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NekroBoi
December 24th, 2006, 10:28 AM
Who here thinks there are too many legendaries in Shinou? D/P... There are Fourteen Legendaries and well, just wrecks the game, the other games had no more than Six at max (i think - apart from r/s).. I mean, c-mon, 14 legendaries???

Mudkip85
December 24th, 2006, 10:59 AM
They probably did go a bit far with the legendaries in these versions but i guess they had to as they were finding it hard to create this generations pokemon as it is. They probably new that d/p generation of pokemon were rushed and not going to be highly rated by the public, so they thought they would include quite a few legendaries to enchance at least 16 of the pokemons appeals.

~Kipper~

~*!*~Queen Boo~*!*~
December 24th, 2006, 02:03 PM
I think there are too many legendaries, but I'm happy that they made a Ghost/Dragon type legendary and a Dark type one so I'm happy

:t354:~*!*~Queen Boo~*!*~

GreenStorm
December 24th, 2006, 02:28 PM
Yeah, your right. Why would they make 14 legendaries? Thats over the limit. Besides, if I'm correct, R/B/Y had about 5 only.

Lil-Dill
December 24th, 2006, 04:24 PM
I think they went too far with soo many legendaries. 14 legendaries r far too many but I think why they did soo many of them iz because maybe D/P iz the very last generation(that iz what I think). And apart from all legendaries could the clash between space and time get any better?

.Bastion
December 24th, 2006, 05:12 PM
Perhaps they want this generation to over power the other ones. Fourteen legendaries is a bit overkill... I guess some people just love legendaries. I myself try not to use them too much. It just makes everything an easy win.

They should have spent more time creating original pokemon instead of making legendaries and evolutions of previous pokemon.

Angèle
December 24th, 2006, 05:16 PM
yes they over did it this time ....
i think some of these are pointless
the ghost
the hedge hog
the regi thingy
the volcanic thingy
girantina
and..i think thats all

Bobby
December 24th, 2006, 05:56 PM
I remember seeing a topic like this, but I can't find it so oh well.

I agree strongly that there are way too many new legendaries. This has got to be the worst and least creative set ever. It's pretty made up of pre-evos, final stages, and legendaries. If you can't think of anything then maybe it's time to quit.

Red1530
December 24th, 2006, 06:14 PM
I don't think their are too many legendary Pokémon's in the game because their are only a few available per cartage.

Bobby
December 24th, 2006, 06:16 PM
You know people will have all of them on one game. I just think he didn't have a clue on what to make this time.

Lil-Dill
December 24th, 2006, 06:26 PM
True! I agree with u Clix. So thats why I think that D/P iz the last generation and all that stuff.

Superiore
December 24th, 2006, 06:44 PM
Certainly too much
14/107

107 is around the same as the 100 johto pokes and they only had 5 legendaries.
so shinou should have 5. 6 at the most.

Angèle
December 24th, 2006, 09:02 PM
You know people will have all of them on one game. I just think he didn't have a clue on what to make this time.
i really think that they shouldnt quit but stop making unnnessesary evo.s and pre evo.s
but thats a whole new topic ill make a post for it.

NekroBoi
December 24th, 2006, 11:17 PM
well, 107 - 100 = 7; 7+ the 5 legendaries = 12, but it still is too much, but, in Joto, u cud get, the normal 7 or whatever it was; PLUS the 5 kanto, and some people considered(yes, only the ED is bold) arkanine and Dragonite as legendaries; and i think shinou is based on Joto, afterall, the day/nite system, pokegear is very similar to the poke-watch... etc. etc.

Poké King
December 25th, 2006, 12:22 AM
Ya there are too many but they had to make up for having so few other Pokémon for this new generation.

Master Charizard
December 26th, 2006, 06:48 PM
I think 4 is the maximum, too many in Emerald and far too many in D/P. I only catch legendaries to complete the pokedex I don't even use them that much. Of course I do use Rayquaza to fly since he has the move by default.

Superiore
December 26th, 2006, 06:56 PM
4 maximum?
so you think we've had too much legendaries all throught pokemon?

