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Grovyle42(Griff8416)
July 13th, 2007, 03:17 PM
What are some good ideas to keep the pace exciting when the characters are travelling between destinations.
Also, when is an appropriate place to introduce new characters?

Orange_Flaaffy
July 13th, 2007, 03:50 PM
A story does not always have to be fast paced or exicting, sometimes slowing down is the best thing to do to let people get to know the characters. As far as when to put in the characters, whenever they are needed really, there is no right or wrong time :). At first it is best to get to know the main character and then put in the rest of the characters so you are not focusing too much on your 'new' ones. If a character looks like they are going to 'run away' with the story be careful not to let them, and give that character something else to do, while you take the time to put the spotlight back on who the story is really about :)

Grovyle42(Griff8416)
July 13th, 2007, 04:02 PM
Gotchya, thanks. But I'm afraid that my characters aren't getting their destinations as fast as they should be.

Orange_Flaaffy
July 13th, 2007, 04:09 PM
Well, what is going to happen at their destination that can't happen anywhere else ;) ? It could be that the place they are going to is not the real place they need ro be going to and they might just trip across the place in their travels :).

Grovyle42(Griff8416)
July 13th, 2007, 04:25 PM
Ok, thats a helpful idea.

Astinus
July 13th, 2007, 11:46 PM
One of my favorite books has a majority of chapters dealing with the characters getting from one place to the other. But the writers used that time to bring out the characters' personalities better. Sure, there wasn't much action, but the characters became more real because the writers could focus more on them, instead of action.

Depending on the genre that you're writing, it might be good to slow down the plot a bit. Unless your book is a thriller, in which you kind of have to keep a break-neck plot speed, it'll be fine to slow down.

What I do when I write my character traveling, I skip the mundane parts and get to the more important parts. It's not just pages of her walking, but a few scene breaks that show her on the road.

Besides, this is the Pokemon world. You can't go a few feet without tripping over a Rattata. :3 Battles are good to spice up traveling parts and to reveal your character's personality, both human and Pokemon.

Orange_Flaaffy
July 14th, 2007, 12:25 AM
One of my favorite books has a majority of chapters dealing with the characters getting from one place to the other. But the writers used that time to bring out the characters' personalities better. Sure, there wasn't much action, but the characters became more real because the writers could focus more on them, instead of action.

Depending on the genre that you're writing, it might be good to slow down the plot a bit. Unless your book is a thriller, in which you kind of have to keep a break-neck plot speed, it'll be fine to slow down.

What I do when I write my character traveling, I skip the mundane parts and get to the more important parts. It's not just pages of her walking, but a few scene breaks that show her on the road.

Besides, this is the Pokemon world. You can't go a few feet without tripping over a Rattata. :3 Battles are good to spice up traveling parts and to reveal your character's personality, both human and Pokemon.

I love 'mundane parts' :) In fact, I love adding in things like character having to go to the bathroom, take a bath, eat, sleep, and everything :). They make great character moments becuase everyone has to do them and readers can relate right off the bat, plus they can be funny to :3

Grovyle42(Griff8416)
July 14th, 2007, 10:47 PM
Ok, well my story is off to a good start. It is 25 pages on a microsoft word, 12 font, 1.5 spaced, bolded, and I don't know how many chapters. I space in between character quotations and perspective so its really not as long as it sounds. So far I like how its coming together. but, It can be hard to micromanage at some points.

Orange_Flaaffy
July 15th, 2007, 07:08 AM
Why would you have to type in bolded letters?o.o

Grovyle42(Griff8416)
July 15th, 2007, 07:16 AM
That was the default setting on my computer and I still haven't changed it. :p

Grovyle42(Griff8416)
July 15th, 2007, 12:26 PM
Ok, So far, I've got fairly good battles, character developement/personalities (Still need to apply this to some), I don't think its too boring of a pace.

Astinus
July 15th, 2007, 01:55 PM
First of all, take care not to double-post. You could have just edited your previous post. ;p It's really only for your actual story thread that you can double post and revive without getting in trouble.

Second of all, don't be worried about your chapter. I know that it's scary to post your story for the public to see, especially when its your first one. But have some confidence in yourself! ^_^ If you do need help, we'll be willing to give it to you with friendly words of encouragement.

Grovyle42(Griff8416)
July 15th, 2007, 03:41 PM
Ok, duely noted. I may post it sometime... possibly after some editting.

