.
Alistair
June 6th, 2005, 02:02 AM
Hey, can anybody make me some custom chipsets with auto tiles for RMXP? I need a chipset for a desert area, town, city, forest, mountain area, and an ocean (for towns, that includes new Pokemon Centers and Marts and Houses; I also need a custom Trainer Tower, Game Corner, battle tents, and a battle cube). I am remaking Pokemon: Serenade of the Forest. (my old one was destroyed. I don't know why.) If you do, i will let you be any character (Except the hero and your rival) in the game.
Neo Genesis
June 6th, 2005, 04:25 AM
Why dont you check the resource thread??
agentalexandre12
June 6th, 2005, 08:39 AM
i wanna show my game to my friend but he doesnt have rmxp installed can someonr give me the rtp.exe for it?
pokemonhackerforever
June 6th, 2005, 11:28 AM
Well I personally don't have it but my favorite site may the links below!
www.rpginfinity.com
agentalexandre12
June 6th, 2005, 01:45 PM
grrrrrrrrr rpg infnity is down :\ wish it wasnt
Squarewalker
June 6th, 2005, 02:33 PM
Well, check www.rmdownloads.com then. Click Downloads and from there go to Utilities.
Alistair
June 6th, 2005, 08:20 PM
Answer to Neo Genesis: I want a chipset that has the Pokemon theme and coloring to it and I want one custom to my game.
zoradude113
June 8th, 2005, 06:37 AM
Could someone direct me in the way of how to make the prof. oak intro in rm2k3? I would also like to know how to make a box system, if anyone could help me out with that.
Dawson
June 8th, 2005, 06:49 AM
Hey, can anybody make me some custom chipsets with auto tiles for RMXP? I need a chipset for a desert area, town, city, forest, mountain area, and an ocean (for towns, that includes new Pokemon Centers and Marts and Houses; I also need a custom Trainer Tower, Game Corner, battle tents, and a battle cube). I am remaking Pokemon: Serenade of the Forest. (my old one was destroyed. I don't know why.) If you do, i will let you be any character (Except the hero and your rival) in the game.
Please don't request people to custom make something specifically for you, these requests never get answered anyway. This thread is for requesting if anybody can post any ripped graphics etc, not to custom make anything.
Sceptile_Master
June 8th, 2005, 02:33 PM
Does anyone know where the sound effects for pokemons attacks can be found?
Cursed
June 9th, 2005, 12:50 AM
How do you make people on RM2K3?
Jeff_PKLight
June 9th, 2005, 02:53 AM
Sceptile, it should be located in the Resources Thread here.
Cursed, you'll have to be more specific than that.
Chimou
June 9th, 2005, 05:01 AM
I would like to apologize in advance. It's possible that some of my requests are repeats. Can you really blame me though? Look at all those pages!
I would prefer someone to teach me how to script some things myself. I have learned a lot from reading various tutorials, but scripting is a little over my head. I can map, make tilesets, and make spritesets pretty well. I will not turn down a script, if you choose that. I wish to make a Pokémon fangame.
Some of these are basic, some are advanced. Again, I apologize if some are repeats. As I said, I prefer tutorials, so I can learn this stuff on my own. Actually, I would prefer someone to work on this game with me who knows this stuff. XD
1. How to register an action key (Z).
2. How to register a cancel/run key (X).
3. How to make a menu key (Enter).
4. How to make a menu.
5. Pokémon battle system.
6. Pokémon catching.
7. Title screen.
As you can tell, I'm a HUGE newbie when it comes to Sphere; however, I caught on to the mapping very fast. If you wish to help out on the game, PM me.
Atomic
June 10th, 2005, 03:41 AM
does anyone know anything about game maker i just started using it but am a complete noob at it and need some help
proto-man
June 10th, 2005, 12:22 PM
does anyone have any megaman battle network charsets other than lan and megaman
proto-man
June 10th, 2005, 09:14 PM
Could someone direct me in the way of how to make the prof. oak intro in rm2k3? I would also like to know how to make a box system, if anyone could help me out with that.
you have to use an AVI file.
Jeff_PKLight
June 11th, 2005, 01:40 AM
Does anyone have a ship tileset? I need it for my game. :D (I don't often post here...)
