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HG/SS - more info 4 - Violet City

Posted September 10th, 2009 at 11:13 AM by bobandbill (The Ranting Drunk's Ramblings)

More rambling....

Player-prespective art for the Ruins of Alph had an Unown in it. Music is neat and fitting, IMO.

The Kabuto puzzle was very easy... only 4 pices to move this time. Pressing tiles rotated them, moved via dragging. Once beaten I activated the unown, and had an NPC give me a Key Item which records what Unown I get - basically the same as the Pokedex extension in GSC for Unowns. (Even with the 'messages' - e.g. for the 'J' Unown, the word 'Join' is shown)....
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HG/SS - More info 3 - Going to Violet City

Posted September 10th, 2009 at 08:29 AM by bobandbill (The Ranting Drunk's Ramblings)

Darn this game is fun.

Went onwards to Violet City now...

Youngster Joey - level 4 Rattata, instantly offered to give me his phone number when defeated. Neat.
2nd trainer - level 2 Pidgey, level 4 Rattata.
3rd (Bug Catcher) - Two Catepie level 3.

Mum calls soon after you walk past if one hasn't talked to her before leaving the town. XD Offers to save money, just like in GSC.

In the trainer-prespective art for Dark cave, I'm...
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Nobody's Home.........

Posted September 10th, 2009 at 08:07 AM by Angela (Angela's sexy bit's of brutal honesty.....★)

Well, I couldn't tell you
Why she felt that way? She felt it everyday
And I couldn't help her
I just watched her make the same mistakes again

What's wrong, what's wrong now?
Too many, too many problems
Don't know where she belongs
Where she belongs?

She wants to go home but nobody's home
That's where she lies
Broken inside with no place to go
No place to go to dry her eyes
Broken inside

Open your eyes...
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HG/SS - more stuff 2

Posted September 10th, 2009 at 06:40 AM by bobandbill (The Ranting Drunk's Ramblings)

Ok, all trees may appear to be apricorns, and they all come out now. Hmm. Maybe they are disabled initially?

Geodude's sprite is funny, like Crystals - less arm-shaking, but a grumpy face. XD Overworld sprite ain't as fun though... bit average, but oh well.

The music that places on the game screen (with Ho-oh flying and all) is very, very grand. Elm's lab music is a bit unfitting when you're giving the rival's name, but oh well.

The rival... =DDDDD Great...
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HG/SS - more stuff

Posted September 10th, 2009 at 05:50 AM by bobandbill (The Ranting Drunk's Ramblings)
Updated September 10th, 2009 at 07:16 AM by bobandbill

First off, the music is FANTASTIC!

Really, really good. Prof Elm's music is so much better now, for instance, the psudo rival's theme music is catchy, the battle music is WIN... so yeah, pretty good. =P

The 'how to catch pokemon' tutorial guy on the first route is missing/. D= I missed his lacking of face...

There's an npc in the grass on the route south of blackthorn...

Items found on the ground more plentyful - Potion from the first route...
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