View Full Version : Chester's Team Help thread
chester
December 30th, 2006, 09:20 PM
Alrighty...
Now, basically, what I do here is make a moveset for one of your Pokemon. It'll include E.V.'s, Nature, and attacks. It's a long proccess, so only 1 request at a time...
Now, I'll do the following
Strategy Help For Whole Teams (I.E. What would work best)
Moveset Making
Moveset Fixing (For those stuffed up Movesets, I'll change 'em into something new!)
I think that's all...
Edit:
Form...
Request Type:
Pokemon Involved:
Preffered Strategy:
Other Notes:
So, requests are open...
Oh, and for a last bit, if you don't like my movesets', either don't come here, or don't flame me...
Stantlerguy
December 30th, 2006, 09:34 PM
Ok, this seems pretty wierd. Are you going to just give Moves or are you going to list everything like EV's / Natures and whatnot?
jc_rcw
December 30th, 2006, 09:35 PM
Hmm there isn't really a need lets see what you can do, give me a good moveset for flygon, snorlax, and grumpig.
chester
December 30th, 2006, 09:50 PM
Flygon:
Earthquake
Flamethrower
Dragon Claw
Rock Slide
Snorlax:
Return
Curse
Earthquake
Shadow Ball
Grumpig:
Thunder Punch/Fire Punch/Ice Punch Or Magic Coat
Psychic
Substitute
Calm Mind
Well, there you go. Not some of the best, as I didn't include E.V.'s, Natures, and Items, however it seemed you did no request them...
Hopefully you like them...
Alter Ego
December 30th, 2006, 09:59 PM
Not too cool imo. Dragon Claw makes Flygon cry, Magic Coat on a pokémon with sub is a waste of space, and Curselax without Rest is dead meat. Try again, grasshopper. :O
How 'bout Salamence, Claydol, and Cradily? Natures, EVs, held items and all that shizzle included.
Stantlerguy
December 30th, 2006, 10:02 PM
Also, what is the point of this topic when you just name Semi-Standard movesets?
jc_rcw
December 30th, 2006, 10:03 PM
That was pretty lol .-., after your done with alter ego do some tentacruel with all the package.
chester
December 30th, 2006, 10:44 PM
Salamence:
Nature: Adamant
Item: Lum Berry / Scope Lens / Focus Band
E.V.'s: 256 Attack / 256 HP
Dragon Dance
Aerial Ace
Hidden Power Rock
Earthquake
Not very original... Really, it's the staple moveset for Salamence. HP Rock is ideal for it's accuracy, so 5 power less than an innacurate version of it, and that's a fair trade off. But, if that isn't possible, it's Rock Slide...
Claydol:
Nature: Relaxed / Impish
Item: Leftovers
E.V.'s: 128 Attack / 256 HP / 64 Defense / 64 Special Defense
Earthquake OR Rockslide / HP Rock
Toxic
Rest
Cosmic Power
An imporved version of the average Claydol... Toxic is great for taking out Pokemon that aren't effected by Earthquake or Rockslide / HP Rock. Earthquake can be put in to gain STAB, however Rockside / HP Rock can take out the old Skarmory, which wouldn't be affected with the Earthquake choice... Cosmic Power and rest means that this thing can wall for ages, and Leftovers recover the small amounts of damage...
Cradily
Nature: Relaxed
Item: Leftovers
E.V.'s: 128 Attack / 128 Special Attack / 256 HP
Sludge Bomb
Recover
HP Fire
Giga Drain
This'll surprise a Skarmory if you switch it in after you've had you Claydol knocked out ^. Now, HP Fire will freak them out, and Giga Drain is there to gain STAB. I used Sludge Bomb > Toxic as it does some real damage, and if a healer comes in, you won't be stuffed...
jc_rcw
December 30th, 2006, 10:59 PM
Good luck getting 256 hp.
Hm also set for cradily: Recover/toxic/rockslide or giga drain or earthquake/rockslide or giga drain or earthquake
Claydol: icebeam/earthquake/rest or boom/rapid spin.
Your evs are all wrong, please learn how to pokemon.
chester
December 30th, 2006, 11:22 PM
So, right, because I tried something different, it's wrong? Also, 128 + 128 + 256 = 512
And I didn't gove Cradily Earthquake and Rockslide, as then the whole team'd have it! easy to find something to resist
jc_rcw
December 30th, 2006, 11:31 PM
Your something new is useless in the metagame, and the max evs is 255.
Mullet
December 30th, 2006, 11:56 PM
you can have 512 EVs all together but only 510 are worth using since 4 EVs = 1 stat point.
Voted 1/5 because there was a lack of 0/5 or [insert random negitive integers here]/10.