DarkDoom3000
June 11th, 2005, 04:35 AM
Well I have a harbour chipset with a ship in it..:)
if you mean the inside of the ship i dont have it:(
Shinra
June 11th, 2005, 07:00 AM
Hello to those reading, I have just arrived here, which will explain the
lack of a signature area or an avatar.
I have a question regarding RMXP, and hopefully someone here can help:
1. I read back in this thread somewhere that there was a way to have one building that is commonly used (For a PKMN game, a pokecenter would be applicable), but the method was for use in RM2k/3. Is there an equal method that can be used in RMXP?
I also have a request:
2. Would someone adaquete in graphics be able to
make the doors in the attached file large enough for RMXP?
Specifically the graphics window in creating a new event.
Alternatively, would someone be willing to explain to me how
I could set the graphics up to be RMXP sized?
Thank you if you can help me out.
Sorye HK
June 11th, 2005, 07:40 AM
Alternatively, would someone be willing to explain to me how
I could set the graphics up to be RMXP sized?
Well, doubling the size of the charsets would work, although you might need a good paint program.
Shinra
June 11th, 2005, 08:53 AM
Alright, I fixed up the doors and they mostly look good... I'll
have to tweek them, but they look good for now.
Another quick question:
Can someone point me to an animated door
tutorial? I tried out several methods which gave me
various strange results, so I want to get it right.
Firemaker
June 11th, 2005, 01:57 PM
Will someone fix the chip for RPG Maker 2000/2003?
GymLeaderLance99
June 11th, 2005, 05:30 PM
Does anyone have an RM2K/3 chipset for the Ecruteak Burned Tower (1st Floor) and Tin Tower? And does anyone have those things I asked for?
EDIT- Also, does anyone have a Eusine charset for RM2K/3. You know, that guy hunting down Suicune in Crystal...
sketch
June 12th, 2005, 01:24 PM
Can someone help me with a pokemon cbs for rmxp?I'm not to good at scripting.
DragonsCanBite
June 12th, 2005, 01:54 PM
How do you script pokemon's evolutions, how do you make text appear in a hack, and how do you put edited pokemon sprites into games?
Chimou
June 12th, 2005, 04:25 PM
This is not the Pokémon Game Hacking forum, Dragon.
D-jo4000
June 12th, 2005, 11:50 PM
Trigger: Touched by hero
Event Layer: Below hero
Movement Type: Stationary
<> Key input Pro.
<> Branch if hero facing right,
<> Message: A pokemon can surf. Surf?
<> Show choices: Yes/No
: [Yes} handler
<> Move Event: Hero, Phasing Mode ON, Move right
<> Change sprite association: hero to surf hero
<> Play BGM: Surf Music
Do you find any flaws that would cause the hero to lose move ability on land when on event spot? Example: I walk on the start to start surfing. I want to turn around without going in the water. I have to go in the water to turn around. End of Example. PLEASE HELP!!!!!!!!!!!
Cursed
June 13th, 2005, 03:21 AM
How do you create people who talk to the hero in Rm2k3?
Blizzy
June 13th, 2005, 09:27 AM
How do you create people who talk to the hero in Rm2k3?
create a new event.
give it a graphic.
and in the events commands.
<>message: text.
when you press the c key, you'll get a message.
MatiZ Master
June 13th, 2005, 09:35 AM
Trigger: Touched by hero
Event Layer: Below hero
Movement Type: Stationary
<> Key input Pro.
<> Branch if hero facing right,
<> Message: A pokemon can surf. Surf?
<> Show choices: Yes/No
: [Yes} handler
<> Move Event: Hero, Phasing Mode ON, Move right
<> Change sprite association: hero to surf hero
<> Play BGM: Surf Music
Do you find any flaws that would cause the hero to lose move ability on land when on event spot? Example: I walk on the start to start surfing. I want to turn around without going in the water. I have to go in the water to turn around. End of Example. PLEASE HELP!!!!!!!!!!!
PM me, i'll help you with it
sketch
June 13th, 2005, 01:37 PM
Could someone make me a charset for rm2k3 of the male hero in fr and lg with a blue cap and a guitar strapped on his back,and another char set of him holding the guitar in front of him?Thanks in advance.I really need these!
Dawson
June 14th, 2005, 04:56 PM
Could someone make me a charset for rm2k3 of the male hero in fr and lg with a blue cap and a guitar strapped on his back,and another char set of him holding the guitar in front of him?Thanks in advance.I really need these!
