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Welcome to this blog! It's written by a person who's username suggests identity issues, and includes a never-before-seen feature that is sure to rock the world of blogs this side of the internet: words! Examples include 'unconventional', 'Supercalifragilisticexpialidocious', and 'pie'.

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HG/SS - more info 7 - 8 Badges and a Ho-oh Part One

Posted September 19th, 2009 at 05:34 AM by bobandbill (The Ranting Drunk's Ramblings)

I should update more often than this.

Eh.

I first went to Burnt Tower, which really does look the part, I have to say. Quite impressive to walk in and be able to see the 3 beasts sitting on the level down, although I'll question Eusine who was there and hadn't noticed them down there yet. Morty was there too standing around being cool, and my rival, who upon noticing me challenged me to a duel in lawn balls.

After realising we didn't have any lawn to...
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Where's that sheep...
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Old

HG/SS - more info 6 - All the way to Ercuteak

Posted September 12th, 2009 at 08:29 AM by bobandbill (The Ranting Drunk's Ramblings)
Tags awesome, fun, hgss

Whee, this is just too much darn fun, this game. Incidentally, this blog entry is LONG.

Music is still enjoyable - but in case there's a weak track, there's the GB Player item - which apparently plays music from the GSC games! AMAZING. 'Course you can only obtain it after beating Red and all, but the mere premise of that is awesome.

Anyways, after spending a bit of time looking for Prof Elm's Aide who ended up in the Mart, not the Centre, I made my way south. Got the...
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Old

HG/SS - more info 4 - Violet City

Posted September 10th, 2009 at 11:13 AM by bobandbill (The Ranting Drunk's Ramblings)

More rambling....

Player-prespective art for the Ruins of Alph had an Unown in it. Music is neat and fitting, IMO.

The Kabuto puzzle was very easy... only 4 pices to move this time. Pressing tiles rotated them, moved via dragging. Once beaten I activated the unown, and had an NPC give me a Key Item which records what Unown I get - basically the same as the Pokedex extension in GSC for Unowns. (Even with the 'messages' - e.g. for the 'J' Unown, the word 'Join' is shown)....
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HG/SS - More info 3 - Going to Violet City

Posted September 10th, 2009 at 08:29 AM by bobandbill (The Ranting Drunk's Ramblings)

Darn this game is fun.

Went onwards to Violet City now...

Youngster Joey - level 4 Rattata, instantly offered to give me his phone number when defeated. Neat.
2nd trainer - level 2 Pidgey, level 4 Rattata.
3rd (Bug Catcher) - Two Catepie level 3.

Mum calls soon after you walk past if one hasn't talked to her before leaving the town. XD Offers to save money, just like in GSC.

In the trainer-prespective art for Dark cave, I'm...
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HG/SS - more stuff 2

Posted September 10th, 2009 at 06:40 AM by bobandbill (The Ranting Drunk's Ramblings)

Ok, all trees may appear to be apricorns, and they all come out now. Hmm. Maybe they are disabled initially?

Geodude's sprite is funny, like Crystals - less arm-shaking, but a grumpy face. XD Overworld sprite ain't as fun though... bit average, but oh well.

The music that places on the game screen (with Ho-oh flying and all) is very, very grand. Elm's lab music is a bit unfitting when you're giving the rival's name, but oh well.

The rival... =DDDDD Great...
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