Orange_Flaaffy
July 15th, 2007, 08:08 PM
You'll do fine :)! YOu're already doing better than most new writers here by actually putting some effort and length into your story :3

Grovyle42(Griff8416)
July 18th, 2007, 12:41 PM
My characters are now in Sootopolis City. I'm wondering if anything big should happen besides a gym battle because I'm kind of rushing to get to the Hoenn league, because once I finish that there will be weight off my shoulders and then I feel like the characters can do what ever I want them to.

Rebellious Treecko
July 18th, 2007, 01:00 PM
My characters are now in Sootopolis City. I'm wondering if anything big should happen besides a gym battle because I'm kind of rushing to get to the Hoenn league, because once I finish that there will be weight off my shoulders and then I feel like the characters can do what ever I want them to.

Has there already been a big conflict in the story?
Like Team Magma, or Aqua?

If not, then you could put them somewhere in the story where they try to ressurect a powerful Pokemon or something like that.
It's your choice. :)

Grovyle42(Griff8416)
July 18th, 2007, 01:20 PM
Cool, thanks for the tips.
I like the idea of a legendary pokemon being awakened, but If it's Kyogre or Groudon then there would have to be a big resolve so Hoenn wouldn't die and the incorpoartion of those orbs, so I'm thinking rayquaza.
I thought about adding in Team Magma or Aqua but right now it's kind of far in the Hoenn story so it would be kinda like "Hey where's they come from?". I could add them in earlier but that would require a lot of editting and I can't only add one because you can't have one without the other. So, that might take some thought.

Scarlet Weather
July 18th, 2007, 03:49 PM
Um... Aqua and Magma are fine, but it is my solemn duty to warn you that legendary Pokemon plots are overused. Might want to try something slightly different... and under no circumstances allow your characters to capture the legendary Pokemon and use them later. People will shoot you for being stereotypic if you do. 0_o

Grovyle42(Griff8416)
July 18th, 2007, 04:43 PM
Oh don't worry. I definately wouldn't have let my characters catch it. But I'll take the overused thing into consideration.

Astinus
July 18th, 2007, 09:30 PM
Don't forget that big conflict in a fiction doesn't have to be a big showdown between godly beings that nearly destroy the world until Captain Arceus comes to save us. :O There are various forms of conflict that one can use in their story that would be fine.

One of my favorite books doesn't have some huge fight in it that spans pages with details of people smacking one another with weapons. It deals mostly with the main character coming to terms that people don't see him in the way that he wants to be seen.

Really, conflict is just two opposing ideas, uncertainty, deadlines, tension. The list goes on. Perhaps your character has to get all eight badges in a short time. There's your conflict. Or perhaps your character doesn't feel secure in battle. There's your conflict. Heck, in an old version of a fanfic I'm writing, the main conflict was going to be between the two main characters realizing that they shouldn't treat each other horribly because they are working towards the main goal. No big fights (okay, a almost-executed murder...), just two characters with different ideals.

Just what I'm saying is that the "Team wants to destroy the world!!11" conflict is overused because it's so simple to use and write. There are other forms of conflict that a writer can use. Perhaps if you use a different form of conflict and forget the idea of the evil team, your story might stick out even more.

Grovyle42(Griff8416)
July 19th, 2007, 08:26 AM
Ok, well I've got quite a bit of and am working on some more of THAT type of conflict. That's good to know since I really don't feel like writing a large saga with Teams and legendaries, but then again, it still doesn't really feel like Hoenn with out something of that sort.

Orange_Flaaffy
July 19th, 2007, 08:33 AM
Ok, well I've got quite a bit of and am working on some more of THAT type of conflict. That's good to know since I really don't feel like writing a large saga with Teams and legendaries, but then again, it still doesn't really feel like Hoenn with out something of that sort.
Hoenn does'nt always have to have something like that going on :P Golly, what did you think they were doing before the game happened? If Hoenn was 'the land of legends popping out of the ground to destory the world every 2nd sunday' I don't think anyone would live there-.-

Grovyle42(Griff8416)
July 19th, 2007, 03:11 PM
I suppose that's true. I have a better idea now, anyways.
But after my characters reach the Hoenn league, I'm sort of lost in terms of direction. I have a few things that I want them to do but I don't know their long term aspirations.

Astinus
July 19th, 2007, 07:41 PM
Maybe you could follow a different plot line for the second book than what you did with the first. Use the next book to show how the experiences the main character went through in the first book changed him enough to deal with the new set of problems. And it could be something different from what he went through in the first book.

xD My favorite book series (of all time!) does this. The first book reads so differently from the other three books of the series that it can stand alone. This is accomplished because the main character deals with two different problems, and uses the experiences gained in the first book to solve the problems in the later book. (Let's not toss in the other reasons: different pace, the 3000 year difference in the time line...)