This thread isn't for requesting custom made sprites. They never get replied to anyway, your best bet would be to do it yourself.
acehero
June 15th, 2005, 02:00 AM
Does anyone have Kanto Gym Leaders and Elite Four character sets for 2k?
Neo Genesis
June 16th, 2005, 05:02 AM
I need help! Im using rmxp and is there a way to mass import battlers.(I tried adding them to the folder but the background is still visible) Please help......... :( Im desperate enough to give credit!
pokemonhackerforever
June 16th, 2005, 05:13 PM
Okay I need help, I need a simple nooby jump tutorial for RPGMaker2000 and 2003. If anyone can post this it would be a great help.. Also I will give you credit!
Jeff_PKLight
June 16th, 2005, 06:03 PM
I need help! Im using rmxp and is there a way to mass import battlers.(I tried adding them to the folder but the background is still visible) Please help......... Im desperate enough to give credit!
Highlight them (by selecting all of them) and import that way. To make the background not visible, click on the color you want transparent. If there's no translucent one, then choose the same color as the one you chose as transparent.
Okay I need help, I need a simple nooby jump tutorial for RPGMaker2000 and 2003. If anyone can post this it would be a great help.. Also I will give you credit!
You really don't need a jump tutorial, since you can already choose the jump command in RPGMaker. Just choose the command 'move event', select the object that you want to jump, and choose 'jump'.
pokemonhackerforever
June 16th, 2005, 08:04 PM
Are you talking about while playing the game? Or while making the game?
Jeff_PKLight
June 16th, 2005, 08:13 PM
Either way works. If I didn't answer your question, then I don't get what you mean. :\
dotFallen
June 16th, 2005, 10:38 PM
Can someone turn the pirate looking sprites into an rpgxp spriteset
Peekimon
June 17th, 2005, 02:57 AM
Ooh, can anyone direct me to a site with the FR LG First Person Views Images and battle backgrounds? Thankies, in advance.
Shinra
June 17th, 2005, 08:38 AM
I must not have been clear in my previous post, that was my error, so I shall
now correct it with this post:
1. There was mention of a way for commonly use buildings to be used repeatedly over various maps (Meaning a building that appears in several towns would only be needed to be made once, thus saving space and time.) in Rpg Maker 2000/2K3.
For pokemon, a building like that would be the Pokemon Center or the Pokemart... Since they are in most cities in the game. However this technique described above was ONLY for RM2K/3. Is there a script or a similar method that can be used in RMXP? Please help me if you can, and thanks for actually reading this.
Peekimon: Try this site - http://sprites.fireball20xl.com/NSA/HTML/Poke/index.html
I believe it should help you with what you need.
metabee14
June 17th, 2005, 03:16 PM
Alright I have a problem with RM2K.
Is there a way to walk over AND under a bridge(I'm using the standard RTP files of the dungeon).
Whatever I do it can only walk over it but not under it.
Could anyone fix this problem???
If you want better details then walk under a bridge in a pokemon game, then you know what I mean.
funnybunny
June 17th, 2005, 03:24 PM
Alright I have a problem with RM2K.
Is there a way to walk over AND under a bridge(I'm using the standard RTP files of the dungeon).
Whatever I do it can only walk over it but not under it.
Could anyone fix this problem???
If you want better details then walk under a bridge in a pokemon game, then you know what I mean.
A tricky one, I made it with a switch and lots of events.
First make an event wiht the bridge grafic on the first page, under the hero. Then the second page over the hero and as precodtion the switch. Copy and past to make a full bridge. Now when you go down make sure the switch is one and when you get back up the switch is off.
Make sure you have events on the side of the bridge that are same as hero to prevent the hero from walking off the bridge.
Hope it helps
EDIT - lots of typo's fixed
Neo Genesis
June 17th, 2005, 04:17 PM
Does anyone have a restored sprite of the male hero in Gold?
Jeff_PKLight
June 17th, 2005, 04:50 PM
I don't remember what the character in G/S/C looked like, Neo_Genesis... so I'm going to guess the one in the attachment below.... :D
Neo Genesis
June 17th, 2005, 06:13 PM
Sorry I should have benn more spicifec. I mean the sprite not the char set and he looks like this.........does anyone have a restored version?
agentalexandre12
June 17th, 2005, 06:31 PM
yes, here you go(post to short):
credit goes to GlitchKing
GymLeaderLance99
June 17th, 2005, 06:32 PM
Does anyone have a charset of Bill in FRLG-style for RM2K3?