Synchronize
December 31st, 2006, 03:51 AM
This thread is about as redundant as your life.
jc_rcw
December 31st, 2006, 03:53 AM
^^win^^
Again don't make random threads when you don't know what you're doing, you would be better off suggesting movesets in the make me a team thread.
Mullet
December 31st, 2006, 05:03 AM
^^win^^
Again don't make random threads when you don't know what you're doing, you would be better off asking for moveset help in the make me a team thread.
Fixed for great truth!
I enjoy these silly threads.
Alter Ego
December 31st, 2006, 11:05 AM
Salamence:
Nature: Adamant
Item: Lum Berry / Scope Lens / Focus Band
E.V.'s: 256 Attack / 256 HP
Dragon Dance
Aerial Ace
Hidden Power Rock
Earthquake
Not very original... Really, it's the staple moveset for Salamence. HP Rock is ideal for it's accuracy, so 5 power less than an innacurate version of it, and that's a fair trade off. But, if that isn't possible, it's Rock Slide...
I'd rather take the +10 power of using Hidden Power [Flying] instead of Aerial Ace than lose 5 power and a 30% flinch chance for a small accuracy boost. Also, Focus Band and Scope Lens suck (Go 2% survival chance or 5% extra crits! Let's ignore that sucky 1/16 of maximum HP recovery each turn!)...whatever happened to Leftovers? The EVs are wrong too, yay for faulty DD Mence. .___.
Claydol:
Nature: Relaxed / Impish
Item: Leftovers
E.V.'s: 128 Attack / 256 HP / 64 Defense / 64 Special Defense
Earthquake OR Rockslide / HP Rock
Toxic
Rest
Cosmic Power
An imporved version of the average Claydol... Toxic is great for taking out Pokemon that aren't effected by Earthquake or Rockslide / HP Rock. Earthquake can be put in to gain STAB, however Rockside / HP Rock can take out the old Skarmory, which wouldn't be affected with the Earthquake choice... Cosmic Power and rest means that this thing can wall for ages, and Leftovers recover the small amounts of damage...
Improved? Don't make me laugh, Skarmory, Weezing, and goodness knows what else switch in on this and have a lolfest. Cosmic Power is also doomed to failure since Claydol will either be phazed or just plain forced to switch out in the face of impending doom. It doesn't even handle Mence, which isn't too much fun. Reflect or Light Screen is the way to go with increasing a Claydol's defenses. I think this is a Serebii set, btw. Don't believe everything you read on that site. .__.
Cradily
Nature: Relaxed
Item: Leftovers
E.V.'s: 128 Attack / 128 Special Attack / 256 HP
Sludge Bomb
Recover
HP FireGiga Drain
This'll surprise a Skarmory if you switch it in after you've had you Claydol knocked out ^. Now, HP Fire will freak them out, and Giga Drain is there to gain STAB. I used Sludge Bomb > Toxic as it does some real damage, and if a healer comes in, you won't be stuffed...
Dude...Sludge Bomb < Toxic. Diminutive damage with a measly 10% chance of causing a normal poisoning doesn't even come close to the damage caused by the intensifying poisoning from Toxic. Please tell me you at least know the difference between 'poisoned' and 'badly poisoned'. With those EVs this thing can barely take a hit, either, and Hidden Power [Fire] is usually a bare 3-hit KO on Skarm, which really isn't that appealing since it's not even in the same metagame, and if we want to go OU countering then let's not forget about Steelix (Who'll shrug of Hidden Power easily). Even the UU Aggron will come in and hurt this bad with Iron Tail or Focus Punch since it doesn't have EQ and lacks the strength to break Aggron's sub. This moveset is an affront to my favourite pokémon! xO Needs more MC or Toxic and less attempts at direct damage. Oh, and all clerics I know ('cept maybe for a few NUs) have no problem facing this build and Toxic is actually the best way to get them out of my face since a lot rely on Aromatherapy which will run out of PP before Toxic does.
I think I gave these sets a too high vote in the poll. :O
The Hunk
December 31st, 2006, 02:41 PM
Yall need to lay off him for right now. He is just trying to help people, and you all are ganging up on him. If you all keep doing this I will make sure a warning for flaming and bashing is sent to all participants.
Now, this thread is sorta not allowed since we already have a view threads like this which are better suited for the purpose. The Request a team here! (http://www.pkmncommunity.com/showthread.php?t=56386) thread is good for you to insert your two sense. This forum also get multiple new threads from people asking for help. You may be able to help them, but for right now, I am going to report this and get someone to look over it.
aragornbird
December 31st, 2006, 05:19 PM
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This kind of thread isn't even allowed.
Dang it, why do these threads always pop up when I'm busy? =\
LOCKED.
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