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Kenny_C.002
April 29th, 2004, 10:31 PM
I made quite a deck and I guess I'll share it.

Zombie Affinity 2K4 version 2.0

Lands (22)

18 Swamps
4 Cabal Coffers

Creatures (x)

4 carrion feeder
4 Nantuko Husk
4 Vengeful Death
4 Rotlung Reanimator
1 Graveborne Muse
1 Ghastly Remains
1 Sheppard of Rot
1 Putrid Imp
2 Withered Wretch
4 boneknitter
4 festering Goblin
2 Gravedigger
2 Infernal Caretaker

Spells (x)

4 skullclamp

Sideboard:

3 Gempalm Polluter
4 Noxious Ghoul
2 Withered Wretch
4 Entrails Feaster
2 Shepherd of Rot

So basically lots of little zombies getting clamped and then you generate such a large amount of mana that you can pull out the "fireball turn", where you sac everything and everyone loses a lot of life. Except for you.

Takes longer to set up than real affinity, but makes up for it in multiplayer, where you get more time to set up.

MiNuN*
April 30th, 2004, 09:11 AM
Is that a magic the gathering deck? 'cos if it is, It is pretty average having 18 swamps you know >.0 lol. You might want to get some mountain or islands... the other cards are fine, tjhey are just cards from a normal deck arent they? Hm.. But I guess its quite a strong deck. Bye for now

digi-kun
April 30th, 2004, 06:01 PM
ok then we should really make a big Deck thread
Here's my burn deck
Note: put together in 20 min. before school
Listed in decending order of rarity/mana cost
Lands(25)
25 Mountains
Creatures(8)
1 Kamahl, Pit Fighter
1 Latulla, Keldon Overseer
1 Shivan Phoenix
1 Trained Orgg
1 Tephraderm
1 Shaleskin Bruiser
1 Ridgetop Raptor
1 Macetail Hystrodon
Other Spells(36)
1 Gratuitous Violence
1 Savage Beating
1 Goblin Charbelcher
1 Flamebreak
1 Sulfuric Vortex
1 Blaze
1 Lava Burst
2 Disintigrate
4 Fireball
1 Detonate
1 Slice and Dice
2 AEther Charge
1 Swelter
1 Talon of Pain
1 Recoup
1 Iron Star
1 Scorching Missile
1 Lightning Blast
2 Barbed Lightning
1 Unforge
1 Flaring Pain
2 Incinerate
1 Shock
2 Firebolt
2 Inflame
1 Spark Spray
Cards i want for this deck:
Urza's Rage, Searing Wind, Volcanic Geyser

Kenny_C.002
May 1st, 2004, 11:09 PM
Wow. That red deck seems quite weird. The gratatious violence and savage beating kinda doesn't belong there, since you have only 8 creatures. Basically, I think you should just add creatures to about 15, and drop some of the heavier costing spells on the side. If I recall, Talon gets counters from creatures too...

Equipment can also help too.

Is that a magic the gathering deck? 'cos if it is, It is pretty average having 18 swamps you know >.0 lol. You might want to get some mountain or islands... the other cards are fine, tjhey are just cards from a normal deck arent they? Hm.. But I guess its quite a strong deck. Bye for now

Yes, it's a M:tG deck. It's mono black, meaning that all cards in the deck are black (or are lands), so I only need black to play this entire deck (thus mountains and islands don't work here). Actually, this deck is quite unorthodox considering that it has not been thought of out there yet (last time I checked anyway). These cards are actually mostly commons, with the skullclamps being the "rarest" cards (uncommons, btw). I was trying to make a cheap deck (a total of like 20 uncommons and 2 rares) that is as powerful as a deck called "Affinity", which is a tournament style deck. So normal deck? I guess! :P


13th Mirror

Lands:

4 cloudpost
4 Shivan Oasis (red/blue painland)
9 forest
1 island
3 mountains

Creautres:

4 Platinum Angel
1 Memnarch
1 Pentavus
1 Arcanis the omnipotent

Other spells:

4 reap and sow
4 Sylvan scrying
4 burning wish
3 cunning wish
4 panoptic mirror
1 Mirari
4 darksteel forge
4 culling scales
4 darksteel ingot

So this is a combo deck, running around autospelling burning/cunning wish. two turns without answer to a mirror on the field means certain doom (aka I get time stretch out, it's over!!!!)

Kenny_C.002
May 18th, 2004, 12:07 AM
Oh virus. I just thought of the most evil thing to do. You can play a card from tempest called "mana severance". This allows you to remove ALL lands in your deck from the game.

The result is your Goblin Charbelcher will deal X damage, where X is equal to the number of cards in your deck (then rearrange them all you like :P). This is a valid combo as it was suggested by someone in a FAQ for magic.