Neo Genesis
June 17th, 2005, 07:31 PM
yes, here you go(post to short): That ones okay but does anyone have the one on the right side? Also anyone have sound effects?
-edit-how do you change font color in rmxp?
Shinra
June 18th, 2005, 02:19 AM
That ones okay but does anyone have the one on the right side? Also anyone have sound effects?
-edit-how do you change font color in rmxp?
For the right side, all you would have to do is
just flip the image... or do you mean from the backside
at the beginning of a battle?
Font Color is changed like so:
You can change the Text Color using \\c[Color ID]
The number represent the color list in the class
Window_Base starting at line #39
You can so modify or add colors.
\c[2]This is red
\c[7]And this is gray
By default, there are 7 or 8 color choices (I forget which, test
it out and see what happens), so if you want additional colors... well
I guess you'll have to import or make a small custom script that allows for that.
Superiority
June 18th, 2005, 02:47 AM
okay does anyone have a cms script i can use?
thnx in advance
Superiority
June 18th, 2005, 03:58 AM
okay does anyone have a cms script i can use?
thnx in advance
EDIT
yeah..it posted twice for some reason O.o
Cursed
June 18th, 2005, 04:25 AM
A. Anyone have Orre stuff?
B. How do you make it so that when you win a specific battle, team *insert cool sounding word* takes over the town and disappears in the end ( after beating team *insert cool sounding word*'s boss?
D-jo4000
June 18th, 2005, 04:37 AM
In rm2k3 i am no longer able to have title screens anymore. Does anyone know why?
Neo Genesis
June 18th, 2005, 05:16 AM
@Shinra I had two sprites posted I want the one on teh right redone.
D-jo4000
June 18th, 2005, 05:43 AM
Okay i think this is what you wanted
* Jade *
June 18th, 2005, 05:58 AM
Hey
I need the following things:
Emerald Fire Red Window Screen, and I would like to support the colour so tell me what hex offset is for the Female voice, male voice etc.
Thankz.
Shinra
June 18th, 2005, 06:11 AM
@Shinra I had two sprites posted I want the one on teh right redone.
Alright, here is my try at it, if its not up to par with what you
want, then someone else can have a go at it, but I think
I did alright.
--Edit--
Didn't go through the first time, re-trying... seems to
be up fine now, so yeah enjoy :)
agentalexandre12
June 18th, 2005, 09:00 AM
does any one know how to put the pkmn center lady go behind the counter in rmxp?
D-jo4000
June 18th, 2005, 01:33 PM
[/QUOTE]In rm2k3 i am no longer able to have title screens anymore. Does anyone know why?[QUOTE]
Can someone plese help me?
pokemonhackerforever
June 18th, 2005, 04:33 PM
I need the inner chipset of the truck, that which you start inside of in Ruby and Sapphire! If someone can post this I'll give them credit! thanks in advance...
Cursed
June 18th, 2005, 05:26 PM
I need to know how to do standard evil team things like disappearing, appearing, ect. Will give credit.
GymLeaderLance99
June 18th, 2005, 08:23 PM
Does anyone have a charset of Bill in FRLG-style for RM2K3?
Does anyone have it? I really need this. I thought I saw one somewhere...
Peekimon
June 18th, 2005, 09:17 PM
does any one know how to put the pkmn center lady go behind the counter in rmxp?
In your tile editor, click on the "Priority" Tab. Find the counter tile you want Nurse joy to go behind, click on it (A * and a number shoudl appear) Then, put the nurse event on the tile.
Jeff_PKLight
June 18th, 2005, 09:25 PM
I need the inner chipset of the truck, that which you start inside of in Ruby and Sapphire! If someone can post this I'll give them credit! thanks in advance...
Here (in the attachment). Credit to the person who made Pokemon Shadow.
In rm2k3 i am no longer able to have title screens anymore. Does anyone know why?
In the top menu, there's a choice that has an icon of the Title Screen of it. That's how you disallow/allow the title screen for testing.
