PDA

View Full Version : Elemental Alakazam


n3croart
December 23rd, 2006, 10:33 AM
Competitive:

Alakazam @ Leftovers
EV's: 4 HP / 252 SAtk / 252 Spd
Modest / Timid Nature
- Psychic
- Thunderpunch / Recover
- Ice Punch / Recover
- Fire Punch

Mudkip85
December 23rd, 2006, 11:18 AM
Competitive:

Alakazam @ Leftovers
EV's: 4 HP / 252 SAtk / 252 Spd
Modest / Timid Nature
- Psychic
- Thunderpunch / Recover
- Ice Punch / Recover
- Light Screen

You nearly had a perfect Alakazam but this is my view on an elemental Alakazam. Never give it all the punches two is sufficient. As for recover the leftovers it is carrying should be enough to help it regain its Hp gradually through battle so use Light screen instead so that it at least has some extra defense when it comes to battling 'crunch' users. Its Light Screen will protect it enough so that Thunder Punch has time to inflict major damage.

~Kipper~

[Phantom Upheaval]
December 23rd, 2006, 12:56 PM
Alakazam can't take a hit, Light Screen will be quite useless on him.

Alakazam @ Leftovers
EV's: 4 HP / 252 SAtk / 252 Spd
Modest / Timid Nature
- Psychic
- Thunderpunch
- Ice Punch
- Fire Punch

Electric+Ice Combo covers pretty much everything not named Magneton nor Lanturn.
Fire Punch Magneton to oblivion and Psychic on Lanturn.

Piloswine Magnet
December 23rd, 2006, 01:15 PM
;2324657']Alakazam can't take a hit, Light Screen will be quite useless on him.

Alakazam @ Leftovers
EV's: 4 HP / 252 SAtk / 252 Spd
Modest / Timid Nature
- Psychic
- Thunderpunch
- Ice Punch
- Reflect

Electric+Ice Combo covers pretty much everything not named Magneton nor Lanturn.
Fire Punch Magneton to oblivion and Psychic on Lanturn.

Lanturn is Electric and water. Please get your facts straight.
As for Alakazam, it can take a Special Attack relatively well, but if a physical attack gets used, it's gone.

shanecdavis
December 23rd, 2006, 01:24 PM
I believe what he is saying is that since Lanturn has not weakness to any of Zam's moves, that a STAB Psychic will do the most damage. Which it will.

Synchronize
December 23rd, 2006, 04:33 PM
Just use Calm Mind and call it a day.

Piloswine Magnet
December 23rd, 2006, 04:54 PM
<_<
In this case I don't see why you would need calm mind.
But yes, please choose something and call it a day.

Synchronize
December 23rd, 2006, 05:39 PM
<_<
In this case I don't see why you would need calm mind.
But yes, please choose something and call it a day.

After a Calm Mind, Psychic 1-2HKOs any non-dark/steel/psychic pokemon not named Blissey, Snorlax, or Regice, and Even then one of the elemental punches takes care of whatever resists it.

I forgot that HP Water also deserves mention, taking on Houndooms and Ttar on the switch. There's a use for HP grass outside of tyranitar, but I forgot what it was.

Rubberbandman
December 24th, 2006, 06:20 PM
Alakazam (M) @ Lum Berry
Trait: Synchronize
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Calm Mind
- Fire Punch
- Psychic
- Thunderpunch

Standard.
Calm Mind on the switch outs for the boost.
Timid allows it to outspeed Duggy, or at least tie...
Fire Punch for Metagross and Magneton, Thunder Punch for Waters, and Psychic for the STAB
It's too frial for Lefties and cant stand a status condition so Lum Berry

Mullet
December 24th, 2006, 10:54 PM
Use this:

Alakazam (M) @ Lum Berry
Trait: Synchronize
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature (+Spd, -Atk)
- Calm Mind
- Encore
- Fire Punch
- Psychic

It's the best.

Stantlerguy
December 26th, 2006, 01:51 PM
Just use Calm Mind / Psychic / Thunderpunch / Recover.

Thunderpunch hits the annoying Dark types that you can't kill with Psychic. You can use another punch over Recover also, but healing is nice.

shanecdavis
December 26th, 2006, 02:09 PM
No, Zam is too frail to waste a slot with Recover, unless you only play in-game. Even that is iffy. Mullet's set is the one that wins the thread.

BTW - welcome back, rebel.

Stantlerguy
December 26th, 2006, 02:20 PM
I was posting the set for In-Game.

>_>

Piloswine Magnet
December 26th, 2006, 02:28 PM
Uh, Stantlerguy, it is still iffy.
Alas, Lugialord, Mullet has a point, so if you don't want your Zam to die, then choose his.
Regardless of what you choose, ust keep in mind that Recover is a waste.

Stantlerguy
December 26th, 2006, 02:31 PM
I presented a In-Game moveset, because if the person wanted a competitve set, he would use Mullet's. Mullet's is the best competitve, where as mine is the best In-Game. Maybe if you actually read my post you would have understood that.

Piloswine Magnet
December 26th, 2006, 02:35 PM
No, you gave an iffy in game set.
Recover sucks on Zam

n3croart
December 27th, 2006, 10:07 AM
Whatever. Encore zam. discussion end

jc_rcw
December 27th, 2006, 04:55 PM
Alakazam is versatile come on cm, encore, trick, they all depends on the team you have.

Mullet
December 27th, 2006, 05:02 PM
No, Zam is too frail to waste a slot with Recover, unless you only play in-game. Even that is iffy. Mullet's set is the one that wins the thread.

BTW - welcome back, rebel.

Yay I win. ^_^

Thanks. You should get on NB sometime soon so we can battle. You'd probably win as I don't predict anymore unless I play good players, because noobs don't use standard ****. I'm also rusty at prediction because I haven't played seriously constantly in a while.

I presented a In-Game moveset, because if the person wanted a competitve set, he would use Mullet's. Mullet's is the best competitve, where as mine is the best In-Game. Maybe if you actually read my post you would have understood that.

Even in-game Recover fails. Especially if you are battling a halfway competant person.

n3croart
December 29th, 2006, 03:18 AM
Why would people use and like Encore zam?

Piloswine Magnet
December 29th, 2006, 02:49 PM
So they can iritate the crap out of everyone else

Ichaste Pekoni
December 29th, 2006, 03:12 PM
There's a use for HP grass outside of tyranitar, but I forgot what it was.

Probably Swampert.

And, um Mullet (how'd he get back so soon??) may have posted the "best" moveset for zam, but it isn't really elemental...

Mullet
December 29th, 2006, 05:53 PM
And, um Mullet (how'd he get back so soon??) may have posted the "best" moveset for zam, but it isn't really elemental...

I was only banned for a month. =\

Also, I posted Encore Zam because you can use a Zam with CM and 3 Punches or CM, 2 Punches and Psychic, but it's really not that good.