Go Back   The PokéCommunity Forums > Alexandre
Reload this Page Conversation Between Alexandre and Umbreon

Notices
For all updates, view the main page.



Conversation Between Alexandre and Umbreon
Showing Visitor Messages 1 to 14 of 14
  1. Umbreon
    October 15th, 2012 09:41 AM
    Umbreon
    Alright I made an update to my code, it can now support 3D models (I still need to make a model loader) I also converted from DirectX to openGL but now it does not render anything, do you think you can look at the code for me?

    https://rapidshare.com/files/3310677258/XP3D.zip it's the complete source (written in c++) + dll.
  2. Umbreon
    October 13th, 2012 06:11 PM
    Umbreon
    Thanks I'm working on projections now then I'll start adding blocks and model support.
  3. Alexandre
    October 13th, 2012 05:43 PM
    Alexandre
    Looks great! are you able to manipulate the OpenGL object?
  4. Umbreon
    October 13th, 2012 01:34 PM
    Umbreon
    Hey, I got my dll working!

    https://rapidshare.com/files/3121395727/3d%20project.exe

    I only need to add 3D graphics too it, but what do you think of my progress?
  5. Umbreon
    October 12th, 2012 09:40 AM
    Umbreon
    Alright its fine.
  6. Alexandre
    October 12th, 2012 09:15 AM
    Alexandre
    No sorry, I don't have Visual Studio
  7. Umbreon
    October 12th, 2012 08:02 AM
    Umbreon
    Do you have the d3dx9 header files for Visual Studio? I can't seem to install the SDK : /
  8. Umbreon
    October 10th, 2012 10:01 AM
    Umbreon
    Alright thanks, my only problem was I can't get it to work I do still have my progress if you wanted to look at it.
  9. Alexandre
    October 10th, 2012 07:11 AM
    Alexandre
    I really don't see why not. If you can find a dll that will render OpenGL for you then it should be possible. Searching on the internet finds me several ruby gems which allow for rendering of OpenGL using dlls. If Ruby can do it, RMXP can.
  10. Umbreon
    October 10th, 2012 06:49 AM
    Umbreon
    Yeah I know about dlls but I meant to render opengl through a dll. (Unless this is what you did say yes for.)
  11. Alexandre
    October 9th, 2012 12:46 PM
    Alexandre
    Yes its very possible to load a .dll with Ruby. Personally I've never done it msyelf but I'm pretty sure Netplay did it. Try looking through PE: O, maybe there's a call function for a dll lying somewhere in the network code. I would assume one would initialise the dll then use ruby wrappers to call specific functions in the dll. I'm positive you could use such a method to use OpenGL to load models into RMXP for you. Good luck if you try.
  12. Umbreon
    October 9th, 2012 10:04 AM
    Umbreon
    yes, but also in any project too.
  13. Alexandre
    October 9th, 2012 08:28 AM
    Alexandre
    Are you talking about RMXP?
  14. Umbreon
    October 9th, 2012 08:08 AM
    Umbreon
    would you know if it's possible to render opengl through a dll, I'm only asking as you know at least something about c (or c++).

All times are UTC -8. The time now is 09:55 PM.