Kanto 5 (Articuno,Mewtwo,Mew,Moltres,Zapdos)
Johto 6 (Celebi,Entei,Ho-oh,Lugia,Raikou,Suicune)
Hoenn 10 (although that is too much, so I agree with that)

4 Minimum I'd say 6/7 Max.

Master Charizard
December 26th, 2006, 07:04 PM
Ahh, I forgot about Mew in the first one, hehe. Ok, 5 maximum but NO MORE than that.

Ichaste Pekoni
December 27th, 2006, 07:48 PM
Ahh, I forgot about Mew in the first one, hehe. Ok, 5 maximum but NO MORE than that.

So we've had too many for every game beyond RBY? I doubt that.

NekroBoi
December 28th, 2006, 01:06 AM
Jhoto legendaries was the best, 7 legends, not too many, not too little. I think, Jhoto is the no. 1 when it comes to Pkmn Games(maybe no. 2 coz i do like ranger!!), and also No. 1 when it comes to GBC games..

J
December 28th, 2006, 01:54 PM
Far too many Legends, and what is it with the Legendary Trio? o_O What the hell should we do with 3 Psychics with the same attacks and stats? o_O

Pacman
December 28th, 2006, 05:48 PM
No. I don't think so.......

Piloswine Magnet
December 29th, 2006, 12:06 AM
Jhoto legendaries was the best, 7 legends, not too many, not too little.

Johto only had 6
Ho-oh,Celebi,Suicune,Lugia.Entei,and Raikou

If you are thinking Unown, Unown is not a legendary. Its just wierd

wobbuffetds
December 31st, 2006, 05:29 PM
Kanto - 5
Johto - 6
Hoenn - 10
Shinou - 14
~Tōhoku - 18
~Chūbu - 22
~Chūgoku - 26
~Shikoku - 30

Dawson
December 31st, 2006, 05:37 PM
Given how they only added just over 100 new Pokemon this generation, 14 legendaries is completely over the top. I agree that it should've just been five, like R/B/Y. The legendary trio, one (or two if you wanna be like G/S/C, R/B/Y) main legendary and then the elusive one. That's plenty as it is.

Samson
January 1st, 2007, 11:31 AM
Far too many Legends, and what is it with the Legendary Trio? o_O What the hell should we do with 3 Psychics with the same attacks and stats? o_O

thank you so much for this... not only that, but they look like freakin Mews that ACTUALLY went in the future when they used Future Sight... .___.

i don't care what story behind the trio they plan on giving for the anime NOR the game, and neither does most... i worry for them lol

_Prince_
January 2nd, 2007, 09:52 PM
No, I don't think there are too many of them.

x_annihilation
January 3rd, 2007, 04:35 AM
Usually, I'd think there'd be like roughly max 7/6/5, as there should be -

1 do-something-special-to-get-legendary (dunno what's they're called) such as Mew, Jirachi, Celebi etc.
Different Element Legendary Trio (that MAY relate to a main legendary), such as the birds, dogs and regis
1/2/3 main legendary/ies (might be part of storyline), such as Kyogre/Groudon/Lugia

Of course, it all depends on the version, such as Rayquaza wasn't actually considred to be a part-of-storyline Legendary in R/S, until Emerald when he was used to calm Groudon and Kyogre (with a nice little cutscene).

Hmm, i'm confusing myself, lol.

Lord_Sesshoumaru
January 3rd, 2007, 07:24 AM
For me, it's not a lot of legendary pokemon for a new version...

..:i n n e r_宇 宙:..
January 3rd, 2007, 11:40 AM
For me, it's not a lot of legendary pokemon for a new version...

You're crazy XD

Seriously, though, with all these legendaries, how is GameFreak gonna top this one?

I bet NOA is having a field day translating all those legendaries :D

So 493
- 479
_____________
14

14 or 15 (if the other people were right, because I don't remember which were the legendaries :D) legendaries, comparing to those of the older regions, where we didn't have so much.

Those Psychic trio... very sucky :D They're annoying to catch, and they aren't really worth it XD.