Neo Genesis
June 19th, 2005, 12:28 AM
Does anyone have char sets for (rmxp) norman, doors, and a male ranger?
sphereslayer
June 19th, 2005, 05:51 AM
Hey I was just wondering in rpg maker xp how do i get my charecters name to come up in a message window ? I can slightly remember typing something like this: So your name is [n] ? (and in the game instead of [n] the charecters name would be there) any help would be greatly appreciated.
agentalexandre12
June 19th, 2005, 05:57 AM
thanks alot, Peekimon(to short)
DarkDoom3000
June 19th, 2005, 06:49 AM
How do you change fonts in RM2k3??????
funnybunny
June 19th, 2005, 11:57 AM
How do you change fonts in RM2k3??????
If you need a font fix read the FAQ (http://www.pokecommunity.com/showthread.php?t=9102), if you want to change the font, it depends on what you are using:
-RM2k pick a font then rename the font (in C:/WINDOWS/Fonts) to RM2000.FON or RMG2000.FON
-RM2k3 search google for RM2k3 font changer or something...RM2k3 uses the fonts msgothic and msmincho. You clould try the same trick as with RM2k
-RMXp, I have no idea...you should ask -virtual- or peekimon I think. They would know.
sketch
June 19th, 2005, 06:20 PM
Can someone give me a template of a pokemon boxartstill with the Pokemon logo but a white or watever background?I hope somebody has one.
funnybunny
June 19th, 2005, 06:27 PM
Can someone give me a template of a pokemon boxartstill with the Pokemon logo but a white or watever background?I hope somebody has one.
http://images.google.com/images?q=pokemon+box+art&hl=en&btnG=Search+Images
hope it helps
sketch
June 19th, 2005, 06:48 PM
Thanks I'm not sure if I should use the DS shape or the emerald shape.
Pokemon: Be in the Game!
June 19th, 2005, 07:06 PM
I'm looking for pokemon battlecharsets for my game im making and dont ask for what! Im making a new generaton battle system that no one needs to know about til the demo of my game.
sketch
June 19th, 2005, 07:22 PM
Could somebody find me as many pokemon battle chars as possible?I'll need them bad.
Pokemon: Be in the Game!
June 19th, 2005, 08:21 PM
I'm looking for pokemon battlecharsets for my game im making and dont ask for what! Im making a new generaton battle system that no one needs to know about til the demo of my game. IM USING RM2k3
sketch
June 19th, 2005, 08:43 PM
Also could someone give me the Pokemon logo?I need it for my boxart.
Neo Genesis
June 19th, 2005, 09:17 PM
I deleted mine but go search google images for one they should have plenty. :D
sketch
June 20th, 2005, 12:16 AM
Nevermind, I'm editing the one from emerald,it just takes awhile to take out the green edges.
* Jade *
June 20th, 2005, 01:45 AM
UMM DUDE
I really really need a Windowskin!!!!
Neo Genesis
June 20th, 2005, 02:01 AM
For advance naming system(from scripting) is there a way where certain text depends on what the characters name is like this. (Hero's name):Oh hi (rivals name)!
Otakuboy T
June 20th, 2005, 02:33 AM
Hello, I'm looking for a vulpix charset to follow me. THX
P.S. Also a similar set of sprites for eevee and farfetch'd
Thanks again.
Pokemon: Be in the Game!
June 20th, 2005, 02:51 AM
Hello, I'm looking for a vulpix charset to follow me. THX
P.S. Also a similar set of sprites for eevee and farfetch'd
Thanks again.
Here dude! DONT FORGET TO SAY THANK YOU!
sphereslayer
June 20th, 2005, 04:51 AM
Hey I was just wondering in rpg maker xp how do i get my charecters name to come up in a message window ? I can slightly remember typing something like this: So your name is [n] ? (and in the game instead of [n] the charecters name would be there) any help would be greatly appreciated
Esai
June 20th, 2005, 06:25 AM
Hey I was just wondering in rpg maker xp how do i get my charecters name to come up in a message window ? I can slightly remember typing something like this: So your name is [n] ? (and in the game instead of [n] the charecters name would be there) any help would be greatly appreciated
The Code is \n[1] to show the hero number 1s name
\n[2] shows the hero number 2s name
(the number is in the database)
metabee14
June 20th, 2005, 09:33 AM
A tricky one, I made it with a switch and lots of events.