Or you could make them have more of an intrinsic goal. Like, they want to make it to the Hoenn League, but there's also another reason for going aside from wanting to be the numbah one Pogeyman Masta!

Or you could just take a short break and think things over. Perhaps do what I do and wait for inspiration to strike you.

That's all I can say on the matter.

Grovyle42(Griff8416)
July 20th, 2007, 09:28 AM
Well I still want to keep post-Hoenn league as part of Book 1.
I'm not a patient person so I'll keep writing and find it out as I go.
Would making the characters travel on a wing and a prayer be a good or bad idea?

Orange_Flaaffy
July 20th, 2007, 11:16 AM
Well I still want to keep post-Hoenn league as part of Book 1.
I'm not a patient person so I'll keep writing and find it out as I go.
Would making the characters travel on a wing and a prayer be a good or bad idea?
*subbenly hears a 80's song playing in the background*
Um, it depends what that means :P. Really I would not overdo it, becuase remember how high you put the action means that you have to go that much farther to top it, which can be a very hard thing to do if you don't have just the right style...

Astinus
July 20th, 2007, 12:47 PM
Yeah, if you set up the standards for action in your story too high, and you start to "fail to deliver", then your readers might become disappointed. They will come to expect a certain quality from you.

I'd say to just keep writing and see how things go. Sometimes you just can't plan what your characters want to do or where they want to go. Just let the writing happen as it'll happen.

Grovyle42(Griff8416)
July 22nd, 2007, 05:51 AM
I'm having trouble with a tough decision.
I can't decide if I want my protagonist pokemon to evolve again. It might be too soon, and I don't know if I do or don't want to, yet.

diamondpearl876
July 22nd, 2007, 06:52 AM
I'm having trouble with a tough decision.
I can't decide if I want my protagonist pokemon to evolve again. It might be too soon, and I don't know if I do or don't want to, yet.

Totally up to you.. not everyone pokemon has to evolve to their final evolution. Also, depends where you are.. If you have your trainer get a starter as Mudkip, and it's a Swampert in your story by the 4th gym without massive training sessions that probably makes it want to kill you, then you have a problem.

By the way, is this an OT fic? I'm kind of slow.. =)

Grovyle42(Griff8416)
July 22nd, 2007, 08:21 AM
I'll find out what you mean by "OT fic".

I found out; Well it is an original trainer, but I don't think he wants to become a pokemon master...as opposed to...not becoming a pokemon master.

diamondpearl876
July 22nd, 2007, 09:03 AM
OT fic basically has a trainer collecting the badges and going through the league and crap.. =)

Grovyle42(Griff8416)
July 24th, 2007, 05:08 PM
I'm having trouble with what to do when my protagonist trainer has 6 pokeballs. I don't really like the idea of the ball disappearing right when he catches something, since I can't really bring out the pokemon to expand on the personality. Are there any loopholes for this?

diamondpearl876
July 24th, 2007, 05:24 PM
I'm having trouble with what to do when my protagonist trainer has 6 pokeballs. I don't really like the idea of the ball disappearing right when he catches something, since I can't really bring out the pokemon to expand on the personality. Are there any loopholes for this?

There's a few things I could think of.. Don't have him/her catch more than six pokemon for one. Have him/her give it to another trainer or something as a gift. Have a different trainer in the group catch it instead. Or replace it for one of it's current pokemon when you run out of ideas for one of them, and switch off from time to time.

Another thing I'd like to point out: A belt can definitely hold more than six pokeballs. Think about it. The pokeballs are minimized until the trainer hits the middle button so it can fit in the palm of your hand, so do you think the belt is so small that it can't fit six? A backpack can, too, as any other place you could think of. You CAN have six pokeballs or more. I would just change it to where the league states you can only enter six pokemon when you reach the league or something, because if they were to allow more, a battle would never, ever end.

Grovyle42(Griff8416)
July 24th, 2007, 05:40 PM
I think my best bet is sending a select few to Professor ___'s lab/ranch.

Here's another thing...(pretending this is canon, btw) If "Trainer A" catches "Pokemon A" and Pokemon A stays out of it's pokeball and Pokemon A's empty pokeball is in the bottom of a river... can Trainer A have 6 other pokemon or still only 5?

