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Conversation Between NarutoActor and Sora's Nobody
Showing Visitor Messages 1 to 10 of 290
  1. Sora's Nobody
    April 3rd, 2010 06:37 AM
    Sora's Nobody
    oh ok, Thanks anyway!
  2. NarutoActor
    April 3rd, 2010 06:35 AM
    NarutoActor
    oh sorry XD I ment to reply, but I have been extremely busy. I have been starting to learn asm, so It might take me a while to get to the css, sorry.
  3. Sora's Nobody
    April 3rd, 2010 06:33 AM
    Sora's Nobody
    css, no?
  4. Sora's Nobody
    March 31st, 2010 10:51 PM
    Sora's Nobody
    Hi Dude! Do you think you can be done with the css in about a week, so we have it a bit before hand?
  5. NarutoActor
    February 19th, 2010 01:18 PM
    NarutoActor
    No problem
  6. Sora's Nobody
    February 19th, 2010 01:08 PM
    Sora's Nobody
    thank you
  7. NarutoActor
    February 19th, 2010 12:54 PM
    NarutoActor
    Find this FFFF FFFF FFFF FFFF FFFF FFFF FFFF FFFF that is unused space.
    For using it in a script it depends on what routine your using. Lets say your using get the max level routine it would look something like this

    #dynamic 0x730000
    #org @start
    lock
    faceplayer
    callasm @location of asm routine
    bufernumber LASTRESULT
    msgbox @mes 0x6
    release
    end

    #org @mes
    = Your strongest pokemon is on/nLevel [buffer1].
  8. Sora's Nobody
    February 19th, 2010 12:46 PM
    Sora's Nobody
    SO were you should i add? i mean you said in not used space, but how should i insert to the not used space and also is it just callasm x or does it need to be wraped up with some other code?
  9. NarutoActor
    February 19th, 2010 12:39 PM
    NarutoActor
    nah, no problem. Insert the hex code in not used space(or free space) then add 1 and put the line in a script callasm 0x(your offset where you placed the asm in hex)
  10. NarutoActor
    February 17th, 2010 04:16 PM
    NarutoActor
    no problem.

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