First make an event wiht the bridge grafic on the first page, under the hero. Then the second page over the hero and as precodtion the switch. Copy and past to make a full bridge. Now when you go down make sure the switch is one and when you get back up the switch is off.
Make sure you have events on the side of the bridge that are same as hero to prevent the hero from walking off the bridge.
Hope it helps
EDIT - lots of typo's fixed
It doesn't work. I only go under the bridge when I do that.
i also tried to do it with fork conditions, but I could not do it(cause i'm still a beginner with it). Is it possible to do it with fork conditions anyway?
PS: I have added 2 screens to show you what I really want.
funnybunny
June 20th, 2005, 09:57 AM
It doesn't work. I only go under the bridge when I do that.
i also tried to do it with fork conditions, but I could not do it(cause i'm still a beginner with it). Is it possible to do it with fork conditions anyway?
PS: I have added 2 screens to show you what I really want.
here is the deal:
http://img70.echo.cx/img70/7416/afbeelding19qw.gif
events 1:
2 pages:
first page, same level as hero, no precondition
second page, below hero, precondition; switch below = on
events 2:
2 pages:
first page, below hero, no precondition
second page, over hero, precondition; switch below = on
events 3:
1 page:
on touch hero, turn switsh below off, no precondition
events 4:
1 page:
on touch hero, turn switsh below on, no precondition
That is it, make sure that when your going down(on this map or others) the switch is on and when you go back up the switch is off.
metabee14
June 20th, 2005, 10:46 AM
Thank you very much Funnybunny, it works fine now. *gives rep*
metabee14
June 20th, 2005, 10:46 AM
Thank you very much Funnybunny, it works fine now. *gives rep*
EDIT: sorry for the double post.
BTW: what's the difference between RM2000 and RMG2000?
Yeah I know the 'G' but I'm mean the real difference.
funnybunny
June 20th, 2005, 10:59 AM
Thank you very much Funnybunny, it works fine now. *gives rep*
EDIT: sorry for the double post.
BTW: what's the difference between RM2000 and RMG2000?
Yeah I know the 'G' but I'm mean the real difference.
the letter type, go to the system grafic select thing. There are too letterypes. First is RM2000 second is RMG2000 I think...
this goes for RM2k btw, RM2k3 uses other lettertypes.
Cursed
June 20th, 2005, 02:27 PM
I need the info for teams (Magma, Aqua, ect.) like making them appear and disappear.
Could someone please make this into a charset?
http://img.photobucket.com/albums/v371/Bluto/potsuchip.bmp
funnybunny
June 20th, 2005, 02:49 PM
I need the info for teams (Magma, Aqua, ect.) like making them appear and disappear.
Could someone please make this into a charset?
http://img.photobucket.com/albums/v371/Bluto/potsuchip.bmp
see attachment :) I hope everything works
Cursed
June 20th, 2005, 06:36 PM
Thanks, I was going crazy trying to fix that into a charset. I need a chipset of an airport with a huge blimp.
youngotaku
June 20th, 2005, 08:35 PM
hmm i was wondering how u make a name making screen
Cursed
June 20th, 2005, 10:32 PM
You somehow create a special input of some kind.
sphereslayer
June 20th, 2005, 11:18 PM
In the rpg xp scripter how do i call an event ? I've made a bag just out of events and i want to call that from my menu when i select the "bag" option. Thanks
Peekimon
June 20th, 2005, 11:25 PM
In the rpg xp scripter how do i call an event ? I've made a bag just out of events and i want to call that from my menu when i select the "bag" option. Thanks
Hm... well, you could make it like that the menu would be activated when [switch name] is on. If you do it that way, in RGSS you oculd call it like.
$game_switches[SWITCH NUMBER] = true
Basically, it turns ON your switch.
the O rly? owl
June 20th, 2005, 11:54 PM
Can someone please give me pokemon-related windowskins? THANKS.
RaikouRider243
June 21st, 2005, 02:12 AM
Does anyone know how to make an enemy counterattack in the RM2K3 DBS?