Orange_Flaaffy
July 24th, 2007, 08:43 PM
*sings* I have a theory..I have a theory (sp?)...
In my fic there is a much more history based reason for the six pokemon rule being adopted, but going by the games alone...
I think there is something that happens to a pokeball when it is carring a pokemon that makes said pokemon and their balls have low levels of a certain type of energy that is harmfull to humans in large amounts. A pokemon in the wild does not put out this energy untill they are captured and turned into energy by the pokeball for the first time...
While a pokemon without it's ball would not have as much of this energy around it since it had not been made into 'light' by the ball in a long time, I go with the idea the trainers are still to worried by the stories of people with a lot of pokemon in the olden days dieing very painful deaths to risk it...
Most cities and villages have something to cut down the level of this energy so that a large amount of poeple can have their pokemon out at a time, and, most of the people who camp in the forests don't use their pokeballs as much as gym trainers and live far apart so their levels are lower....
Just my crazy idea :)

Grovyle42(Griff8416)
July 25th, 2007, 07:59 AM
That league rules idea works out for me.I might put a subtle thoery in there, too.

Scarlet Weather
July 25th, 2007, 09:09 AM
Actually, if you're going by the manga Canon, the six Pokemon isn't a set limit for how many you can carry around, just a limit on the number of Pokemon that can be used in any one official battle. I mean, imagine a twenty vs. twenty. Isane much? Anyway, the main idea of only traveling with six in the manga is that Pokemon require attention, and a trainer needs to be able to devote it to all Pokemon with him/her. More then six Pokemon, and you're going to have an awfully hard time paying special attention to each one.

Orange_Flaaffy
July 25th, 2007, 10:14 AM
*lol* The same could be said of wirting characters, more than six and it gets very hard IMHO ;)

diamondpearl876
July 25th, 2007, 11:43 AM
Actually, if you're going by the manga Canon, the six Pokemon isn't a set limit for how many you can carry around, just a limit on the number of Pokemon that can be used in any one official battle. I mean, imagine a twenty vs. twenty. Isane much? Anyway, the main idea of only traveling with six in the manga is that Pokemon require attention, and a trainer needs to be able to devote it to all Pokemon with him/her. More then six Pokemon, and you're going to have an awfully hard time paying special attention to each one.

That's basically what I said, just.. longer. >>

Grovyle42(Griff8416)
July 25th, 2007, 11:53 AM
I think I'll only have 8 Max at a time My character only has 6 for the league anyways.

One more question for now. My character's are at the Hoenn League, and there are four arenas. Three are Grass, Rock, and Water. I need help thinking of one more (Not ice, I don't want to deal with ice right now.

diamondpearl876
July 25th, 2007, 12:32 PM
I'd say fire but that'd be kinda deadly..

Why can't you deal with ice? o.O

Astinus
July 25th, 2007, 12:43 PM
Sand was used once in a League battle. It made for some interesting attack styles, because those who used Take Down couldn't get much traction for some real power, and moves like Fissure couldn't work either. It was interesting.

I remember once, for a Psychic battle, I used a room surrounded by mirrors. Probably broke the laws of science in the process. But I had the Psychic waves bounce off the mirrors so the opposing Pokemon couldn't escape. Until the Pokemon broke the mirrors, of course.

But really, the old stand-bys are Rock, Grass, Water, and Ice. (The first two are seen more. A lot more.) But if you don't want to deal with Ice, you should take a look at what Pokemon are going to be battling, and make an arena that's more difficult for them to battle in. Or make the trainers have to think quickly to come up with strategies.

Grovyle42(Griff8416)
July 25th, 2007, 12:49 PM
I think sand will suit best.
I don't want to use ice, because my fighters are very speed oriented and I can't have them slipsliding around because that would make the already long battle much longer.

diamondpearl876
July 25th, 2007, 12:55 PM
Sand would be cool.. though the ice would probably make it more interesting.

Grovyle42(Griff8416)
July 27th, 2007, 06:34 PM
Ok, before I post the first chapter or two, I have to think of a name.

Astinus
July 27th, 2007, 09:42 PM
o_O What type of name? A title for your fic? Or a name for one of your characters.

I'm hoping it's the first one. But I'll hold back advice until you post again, so that I can give coherent helpful advice.

diamondpearl876
July 27th, 2007, 09:46 PM
I'm 99.9% sure it's a title for your story. :P

Already a thread here, so:

http://pokecommunity.com/showthread.php?t=95173

Grovyle42(Griff8416)
July 28th, 2007, 05:08 AM
yeah, its for a title.

And that thread doesn't exactly help with MY story...:P

I'll see if I can't think of something.
I'm looking for one with a double meaning, one deeper and one more literal, since most of my chapter names have that.

diamondpearl876
July 28th, 2007, 09:08 AM
yeah, its for a title.

And that thread doesn't exactly help with MY story...:P

I'll see if I can't think of something.
I'm looking for one with a double meaning, one deeper and one more literal, since most of my chapter names have that.

Unless I really can't read, I thought there was at least 2 tips to get one for any story, not just for the person someone was asking.