I hope GameFreak doesn't start going OMG lets PUT IN STRONG POKEMON THAT R BETTER THAN ARSEUS 1!!1!1!

Because Arseus is a God Pokemon. The only way they can make better Pokemon is if they make Arseus the bottom of the powerful Gods.

'Tis the end for GameFreak XD

J
January 3rd, 2007, 04:38 PM
Bah, I bet the translations will be nonsense....again.

And, what're they gonna do for Gen. 5 Legends? Some "ZOMG SUPAH DRAGONZ" trio?

By making the last Pokemon in THIS Generation a Super-Mega-Uber Pogeymanz Gawd was Game Freak's biggest mistake imo. :(

What're they gonna make next for the last? A God of Death Pokemon? (actually, that'd be cool.)

Smarties-chan
January 3rd, 2007, 06:55 PM
At least the legendaries in this generation have good designs compared to the Hoenn legendaries. *Coughtheregiscough* And though I have never been a big fan of legendaries, I don't understand the ''ZOMG! 2 meeny l3g3nd4r13snomoreplz. >:'' stuff because no one has forced you to train them, or even catch them. So what if they could have made some normal Pokémon instead of some legendaries, but for all we know they could have been total crap.

To put my answer shortly: No. I don't mind the amount of legendaries in this generation; I just won't train them, that's all.
Far too many Legends, and what is it with the Legendary Trio? o_O What the hell should we do with 3 Psychics with the same attacks and stats? o_O
*Sigh...* You apparently haven't even bothered checking their stats, because if you did, you'd know they're completely different. -.-

Let's compare them:

Yukishii | Emuritto| Agunomuu
Stats
HP: 75 | 80 | 75

Attack: 75 | 105 | 125

Defense: 130 | 105 | 70

Sp.Atk: 75 | 105 | 125

Sp.Defense: 130 | 105 | 70

Speed: 95 | 80 | 115

And even though their learnsets may seem exactly the same, there are some differences. I can't be bothered to check the TM/HM moves, but I'll list the moves that only one Pokémon from the trio can learn by leveling up:

Yukishii

Endure
Yawn
Amnesia
Flail
Memento

Emuritto

Protect
Prayer
Charm
Imitate
Heal Wish


Agunomuu

Detect
Scheme
Uproar
Treasure
Explosion

Do you still claim that they are exactly the same? If you insult Yukishii, you insult me. =P

PS. Note the fancy color-coding I made just for you. =P

Samson
January 3rd, 2007, 07:19 PM
interesting info smarties-kun. it sounds like they're set for a more strategic battle scheme. that's a good thing and all, but they could've varied in type and still had those movesets. they could've also varied in design and still had those stats. it's quite unnecessary that they all had to be *just* Psychic and all looked alike. your ability to identify the three as a trio still could've worked without making all of them levitate, and all of them have the same two ugly tails.

Reg teh Yoshi
January 3rd, 2007, 08:35 PM
I don't think it's too many, think they should make more.

And the legendaries....I say its cool. Yeah I use'em, but not all the time............cept for Aruseus :\. I say the legendaries are okay.

Evo's and Pre-evo's.....I say game freak should keep making more, it adds spice to the game.

....dang, I must be an Outcast :O

J
January 5th, 2007, 10:48 AM
*Sigh...* You apparently haven't even bothered checking their stats, because if you did, you'd know they're completely different. -.-
Sorry, I didnt bother to check and all. ;0;
Yeah, but at least we had diffrent types last time, which makes them quite handy.

Haruki Hanai
January 8th, 2007, 07:08 AM
Let's think here.

The Pokémon that you can catch in Diamond and Pearl are Yuxie, Agnome, Emrit, Dialga or Palkia, Crecelia, Giratina and Regigigas. Not including the event-specific Pokémon (Sheimi, Darkrai, Manaphy and Arseus), and only including the Pokémon that can be caught by normal means in the game without linking of any kind (6) is there any real issue? For the color generation games, you can catch about four without any trading. Same for Gold, Silver and Crystal. For the Advance Generation initial games (Ruby and Sapphire) there's only 6 Pokémon (Latias or Latios depending on the game), Regice, Registeel, Regirock, Rayquaza, Kyogre and Groudon) that can be obtained by normal means (and in the case of Emerald, 7 - Latias or Latios depending on the player's pick, Regice, Registeel, Regirock, Rayquaza, Kyogre and Groudon). It's not as extreme as people would guess or look.