Cursed
June 21st, 2005, 02:13 AM
I need to know how to do appearing/disappearing.
a)I'll give credit
b)the heart guage will decrease
Neo Genesis
June 21st, 2005, 02:17 AM
You can either erase the event or use a switch say 1:a and you make a blank page with the conditions if 1:a is on
Cursed
June 21st, 2005, 02:21 AM
My heart guage went down four pixels and I added you to the list of people to thank.
the O rly? owl
June 21st, 2005, 02:27 AM
Can someone please give me the FRLG windowskin, Thanks.
Otakuboy T
June 21st, 2005, 03:36 AM
vulpix, eevee and farfetch'd charset anyone?
the O rly? owl
June 21st, 2005, 06:36 AM
how many Frames is in...
a) 1 minute?
b) 10 minutes?
Itz for my Day/night script I am customizing it for my Yellow DX.
Thanks.
Blizzy
June 21st, 2005, 07:32 AM
how many Frames is in...
a) 1 minute?
b) 10 minutes?
Itz for my Day/night script I am customizing it for my Yellow DX.
Thanks.
10 frames is 1 second
600 frames is 1 minutes
6000 frames is 10 minutes
In the rpg xp scripter how do i call an event ? I've made a bag just out of events and i want to call that from my menu when i select the "bag" option. Thanks
use the memorize location script from dubealex.
it has a warp function.
Warp.new(map,x,y,facing) i think.
the O rly? owl
June 21st, 2005, 07:43 AM
virtual, thanks for answering the question *gives rep*
can someone please provide me pokemon window skins? Thanks
sphereslayer
June 21st, 2005, 08:15 AM
Hey I was wondering in rgss how do i make the items window only have 1 column ? I've attached a pic to show what I mean, I want all 3 of those items listed underneath one another, instead of having the 2 columns. Any help would be greatly appreciated :)
Peekimon
June 21st, 2005, 01:41 PM
Hey I was wondering in rgss how do i make the items window only have 1 column ? I've attached a pic to show what I mean, I want all 3 of those items listed underneath one another, instead of having the 2 columns. Any help would be greatly appreciated
Find these lines in Window_Item
@column_max = 2
x = 4 + index % 2 * (288 + 32)
y = index / 2 * 32
And, you see @column_max? change the value to 1
Also, change the 2's after the "%" and "/" symbols to 1
It would make the items all appear on one column.
Cursed
June 21st, 2005, 01:58 PM
I'd like to know how to make a Rent-a-(noun) that blocks you off if you don't have enough money. Glooba.
Peekimon
June 21st, 2005, 02:26 PM
I'd like to know how to make a Rent-a-(noun) that blocks you off if you don't have enough money. Glooba.
Do you mean, like, an inn or something? And, for what maker?
Cursed
June 21st, 2005, 02:29 PM
I mean that you can rent an airship. I'm using rm2k3. Glooba
Jeff_PKLight
June 21st, 2005, 02:30 PM
I'd like to know how to make a Rent-a-(noun) that blocks you off if you don't have enough money. Glooba.
That's fairly easy. Make an event that's over the place you want to block off (hero touch). Make a conditional branch if the money is less than a certain amount. Under that, make a message like "You don't have enough money, you can't pass through here.", and it moves the player back once space towards the place where he/she came from. In the Else, don't put anything.
EDIT: Oh... I get you now. Just read Peekimon's post below mine.
Peekimon
June 21st, 2005, 02:31 PM
OH, it can be simply done using conditional branches. Like, if your money is higher that your required value, you process the renting airship part, else, you tell them that you can't afford it or something.
Cursed
June 21st, 2005, 02:33 PM
Thanx. You got my heart guage down, but you didn't use my name, so I'm still in hyper mode. Glooba.
I need a chipset of an airport.
sphereslayer
June 21st, 2005, 07:23 PM
Find these lines in Window_Item
Code:
@column_max = 2 x = 4 + index % 2 * (288 + 32) y = index / 2 * 32
And, you see @column_max? change the value to 1
Also, change the 2's after the "%" and "/" symbols to 1
It would make the items all appear on one column.
thanks peekimon ! u rule !
Neo Genesis
June 21st, 2005, 11:01 PM
Can some one make me or tell me hot to make an hp bar script? The hp files I use are (from full to empty)EnemyHP-(50-0) and HPBarMain(50-0)
please someone help me!
Cursed
June 22nd, 2005, 01:20 AM
On rm2k3 I can't do screens. I tried ctrl+prtsc but it wouldn't work pleaze help.