View Full Version : Chuck's Primeape needs some.
Lordpenguin
January 4th, 2007, 03:29 PM
I appears I am getting back into this faking business:
http://www.maj.com/gallery/jdee/fakes/chucksprimeape.png
Flame Claw
January 4th, 2007, 06:33 PM
50 HP? Give it 60, lol.
I like the image, shows it mad by zooming in close. Good work!
QFred
January 5th, 2007, 10:03 PM
Love the pic!
The bad part are the fonts... They look strange to me...
Also, make Primeape 60-70 HP.
Lordpenguin
January 5th, 2007, 10:59 PM
make Primeape 60-70 HP.
Meh, I hate being normal: Each pokemon is different right, so not all should have the same stats. Makes sense that there are exceptions (especially in Trainer X's Pokemon cases, which are talking about SPEcific pokes, not just general 'this is a vanilla weedle' cases).
The fonts should be correct for the time: check against scans.
I'm not sure about the placements, though, especially for pokepowers.
Shadow
January 6th, 2007, 05:15 AM
Paralyzed and management are spelled incorrectly in the PokePower. The energy for his attack seems jagged around the edges (most likely not your fault, though). The placement seems odd to me, very slightly, though it's been a while since I've looked at my cards.
I do agree with you on the HP, it's great to be unique. The attack is original (don't recall any other based on prize number, though I've been out of the game since the early Ruby/Sapphire cards). I like it all around, very nice.
Lordpenguin
January 6th, 2007, 01:01 PM
Paralyzed and management are spelled incorrectly in the PokePower. The energy for his attack seems jagged around the edges (most likely not your fault, though).
I need to learn to be less lazy: the spelling is just because I have to rewrite it too many times, and the jaggy symbols is probably due to cutting them too finely from the symbol sheet so I can place them all one one layer without overlapping :(