MrDreavus
January 12th, 2007, 02:42 PM
I don't like this gen that much, it's not very creative...

Blastoise
January 12th, 2007, 02:50 PM
I miss the days of Red, Blue, and Yellow. Articuno, Zapdos, Moltres, Mewtwo, and Mew. That was all there was as far as legends go. And that suited me just fine.

Diaruga92
January 14th, 2007, 03:22 AM
I kinda like the fact that there are many Legends in this game (though Aruseus was dispensable), the variety of types is a spice up to the games, and with all these legendaries the story of Pokemon is more revealed, and yes the Trio could have more variety one the types and moves, but that's all. Besides, you only train them if you want

Rubberbandman
January 14th, 2007, 04:16 AM
Ubers are needed to make a bigger uber metagame, as far as Aresus though, why make a god pokemon unless they dont plan on making anymore pokemon games <_<

Next time the should make a Savior pokemon to go with Aresus

Mattie.Murder™
January 16th, 2007, 09:58 AM
well...they may have gone a little bit over the top with the legendarys...but this dosent bother me at all...i love to see new pokemon of al shapes and sizes, all diffrent types and all the new evolutions and pre-evolutions (or pre-volutions) and hope they continue to make pokemon games for generations to come...
so all in all the game looks mint...

Lord Virus
January 16th, 2007, 07:01 PM
"ZOMG SUPAH DRAGONZ"
Super-Mega-Uber Pogeymanz


:laugh: :laugh: :laugh: :laugh:

But a god of death pokemon would be cool, like the pokemon to end all pokemon :x

It might be kinda bearable if there were like 7 legends available on each game, then you had to trade, that would make it kinda interesting.

but mabye they added so many to give you more to do, since they added so little new pogeymanz :laugh:

jmb_jolteon
January 19th, 2007, 10:14 AM
hey same i use my rayquaza for flyin aswell the other legendries just stay on da pc

yer but they had dem legendaries in leaf and fire and dere weak

I miss the days of Red, Blue, and Yellow. Articuno, Zapdos, Moltres, Mewtwo, and Mew. That was all there was as far as legends go. And that suited me just fine.

yer but dey had dem in leaf and fire and dere weak

well...they may have gone a little bit over the top with the legendarys...but this dosent bother me at all...i love to see new pokemon of al shapes and sizes, all diffrent types and all the new evolutions and pre-evolutions (or pre-volutions) and hope they continue to make pokemon games for generations to come...
so all in all the game looks mint...

same i like new pokemon 2 but these 1s are crappy the only good ones are da legendaries

Everly84
January 19th, 2007, 11:57 AM
I do agree, I mean I could be more creative than that. Seems like the first generation was focused with thier 3 Legendaries as bird (yea pointed out the obvious) But the had Similarities to Mythical creatures. Like the Pheonix, Fire Bird, etc. Then the Legendary "felines" whatever you want to call them. Entei looks lionish, Suicune, looks like a Panther a little, and Raikou looks like a Tiger, even has stripes like one.

Then the Regis came, all of them were based on Minerals. Ice, Steel, and Rock. These 3 Psychic Fairy, cat things. Are vastly different in some ways. Like Ive noticed in my game; the yellow one is more tankish, and can take hits really really well, be used as a good tormentor. Then the blue one seems to focus more on attacks than the yellow, with weakish defences. The Pink one I have not tracked down yet, since you can only find that one in the wild.

The point to what I am saying, they could have, since they already made elements and minerals, made something like spooky. Like a Ghost, Dark, Psychic set of 3. For the other ones, Diaruga, and Parukia. Darkrai, Sheimi etc. Seems alright. Cause they have to have something to base a newer movie on. Since theyve had a movie with most of the existing Legendaries in it, except Kyogre, and they only put Raikou in a special episode.