Grovyle42(Griff8416)
July 28th, 2007, 11:59 AM
There were a few tips but it didn't help me too much. I'll think of something.

Dachampster
July 28th, 2007, 07:21 PM
Adventures are cliché'd too much, so you must spice things up a bit, with master plots, and sub-plots, and obstacles, mental and physical. Make it something original. And I heard that you got inspired by... some fanfic, so I guess I could help too. Remember, if it's cliché, it's not too original. So make it something special, I have high hopes of it.

Grovyle42(Griff8416)
August 2nd, 2007, 04:27 PM
Heh, thanks for the tips. I made a sub plot, luckily. I think with some time and thinking I could make another one. But once I finish the Hoenn league part I could incorporate a new...not gym seeking plot...

*edit* I came up with an idea.

I also sometimes add a bit of medical drama genre in a few chapters. I've always been interested in medicine, and I tried to make the parts fast paces so that it wouldn't get boring.

Dachampster
August 2nd, 2007, 05:16 PM
A master plot?

take mine for example.
Sub-plot: Champ is stranded in the middle of the desert, with Treecko still missing...
Master plot: Dach is trying to take over Orre, but something is trying to make him remember what his original objective was...

Read mine a little more closely to see what I mean.

Grovyle42(Griff8416)
August 10th, 2007, 04:46 PM
I'm thinking of posting the first chapter very soon but I'm feeling a bit self conscious. :P I'll get to it sometime, by the end of tomorrow.

Enperuto
August 11th, 2007, 06:18 AM
Really all journeyfics have 'master plots', so I'd recommend not doing it for once, and just have one sub-plot. In the traditional, real-world sense, where a sub-plot is like a romantic interest or something that parallels the main action of the character and climaxes a bit before the main plot climaxes.

Grovyle42(Griff8416)
August 11th, 2007, 06:25 AM
Oh, I did do that. I'm only really doing the whole 'conquer the gym' thing in the first part because I needed to get my character up and moving. Plus it added to action and character developement. I'm definately going to edit and add more substance to part one than just that. And I already wrote the "conquer the gyms" thing so it's too late to delete it without scrubbing the rest of my story.

I have a question: How long should one wait in between posting chapters?

Enperuto
August 12th, 2007, 07:48 AM
Oh, I did do that. I'm only really doing the whole 'conquer the gym' thing in the first part because I needed to get my character up and moving. Plus it added to action and character developement. I'm definately going to edit and add more substance to part one than just that. And I already wrote the "conquer the gyms" thing so it's too late to delete it without scrubbing the rest of my story.

I have a question: How long should one wait in between posting chapters?

A week is usually the minimum. And those that do it (I included) usually have shorter chapters with more errors. Of course, that's with the 'post as you write' mentality. If you have it all written and partially revised / do that before you post, a week would be good, but not fewer. Even time periods and consistent days for posting chapters are musts.

Grovyle42(Griff8416)
August 13th, 2007, 07:57 PM
Are you sure a week isn't too long? Wouldn't the story be swept into page 2 by then?

Astinus
August 13th, 2007, 08:48 PM
Yeah, but if you post every two or three days that means that you have three new chapters in a week. And let's say that your readers all have school/work/other activities that keeps them busy during the week. They'll fall behind trying to read all your chapters. It's much easier to post once a week, making sure that the majority of your readers will have a week to read and review.

Besides, I know many writers who take months to write a chapter. xD Their stories do get pushed down, buried under the new threads, but their readers come back for more. It's worth the wait. Your chapters will have a good quality to them because you can take the time to edit them and possibly improve them based on the reviews of your readers.

*cough* Ranger O'Brien, I'm waiting for your chapter. >0

Grovyle42(Griff8416)
August 14th, 2007, 06:25 AM
Ok, I suppose I can quell my impatience for a few more days.

Enperuto
August 14th, 2007, 10:11 AM
Yeah, but if you post every two or three days that means that you have three new chapters in a week. And let's say that your readers all have school/work/other activities that keeps them busy during the week. They'll fall behind trying to read all your chapters. It's much easier to post once a week, making sure that the majority of your readers will have a week to read and review.

Besides, I know many writers who take months to write a chapter. xD Their stories do get pushed down, buried under the new threads, but their readers come back for more. It's worth the wait. Your chapters will have a good quality to them because you can take the time to edit them and possibly improve them based on the reviews of your readers.

*cough* Ranger O'Brien, I'm waiting for your chapter. >0 Agreed. Most people that write have to have lives to write characters well, eventually they'll become really flat if they have no real life people and events to use. That said, most people also have other commitments.

*cough* I just posted it.