View Full Version : Twineedle or Pin Missile?
dude_dude
December 19th, 2006, 12:30 AM
Hey I was wondering if you guys could help me out with this little question.
Which is better? Twineedle or Pin Missile?
While Twineedle does more damage and may poison, Pin Missile can strike more times. And Pin Missile is learned later on in skillsets and that usually indicates more powerful moves.
Thanks if you have any answer.
n3croart
December 19th, 2006, 01:29 AM
Both of them are crap. So yeah.
Ayano Katagiri
December 19th, 2006, 01:39 AM
They are both pretty bad moves... but I would say Twineedle is better because it does the attack twice at 25 power while pin missle varies from 2-5 times and attacks at 14 power. Also Twineedle is far more accurate than Pin missle.
Synchronize
December 19th, 2006, 02:29 AM
Apparently this is referring to a Beedrill. So more like Sludge Bomb.
n3croart
December 19th, 2006, 04:46 AM
How much PP does Sludge Bomb have?
dude_dude
December 19th, 2006, 05:03 AM
Haha how'd we get to PP? Anyway, yeah I am referring to Beedrill, and Sludge bomb isn't bud type. And I was wondering which bug type move was better ... but yes thank you all anyway.
I love you.
Synchronize
December 19th, 2006, 05:14 AM
Why waste time with Twineedle when you can still do loads of damage with a STABed Sludge Bomb?
Twineedle by all technicality is better.
Crimson Arcanine
December 19th, 2006, 05:19 AM
Both Twineedle And Pin Missile suck badly. If you have to choose one thro, I would say Twineddle.
If my memory serves me (but not sure, at least in the older versions), Twineedle has a small chance of poisoning. Anyone care to enlighten me?/Say how much of a noob I am?
[Phantom Upheaval]
December 19th, 2006, 06:23 AM
Twinneedle can indeed poison enemy.
And Pin Missile just sucks, stick with Twinneedle until you get Diamond/Pearl, give it some new bug move.
shanecdavis
December 19th, 2006, 07:49 AM
Sigh. As Synch has been trying to say, USE SLUDGE BOMB. It has base 90 AP, but ends up 135 AP when you factor in STAB since Beedrill is a Bug/POISON-type.
Crapneedle and Crap Missile should NEVER be used. Use Brick Break instead.
n3croart
December 19th, 2006, 08:01 AM
Yeah, Sludge Bomb. End of discussion.
dude_dude
December 19th, 2006, 05:05 PM
Lugia, all your posts are like 'Yeah.' so stop man.
Anyway, I'm playing my old red game and I need one of thos bug moves so I can stand a chance against psychic types.
Well you guys helped and thank you.
But not Lugialord.
shanecdavis
December 19th, 2006, 06:02 PM
No you don't need a Bug move against a Psychic type. In RBY, all the Psychics are frail against physical attacks, so Sludge Bomb will do more damage than a weak and ineffective STAB Bug move.
PLEASE don't use Beedrill. Use Pinsir, Scyther, or Parasect.
Synchronize
December 19th, 2006, 06:16 PM
Except that Sludge Bomb does not exist in RBY ._.
You shoulda told us it was RBY Beedrill.
shanecdavis
December 19th, 2006, 07:24 PM
Oops. Forgot SB wasn't around back then. In RBY, Parasect was a GREAT Psychic counter: put them to sleep, beef up SAtk, and then sweep.
dude_dude
December 19th, 2006, 10:12 PM
Ah damn I suppose this is in the wrong section too then. Oh well This morning I did replace my Beedrill with a Pinsir. Any Suggestions on RBY movesets for Pinsir?
Sorry I didn't mention it was RBY.
Synchronize
December 19th, 2006, 11:13 PM
All you really have for Pinsir in RBY is Swords Dance, Submission, Body Slam. I guess hyper beam works.
n3croart
December 20th, 2006, 07:14 AM
Lugia, all your posts are like 'Yeah.' so stop man.
Anyway, I'm playing my old red game and I need one of thos bug moves so I can stand a chance against psychic types.
Well you guys helped and thank you.
But not Lugialord.
Just sounds harsh. Why did I not?
Synchronize
December 20th, 2006, 12:03 PM
The only helpful post I saw from was your first one, noting that both moves are crap. Though you could've suggested something else if you wanted to be truly helpful.
dude_dude
December 20th, 2006, 04:30 PM
Yeah I think Synch Answered that pretty well. Even the post asking how you didn't help was pointless, it's obvious your just trying to increase your post count dude.
Back on topic, I think Hyperbeam is bad. And I know now to stay away from OHKO moves like Gullitine. You're right though there isn't much to chose fromin this game... How about toxic?
Synchronize
December 20th, 2006, 04:46 PM
Well in RBY, If Hyper Beam KOd, you didnt have to waste a turn waiting to recharge. Pair that with Swords Dance, and You're pretty much guaranteed a KO if Golem/Rhydon isn't switching in.
aka: Hyper Beam is ok to use in RBY. You can try Toxic if you'd like, but I wouldnt recommend it.
dude_dude
December 20th, 2006, 07:58 PM
Oh alright I didn't realize that. Pinsirs Atk is pretty high in itself so I think your plan is a good one. Thanks.